Rah
12-01-2004, 08:15 PM
<DIV> <P>Qeynos Guardian Quest start NPC: <SPAN> </SPAN><SPAN> </SPAN>Delacar Mithanson</P> <P>Found in North Qeynos at the top of the stairs that lead to the castle proper. He is dark haired bearded human who stands to the right of the stairway. Hailing this Npc and selecting the options that lead to the guardian class will result in 2 quest.</P> <P> </P> <P>Map link (area 20): <A href="http://www.gry-online.pl/eq2/maps.asp?ID=6" target=_blank><FONT color=#00ccff>http://www.gry-online.pl/eq2/maps.asp?ID=6</FONT></A></P> <P> </P> <P>Guardian Quest Part I</P> <P>Kill 25 Gnolls of Challenge</P> <P> </P> <P>You must enter Antonica and slaughter 25 gnolls that are a green con or higher. How and were you do this is your choice. I started this quest at 18th level and went out of the North Qeynos Gate into Antonica from there went under the aquaducts and hugged the wall until I got to the rear of<SPAN> </SPAN>the Keep of the Ardent needle. There is pathing of up to 6 gnoll battlemasters all green con Solo’s. No loot just a 25 grind. Easily handled multiple Battlemasters with fair gear. Once I met the 25 requirement I returned to Delacar and hailed him which led to part 2 of the quest.</P> <P> </P> <P>Map link (area <img src="/smilies/b2eb59423fbf5fa39342041237025880.gif" border="0" alt="SMILEY" />:<SPAN> <FONT color=#00ccff> </FONT></SPAN><A href="http://www.gry-online.pl/eq2/maps.asp?ID=13" target=_blank><FONT color=#00ccff>http://www.gry-online.pl/eq2/maps.asp?ID=13</FONT></A></P> <P> </P> <P>Guardian Quest Part II</P> <P>Kill the Gnoll Leader</P> <P> </P> <P>*** Prior to hailing Delacar make sure you have a bow/arrows and food and water that you have or will consume to assist you in power/health regeneration, this is not a requirement but it will make part II much easier***</P> <P> </P> <P>After hailing Delacar and letting him know that you have culled out the invading gnoll threat he will tell you that he wants you to go to a gnoll valley were one of there leaders is planning a major invasion. You must stop this invasion by killing him. Accepting the challenge will result in your arrival into an instanced zone. Don’t bother looking for the scout friend of Delacar when you arrive. He is not there to help you kill the gnolls, like any scout he just watches and shows up when the work is done!</P> <P> </P> <P><SPAN> </SPAN>IMPORTANT… You do not have to kill every gnoll in the zone… IMPORTANT</P> <P> </P> <P>Okay you will zone into a pass that has a pile of stones blocking the path out and the path forward leads you to the were you will fight. In that pass there are 3 fights. 2 static and one roaming. If you wait the roamers will path to you, 3 gnoll tacticians or defenders I believe.<SPAN> </SPAN>These 3 fights were fairly quick, I did not take enough damage to put my health bar into a yellow status but my power did get consumed. I made maximum advantage of HO (sky cleave / crushing anvil) and in between concussion blow and shield bashed to stun one of the mobs to delay the damage I was taking. After every fight I sat down and waited for my health/power and toughness buff to recycle.<SPAN> </SPAN>This cleared the mobs in the pass that you cant get around.</P> <P> </P> <P>The pass spills out into a valley area, from the entrance you should see a Gnoll commander running around in a Michael Jackson red leather outfit with a bunch of gnoll whelps circling around him (don’t ever tell me the developers don’t have a sense of humor). Ignore the whelps and shoot the commander with an arrow to pull him to you. Kill him and rest.</P> <P> </P> <P>Now hug the right wall until you get in line with the druid circle (Stonehenge circle for non EQ1 players). If you look in the circle there are three Gnoll spiritist looking up at a gnoll defiler. The spiritist are all linked DO NOT PULL THEM unless you be beta ubba or just want to see for giggles if you can handle the pull. Just off to your right should be a 2 spawn of tacticians/defenders don’t get close to them while your preparing for your next fight against the defiler.</P> <P> </P> <P><SPAN> </SPAN>The Gnoll defiler can and should be pulled next. He is a caster so use concusive blow and shield bash to keep him interrupted. Pull him to you with an arrow as far away from the circle. Make him run to you. If you stand to close and pull you will be greeted by a magic bolt of ouch cant mitigate that damage very well. If you keep your back to the wall<SPAN> </SPAN>and shoot he will run to you in melee range then try to cast. This saves you one magic bolt of ouch! Rest.</P> <P> </P> <P>After killing the Defiler look along the right wall you followed. It should<SPAN> </SPAN>lead back to another set of 2 gnolls and behind them a dark elf negotiator/ambassador and the gnoll leader.</P> <P> </P> <P>The 2 gnolll spawns prior are easy pull fight and rest to recover situations.</P> <P> </P> <P>Once they are cleared the elf and the gnoll fight is linked. The gnoll is a caster and the elf is a bard. I recommend killing the gnoll first since the magic bolts of ouch hurt. It’s a tough fight. I understand that once this is done the scout show up and the quest is complete. I don’t know if this part is true since I died both times (ya I aint the ubbaest )first death was from the three spiritist and the second from the gnoll leader because I chose to kill the bard first which allowed the leader to nuke the snot out of me. I don’t really count the second because the gnoll leader and I both died at the end of the fight an earlier wound skill doted him to fall to his death after he nuked me one last time.</P> <P> </P> <P><SPAN> </SPAN>I arrived in windstalker village flew back to Qeynos and when I hailed Delacar DING here is you halberd award and automatic recovery of you spirit shard. The first death I suffered I found my shard right were the spiritist nuked me into the ground when I went in the second time so don’t panic your shard will be waiting for you.</P> <P> </P> <P>From what I have read if you do (and you should after reading this) survive the fight that pesky scout will pop in somewhere and talking to him zones you back into antonica somewhere. Just get ye to Delacar and demand that Halberd of why do guardians use 2h weapons and the bad guys get a cool shield!</P> <P> </P> <P>Hope this clears the whole thing up for everyone</P> <P>Rahge 18 Warrior/ 16 Outfitter</P> <P>Armor is my watchword</P><SPAN>Keeping the mobs attention my<FONT color=#000000> </FONT>Life!</SPAN></DIV><p>Message Edited by Rahge on <span class=date_text>12-01-2004</span> <span class=time_text>07:20 AM</span>