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Ooze19
01-02-2005, 08:13 PM
<DIV>Hello Guardian</DIV> <DIV> </DIV> <DIV>I was wondering what 5 Guardian combat arts (lvl 1 - 30) you all find most useful. What attacks, buffs and taunts do you like the most?</DIV>

Tru3_Pl4y
01-02-2005, 10:12 PM
shouting cry, hold the line (when used with bury), True strike, All the buffs for mass hate, the 2 stun moves i have so far, the Little DOT's. most of the moves to be honest <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />

wash
01-03-2005, 03:13 AM
I probably use Wound the most (currently 21), followed by Bury. I mainly duo with a Warden, so I can focus more on damage than holding aggro.

Troupez
01-03-2005, 08:05 AM
<DIV>The ones I use the most:</DIV> <DIV> </DIV> <DIV>The group buffs Battle Cry, Call of Command, Guardian's call:  Good for keeping you alive and great for generating aggro if cast during the fight.</DIV> <DIV> </DIV> <DIV>Shouting Cry:  Group taunt that lowers the mobs' attack.  I use this even when fighting solo mobs because of the debuff that goes along with the taunt.</DIV> <DIV> </DIV> <DIV>Ruin:  Decent dmg and it lowers the mob's attack rating which means you take less dmg which means your healers are happy =).</DIV> <DIV> </DIV> <DIV>Bull Rush:  Upgrade to Shield Bash.  Does minimal dmg but can interrupt a mob's casting and stuns the mob resulting in the guardian taking less dmg .  Every little bit counts.</DIV> <DIV> </DIV> <DIV>Maim:  Upgrade to Wound.  I use this once I get all my buffs up and get enough hate for the mob to be concentrating on me.  I've found that our DoT's due the most dmg/power cost.</DIV> <DIV> </DIV> <DIV>I hope this helps.  These are just what I use their might be a better combination but this group has worked well for me.</DIV> <DIV> </DIV> <DIV> </DIV>

TunaBoo
01-03-2005, 08:43 AM
Bull rush is really bad in groups BTW, any hit from any group memebr breaks mez.<p>Message Edited by TunaBoo on <span class=date_text>01-02-2005</span> <span class=time_text>07:43 PM</span>

Troupez
01-03-2005, 08:51 AM
<BR> <BLOCKQUOTE> <HR> TunaBoo wrote:<BR>Bull rush is really bad in groups BTW, any hit from any group memebr breaks mez. <P>Message Edited by TunaBoo on <SPAN class=date_text>01-02-2005</SPAN> <SPAN class=time_text>07:43 PM</SPAN><BR> <HR> </BLOCKQUOTE><BR> I didn't realize that Bull Rush was an AE.....I'll have to check on it.  I could be wrong.  Thanks for the input.

TunaBoo
01-03-2005, 08:55 AM
Its not AE, it just breaks after any damage.

Crus
01-03-2005, 05:35 PM
<DIV>I have a feeling knockdown is also broken when the mob takes dmg. </DIV> <DIV> </DIV> <DIV>Are there any guardian stun abilities that don't get broken when the mob takes dmg?</DIV>

Troupez
01-08-2005, 11:08 PM
<DIV>Bull rush is good for interrupting casters.</DIV>