View Full Version : Game mechanics question- armor skills
Nemesi
12-10-2004, 02:07 AM
<DIV>have a question on various skill increases.</DIV> <DIV> </DIV> <DIV>how does skills such as heavy armor raise? is it strictly tied to level, defense skill, or both?</DIV>
Taurcl
12-10-2004, 02:16 AM
<DIV>Strictly tied to level I believe. Every time you ding it autoraises.</DIV> <DIV> </DIV> <DIV>Far as i know the only ones that raise through combat (that ive seen) are like : </DIV> <DIV>slash crush peirce defence parry and the like.</DIV> <DIV> </DIV> <DIV>Your actual weapon skills are treated just like the armor ones... Hammer, Axe, Sword... they all go up automatically as you level.</DIV> <DIV> </DIV> <DIV>I think the reason for this being is that the only thing those skills determine is the LEVEL of the item you can make use of. i.e. my heavy armor skill is 100 I can use heavy armor that has a minimum req up to 100. I dont think its used in 'in combat' calculations in any way. Nor is your hammer / axe / sword... blah blah.</DIV> <DIV> </DIV> <DIV>Since crush / slash / peiirce / defence / parry are involved in your 'in combat' calculations from round to round they go up as you use them. =)</DIV><p>Message Edited by Taurclax on <span class=date_text>12-09-2004</span> <span class=time_text>01:18 PM</span>
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