View Full Version : EverQuest II: Chains of Eternity
Mixxit
09-06-2012, 01:59 PM
<p><img src="http://www.everquest2.com/images/en/expansions/coe/EQ2-Chains-Of-Eternity-Logo.png" width="559" height="260" /></p><p>So looks like it wasn't dead hills afterall! Cry!</p><p><strong>Zone Screenshots</strong></p><p><a href="http://www.everquest2.com/images/en/expansions/coe/screenshots/full/1.jpg">http://www.everquest2.com/images/en...hots/full/1.jpg</a></p><p><a href="http://www.everquest2.com/images/en/expansions/coe/screenshots/full/2.jpg">http://www.everquest2.com/images/en...hots/full/2.jpg</a></p><p><strong>Lore</strong></p><p><em>Norrathians will pass into Ethernere, the realm of the afterlife, where all spirits pass after death on their way to their final resting place.</em></p><p><em>Recently, something has gone horribly wrong in Ethernere and it is bleeding through in the mortal plane. Over the summer months, evidence of ripples between the realms was in evidence as items with ethereal energy appeared upon the dead. As the tears between the realms widen, it will be up to the heroes of Norrath to save the immortal and mortal realms from collapse</em></p><p><em>The natural ebb and flow of spirits passing through the Ethernere to each spirit’s final resting place is corrupted and on the edge of destruction, threatening every mortal’s life and afterlife.</em></p><p>- </p><p><em>Death is rampant across Norrath. Citizens are suddenly falling dead as their spirits are torn from their bodies. No one on Norrath seems to understand why the souls are being pulled from the mortal plane, but all signs point to a massive disturbance within Ethernere, the realm of the dead. The heroes of the world must travel to Ethernere to find the cause of the unbalance in the Grey Wastes, and discover what has become of its caretaker – the mysterious being known as Drinal. If the heroes can return balance to Ethernere, the siphoning of souls may be halted. Should they fail, both the living and the dead will suffer a dismal fate.</em></p><p>-</p><p><em><span style="text-decoration: underline;">Obol Plains</span> - Discover the realm of Ethernere and the mysterious Obol Plains where an imbalance in the realm of the afterlife is apparent in all the surroundings and its inhabitants.</em></p><p><em><span style="text-decoration: underline;">The Eidolon Jungle</span> - Every area of Norrath has its own home in Ethernere. Adventure through the amazing, transformed lands of the Feerrott as it exists in the afterlife.</em></p><p><strong>Other things to note</strong></p><p>- advancing the story behind the Ages End Prophecy</p><p>- two re-imagined Ethernere overlands inspired by Feerrott and Loping Plains</p><p>- players will attempt to mend the end of all things</p><p>- insights into the threat from the other side</p><p>- first areas of Sleeper’s Tomb in mid-September which we refer to as the “Prelude.”</p><p>- Holly : "another event that we're keeping under wraps."</p><p>Link: <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=522020">http://forums.station.sony.com/eq2/...topic_id=522020</a></p><p><strong>Questions</strong></p><p>What went wrong in the ethernere</p><p>what has happened to drinal</p><p>who is siphoning souls</p><p>who else will we find in the grey wastes</p><p>how is sleepers tomb related to all this</p><p>how is this related to Age's End</p><p>if there are two zones what is the other zone (i imagine loping will be grey wastes)</p><p>What is the threat from the other side</p><p>What does it mean by mend the end of all things</p><p>Where do the names Odol and Eidolon come from</p><p><strong>Speculation</strong></p><p>I'm hoping we'll see the Shissar in the Ethenere after this quote from cronyn!</p><p>After all <strong>The hissing of the serpent shall strike back at this world with unexpected ferocity!</strong></p><p><cite>Cronyn wrote:</cite></p><blockquote><p>With the shissar's prophecy, did they know Luclin was to explode and did they prepare for it?</p><ul><li>Ha! I WANT TO TELL YOU THIS, because there is an answer to give. BUT, this is the exact storyline we're going through right now, so all I can say is - You'll find out. <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></li></ul></blockquote>
Mixxit
09-06-2012, 03:23 PM
