Caethre
06-26-2012, 05:02 PM
<p><span style="color: #ffff00; font-size: medium;"><strong>All==</strong></span></p><p><span style="color: #ff6600;">Fighters now get Recklessness at level 20. This ability is an extremely offensive combat stance, increasing ability damage by a substantial amount while increasing incoming damage to the fighter.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Brawler=====</strong></span></p><p><span style="color: #ff6600;">"Brawler's Tenacity" is no longer modified by potency.</span></p><p><span style="color: #ff6600;">"Enhance: Brawler's Tenacity" now only extends the duration of "Brawler's Tenacity" by 1.5s/rank instead of 4.5s/rank, meaning that for a Brawler with ten ranks, the duration changes from 90 seconds to 60 seconds.</span></p><p><span style="color: #ff6600;">"Altruism" now heals for 30% when triggered but can no longer have the heal modified except by direct means.</span></p><p><span style="color: #ff6600;">"Tag Team" no longer is a hate swap. It now just applies dodge chance to the brawler and the target. If the brawler targets his or herself, he or she will also be healed for 50%. The brawler and target no longer need to be engaged in combat to cast Tag Team.</span></p><p><span style="color: #ff6600;">"Tag Team" now makes the target and caster immune to Strikethrough while active.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Monk====</strong></span></p><p><span style="color: #ff6600;">"Crouching Tiger" no longer makes the monk immune to Strikethrough.</span></p><p><span style="color: #ff6600;">"Tsunami" and "Bob and Weave" now make the monk immune to Strikethrough while active.</span></p><p><span style="color: #ff6600;">"Mend" can no longer be modified except by direct means.</span></p><p><span style="color: #ff6600;">Black Widow Stance has been removed.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Bruiser=====</strong></span></p><p><span style="color: #ff6600;">"Bodyguard" no longer makes the bruiser immune to Strikethrough.</span></p><p><span style="color: #ff6600;">"Impenetrable Will" and "Unyielding Resolve" now makes the bruiser immune to Strikethrough while active.</span></p><p><span style="color: #ff6600;">"Ignore Pain" and "Unyielding Resolve" can no longer be modified except by direct means.</span></p><p><span style="color: #ff6600;">Bruising (Stance) has been removed.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Warrior=====</strong></span></p><p><span style="color: #ff6600;">"Unyielding Will" can no longer be modified except by direct means. The value of the heal is now 100% at master quality.</span></p><p><span style="color: #ff6600;">Dragoon's Reflexes now makes the warrior immune to Strikethrough while active.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Berserker======</strong></span></p><p><span style="color: #ff6600;">"Vision of Madness'" can no longer be modified except by direct means. The value of the heal has been tripled.</span></p><p><span style="color: #ff6600;">All versions of Blood Rage have been consolidated into one spell. The spell will be the rank of the highest ranked version of Blood Rage. For example, a berserker with Master Blood Rage III and all the rest at Expert will have a master version of the new ability.</span></p><p><span style="color: #ff6600;">Blood Rage's heal is now percentage based and can not be modified except by direct means.</span></p><p><span style="color: #ff6600;">Enhance: Blood Rage now increases the value of Blood Rage's heal by 2% of the base value per point.</span></p><p><span style="color: #ff6600;">Blood Rage III is no longer a Grandmaster choice at level 54. It has been replaced with Chaos IV.</span></p><p><span style="color: #ff6600;">Blood Rage VI is no longer a Grandmaster choice at level 85. It has been replaced with Destructive Rage VI.</span></p><p><span style="color: #ff6600;">Perserverance's heal is now percentage based and can no longer be modified except by direct means.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Guardian======</strong></span></p><p><span style="color: #ff6600;">Block now makes the guardian immune to Strikethrough while active.</span></p><p><span style="color: #ff6600;">Defensive Minded now makes the guardian immune to Strikethrough while active.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Crusader======</strong></span></p><p><span style="color: #ff6600;">Legionnaire's Mercy now increases the amount of heals the crusader receives rather than improving the size of their heals.</span></p><p><span style="color: #ff6600;">Legionnaire's Focus now increases Doublecast Chance rather than improving the size of their heals.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Paladin=====</strong></span></p><p><span style="color: #ff6600;">Stonewall now makes the paladin immune to Strikethrough while active.