View Full Version : Fury Prestige Overgrowth Broken
Ferunnia
08-12-2012, 10:30 PM
<p>Parsed this many times in both PvE and Battlegrounds combat, and the ability simply does not work. Either fix it or make it do something different to be honest.</p><p>Suggestions?</p><p>Add a HoT to Hibernation as long as it's on people. Add a ward to Autumn's Kiss. Heck, make Feast regen power as much as it does health while it's running. SOMETHING USEFUL. Or just fix it in it's currently blah state. Either will work.</p>
Ferunnia
08-16-2012, 04:59 AM
<p>Yay, all week and no response. I've /petitioned this, /bug'd it, and have had this topic up all week now. No response eh? Can my thread get locked and have the 'word passed on to the devs'. That's the same thing I was told when I petitioned, and that was...a month and a half ago, so I doubt it's gonna do any good, but can I at least get a red response here?</p><p>THIS ABILITY IS BROKEN AND HAS BEEN SINCE IT WAS RELEASED TO LIVE WITH AOD....come on. It's one thing if something is imbalanced, overpowered, or just plain game-changing, but this ability is broken. Fix it. I've given suggestions above that would work if you can't figure out how to script this ability to work right.</p>
Xelgad
08-16-2012, 01:54 PM
<p>We tested this (including on live servers) and cannot reproduce the bug you're seeing. The target of Regrowth will not get healed twice by the same spell - only the two nearest people, and they must be within 12 meters of the target of Regrowth. The initial tick also does not apply to anyone but the target of Regrowth.</p><p>Additionally, Overgrowth will only heal player characters in the same raid as the caster. Pets and players not in the raid, along with Mercenaries, cannot be healed by Overgrowth.</p><p>The spell will parse as "Overgrowing Energy."</p>
Haciv
08-16-2012, 02:41 PM
<p><cite>Xelgad wrote:</cite></p><blockquote><p>We tested this (including on live servers) and cannot reproduce the bug you're seeing. The target of Regrowth will not get healed twice by the same spell - only the two nearest people, and they must be within 12 meters of the target of Regrowth. The initial tick also does not apply to anyone but the target of Regrowth.</p><p>Additionally, Overgrowth will only heal player characters in the same raid as the caster. Pets and players not in the raid, along with Mercenaries, cannot be healed by Overgrowth.</p><p>The spell will parse as "Overgrowing Energy."</p></blockquote><p>Now that we know how it works... can you please change it be something useful? </p>
Ferunnia
08-16-2012, 02:54 PM
<p>Ok, did some more testing of this. Last time I tried it, it would not work. Still haven't seen it on any parses in Battlegrounds, but testing it in guild hall after duelling down to no hit points it seemed to work ok.</p>
Mermut
08-16-2012, 03:48 PM
<p><cite>Haciv wrote:</cite></p><blockquote><p><cite>Xelgad wrote:</cite></p><blockquote><p>We tested this (including on live servers) and cannot reproduce the bug you're seeing. The target of Regrowth will not get healed twice by the same spell - only the two nearest people, and they must be within 12 meters of the target of Regrowth. The initial tick also does not apply to anyone but the target of Regrowth.</p><p>Additionally, Overgrowth will only heal player characters in the same raid as the caster. Pets and players not in the raid, along with Mercenaries, cannot be healed by Overgrowth.</p><p>The spell will parse as "Overgrowing Energy."</p></blockquote><p>Now that we know how it works... can you please change it be something useful? </p></blockquote><p>Turning a point heal into a cross group AoE heal seems rather useful to me...</p>
Haciv
08-16-2012, 04:09 PM
<p><cite>Mermut wrote:</cite></p><blockquote><p><cite>Haciv wrote:</cite></p><blockquote><p><cite>Xelgad wrote:</cite></p><blockquote><p>We tested this (including on live servers) and cannot reproduce the bug you're seeing. The target of Regrowth will not get healed twice by the same spell - only the two nearest people, and they must be within 12 meters of the target of Regrowth. The initial tick also does not apply to anyone but the target of Regrowth.</p><p>Additionally, Overgrowth will only heal player characters in the same raid as the caster. Pets and players not in the raid, along with Mercenaries, cannot be healed by Overgrowth.</p><p>The spell will parse as "Overgrowing Energy."</p></blockquote><p>Now that we know how it works... can you please change it be something useful? </p></blockquote><p>Turning a point heal into a cross group AoE heal seems rather useful to me...</p></blockquote><p>It does seem useful, until you see that it has a 12m radius and that the first hit of it doesn't count. Backlogging it in ACT for when I've played my druids shows it doing virtually no healing on a zonewide. Increase the radius, and make the first part of the heal hit, or change it to something different imo.</p>
Wilin
08-17-2012, 01:53 PM
<p><cite>Xelgad wrote:</cite></p><blockquote><p>We tested this (including on live servers) and cannot reproduce the bug you're seeing. The target of Regrowth will not get healed twice by the same spell - only the two nearest people, and they must be within 12 meters of the target of Regrowth. The initial tick also does not apply to anyone but the target of Regrowth.</p><p>Additionally, Overgrowth will only heal player characters in the same raid as the caster. Pets and players not in the raid, along with Mercenaries, cannot be healed by Overgrowth.</p><p>The spell will parse as "Overgrowing Energy."</p></blockquote><p>This has definitely not been working up until recently. The fix was not put into any patch notes. I didn't know it was fixed until I saw this thread.</p><p>Thanks for the fix though.</p>
Ferunnia
08-17-2012, 03:01 PM
<p><cite>Wilin wrote:</cite></p><blockquote><p><cite>Xelgad wrote:</cite></p><blockquote><p>We tested this (including on live servers) and cannot reproduce the bug you're seeing. The target of Regrowth will not get healed twice by the same spell - only the two nearest people, and they must be within 12 meters of the target of Regrowth. The initial tick also does not apply to anyone but the target of Regrowth.</p><p>Additionally, Overgrowth will only heal player characters in the same raid as the caster. Pets and players not in the raid, along with Mercenaries, cannot be healed by Overgrowth.</p><p>The spell will parse as "Overgrowing Energy."</p></blockquote><p>This has definitely not been working up until recently. The fix was not put into any patch notes. I didn't know it was fixed until I saw this thread.</p><p>Thanks for the fix though.</p></blockquote><p>This. I loves ninja updates...not really.</p>
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