<p><strong>Screenshot 1 </strong></p><p><a href="http://www.everquest2.com/images/en/expansions/coe/screenshots/full/1.jpg">http://www.everquest2.com/images/en...hots/full/1.jpg</a></p><p>Some large structure but not much else to be seen</p><p><strong>Screenshot 2 </strong></p><p><a href="http://www.everquest2.com/images/en/expansions/coe/screenshots/full/2.jpg">http://www.everquest2.com/images/en...hots/full/2.jpg</a></p><p>Dead dragons hung on poles</p><p>Huts on sides of cliff - accessible by flying creatures perhaps</p><p>Lots of blood, war flags etc</p><p>Skulls of some bird like creatures</p>
betatester7
09-06-2012, 04:23 PM
<p>Hello all,</p><p>Well, I hope this expansion become a real expansion and well developed, not just chunk of updates like DoV or the last one. Anyways.</p><p>I wish with this new expansion we can learn more about this realm. From the lore point of view it's amazing. And like personal request I wish we can find Vhalen in the Ethernere (ancient developer -> npc) to ask him more lore questions :/ but I doubt it.</p><p>We will know more about the Ethernauts?</p><p>I wanna visit the Tavern of the Lost Souls and learn more about the Deathtoll Bell tower or fight against the Harrowing Hordes.</p><p>I would guess we will learn more about Kerafym, we will enter again into the Sleepers Tomb. </p><p>So... What the hell is doing Mayong Mistmoore? is still taking long vacations? does he knows?</p><p><img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>
Wilin
09-06-2012, 04:46 PM
<p><cite>betatester7 wrote:</cite></p><blockquote><p>I wish with this new expansion we can learn more about this realm. From the lore point of view it's amazing. And like personal request I wish we can find Vhalen in the Ethernere (ancient developer -> npc) to ask him more lore questions :/ but I doubt it. </p></blockquote><p>Vhalen's parting message stated that he was leaving the Ethernere and passing on to another world. So, if we see him in there, it will be an odd change.</p>
Wilin
09-06-2012, 04:49 PM
<p>And, just to reiterate my expectations from another thread about the expansion where I figured it would be the Ethernere:</p><p><cite>Wilin wrote:</cite></p><blockquote><p>I'll be looking for:</p><p>- the Harrowing Horde</p><p>- the song of ghostly libation in the Tavern of Lost Souls</p><p>- the shade of myself</p><p>- the Deathtoll Tower</p><p>- a ringing bell</p><p>- an eternal blood red sky</p><p>- a spiral maw</p><p>- the final foe</p><p>- fields of skulking haunts and a million headstones</p><p>- a headstone with my name on it that is the zone out <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Those are all things that have been described in previous lore about the Ethernere.</p>
Ragefighter
09-06-2012, 05:30 PM
<p><cite>Wilin wrote:</cite></p><blockquote><p><cite>betatester7 wrote:</cite></p><blockquote><p>I wish with this new expansion we can learn more about this realm. From the lore point of view it's amazing. And like personal request I wish we can find Vhalen in the Ethernere (ancient developer -> npc) to ask him more lore questions :/ but I doubt it. </p></blockquote><p>Vhalen's parting message stated that he was leaving the Ethernere and passing on to another world. So, if we see him in there, it will be an odd change.</p></blockquote><p>Unless he got trapped in there from whatever is going on there before he could leave!</p><p>not counting on it tho.</p>
Mixxit
09-06-2012, 05:46 PM
<p><cite>Wilin wrote:</cite></p><blockquote><p>And, just to reiterate my expectations from another thread about the expansion where I figured it would be the Ethernere:</p><p><cite>Wilin wrote:</cite></p><blockquote><p>I'll be looking for:</p><p>- the Harrowing Horde</p><p>- the song of ghostly libation in the Tavern of Lost Souls</p><p>- the shade of myself</p><p>- the Deathtoll Tower</p><p>- a ringing bell</p><p>- an eternal blood red sky</p><p>- a spiral maw</p><p>- the final foe</p><p>- fields of skulking haunts and a million headstones</p><p>- a headstone with my name on it that is the zone out <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Those are all things that have been described in previous lore about the Ethernere.</p></blockquote><p>I guess with all those long beaked skulls that could be the area of the Harrowing Hordes?</p><p>The drinal one maybe where all the headstones are?</p>
MalletMan
09-08-2012, 09:35 PM
