View Full Version : Thanks for fixing BGs
Rahatmattata
07-28-2012, 05:59 PM
<p>It's not perfect, but it never was and never will be. But, it's really fun running Ganak and Den again, and I saw Champion's Respite 3 today. I also like the mechanics changes for the most part.</p><p>Just gonna throw this out there, but you guys are working on Frozen Tundra Revamp, you could just make it exactly like Warfields and call it done.</p>
Twyxx
07-28-2012, 06:12 PM
<p>yeah, lot of people having fun in there again. pretty amazed at how many people are playing bgs right now. still some tweaks needed and a fixed tundra would be great, but good job breathing life into 'em again.</p>
TheSpin
07-28-2012, 06:19 PM
I'm really enjoying pvp for the first time ever in EQ2.
Darkholis
07-28-2012, 06:32 PM
<p>Love them now, they are really similar to what they used to be during SF lauch <img src="/eq2/images/smilies/ed515dbff23a0ee3241dcc0a601c9ed6.gif" border="0" /></p><p>Few things need to be fixed:</p><p>1) atm, 10% of your PVE CB is converted into PVP CB while 50% of your potency remains. That makes healers/mages a pain in the rear end. (dmg and heal wise)</p><p>2) might be great to add a feature like the ''Vote AFK'' to change raid leadership.....dead tired to see blind guys who can't fix groups or at least put a healer in each.</p>
Gealaen_Gaiamancer
07-31-2012, 11:41 AM
<p style="text-align: justify;">I don't know if "fixing" is quite the right word for it, but I wanted to add my feedback on the revamped Battlegrounds:</p><p style="text-align: justify;">It's a lot of fun! I had never played a BG on my main prior to GU64 (I used a 39-locked-for-T4-BG for a while, though) and must say that being "me" in the BG is a blast. Playing against opponents with brains is infinitely more interesting than hitting AI targets, and BG structure generally normalizes the zerg factor that happens in openworld PVP (read: fairish matches).</p><p style="text-align: justify;">There's certainly some room for improvement, but my compliments to everyone on the team who made this happen!</p>
Davngr
08-03-2012, 12:40 AM
<p>been playing bg's none stop since this last update. ti's not perfect but gud enuf for meh</p>
Rahatmattata
08-03-2012, 01:58 AM
<p><cite>Gealaen_Gaiamancer wrote:</cite></p><blockquote><p style="text-align: justify;">I don't know if "fixing" is quite the right word for it, but I wanted to add my feedback on the revamped Battlegrounds:</p></blockquote><p>Fair enough, call it whatever... but BGs went from being on life support sustained by mostly a few hardcore T4 players into constant matches all day every day and multiple instances of the BG hub.</p>
convict
08-03-2012, 10:37 PM
<p><cite>Malevolencexx@Nagafen wrote:</cite></p><blockquote><p><cite>Gealaen_Gaiamancer wrote:</cite></p><blockquote><p style="text-align: justify;">I don't know if "fixing" is quite the right word for it, but I wanted to add my feedback on the revamped Battlegrounds:</p></blockquote><p>Fair enough, call it whatever... but BGs went from being on life support sustained by mostly a few hardcore T4 players into constant matches all day every day and multiple instances of the BG hub.</p></blockquote><p>Because of the gear thats all.</p>
Avirodar
08-04-2012, 11:54 PM
<p><cite>convict wrote:</cite></p><blockquote><p><cite>Malevolencexx@Nagafen wrote:</cite></p><blockquote><p><cite>Gealaen_Gaiamancer wrote:</cite></p><blockquote><p style="text-align: justify;">I don't know if "fixing" is quite the right word for it, but I wanted to add my feedback on the revamped Battlegrounds:</p></blockquote><p>Fair enough, call it whatever... but BGs went from being on life support sustained by mostly a few hardcore T4 players into constant matches all day every day and multiple instances of the BG hub.</p></blockquote><p>Because of the gear thats all.</p></blockquote><p>QFE. It is all about the gear.For many players, the gear from BGs is on par with, if not the best in slot which they can easily obtain. And they do not have to be in a raid guild to get it, they just hit the "queue solo" button at their casual leisure.When current BG rewards are outdated by future content, BGs will slide right back into the abyss.The only thing that has EVER made BGs popular in EQ2, has been powerful rewards available to solo players.</p>
Rahatmattata
08-06-2012, 02:44 AM
<p><cite>Avirodar@Oasis wrote:</cite></p><blockquote><p><cite>convict wrote:</cite></p><blockquote><p><cite>Malevolencexx@Nagafen wrote:</cite></p><blockquote><p><cite>Gealaen_Gaiamancer wrote:</cite></p><blockquote><p style="text-align: justify;">I don't know if "fixing" is quite the right word for it, but I wanted to add my feedback on the revamped Battlegrounds:</p></blockquote><p>Fair enough, call it whatever... but BGs went from being on life support sustained by mostly a few hardcore T4 players into constant matches all day every day and multiple instances of the BG hub.</p></blockquote><p>Because of the gear thats all.</p></blockquote><p>QFE. It is all about the gear.For many players, the gear from BGs is on par with, if not the best in slot which they can easily obtain. And they do not have to be in a raid guild to get it, they just hit the "queue solo" button at their casual leisure.When current BG rewards are outdated by future content, BGs will slide right back into the abyss.The only thing that has EVER made BGs popular in EQ2, has been powerful rewards available to solo players.</p></blockquote><p>GU60 is mostly responsible for the massive population drop off. People were still playing in DoV when BG gear was nothing special.</p>
Chronus1
08-06-2012, 05:22 AM
I think most people play for the gear but even if it was outdated a few who really love them would keep playing, only issue would be you probably wouldn't get many smuggler's matches at all.
