View Full Version : Moonlight Enchantments: July 20-21, 2012
Dexella
07-19-2012, 05:42 PM
<p><img src="http://www.everquest2.com/content/news/banners/newbanners/moonlight_ench_banner2.jpg" width="500" height="125" /></p> <p>The phase of the moon is nearly right, and with the blessing of Tunare, Norrathians might soon stumble upon an entrance to a magical place. As they journey through Norrath, adventurers should be on the lookout for enchanted mushroom rings. But act quickly; the rings are active for a very short time each month!</p> <p><a href="http://www.everquest2.com/images/en/features/moonlight_enchantments/moonlight_fireflies.jpg "><img src="http://www.everquest2.com/images/en/features/moonlight_enchantments/moonlight_fireflies_th.jpg " border="0" /></a></p> <p>If you're not familiar with this special, once-monthly event, visit these great guides for more information:</p> <ul> <li><a href="http://eq2.zam.com/wiki/Moonlight_Enchantments_(EQ2_Live_Event)" target="_blank">EQ2 Zam </a></li> <li><a href="http://eq2.wikia.com/wiki/Moonlight_Enchantments" target="_blank">EQ2i</a></li> <li><a href="http://www.tentonhammer.com/eq2/guides/moonlight-enchantments" target="_blank">TenTonHammer</a></li> <li><a href="http://www.mmorpg-info.org/eq2/moonlight-enchantment-mushroom-rings/" target="_blank"></a><a href="http://eq2.eqtraders.com/articles/article_page.php?article=g329&menustr=080000000000" target="_blank">EQ2 Traders Corner </a></li> <li><a href=" http://eq2decorators.com/house_items/house_items_grottos.php " target="_blank">EQ2 Decorators</a> </li> </ul> <p>The event will begin on July 20th at 12:01am PST and run until 11:59pm PST on July 21st.</p> <p>Don't miss out on the fun!</p>
snarlycarly
07-19-2012, 10:18 PM
<p>Would you consider adding some of the trees and plants from Withered Lands to the Moonlight Enchantment event? The reason I ask is that I have - as do a lot of people - evil characters and it would be wonderful to have the trees with no leaves on them and prickly like plants to add to the atmosphere of a house designed for an evil character. Kind of like you've done with the Frostfell 'dead' trees. Just something to consider for the future. </p>
Dexella
07-19-2012, 10:21 PM
<p><cite>snarlycarly wrote:</cite></p><blockquote><p>Would you consider adding some of the trees and plants from Withered Lands to the Moonlight Enchantment event? The reason I ask is that I have - as do a lot of people - evil characters and it would be wonderful to have the trees with no leaves on them and prickly like plants to add to the atmosphere of a house designed for an evil character. Kind of like you've done with the Frostfell 'dead' trees. Just something to consider for the future. </p></blockquote><p>That's a really interesting idea! As a Wood Elf, I prefer the happy, living side of nature, but I'll be sure to pass this on <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>~Dexella</p>
Cyliena
07-20-2012, 12:25 AM
<p>Snarly: carpenters can make the prickly plants and swamp lillies from WL already. However there's other foliage in that zone (such as the trees you mentioned) that would be great for Moonlights. <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>
msgnomer
07-20-2012, 10:26 AM
<p>Speaking of deader looking trees - I'd love to see some liver looking corals. The only coral I've seen in the offwhite color available is dead coral (although some varieties can look a bit bland). With the Tenebrous Island ponds and now the Vale of Halfpint delitght, we have water to fillup and more colorful coral would be cool!</p><p>Here's a random page of corals: <a href="http://www.liveaquaria.com/product/aquarium-fish-supplies.cfm?c=597">http://www.liveaquaria.com/product/...plies.cfm?c=597</a></p><p>I'd also love a "bag of pond fish" that gives you a little swarm of fish for your pond. And while I know this is probably asking for too much, it would be totally cool to have them fishable. , maybe yielding the fish needed to craft for the city faires.</p>
General_Info