<p>Since this expansion will be in a place for the dead, will Rallos be there, or does it not work that way for gods?</p>
kelvmor
09-09-2012, 02:26 AM
<p>Screenshot 2 looks like one of the first few levels from that PS2 game, Dragon Rage.</p>
Meirril
09-09-2012, 03:36 PM
<p><cite>Alluvial@Antonia Bayle wrote:</cite></p><blockquote><p><strong>Questions</strong></p><p>What went wrong in the ethernere</p><p>what has happened to drinal</p><p>who is siphoning souls</p><p>who else will we find in the grey wastes</p><p>how is sleepers tomb related to all this</p><p>how is this related to Age's End</p><p>if there are two zones what is the other zone (i imagine loping will be grey wastes)</p><p>What is the threat from the other side</p><p>What does it mean by mend the end of all things</p><p>Where do the names Odol and Eidolon come from</p></blockquote><p><strong>What went wrong in the ethernere?</strong> Possibly this could have something to do with the creation of revanents. What happens when you stick a soul inside another soul to act as a battery for a super-undead? What happens when that gets destroyed and sent to the Ethenere? The other major possability is Rallos could be trying to wage war to escape the Ethenere. Drinal doesn't have any special abilities to combat a god, so if a dead one objected to his rule...things could get ugly. Especially if several thousand of that god's most powerful worshipers showed up at the same time.</p><p><strong>what has happened to drinal?</strong> Probably been sidelined by whoever our enemy is and either Drinal or his servants will want our help.</p><p><strong>who is siphoning souls?</strong> The enemy? If it is revanents, they could be growing more powerful by consuming other souls. If it is Rallos, he could be waging war on death and claiming any souls he defeats as conscripts or power sources for his army of the dead. It could be the Shadowmen have invaided the Ethenere for an all you can eat lunch buffet and power source for whatever they want (like pulling their entire race out of the Void). It could also be the Shissar who could magically enslave the dead. It could even be Veniril Sithar who is using his experience with they Syloc spirit to make himself into powerful enough of a being to beat death. It could even be Mayong Mistmoor trying to "save" Norrath. Or maybe Kera is starting to lose it bigtime and the overflowing energy is causing people to randomly die.</p><p><strong>who else will we find in the grey wastes? how is sleepers tomb related to all this? how is this related to Age's End? </strong>I've got nothing. There is an Ethenere rune on the calendar.</p><p><strong>What is the threat from the other side? </strong>Off hand I'd say "ripping the souls out of the living" is a perty credible threat and obvious reason for us to travel to the other side (willingly).</p><p><strong>What does it mean by mend the end of all things?</strong> I'd say off hand stop whatever is happening there and restore Drinal to his rightful place as lord of death.</p>
Anaogi
09-09-2012, 05:05 PM
<p><cite>Meirril wrote:</cite></p><blockquote><p><strong>who else will we find in the grey wastes? how is sleepers tomb related to all this? how is this related to Age's End? </strong>I've got nothing. There is an Ethenere rune on the calendar.</p><p><span style="color: #00ff00;">That rune is accepted to have referred to the Void, and Anashti & Theer's spurring the invasion of the Shadowed Men. Unless we've misread it twice...</span></p><p><strong>What is the threat from the other side? </strong>Off hand I'd say "ripping the souls out of the living" is a perty credible threat and obvious reason for us to travel to the other side (willingly).</p><p><span style="color: #00ff00;">Anything keeping the cycle of souls between life and death from operating properly is a big problem...</span></p><p><strong>What does it mean by mend the end of all things?</strong> I'd say off hand stop whatever is happening there and restore Drinal to his rightful place as lord of death.</p><p><span style="color: #00ff00;">This may be a new step towards Age's End, if I understand it right. If it's because of something in its own right or as part of something already underway, well, we'll see...</span></p></blockquote>
Cusashorn
09-09-2012, 11:42 PM
So... They decided to rehash the Shard of Love for that first screenshot?
