Tamat
10-07-2006, 06:10 AM
<div></div><center><img src="http://eq2.ogaming.com/gallery/albums/Hidden/Echoes_from_Faydwer.jpg"></center><p></p><p></p><p>Ktok and I recently had the opportunity to go on an SOE guided tour of Echoes of Faydwer. Joel "Raijinn Thunderguard" was our fantastic guide who over the course of an hour re-introduced us to the wonderful continent of Faydwer. Check out a sample below!</p><p></p><p></p><p></p><p></p><blockquote>The first location of the tour was Kelethin itself. Here you’ll find mostly Fae and a few other races living high in the trees above the forest floor of the Greater Faydark. A system of platforms and catwalks make up the city, while large and hollowed out acorn-like structures serve as the majority of the buildings. The lore encountered by new Fae players is actually quite compelling, and while my original intent was to betray my future Fae to the side of evil, I’m not sure that I still can. Following the lore, you can become quickly attached to the city. For those of you familiar with EQ Live, rest easy… falling to one’s death is still very much a possibility for any race that lacks wings. Kelethin is a full service city with player housing, a registrar, banks, tradeskill stations, and any merchant you can imagine.<p></p><p>Moving out of the city and down to the Faydark, we were treated to several interesting sights including, much to my delight, the ever popular fae drakes from EQ Live. They’re still around, and still tiny dragons with butterfly wings. Also still populating the Faydark are the Crushbone orcs. They look quite a bit different from their Shattered Lands cousins though, but are thankfully still blue in color as they were in EQ Live. Their armor and weapons are decidedly more refined and advanced looking than the orcs you’ve seen up to this point, and so is their home, the next stop on the tour.</p><p></p><p>Crushbone itself has grown up a bit. The perpetually under construction castle from EQ Live appears to be finished now, and presents an imposing sight as you approach. Once inside, you find yourself fin a level 20 to 30 contested dungeon which happens to be the first zone designed entirely by Moorgard. I have to say, it’s an impressive sight. The zone itself is massive, the population is dense, and it should provide a serious challenge for players looking for some alternative to the lower levels of Stormhold or Ruins of Varsoon. We were even told that everyone’s favorite Dark Elf can still be found deep within.</p></blockquote><p></p><p></p><p></p><p><b><a href="http://eq2.ogaming.com/data/4224%7EFaydwertour.php" target="_blank">Click here</a></b> to read the write-up in its entirety.</p>