View Full Version : New Faces in Norrath! Meet the new members of the Dev Team of EQII!
Dexella
07-13-2012, 05:24 PM
<p>We are excited to formally introduce five new members of the EverQuest II Development Team!</p> <p align="center"><a href="http://www.everquest2.com/images/en/features/2012/07/newdevs/abby.jpg"><img src="http://www.everquest2.com/images/en/features/2012/07/newdevs/abby.jpg" width="500" /></a></p> <p><strong>Name</strong>: Abby <em>“Ahma”</em> Watt</p> <p><strong>Role</strong>: Associate Producer</p> <p><strong>What I do</strong>: As the associate producer, my job is to coordinate with all the developers on the team, as well as different departments within SOE, to make sure everyone has what they need to do get their work done. This ends up being a huge variety of different tasks, with a lot of documentation, meetings, and things like that. I also get to do things like judge the Dungeon Maker contest finalists and put the 4 winning dungeons on every server, and work with the developers on the production of SOEmote.</p> <p align="center"><a href="http://www.everquest2.com/images/en/features/2012/07/newdevs/chris.jpg"><img src="http://www.everquest2.com/images/en/features/2012/07/newdevs/chris.jpg" width="500" /></a></p> <p><strong>Name:</strong> Chris <em>“Chrol”</em> Garlick</p> <p><strong>Role:</strong> Associate Game Designer</p> <p><strong>What I do:</strong> I’m still fairly new to the content team, so I’ve been doing a little bit of everything while learning the ins and outs of design. This “little bit of everything” includes naming and adding lore to items, populating zones, creating collections, writing and implementing quests, reviewing feedback and bug reports (and fixing those that I can), and hanging out on the forums. Hopefully, what I’ve contributed so far you’ve all enjoyed, and I’ll do my best to keep the content creative, original, and above all, fun!</p> <p align="center"><a href="http://www.everquest2.com/images/en/features/2012/07/newdevs/kenneth.jpg"><img src="http://www.everquest2.com/images/en/features/2012/07/newdevs/kenneth.jpg" width="500" /></a></p> <p><strong>Name</strong>: Kenneth <em>“Terrogaunt”</em> Roecks</p> <p><strong>Role</strong>: Junior Programmer</p> <p><strong>What I do</strong>: I’ve been on the code team for a handful of months now, and I’ve already gotten to sink my teeth into the game. As a coder, I’m responsible for features such as Quest Target Icons, Auto Attack Mode, and the Quest Bauble buttons in addition to the usual coder tasks of making sure that the bugs we find get squashed. The coding scope can be something as simple as making sure that two UI elements line up properly all the way to making sure that your character’s information gets sent down correctly. In addition to player-facing features like those I’ve already mentioned, we’re also responsible for making sure that the designers have the tools that they need to make the game you know and love.</p> <p align="center"><a href="http://www.everquest2.com/images/en/features/2012/07/newdevs/kevin.jpg"><img src="http://www.everquest2.com/images/en/features/2012/07/newdevs/kevin.jpg" width="500" /></a></p> <p><strong>Name</strong>: Kevin <em>“Kuamilia”</em> Bailey</p> <p><strong>Role</strong>: Junior Programmer</p> <p><strong>What I do</strong>: My job is to create and edit code for EverQuest II to fix various bugs that pop up and add cool new things to the game! I help with any miscellaneous tasks that other members of the team might need a hand with as well. While I am not working as an apprentice, I work in Customer Service for EverQuest II answering petitions as a GM. I am very excited to have the opportunity to join such an awesome and knowledgeable group, and I can’t wait to give you guys some new and fun things to enjoy inside of Norrath!</p> <p align="center"><a href="http://www.everquest2.com/images/en/features/2012/07/newdevs/steve.jpg"><img src="http://www.everquest2.com/images/en/features/2012/07/newdevs/steve.jpg" width="500" /></a></p> <p><strong>Name</strong>: Stephen Bokkes</p> <p><strong>Role</strong>: Senior Designer</p> <p><strong>What I do</strong>: Having just recently joined the EQ2 team, I’ve been working mostly on content design. My primary focus is on storytelling—not just on the story itself, but also on the way we tell it. Quests, dialogue, characters, and environment design: these are all vehicles we use for telling stories in-game. My job is to help write, review, and edit this content.</p>
Windstalker
07-13-2012, 06:16 PM
<p>Couldn't be happier to have these folks on the team! They have already been working really hard. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
GlitterPaws
07-13-2012, 06:31 PM
<p>Oooooooo, new blood, MWWAAHAHAHAHAHAHAHAHA!!</p><p>Seriously, Welcome to our world, the much loved, if sometimes bashed, world of Norrath!</p>
Dethdlr
07-13-2012, 07:07 PM
<p>Welcome aboard!</p>
Dreamclouds
07-13-2012, 07:10 PM
<p>Welcome and good luck to you all!</p>
Onurissa
07-13-2012, 07:16 PM
<p>Welcome aboard! Nice to see some new faces and more people to work on game we all love! Its funny how already we get people being negative. All i see is people saying we need more devs, then when we get more devs, they assume said devs will break game. Its a POSTIVE thing to see more people around that will be able to put time into a game many of us love. Lets welcome them, not berate them before they even have a chance to show their faces.</p><p>Editted for spelling.</p>
Pixiewrath
07-13-2012, 07:17 PM