Resstful
09-10-2012, 01:51 AM
<p><cite>Cusashorn wrote:</cite></p><blockquote>So... They decided to rehash the Shard of Love for that first screenshot?</blockquote><p>Reminds me more of New Tunaria. I like the tree people in the screenshot.</p>
Rainmare
09-10-2012, 02:11 AM
<p>I think if Rallos Zek did pass into Ethernere....he's no power to threaten Drinal. remember we stole part of his poewr to recharge the twin swords, and his kids divided the rest between the three of them to become the Triumverate of War. I thnk this is Kyle's doing...or Lucan's doing by his creation of Wraithguard revenants.</p><p>Kyle already claims that his reach in Ethernere is unsurpassed, and that his power is different then Drinals, but hints that he thinks it's equal.</p><p>It could be Anashti Sul is screwing around in there trying to get a beach head in the planes to start her bid to take Health from Rodect, and the 'random deaths from souls being ripped out' is her way of conscripting new soldiers.</p>
ratbast
09-10-2012, 05:24 AM
<p><cite>Alluvial@Antonia Bayle wrote:</cite></p><blockquote><p><img src="http://www.everquest2.com/images/en/expansions/coe/EQ2-Chains-Of-Eternity-Logo.png" width="559" height="260" /></p><p><strong>Lore</strong></p><p><em>Norrathians will pass into Ethernere, the realm of the afterlife, where all spirits pass after death on their way to their final resting place.</em></p><p><em>Recently, something has gone horribly wrong in Ethernere and it is bleeding through in the mortal plane. Over the summer months, evidence of ripples between the realms was in evidence as items with ethereal energy appeared upon the dead. As the tears between the realms widen, it will be up to the heroes of Norrath to save the immortal and mortal realms from collapse</em></p><p><em>The natural ebb and flow of spirits passing through the Ethernere to each spirit’s final resting place is corrupted and on the edge of destruction, threatening every mortal’s life and afterlife.</em></p><p>- </p><p><em>Death is rampant across Norrath. Citizens are suddenly falling dead as their spirits are torn from their bodies. No one on Norrath seems to understand why the souls are being pulled from the mortal plane, but all signs point to a massive disturbance within Ethernere, the realm of the dead. The heroes of the world must travel to Ethernere to find the cause of the unbalance in the Grey Wastes, and discover what has become of its caretaker – the mysterious being known as Drinal. If the heroes can return balance to Ethernere, <span style="color: #ff0000;">the siphoning of souls may be halted</span>. Should they fail, both the living and the dead will suffer a dismal fate.</em></p></blockquote><p>Was playing sk the other day and that jumped out at me. <span style="color: #ff0000;">Soul Siphon</span> is an sk ability. Are sk part undead, or are they fully alive just fighters with some necromancy knowledge?</p><p>The line between practicing necromany and becoming undead seems fuzzy to me. Whether its a ritual (done midcombat) or magic woven into the sks body, soul siphon sounds an awful like the revenant branch of necromancy.</p>
kelvmor
09-10-2012, 02:16 PM
<p><cite>ratbast wrote:</cite></p><blockquote><p><cite>Alluvial@Antonia Bayle wrote:</cite></p><blockquote><p><img src="http://www.everquest2.com/images/en/expansions/coe/EQ2-Chains-Of-Eternity-Logo.png" width="559" height="260" /></p><p><strong>Lore</strong></p><p><em>Norrathians will pass into Ethernere, the realm of the afterlife, where all spirits pass after death on their way to their final resting place.</em></p><p><em>Recently, something has gone horribly wrong in Ethernere and it is bleeding through in the mortal plane. Over the summer months, evidence of ripples between the realms was in evidence as items with ethereal energy appeared upon the dead. As the tears between the realms widen, it will be up to the heroes of Norrath to save the immortal and mortal realms from collapse</em></p><p><em>The natural ebb and flow of spirits passing through the Ethernere to each spirit’s final resting place is corrupted and on the edge of destruction, threatening every mortal’s life and afterlife.