View Full Version : Prime rare drop rates
Yimway
06-22-2012, 02:35 PM
<p>I know class distribution of armor patterns was looked at, but I think you have issues still with the crafting materials. They're too rare for the level of the rewards, and certain components are stupid rare.</p><p>Let me frame my perspective here. I'm leader of Inner Circle on Unrest and we run 2 seperate raid forces and raid every night of the week, several nights of the week we have multiple raids going.</p><p>We're in effect clearing SS EM content 5-6 times a week as a guild. Every week since expansion launch grinding away at these encounters.</p><p>We have more researchers than most guilds, unlocked more recipes, and actually have disco'd every item we've made so far.</p><p>All that being said, we've looted in total 2 Prime dragon scales. So all those items on the scales that require 4 to craft? Impossible to make even a single item so far even pooling resources from multiple raid forces. In general, the ability to craft any of the items from resources is far too low.</p><p>I'm not saying these resources need to be peppered thru trash, but the mobs that can drop them should drop them closer to 100% of the time, we're seeing more like 30% chance on a resource to drop. You add in that it takes 4+ resources to make something, and these items might as well not be in game. </p><p>I could maybe agree with the rareity of the items if they were just 'that good', but all things considered, they aren't remotely as nice as the difficulty to craft one is.</p><p>2cp.</p>
Zivgar
06-22-2012, 08:54 PM
<p>I completely agree and hearing how often your raid forces does this does not make me happy to find that out. I am pretty sure that no one in my guild has made an item yet. I am still waiting for 1 more prime drake fang to make a necklace.</p><p>I am also trying to make the plate shoulders and need 2 more dragon scales. I have gotten one, but still need 2 more. Not looking forward to that. So hopefully they will listen to your idea. Do 100% drop rates and have a named drop between 2 or 3 different items. Such as a dragon could drop either a prime dragon scale or prime dragon hide. A drake named could drop a prime drake fang or prime wurm tongue.</p><p>You still need 6 items to make one piece of gear and that is where it should take some time. Or keep the current drop rate and lower it to only needing 3 or 4 items. But I like the OP's idea better.</p>
ratbast
06-22-2012, 09:09 PM
<p>here is something i totally agree with atan on. rewards of this program does not match the effort. effort could be reduced thru several methods, such as mats required per combine, mat drop rate, mat substitution, research time, yelnars per clear, rare harvests required, even ts level req. personally i like matching the reward to the already crazy effort. make them myth items. its really illogical to get a raid drop that then requires work to make usable, which is then only raid quality. fabled drops that require more work should escalate their quality.</p><p>edit: i would love to see colossals sub as raid mats.</p>
Rijacki
06-23-2012, 12:34 AM
<p>In the time I have been taking to get the components for the mage cloak, I have had several chances to get the drop mage cloak which has identical stats but a different proc. The crafted proc is nice, but the primary reason I am holding out for the crafted one is pur bloody-mindedness. I am determined to make it for my primary raid character, dern it, and not have the raid apprentice useful only for alts. Most crafting now is useful only for a small handful of appearance items, gear for alts, storage containers, and house items. The raid apprentice is one last chance to connect it back to the "real" game and not have it be just a side diversion.</p>
Proud_Silence
06-24-2012, 07:18 PM
<p>I support the OP.</p><p>Considering you need 6 raid drops per item, the drop rate either needs be increased or the items boosted.</p><p>Was second person in guild to get raid apprentice, atm reasearching third recipe, and still waiting to see <strong>Prime Bone Golem Shard</strong> drop off of Sevalor/Gorescale. This is the only encounter dropping this key component, yet the drop rate doesn't even seem to be 50%. For our guild it's 0% after at least 10 kills, but who knows it might drop next 9 times in a row... lol</p><p>Can anyone confirm actually seeing Prime <strong>Bone</strong> Golem Shard ( NOT Prime <strong>Skyshrine</strong> Golem Shard) drop, and if so, how often does your guild get them ?</p>
Talathion
06-24-2012, 10:52 PM
<p>The recipes are stupid...</p><p>It should take 1 rare per to craft.</p>
Lemilla
06-25-2012, 03:51 AM
<p><cite>Proud_Silence wrote:</cite></p><blockquote><p>Can anyone confirm actually seeing Prime <strong>Bone</strong> Golem Shard ( NOT Prime <strong>Skyshrine</strong> Golem Shard) drop, and if so, how often does your guild get them ?</p></blockquote><p>We've had one of those things drop so far.</p><p>Got plenty (well, compared to other drops) of drakota eyes, drake fangs and maligonian horns though.</p>
