PDA

View Full Version : Station Cash Cure Potions Must be Erased - Standards Brudda Man


Seliri
05-02-2012, 06:50 AM
<p><span style="color: #ff0000;">500 LVLs of curing is unacceptable to offer in any potion to be sold for RMT.</span></p><p><span style="color: #ff0000;">Cure potions are cheap & there's no need to nickel & dime customers into RMT for ultimate min-maxing.</span></p><p><span style="color: #ff0000;">The best should never come from the Station Cash marketplace.</span></p><p><span style="color: #ff6600;">I was made aware from:</span></p><p><span style="color: #ff6600;"><a rel="nofollow" href="http://eq2wire.com/2012/04/30/stationcash-cure-and-luck-potions-pay-to-win/" target="_blank">http://eq2wire.com/2012/04/30/stati...ons-pay-to-win/</a></span></p><p><span style="color: #ff6600;">EQ2Wire - Fair & Balanced ;D (srs)</span></p>

yadlajoi
05-02-2012, 07:59 AM
PAY2WIN implemented in order for US player to be on the same levelplayingfield as EU player being sold to the PAY2WIN company that is PSS1. Nothing you can do, next will be mythical drop chance enhancer and people who count to potatoe will buy them forever dooming this game.

CoLD MeTaL
05-02-2012, 12:14 PM
<p>Do they cure "Curse"?</p><p>Because I would like to have a Cure Curse potion.  Or change to one 'cure' potion for dets, and one for curses.</p>

Lempo
05-02-2012, 12:56 PM
<p>Someone said they didn't cure curses, I bought 2 (6 uses) of them to test.</p><p>I tried to test it in SoH as I was testing the misleading 'potion of luck' which incorrectly stated that it 'increased loot coin of caster by 25%' and it did not, anywho on Master P'Tasa I tried to cure a curse with my cure pot but I died before I got it off.</p><p>Regardless of whether they do or not is not the point those things are ridicuously overpowered and have no place being in the SC now, or to begin with on Freeport. There is nothing player made that even approaches the power of it.</p>

bks6721
05-02-2012, 05:00 PM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>Someone said they didn't cure curses, I bought 2 (6 uses) of them to test.</p><p>I tried to test it in SoH as I was testing the misleading 'potion of luck' which incorrectly stated that it 'increased loot coin of caster by 25%' and it did not, anywho on Master P'Tasa I tried to cure a curse with my cure pot but I died before I got it off.</p><p>Regardless of whether they do or not is not the point those things are ridicuously overpowered and have no place being in the SC now, or to begin with on Freeport. There is nothing player made that even approaches the power of it.</p></blockquote><p>so they didn't work but you consider them overpowered?</p>

CoLD MeTaL
05-02-2012, 05:04 PM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>Someone said they didn't cure curses, I bought 2 (6 uses) of them to test.</p><p>I tried to test it in SoH as I was testing the misleading 'potion of luck' which incorrectly stated that it 'increased loot coin of caster by 25%' and it did not, anywho on Master P'Tasa I tried to cure a curse with my cure pot but I died before I got it off.</p><p>Regardless of whether they do or not is not the point those things are ridicuously overpowered and have no place being in the SC now, or to begin with on Freeport. There is nothing player made that even approaches the power of it.</p></blockquote><p>Does 500 levels then remove 5 level 97 detriments?</p>

Kryvak
05-02-2012, 05:12 PM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>Someone said they didn't cure curses, I bought 2 (6 uses) of them to test.</p><p>I tried to test it in SoH as I was testing the misleading 'potion of luck' which incorrectly stated that it 'increased loot coin of caster by 25%' and it did not, anywho on Master P'Tasa I tried to cure a curse with my cure pot but I died before I got it off.</p><p>Regardless of whether they do or not is not the point those things are ridicuously overpowered and have no place being in the SC now, or to begin with on Freeport. There is nothing player made that even approaches the power of it.</p></blockquote><p>so they didn't work but you consider them overpowered?</p></blockquote><p>He said he died before he got it off, but I wouldn't expect it to cure curses anyways, that would just be ridiculous. How is 500 levels of curing overpowered though? If I understand it correctly, the levels just refers to the maximum level of the spell that can be cured, so 500 levels would just mean that the potion can cure detriments up to level 500, which really doesn't matter when the max level of mobs is 100. Please correct me if I'm wrong though.</p>