</em></p><p>- </p><p><em>Death is rampant across Norrath. Citizens are suddenly falling dead as their spirits are torn from their bodies. No one on Norrath seems to understand why the souls are being pulled from the mortal plane, but all signs point to a massive disturbance within Ethernere, the realm of the dead. The heroes of the world must travel to Ethernere to find the cause of the unbalance in the Grey Wastes, and discover what has become of its caretaker – the mysterious being known as Drinal. If the heroes can return balance to Ethernere, <span style="color: #ff0000;">the siphoning of souls may be halted</span>. Should they fail, both the living and the dead will suffer a dismal fate.</em></p></blockquote><p>Was playing sk the other day and that jumped out at me. <span style="color: #ff0000;">Soul Siphon</span> is an sk ability. Are sk part undead, or are they fully alive just fighters with some necromancy knowledge?</p><p>The line between practicing necromany and becoming undead seems fuzzy to me. Whether its a ritual (done midcombat) or magic woven into the sks body, soul siphon sounds an awful like the revenant branch of necromancy.</p></blockquote><p>Shadowknights are typically living warriors that are either granted dark powers from their evil gods or practice limited Necromancy (or perhaps are granted powers from enchanted artifacts or whathaveyou). Soul Siphon is a spell that drags an opponent's life force out of their body and uses it to heal the wounds of the Shadowknight. It is not an ability restricted to undead, but it is an ability that is restricted to Necromancy. The line between being undead and being a Necromancer is actually a bit clearer than you think; most Necromancers, unless you're a vampire or choose not to, will eventually choose to become an immortal lich, in a very long ritual that invokes Anashti'Sul and a few other dark gods.</p>
Meirril
09-10-2012, 09:54 PM
<p><cite>kelvmor wrote:</cite></p><blockquote><p><cite>ratbast wrote:</cite></p><blockquote><p><cite>Alluvial@Antonia Bayle wrote:</cite></p><blockquote><p><img src="http://www.everquest2.com/images/en/expansions/coe/EQ2-Chains-Of-Eternity-Logo.png" width="559" height="260" /></p><p><strong>Lore</strong></p><p><em>Norrathians will pass into Ethernere, the realm of the afterlife, where all spirits pass after death on their way to their final resting place.</em></p><p><em>Recently, something has gone horribly wrong in Ethernere and it is bleeding through in the mortal plane. Over the summer months, evidence of ripples between the realms was in evidence as items with ethereal energy appeared upon the dead. As the tears between the realms widen, it will be up to the heroes of Norrath to save the immortal and mortal realms from collapse</em></p><p><em>The natural ebb and flow of spirits passing through the Ethernere to each spirit’s final resting place is corrupted and on the edge of destruction, threatening every mortal’s life and afterlife.</em></p><p>- </p><p><em>Death is rampant across Norrath. Citizens are suddenly falling dead as their spirits are torn from their bodies. No one on Norrath seems to understand why the souls are being pulled from the mortal plane, but all signs point to a massive disturbance within Ethernere, the realm of the dead. The heroes of the world must travel to Ethernere to find the cause of the unbalance in the Grey Wastes, and discover what has become of its caretaker – the mysterious being known as Drinal. If the heroes can return balance to Ethernere, <span style="color: #ff0000;">the siphoning of souls may be halted</span>. Should they fail, both the living and the dead will suffer a dismal fate.</em></p></blockquote><p>Was playing sk the other day and that jumped out at me. <span style="color: #ff0000;">Soul Siphon</span> is an sk ability. Are sk part undead, or are they fully alive just fighters with some necromancy knowledge?</p><p>The line between practicing necromany and becoming undead seems fuzzy to me. Whether its a ritual (done midcombat) or magic woven into the sks body, soul siphon sounds an awful like the revenant branch of necromancy.</p></blockquote><p>Shadowknights are typically living warriors that are either granted dark powers from their evil gods or practice limited Necromancy (or perhaps are granted powers from enchanted artifacts or whathaveyou). Soul Siphon is a spell that drags an opponent's life force out of their body and uses it to heal the wounds of the Shadowknight. It is not an ability restricted to undead, but it is an ability that is restricted to Necromancy. The line between being undead and being a Necromancer is actually a bit clearer than you think; most Necromancers, unless you're a vampire or choose not to, will eventually choose to become an immortal lich, in a very long ritual that invokes Anashti'Sul and a few other dark gods.