<p><cite>Proud_Silence wrote:</cite></p><blockquote>...<p>Can anyone confirm actually seeing Prime <strong>Bone</strong> Golem Shard ( NOT Prime <strong>Skyshrine</strong> Golem Shard) drop, and if so, how often does your guild get them ?</p></blockquote><p>We've been doing UD raid zone since April, and successfully killing Putretor since 23 of June; twice a week.</p><p><span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop.</strong></span></p>
Mogrim
07-17-2012, 12:46 PM
<p>Quartermaster should allow you to trade any 3 for 1. Like a port on Settlers of Catan.Ferreals.</p>
Yimway
07-17-2012, 01:19 PM
<p><cite>Nyfe@Butcherblock wrote:</cite></p><blockquote><p><cite>Proud_Silence wrote:</cite></p><blockquote>...<p>Can anyone confirm actually seeing Prime <strong>Bone</strong> Golem Shard ( NOT Prime <strong>Skyshrine</strong> Golem Shard) drop, and if so, how often does your guild get them ?</p></blockquote><p>We've been doing UD raid zone since April, and successfully killing Putretor since 23 of June; twice a week.</p><p><span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop.</strong></span></p></blockquote><p>We've looted 4 of these since launch, and you've seen the number of raid forces we run and how often we kill all this content.</p><p>They're rare, but not quite as rare as the Prime Scale.</p><p>My personal experience with this entire thing is the drop rates at the least need to double, but I'd go as far as to say I think it would be best if certain mobs had a 100% chance of droping a prime item, but the chances of which item would vary.</p>
Daalilama
07-17-2012, 01:44 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Nyfe@Butcherblock wrote:</cite></p><blockquote><p><cite>Proud_Silence wrote:</cite></p><blockquote>...<p>Can anyone confirm actually seeing Prime <strong>Bone</strong> Golem Shard ( NOT Prime <strong>Skyshrine</strong> Golem Shard) drop, and if so, how often does your guild get them ?</p></blockquote><p>We've been doing UD raid zone since April, and successfully killing Putretor since 23 of June; twice a week.</p><p><span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop.</strong></span></p></blockquote><p>We've looted 4 of these since launch, and you've seen the number of raid forces we run and how often we kill all this content.</p><p>They're rare, but not quite as rare as the Prime Scale.</p><p>My personal experience with this entire thing is the drop rates at the least need to double, but I'd go as far as to say I think it would be best if certain mobs had a 100% chance of droping a prime item, but the chances of which item would vary.</p></blockquote><p>Agreed drop rates are complete garbage for the work involved and the number of items needed to make any piece....since release we have been clearing these raid zones fairly regularly and not 1 prime bone golem shard has ever dropped. On the flip side we have gotten exactly 2 prime great dragon scales and a decent amount of everything else...only item we have been able to craft "fairly" regularly is the tank/scout ring and have dkp bid out to raiders bout 4 times. TBH at this stage with these recipies I am of the mind that every named in skyshrine raid zones should have a 100% drop rate for at least 1 prime item...even given that if you only run the em names in awakened and underdepths..at best you would only be able to aquire 11-12 items per run considering the number of items needed to make even 1 raid researcher piece this is in no way op....</p><p>They were put in to give something back to raiders who were also max level crafters but when you cant get the prime components to make many if not all of the items researched you aint exactly giving anything.</p>
Corwinus
07-17-2012, 04:45 PM
<p><cite>Nyfe@Butcherblock wrote:</cite></p><blockquote><p><cite>Proud_Silence wrote:</cite></p><blockquote>...<p>Can anyone confirm actually seeing Prime <strong>Bone</strong> Golem Shard ( NOT Prime <strong>Skyshrine</strong> Golem Shard) drop, and if so, how often does your guild get them ?</p></blockquote><p>We've been doing UD raid zone since April, and successfully killing Putretor since 23 of June; twice a week.</p><p><span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop.</strong></span></p></blockquote><p>I concurr with this ^^^ they do not drop at all, same thing with the Prime Skyshrine Golem Core.</p><p>I think something happened along the way, a ninja nerf maybe?</p><p>At the beginning of Skyshrine we were getting a mat every two boss kill in UD raid zone. Now we are lucky if we even get one mat drop per raid instance.</p><p>Most of us have given up trying to craft something from it and the prices of Prime mats on the broker are insane.</p><p>Something has to be done, it is not sustainable as it is.</p><p>Cor</p>