07-20-2012, 12:58 PM
<p><cite>msgnomer wrote:</cite></p><blockquote>I'd also love a "bag of pond fish" that gives you a little swarm of fish for your pond. And while I know this is probably asking for too much, it would be totally cool to have them fishable. , maybe yielding the fish needed to craft for the city faires.</blockquote><p>Personally i'd love to be able to place replica fish nodes in housing ether in a fishtank or in water sections of prestige houses. wouldn't mind some crop plants ether (like the ones at shaky's farm in rivervale)</p>
Destria
07-20-2012, 07:14 PM
<p>One thing I would like to see, that has been annoying me for some time now, is for the Sweetvine Root nodes in the Enchanted Brownie Grotto to have a higher spawn rate and faster respawn to put their harvestability more on par with the Spicebracket Fungus which usually has about 6-9 nodes up at any time. As it is, the Sweetvine Root's only spawn up to 2-3 at a time, and have a few minutes downtime between respawns.</p>
Zabjade
07-21-2012, 02:46 PM
<p><span style="color: #00cc00;">One thing I would suggest are new grottoes. </span></p><p><span style="color: #00cc00;"></span></p><p><span style="color: #00cc00;">• Maybe a Void one where you help scientist and Wizards set up wards while they study the place. (and let us use a different void instance like the ones from SF)</span></p><p><span style="color: #00cc00;">Put it near Paineel. Or on Spire-isle</span></p><p><span style="color: #00cc00;">• A Mara one where Hei Mein Monks are setting up a valley dojo with the help of the Whistling Fists. The island outside the village.</span></p><p><span style="color: #00cc00;">• An Icy Grotto near Thrgadin Help the Icepaw save their pups! Iceburrow!</span></p>
PsiaMeese
07-22-2012, 02:09 AM
<p>Something long overdue for the grottos are palm trees. Non-potted and slightly scalable to at least a medium hieght.</p>
Bellacouste
07-22-2012, 02:24 PM
<p>I really love the Darklight Wood look now and the purple, teal or dead trees in that area would be awesome for houses too. </p>
Zabjade
07-24-2012, 09:49 AM
<p><cite>Dexella wrote:</cite></p><blockquote><p><cite>snarlycarly wrote:</cite></p><blockquote><p>Would you consider adding some of the trees and plants from Withered Lands to the Moonlight Enchantment event? The reason I ask is that I have - as do a lot of people - evil characters and it would be wonderful to have the trees with no leaves on them and prickly like plants to add to the atmosphere of a house designed for an evil character. Kind of like you've done with the Frostfell 'dead' trees. Just something to consider for the future. </p></blockquote><p>That's a really interesting idea! As a Wood Elf, I prefer the happy, living side of nature, but I'll be sure to pass this on <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>~Dexella</p></blockquote><p><span style="color: #00cc00;">If it's tree's on the Want-list, I want the Kurnark Evergreens BOTH the summery versions AND the Icy versions (They would look appropiate in New Halas-and break-outs-, MUCH more so then the stripped near-leafless trees)</span></p>
brokenshieldd
07-24-2012, 11:12 AM
<p>Here Is a Idea put 1 in Butcherblock. And have the items you can buy be stuff you find in butcherblock and stuff you would find in a Dwarfs home or maybe even Kaladim. Would love to see some Statues of Dwarfs and Elves and Maybe even Halfings</p><p>Dwarfs Dont get alot of love in this game =(</p><p>P.S would love to see Butcherblock revamp like Darklight woods. You guys did a Great job on it.</p>
Zabjade
07-24-2012, 01:14 PM
<p><span style="color: #00cc00;">You would need a live event, taking back Kaladim, Due to both Good and evil participating it would have to be a Neutral city, and you could push the mobs into the Deeper (expanded) mines.</span></p><p><span style="color: #00cc00;">Especially with the Second Combine Empire...Hmm Kyle should forget about Qeynos and take command of the Combine Empire.</span></p>
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