</p></blockquote><p>Linking Liches to dieties is a bit of a problem. First, how would Veniril or any other Lich in EQ know about Anashti when they created the ritual that made them into a lich? Second there are far more arcane casters that become liches than priests (though there are some of those), why are people devoted to advancing magic depending on divine powers to transfer their souls from their body to an object?</p><p>Also there is the whole bit where Veniril tries to become a diety himself which means he's in direct opposition to Cazic (cue Greenmist) his race's creator and chief diety. Anashti may provide the knowledge to become a liche to some of her followers, but I don't think she is directly responsable for their creation.</p>
Rainmare
09-11-2012, 08:34 AM
<p>Lichdom is an arcane ritual. not divine. Lichdom is the mage version of being a 'normal' revenant.</p><p>Necromancy in and of itself is the magic dealing with bending the lines of life and death to suit the wielder. in fact, Necromancy would be a decided powerful tool to say, investigations into murder. the problem is that necromancy also deals primarily in decay and disease and poison.</p><p>while the idea of a 'good' necromancer is plausible, it's inherent power corrupts all who practice it. killing so you can make people do as you want through undeath, forcing knowledge from bound souls, poisoning and diseasing bodies and corpses to create more 'raw materials' to work with that don't have things like those valuable hand or eyes or feet missing...it's just too easy. No practioner in Norrath as been able to study and not turn to dark gods and darker paths in pursuit of the power it offers. (hence why necromancy is banned/punishable by death in 'good' cities)</p><p>the ultimate expression of it's mastery is in Lichdom. preserving your own body into undeath and keeping your mind and soul intact in a specially prepared arcanely bound object.</p><p>which takes years, and years, and years of intense study and preperation. and even then can easily backfire on you (Venril's original attempt, Miragul getting stuck in the Eternal Prism and fragmented)</p><p>A shadowknight simply does not dedicate enough of his time and energy to do what he'd have to to become undead.</p><p>now that I'm ranted and raved a bit...the spell Soul Siphon is basically a form of Lifetap. the souls being siphined in the description are sould being ripped out of the body and pulled into Ethernere hence 'siphoned' from the material world to the ethereal one.</p>
kelvmor
09-11-2012, 03:12 PM
<p>I wasn't meaning to say that Venril's lichdom was the direct result of divine intervention from Anashti'Sul, but he did invoke her name during the ritual, if I recall the Anashti'Sul quest line correctly.</p><p>What I was also trying to get across is the idea that certain dark deities could perhaps also grant lichdom as a reward for their most zealous followers, and that lichdom is not necessarily restricted to pure Necromancers (many liches in modern fiction, like DnD and such, have been clerics and wizards, for example).</p>
KniteShayd
10-23-2012, 02:45 AM
<p><cite>kelvmor wrote:</cite></p><blockquote><p>What I was also trying to get across is the idea that certain dark deities could perhaps also grant lichdom as a reward for their most zealous followers, and that lichdom is not necessarily restricted to pure Necromancers (many liches in modern fiction, like DnD and such, have been clerics and wizards, for example).</p></blockquote><p>The idea is plausible, so long as they have a phylactory involved.</p>
KniteShayd
10-23-2012, 03:09 AM