Proud_Silence
07-18-2012, 12:00 PM
<p>Prime Skyshrine Golem Core is for sale on broker on Nagafen pretty much 24/7, since it drops off of several raid targets, including contested x 2 Golem in SS.</p><p>We have several people in our raid force that have all the required components to make an item, but we are ALL missing the Prime BONE GOLEM SHARD, which ONLY drops off of Sevalor/Gorescale, we kill him twice a week since May, have not gotten one single Prime Bone golem shard.</p><p>This is beyond ridiculous. It's not like the crafted items are mythical quality....by the time anyone in my guild manages to get hands on that golem shard, we will be back into revamped Drunder HM, getting better drops then those crafted anyway ( i guess ..)</p><p>Thanks for yet another neat idea implemented terribly.</p>
<p><cite></cite></p><p>And as of this weekend, still <span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop since 23 of June, twice a week</strong></span><span ></span>.</p>
Daalilama
08-06-2012, 08:23 AM
<p><cite>Nyfe@Butcherblock wrote:</cite></p><blockquote><p><cite></cite></p><p>And as of this weekend, still <span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop since 23 of June, twice a week</strong></span>.</p></blockquote><p>Ran underdepths last night not one prime bone golem shard let alone any prime components...this needs to be addressed no not 1 year from now.</p>
<p>As of this weekend Aug 12, 2012, still <span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop from UD raid zone since 23 of June, twice a week</strong></span>.</p>
Hammieee
08-12-2012, 01:54 PM
<p>We skip putretor and have proboly killed him ten times since april, and we have gotten one golem shard.</p>
Yimway
08-13-2012, 07:27 PM
<p><cite>Hammasaurusrex@Nagafen wrote:</cite></p><blockquote><p>We skip putretor and have proboly killed him ten times since april, and we have gotten one golem shard.</p></blockquote><p>We kill him around 6x / week and have received around a dozen shards.</p><p>But shards and dragon scales are byfar the two items that we don't get enough drops on. </p>
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Hammasaurusrex@Nagafen wrote:</cite></p><blockquote><p>We skip putretor and have proboly killed him ten times since april, and we have gotten one golem shard.</p></blockquote><p>We kill him around 6x / week and have received around a dozen shards.</p><p>But shards and dragon scales are byfar the two items that we don't get enough drops on. </p></blockquote><p>I'm talking about Putretor, the raid mob, which is doable 2x a week only usually. How are you killing it 6x a week?</p><p>Oh and just for grins, we've killed it twice again this week, and <span>still <span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop from UD raid zone since 23 of June, twice a week</strong></span>. We're on our 9th week now. </span></p>
ranga
08-19-2012, 07:07 AM
<p><cite>Nyfe@Butcherblock wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Hammasaurusrex@Nagafen wrote:</cite></p><blockquote><p>We skip putretor and have proboly killed him ten times since april, and we have gotten one golem shard.</p></blockquote><p>We kill him around 6x / week and have received around a dozen shards.</p><p>But shards and dragon scales are byfar the two items that we don't get enough drops on. </p></blockquote><p><strong>I'm talking about Putretor, the raid mob, which is doable 2x a week only usually. How are you killing it 6x a week?</strong></p><p>Oh and just for grins, we've killed it twice again this week, and <span>still <span style="color: #ff6600;"><strong>Have not had any Prime Bone Golem shards drop from UD raid zone since 23 of June, twice a week</strong></span>. We're on our 9th week now. </span></p></blockquote><p>Atan already said, his guild is killing it with multiple raid forces. Please pay attention at the back <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Yes, these drops are far, far too rare. They should be guaranteed off names and further, the current drop rate should apply to trash.</p><p>The signature with DoV, Kael, Drunder and now SS is that stuffs will be useless by the time you have spent a year trying to get it. Totally wrong IMO, stuff should be relevant for the same expac.</p>
Hennyo
08-19-2012, 07:33 AM
What I find funny about this whole situation is that there are a number of raid mobs that drop prime dragon scales, even most of those having 100 percent drop rates. The problem?, most all the mobs that drop prime dragon scales are not killed by the guilds that want the crafted gear. (Sevalak, Vyskudra, Kildrukaun, HM Dozekar) On a separate note, I still don't even know where you are supposed to get prime bone golem shards from, maybe some contested mob that I don't kill?