<p>I was chocked to see some old typos I reported a few days ago mentioned in the test server notes. Hopefully this means someone is starting to fix all those. They will have weeks to go through all my typo reports alone...Aaaand with the new programming staff, I hope this game soon will support multi cpu... If it's one thing I wish for to improve this game, it's the framerate...</p>
Terrogaunt
07-13-2012, 07:18 PM
<p>Thanks for welcoming us aboard! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
<p>This is good news indeed! Glad to see additional folks working on EQ2!</p>
Karrane1
07-13-2012, 08:03 PM
<p>Welcome aboard guys =) Its always good to see new peeps.</p>
Rainmare
07-13-2012, 08:08 PM
<p>Ah new people!</p><p>I see content people, and coding people..and design people.</p><p>Now wander yourselves over to Eq1...there's a very lovely sword over there. it was for high elf paladins...called NAture's Defender. very unique looking, very nice sword. I want it in Eq2. now chop chop! <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
Chrol
07-13-2012, 08:51 PM
<p>Thanks for the warm welcome all! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p><p>-Chrol</p>
<p>Hi everyone, nice to meet you! My time here so far has been a pleasure, and I look forward to more awesomeness in the future!</p>
Calthine
07-13-2012, 09:32 PM
<p>Welcome to OUR world, lol!</p>
denmom
07-13-2012, 09:33 PM
<p>Welcome, all of you, to the insanity!</p>
Josgar
07-13-2012, 09:36 PM
<p><cite>Calthine wrote:</cite></p><blockquote><p>Welcome to <span style="text-decoration: line-through;">OUR</span> world, lol!</p></blockquote><p>We all know its really my world. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>
Jesebell
07-13-2012, 09:50 PM
<p>It's very nice to see so many new people added to the team! Like many others, I have been under the impression that we've neeeded more devs for a while so this is some good news.</p><p>Welcome guys! I hope you all love this game as much as we do and I hope you junior programmers are good at fixing bugs because God knows we need A LOT fixed. As someone else said I've already seen some old bugs getting fixed (like the Etch the Stone bug FINALLY! THANK YOU!) in the update notes so keep it up guys!</p>
Lizabethan
07-13-2012, 09:55 PM
<p>I know I'm late to the conversation (broke my computer again!) but welcome to our new faces! Hope y'all enjoy your stay. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>*magical cupcake platter*</p>
feldon30
07-13-2012, 10:19 PM
<p>Welcome to the team!</p><p>*hands out protective <span >pads, helmets, and contact gear*</span></p><p>You guys may need it. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>
Kuamilia
07-13-2012, 10:55 PM
<p>Hey everybody! <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>
Juravael
07-13-2012, 11:08 PM
<p>Welcome to the team everyone and to the world of Norrath!</p><p><img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p>
Celline-Layonaire
07-14-2012, 01:11 AM
<p>Welcome, welcome to the jungle!! </p><p>I really hope a bright future for EQ2 on the way ahead! Nice to see all you gals and guys =)</p>
ttobey
07-14-2012, 01:14 AM
<p>I have never seen these people before.</p>
Lindorie
07-14-2012, 01:41 AM
<p>But ... do they know anything about the game ?</p>
covic
07-14-2012, 03:54 AM
<p><cite>ttobey wrote:</cite></p><blockquote><p>I have never seen these people before.</p></blockquote><p>HaHA Thats because we keep Tom locked up away from other devs, he bites. haha.</p>
General_Info
07-14-2012, 05:21 AM
<p>Welcome to EQ2 you presence and previous work is much appreciated (and i'm sure the same goes for your future work)</p><p><cite>Dexella wrote:</cite></p><blockquote><strong>Name</strong>: Kenneth <em>“Terrogaunt”</em> Roecks <p><strong>Role</strong>: Junior Programmer</p> <p><strong>What I do</strong>: I’ve been on the code team for a handful of months now, and I’ve already gotten to sink my teeth into the game. As a coder, I’m responsible for features such as <span style="text-decoration: underline;">Quest Target Icons</span>, Auto Attack Mode, <span style="text-decoration: underline;">and the Quest Bauble button</span>s in addition to the usual coder tasks of making sure that the bugs we find get squashed.</p></blockquote><p>Out of all the latest features added to the game those two underlined are my favorites, i hope in future we'll have -just- that instead of having quest items in our inventories.</p><p><cite>GlitterPaws wrote:</cite></p><blockquote><p>Oooooooo, new blood, MWWAAHAHAHAHAHAHAHAHA!!</p><p>Seriously, Welcome to our world, the much loved, if sometimes bashed, world of Norrath!</p></blockquote><p>Caution to the five of you stay away from this one <em>unless you have a stake</em>.</p>
Pixiewrath
07-14-2012, 06:03 AM
<p>Oh, uh, and welcome! O_oNow, give us house portals for our dungeons too so we can place those in our houses >.<</p>
Tylia
07-14-2012, 10:48 AM
<p>Hi, nice to meet you, and Welcome to the world of Norrath!</p><p>P.S. Quest target icons and bauble buttons.. awesome. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
Cyliena
07-14-2012, 11:00 AM
<p>Welcome to the newbies and re-welcome to those of you that have been around for a couple of months.</p>
Skyana
07-14-2012, 08:31 PM
<p>Welcome welcome <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>if any of you are interested, feel free to come on by the Festival of Unity, one of Antonia Bayle Server's player run Festivals, it starts on Sunday (July 15) and goes through Sat ( july 21st) Good way to meet a chunk of the community!</p>
Brook
07-17-2012, 07:32 PM
<p>Hurray. the maintenance crew is here!</p><p>Two of them look intelligent <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
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