<p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>Lichdom is <span style="color: #ff0000;">the result of</span> an arcane ritual. Not divine. Lichdom is the mage version of being a 'normal' revenant.<span style="color: #00ccff;">The divine can still be invoked during a ritual for a number of reasons, including the request for a boon.</span></p><p>Necromancy in and of itself is the magic dealing with bending the lines of life and death to suit the wielder. in fact, Necromancy would be a decided powerful tool to say, investigations into murder. the problem is that necromancy also deals primarily in decay and disease and poison.<span style="color: #00ccff;">To clarify, in Everquest lore, it deals with disease and decay. In a more general sense, Fantasy Necromancy is an arcane art that attempts to allow it's wielder mastery over death in various aspects. Spritiual Necromancy allows you to work with souls; i.e. Ghosts, Soul Capturing/Transferance, Summoning the dead in incorporeal forms. Then you have Reanimation. Golems, Patchworks, Zombies, Skellies, and Abominations are all part of that category. You work with the physicaly dead, and tinker with giving it "life"/undeath. Along with the power over death, you have the power to actually wield it in the form of plagues, diseases, curses, lifetaps, etc... So, it only deals with damage types primarily in EQ2, due to game mechanics.</span></p><p>while the idea of a 'good' necromancer is plausible, it's inherent power corrupts all who practice it. killing so you can make people do as you want through undeath, forcing knowledge from bound souls, poisoning and diseasing bodies and corpses to create more 'raw materials' to work with that don't have things like those valuable hand or eyes or feet missing...it's just too easy. No practioner in Norrath as been able to study and not turn to dark gods and darker paths in pursuit of the power it offers. (hence why necromancy is banned/punishable by death in 'good' cities)<span style="color: #00ccff;">From a lore perspective, it doesn't necessarily corrupt. It is, more often than not, the corrupt who seek it's power. Which in turn, has the stigma that no good people practice it. My Necro is RP'd nuetral, and practices more out of curiosity and intrigue than just to be evil. (Akin to Mayuri Kurostuchi in Bleach, with some ideological differences) Although, more evil gods are beseached for power, researching doesn't necessarily require invocation of dark power. (A concept, sadly, we have yet to see in EQ lore)</span></p><p>the ultimate expression of it's mastery is in Lichdom. preserving your own body into undeath and keeping your mind and soul intact in a specially prepared arcanely bound object. <span style="color: #00ccff;">A phylactory</span></p><p>which takes years, and years, and years of intense study and preperation. and even then can easily backfire on you (Venril's original attempt, Miragul getting stuck in the Eternal Prism and fragmented)</p><p>A shadowknight simply does not dedicate enough of his time and energy to do what he'd have to to become undead.<span style="color: #00ccff;">Correct, because if he/she did they'd be a necro. And EQ Game mecahnics do not allow for players to multi class. SK's simply learn spells to accomplish what they want done, or are granted abilities much like Pally's are for being an evil disciple to and evil deity.</span></p><p>now that I'm ranted and raved a bit...the spell Soul Siphon is basically a form of Lifetap. the souls being siphined in the description are sould being ripped out of the body and pulled into Ethernere hence 'siphoned' from the material world to the ethereal one.</p></blockquote>
General_Info
10-23-2012, 03:48 AM
<p><cite>Euri@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><span style="color: #00ccff;">To clarify, in Everquest lore, it deals with disease and decay. In a more general sense, Fantasy Necromancy is an arcane art that attempts to allow it's wielder mastery over death in various aspects. Spritiual Necromancy allows you to work with souls; i.e. Ghosts, Soul Capturing/Transferance, Summoning the dead in incorporeal forms. Then you have Reanimation. Golems, Patchworks, Zombies, Skellies, and Abominations are all part of that category. You work with the physicaly dead, and tinker with giving it "life"/undeath. Along with the power over death, you have the power to actually wield it in the form of plagues, diseases, curses, lifetaps, etc... So, it only deals with damage types primarily in EQ2, due to game mechanics.</span></blockquote></blockquote><p>I'm not sure about golems being reanimated as much as them just being animated. you can learn in the greater faydark that the magic used to reanimate dead bodies is the same/similar magic used to animate inanimate objects. in the greater faydark as the golems upstream wear away with the passage of time the animation magic flows downstream and starts reanimating the skeletons buried beneath the wizard spire</p>
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