Mermut
08-19-2012, 01:31 PM
<p><cite>Hennyo wrote:</cite></p><blockquote>What I find funny about this whole situation is that there are a number of raid mobs that drop prime dragon scales, even most of those having 100 percent drop rates. The problem?, most all the mobs that drop prime dragon scales are not killed by the guilds that want the crafted gear. (Sevalak, Vyskudra, Kildrukaun, HM Dozekar) On a separate note, I still don't even know where you are supposed to get prime bone golem shards from, maybe some contested mob that I don't kill?</blockquote><p>If you're taking down hardmode dragons, is any of the crafted gear an upgrade?</p>
Daalilama
08-19-2012, 02:08 PM
<p>The lack of any red text here shows yet another example of out of touch with the community and tbh hate to kick sand in the dev team but if Domino was still here this would never have gotten out of hand and left to rot.</p>
Daalilama
08-20-2012, 01:32 AM
<p>Pssst...pass it on ran Awakened and UD other night...you know what..still no rare prime drops...</p>
Chronus1
08-20-2012, 08:35 AM
<p><cite>Mermut wrote:</cite></p><blockquote><p><cite>Hennyo wrote:</cite></p><blockquote>What I find funny about this whole situation is that there are a number of raid mobs that drop prime dragon scales, even most of those having 100 percent drop rates. The problem?, most all the mobs that drop prime dragon scales are not killed by the guilds that want the crafted gear. (Sevalak, Vyskudra, Kildrukaun, HM Dozekar) On a separate note, I still don't even know where you are supposed to get prime bone golem shards from, maybe some contested mob that I don't kill?</blockquote><p>If you're taking down hardmode dragons, is any of the crafted gear an upgrade?</p></blockquote><p>Mage cloak on summoners and sorcerers is possibly better than the fabled PoW cloak (not the mythical mind you though). Scout cloak might be the same deal (it looks pretty close at least). Apart from that no probably not.</p>
Yimway
08-20-2012, 02:17 PM
<p><cite>Daalilama@Nagafen wrote:</cite></p><blockquote><p>The lack of any red text here shows yet another example of out of touch with the community and tbh hate to kick sand in the dev team but if Domino was still here this would never have gotten out of hand and left to rot.</p></blockquote><p>What is abundantly clear is with the loss of devs like Domino, Timetraveling, and Rothgar to name a few, you simply no longer have devs on the eq2 team that really play the game.</p><p>As a result, they're grossly out of touch with issues like these drop rates, war rune availability, desireable procs, and many, many other issues.</p><p>With no one left on the team an avid player and trying to play the game at a high level, they very much need a player advisory board that they actualy listen to for feedback.</p>
Seiffil
08-20-2012, 06:59 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Daalilama@Nagafen wrote:</cite></p><blockquote><p>The lack of any red text here shows yet another example of out of touch with the community and tbh hate to kick sand in the dev team but if Domino was still here this would never have gotten out of hand and left to rot.</p></blockquote><p>What is abundantly clear is with the loss of devs like Domino, Timetraveling, and Rothgar to name a few, you simply no longer have devs on the eq2 team that really play the game.</p><p>As a result, they're grossly out of touch with issues like these drop rates, war rune availability, desireable procs, and many, many other issues.</p><p>With no one left on the team an avid player and trying to play the game at a high level, they very much need a player advisory board that they actualy listen to for feedback.</p></blockquote><p>1) That idea makes too much sense</p><p>2) we'd probably end up with a lot more furniture recipes</p><p>All other things aside, I'd be all for some sort of player advisory board, I'm just worried they'll fill their board with people who concentrate too much in one area. Too much crafting, too much high end raiding, or too much pvp. As things are, they tend to ignore 2 areas, and concentrate on just one, which tends to create tension between the various groups. There would need to be a way to split their resources, rather then ignore one group for 6-12 months at a time.</p>
<p><cite>ranga wrote:</cite></p><blockquote>Atan already said, his guild is killing it with multiple raid forces. Please pay attention at the back <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></blockquote><p>I asked again because I didn't believe it and thought he was talking about a different mob.</p><p>Regardless, I should have sent feedback or posted on the forums my original thoughts about the recipes when I first saw them: A poorly-implemented idea that roadblocks item drops (some of which aren't even at raid level), a waste of our time, and a waste of database space. I think we've made only 3 items since the beginning, and have given up on the rare shards.</p>
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