View Full Version : Serious change to a HERITAGE QUEST
BSbon
08-28-2006, 06:09 AM
<DIV>I added a new line of comics from Den. </DIV> <DIV>See what happens to poor Den's toon as she tries to do the dwarven work boots quest. Talk about being treated unfairly.</DIV> <DIV> </DIV> <DIV><A href="http://www.bscomics.com/Den_Comics/den_comics.html" target=_blank>http://www.bscomics.com/Den_Comics/den_comics.html</A></DIV> <DIV> </DIV> <DIV> </DIV>
Chantryia
08-28-2006, 06:16 AM
hehe Funny <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> Chantryia<div></div>
Calthine
08-28-2006, 08:30 AM
<DIV>... Nerf Herder...</DIV> <DIV> </DIV> <DIV>dang Diet Coke in my keyboard again...</DIV>
Blarth
08-28-2006, 02:33 PM
Oh that brings back horrible memories. <div></div>
Zerebro
08-28-2006, 03:26 PM
<div></div><div><blockquote><hr>bongotez wrote:<div>I added a new line of comics from Den.</div><div>See what happens to poor Den's toon as she tries to do the dwarven work boots quest. Talk about being treated unfairly.</div><div> </div><div><a href="http://www.bscomics.com/Den_Comics/den_comics.html" target="_blank">http://www.bscomics.com/Den_Comics/den_comics.html</a></div><div> </div><div> </div><hr></blockquote>Funny <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" />1 Objection: better reference for nerfing:http://en.wikipedia.org/wiki/Nerf_%28computer_gaming%29The term comes from the childsafe <a href="http://en.wikipedia.org/wiki/Nerf" target="_blank">Nerf</a> toys of soft foam and plastic, which are often made in the shape of guns, bats, or other weapons. The term originated in the MMORPG <a href="http://en.wikipedia.org/wiki/Ultima_Online" target="_blank">Ultima Online</a>, where for a long period of time the sword skill was incredibly powerful. The designers eventually lowered its effectiveness, causing massive player outcry; they claimed that it seemed as though they were hitting with "Nerf Bats".</div>
<BR> <BLOCKQUOTE> <HR> Zerebro wrote:<BR> <DIV><BR> <BLOCKQUOTE> <HR> bongotez wrote:<BR> <DIV>I added a new line of comics from Den.</DIV> <DIV>See what happens to poor Den's toon as she tries to do the dwarven work boots quest. Talk about being treated unfairly.</DIV> <DIV> </DIV> <DIV><A href="http://www.bscomics.com/Den_Comics/den_comics.html" target=_blank>http://www.bscomics.com/Den_Comics/den_comics.html</A></DIV> <DIV> </DIV> <DIV> </DIV><BR> <HR> </BLOCKQUOTE>Funny <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /><BR><BR>1 Objection: better reference for nerfing:<BR>http://en.wikipedia.org/wiki/Nerf_%28computer_gaming%29<BR>The term comes from the childsafe <A href="http://en.wikipedia.org/wiki/Nerf" target=_blank>Nerf</A> toys of soft foam and plastic, which are often made in the shape of guns, bats, or other weapons. The term originated in the MMORPG <A href="http://en.wikipedia.org/wiki/Ultima_Online" target=_blank>Ultima Online</A>, where for a long period of time the sword skill was incredibly powerful. The designers eventually lowered its effectiveness, causing massive player outcry; they claimed that it seemed as though they were hitting with "Nerf Bats".<BR></DIV><BR> <HR> </BLOCKQUOTE> <P><BR>*wipes tear from eye*</P> <P>Yes it is always good to see the beginnings of the great word "Nerf" but I wonder where the term dumbing down or streamlining began for the MMO world?</P>
SlashnGut
08-28-2006, 06:12 PM
<DIV>Developers of console-based computer games are also sometimes accused of dumbing down their products, particularly console-based sequels to earlier PC games. It is often alleged that the reason for this is the assumption that console owners are either less patient/intelligent, or simply prefer a more "direct" experience. Some recent examples of games accused of "console dumbing down" are <I><A href="http://en.wikipedia.org/wiki/Thief:_Deadly_Shadows" target=_blank>Thief: Deadly Shadows</A></I> (where several gameplay aspects of the earlier PC games are stripped out, such as the rope arrow and the swordfighting controls, and little or no reference is made to plot details of either of the earlier games) and games like <I><A href="http://en.wikipedia.org/wiki/Fahrenheit_%28video_game%29" target=_blank>Fahrenheit</A></I> (which predominantly rely on simplified pattern matching and <A href="http://en.wikipedia.org/wiki/Button_mashing" target=_blank>button mashing</A>, usually with no actual relation to the operations they supposedly instruct the game to carry out, as opposed to skilled combination of manoeveures directly linked to input).</DIV> <DIV> </DIV> <DIV>Doesn't exactly have to do with MMO's but it's all that was there.</DIV> <DIV> </DIV> <DIV>Didn't see anything for streamlining dealing with MMO's.</DIV> <P>Message Edited by SlashnGut on <SPAN class=date_text>08-28-2006</SPAN> <SPAN class=time_text>10:13 AM</SPAN></P><p>Message Edited by SlashnGut on <span class=date_text>08-28-2006</span> <span class=time_text>10:14 AM</span>
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