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View Full Version : Can't fly over mountain wall near Temple of Faceless?


Soresha
11-02-2012, 06:45 PM
<p>In the Eidolon Jungle zone, there is a ridge of mountain wall running north-south across Fearcreep. You can fly right to the top of this wall, but not over it. Why??</p><p>This is frustrating to be forced to fly around the curved loop of path every time you're going to the temple area, and I suspect people will be making this journey quite often going to the zone-ins for the instances. Even following the path you can bypass all the mobs along the ground and in the air perfectly easily, you're not forcing people to fight their way through there. And I don't believe in a newly zone created now you'd have the old issues with the terrain not being intended to be seen from above. It seems like the flight ceiling is annoying just a little bit too low! Please can you raise it?</p><p>Edit: For comparison, you've got all those mountain walls making a maze-like progression in the first half of the jungle. And you can fly over all of them!</p><p>Maybe it's a consequence of the massive height difference in the zone, with Fearcreep being raised up so much to start with? Or is there some other reason for it I haven't figured out? If it's deliberate and you can't/won't change it, I'd genuinely like to understand why. Because I'm curious like that. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>PS: I seriously love ALLLLL the expansion art. The jungle, the plains, the critters scurrying around, the dungeons. Saw Drinal last night and he rocks. I want Venekor!! I just saw a dracoliche, so cool. It's all awesome.</p><p>Just in case I didn't tell you guys that enough at SOE Live. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>

Haohmaru
11-02-2012, 11:50 PM
<p>Heya Soresha! First off, thanks for all of the kind words and feedback!</p><p>Now - to that wall - it's intentional, just as it is in Feerrott proper. We have to take opportunity to occlude portions of a zone where best suited, and this is one of them. There's SO much going on down below and up top that we're still not really comfortable showing so much (and are still optimizing) in one open 'scene'. </p><p>We may be able to tweak the lower flight ceiling a bit, but the upper ceiling is about where it needs to be. We did have a bug we fixed today where the ceiling was forcing the camera down, so it should feel a little better in the next Beta push.</p>

Soresha
11-05-2012, 09:58 AM
<p>Doh. I keep forgetting about occlusion for performance. I'm very much a free-flying spirit when I play and don't like my flight paths being restricted. But yes if you guys forgot about occlusion then I'm sure we'd notice it. I guess that means it's generally working because I've not noticed any performance issues, I've been flying around happily.</p><p>And I really should have realised. It's Freeport all over again, instead of running in circles you're making me fly in circles this time!</p><p>Thanks for answering, Haohmaru. <em>Next </em>time you guys make a new zone and force me to go around some loop, I'll try to remember. <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>