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View Full Version : Still no reason to group in them


apwyork
07-20-2012, 01:58 PM
<p>Aside from a socialization purpose, running more than 2 players through a dungeon at a time is still a waste.  For 1 or 2 players the rewards are about the same.  Add in a third player and the mob difficulty increases significantly, the experience drops again, and there's no boost in marks.  It gets progressively more difficult with each additional character in the group with nothing but penalties.</p><p>If the mob goes from a normal to a heroic up to a ^^^ heroic the exp and or mark rewards should also be increased.   As it stands who wants to go through dungeon full of ^^^ mobs, spend 5 times as long in there, get a fraction of the exp and the same number of marks when you can run solo through the same dungeon, get more exp, spend less time and earn the same amount of marks.</p>

LordPazuzu
07-21-2012, 03:59 PM
<p>Yes, please add a mark bonus for larger groups.</p>