Rahatmattata
08-06-2012, 02:25 PM
<p>Well, a lot of people (wild stab in the dark - half) probably play for the gear... but BGs are fun and a solid number of people would keep playing regardless of gear. I mean, once people get all geared out they often keep playing when there are no further upgrades. The problem was GU60 made BGs not fun, because there were many game-breaking bugs and the only matches you could get were Frozen Tundra and it was horrible. Ganak and Den were impossible, and for the first 2 or 3 months, Gears was super rare and it was always 4v2 with a level 90 and 2 people on white team.</p>
Yimway
08-06-2012, 05:33 PM
<p><cite>convict wrote:</cite></p><blockquote><p><cite>Malevolencexx@Nagafen wrote:</cite></p><blockquote><p><cite>Gealaen_Gaiamancer wrote:</cite></p><blockquote><p style="text-align: justify;">I don't know if "fixing" is quite the right word for it, but I wanted to add my feedback on the revamped Battlegrounds:</p></blockquote><p>Fair enough, call it whatever... but BGs went from being on life support sustained by mostly a few hardcore T4 players into constant matches all day every day and multiple instances of the BG hub.</p></blockquote><p>Because of the gear thats all.</p></blockquote><p>Isn't about the gear at all for me and most of the people I'm playing with.</p><p>Its cause of the changes to mechanics and our raid gear being effective now. Its fun to go in and do some BGs between the other things we do in game. There are a few of us that really enjoy blowing off steam after raid in BGs and its not at all about the gear.</p><p>I'm not even sold the top tier BG gear will be better than my raid gear in BGs. I've bought some gear but I don't use it at all as I'm under-impressed with its effectiveness.</p>
apwyork
08-07-2012, 07:03 AM
<p>BG's are far from fixed. It's a pleasant diversion for a little while, but the more time you spent in them the more you realize how messed up things are. Playing bg's using a number of different classes show some glaring discrepancies.</p><p>Spells and ca's penetrate walls if they are started before the target went out of line of site.</p><p>Spell potencies are far to high compared to the melee classes. Wizards can often 1 shot kill even heavily geared tanks.</p><p>Spell potency also affects priests much more than it should.. Leather priests are incredibly easy to kill, yet plate priests are the equal to plate fighters in combat. </p><p>Monks and bruisers in particular seem able to pull another players aggro onto them, even when they are nowhere within melee range and then they can continue to run away and maintain the aggro locked on them. I haven't tried bringing a bruiser or monk in them yet since mine are too low level to even last a couple seconds around enemy players so I can't verify first hand that it is possible, I only know my sk has aggro torn off his target onto them and every combat art greys out because they are nowhere in range to strike them and can't retarget anything until it times out.</p><p>Low level bg's scaling is horrible. 80's always kill 30s. 60's always kill 30's. Either break the field up at level 50 or fix the scaling issues since low level players are having a far worse time than they should be. Low level characters also enter with the amount of hp they normally have, and have to heal up to the amount they are given for the bg. Works fine for priests, but not so good if you get the team with no healers.</p><p>Queue is horrible. Some bg's you get no healers on one side and 4-8 on the other. Other times you get all scouts and wizards against tanks with priests. It's a first come first serve queue that does not properly round out groups. It's been said that it does but people leaving queue messes that up, but how many people had to leave queue from one team to have no healers assigned at all to it? And when groups queue together, they are placed in different groups upon entering.</p><p>Probably the biggest issue in long term bg playing is that even now, about 2 weeks into it, far to many players still fail to grap the concept that these bg's have victory conditions and that running around pointlessly just to fight doesn't get you much in the way of rewards or victories. While it's rewarding to win because your team worked well, its not so satisfying when you do that and the other team has no clue how to work together and get shut out completely.</p>
Yimway
08-07-2012, 01:35 PM
<p><cite>apwyork wrote:</cite></p><blockquote><p>Probably the biggest issue in long term bg playing is that even now, about 2 weeks into it, far to many players still fail to grap the concept that these bg's have victory conditions and that running around pointlessly just to fight doesn't get you much in the way of rewards or victories.</p></blockquote><p>Actually the new rewards are different. The difference between me running around and killing people and just focusing on the win conditions, I can easily get less tokens winning the match rather than killing people.</p><p>When maps turn into all out brawls, the difference between winning and losing is only about 10 marks. I've had a quite a few matches that were 'lost' that I pulled 55-65 tokens out of as a tank, where my best win is around 90 tokens, but average closer to 65-70.</p><p>If anything, I think the system is over-favored to where dps classes can earn the most marks.</p>
apwyork
08-08-2012, 06:26 AM
<p>Yeah, you're right. I had been using my tank in bgs and as soon as I brought my assassin in, I saw why they become a free for all kill-fest. On my worst match as a dps I got more tokens that my best tanking. Clearly the rewards are heavily stacked towards damage dealing right now. Won't be doing any tanking there for a while since I can get my sin 92 armor in probably half the time. And hey, killing is what sins do, they are very good at it. People who try fighting close find out how fast that little rat sticks them full of holes and those who run away just die tired.</p>
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