</span></p><p><span style="color: #ff6600;">Faith Strike's heal can no longer be modified except by direct means and is now percentage based above level 20.</span></p><p><span style="color: #ff6600;">Enhance: Faith Strike is now 5% to the heal amount per rank.</span></p><p><span style="color: #ff6600;">Holy Circle's heal can no longer be modified except by direct means and is now percentage based above level 20.</span></p><p><span style="color: #ff6600;">Arch Heal's heal is now percentage based and can no longer be modified except by direct means.</span></p><p><span style="color: #ff6600;">Divine Favor's heal has been substantially increased and can no longer be modified except by direct means.</span></p><p><span style="color: #ff6600;">Lay on Hands will increase the target's maximum health and physical mitigation for a short duration. Its heal can no longer be modified except by direct means and is now percentage based.</span></p><p><span style="color: #ff6600;">Holy Prayers is now 1.85% heal amount per rank.</span></p><p><span style="color: #ff6600;">Prayer of Healing will increase the group's maximum health for a short duration. Its heal can no longer be modified except by direct means and is now percentage based above level 20.</span></p><p><span style="color: #ff6600;">Allied Prayers is now 2% heal amount per rank.</span></p><p><span style="color: #ff6600;">Focus: Prayer of Healing is now 10% heal amount.</span></p><p><span style="color: #ff6600;">Holy Aid will increase the target's physical mitigation for a short duration. Its heal can no longer be modified by direct means and is now percentage based above level 20.</span></p><p><span style="color: #ff6600;">Devout Prayers is now 2% heal amount per rank.</span></p><p><span style="color: #ff6600;">Devout Sacrament will increase the caster's maximum health for a short duration. Its heal is now percentage based and can no longer be modified except by direct means.</span></p><p><span style="color: #ff6600;">Faithful Cry's heal amount is now percentage based and can no longer be modified except by direct means.</span></p><p><span style="color: #ff6600;">Marr's Favor no longer increases heal amounts.</span></p><p><span style="color: #ffff00; font-size: medium;"><strong>Shadowknight=========</strong></span></p><p><span style="color: #ff6600;">Shadowknight's Furor now makes the shadowknight immune to Strikethrough while active.</span></p><p><span style="color: #ff6600;">Devour Vitae's heal is now percentage based and can no longer be modified except by direct means. The heal has been increased.</span></p><p><span style="color: #ff6600;">Focus: Devour Vitae's heal is now percentage based and can no longer be modified except by direct means. The heal has been increased.</span></p><p><span style="color: #ff6600;">Grim Harbinger's heal can no longer be modified except by direct means and is now percentage based above level 20.</span></p><p><span style="color: #ff6600;">Leech Touch's heal is now percentage based and has been drastically increased. It should not be modified by potency.</span></p><p><span style="color: #ff6600;">Enhance: Shadow Coil's heal is now percentage based and has been drastically increased. It should not be modified by potency.</span></p><p><span style="color: #ff6600;">Focus: Caress Feedback's heal is now percentage based and no longer has a variance.</span></p><p><span style="color: #ff6600;">Hateful Respite's heal is now percentage based, has been slightly increased and can no longer be modified except by direct means.</span></p><p><span style="color: #ff6600;">Reaver's heal can no longer be modified except by direct means. The base value has been increased from 2% to 4%.</span></p><p><span style="color: #ff6600;">Unholy Blessing's heal can no longer be modified except by direct means and is now percentage based above level 20. The heal has been increased.</span></p><p><span style="color: #ff6600;">Enhance: Unholy Blessing is now 2% per rank.</span></p><p><span style="color: #ff6600;">Siphon Strike's heal can no longer be modified except by direct means and is now percentage based above level 20. The heal has been increased.</span></p><p><span style="color: #ff6600;">Unholy Hunger's heal can no longer be modified except by direct means and is now percentage based above level 20.</span></p><p><span style="color: #ff6600;">Malevolent Protection's heal can no longer be modified except by direct means and is now percentage based.</span></p><p><span style="color: #ff6600;">Painbringer is now a minor lifetap over time. Its heal is percentage based above level 20 and cannot be modified except by direct means.</span></p><p><span style="color: #ff6600;">Unholy Absorption now reduces incoming damage by 0.5% per rank.</span></p>