Lempo
05-02-2012, 05:17 PM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>Someone said they didn't cure curses, I bought 2 (6 uses) of them to test.</p><p>I tried to test it in SoH as I was testing the misleading 'potion of luck' which incorrectly stated that it 'increased loot coin of caster by 25%' and it did not, anywho on Master P'Tasa I tried to cure a curse with my cure pot but I died before I got it off.</p><p>Regardless of whether they do or not is not the point those things are ridicuously overpowered and have no place being in the SC now, or to begin with on Freeport. There is nothing player made that even approaches the power of it.</p></blockquote><p>so they didn't work but you consider them overpowered?</p></blockquote><p>As usual you either don't read or are attempting to instigate a battle, I will assume you misunderstood.</p><p>The potions that say they increase ALL coin loot 25% did not work on plat chests, OK? that's over, done with and 50SC well spent, my loss and anyone elses gain that didn't get taken by it, freebie on the house.</p><p>The potions that say they cure 500 levels of hostile effects, behave EXCATLY like any individual cure port that cures Arcane, Elemental, Noxious or Trauma. THERE IS NO POTION THAT CURES CURSES, I would expect you to know that, maybe I am wrong in assuming you have at least that knowledge level of the game.</p><p>The curse that I had when I tried to cure with the 500 level cure pot in question I died  BEFORE  the potion had a chance to do anything.</p><p>If you do not understand that there is a problem with a potion that with a single click can eliminate 5 detriments from level 98 mobs with one click that has the same reuse as the one that the best you can do in game which will only remove 1 detriment, while you die from one fo the other 4.  I said this in another thread this is the epitome of Pay-2-Win, it is not a rant, it is not sensationalism this item (gone for now) is so powerful that it could be the make or break on a fight where things got ugly and a recovery was underway because of a great group, knowledgeable players that would have gotten through it with skill if any one of them healers or alchemist could make a potion or cast a spell that would dispell 500 levels of hostile effects.</p><p>Do you honestly not consider this overpowered?</p><p>Put our differences aside here we are only going to agree once in a blue moon but please for the sake of argument at least think this one though.</p>

The_Cheeseman
05-02-2012, 05:21 PM
<p>I find it ironic that people are calling these potions overpowered, when most of the folks I run into don't even bother to carry the existing cure potions. Honestly, I don't find them all that overpowered. Yes, they cure 500 levels at a time, but they pretty much have to in order to be useful. They are a cure-all, so you can't choose which type of detrimental to cure with them. Most of the time there is only one specific detrimental you need to cure with a pot, but there are often a bunch of other junk debuffs that can safely be ignored. Since these cure pots don't have any way of differentiating between the important type and all the others, it has to be able to nuke them all, or it would be useless.</p><p>It has the same recast time as existing cure potions, which means it can't keep you free of all detrimentals like a healer can. I'd say a standard cure potion with an instant recast would be arguably more overpowered than the ones being discussed here.</p><p>FYI: merc healer cures are equally effective, and nobody is complaining that they are game-breaking.</p>

Lempo
05-02-2012, 05:21 PM
<p>No Kryvak you are wrong, you misunderstand what the 500 levels means</p><p>It means that If I had 5 detriments on me from level 98 mobs that one click and poof they are gone, ALL of them lol.</p>

Seliri
05-02-2012, 05:34 PM
<p><cite>The_Cheeseman wrote:</cite></p><blockquote><p>I find it ironic that people are calling these potions overpowered, when most of the folks I run into don't even bother to carry the existing cure potions. Honestly, I don't find them all that overpowered. Yes, they cure 500 levels at a time, but they pretty much have to in order to be useful. They are a cure-all, so you can't choose which type of detrimental to cure with them. Most of the time there is only one specific detrimental you need to cure with a pot, but there are often a bunch of other junk debuffs that can safely be ignored. Since these cure pots don't have any way of differentiating between the important type and all the others, it has to be able to nuke them all, or it would be useless.</p><p>It has the same recast time as existing cure potions, which means it can't keep you free of all detrimentals like a healer can. I'd say a standard cure potion with an instant recast would be arguably more overpowered than the ones being discussed here.</p><p>FYI: merc healer cures are equally effective, and nobody is complaining that they are game-breaking.</p></blockquote><p><span style="color: #ff6600;">the item isn't overpowered i suppose...</span></p><p><span style="color: #ff6600;">it's just ethically wrong to offer the best cure solution for $0.50 cents</span></p><p><span style="color: #ff6600;">not something in line with player wishes had overseers regarded an attention span ;{</span></p>

Kryvak
05-02-2012, 05:56 PM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>No Kryvak you are wrong, you misunderstand what the 500 levels means</p><p>It means that If I had 5 detriments on me from level 98 mobs that one click and poof they are gone, ALL of them lol.</p></blockquote><p>Oh, ok, didn't know that.</p>

Lempo
05-02-2012, 06:47 PM
<p><cite>Seliri wrote:</cite></p><blockquote><p><span style="color: #ff6600;">the item isn't overpowered i suppose...</span></p><p><span style="color: #ff6600;">it's just ethically wrong to offer the best cure solution for $0.50 cents</span></p><p><span style="color: #ff6600;">not something in line with player wishes had overseers regarded an attention span ;{</span></p></blockquote><p>The item is overpowered in relation to what is available in game, if a cure pot like this was in game then yeah maybe not overpowered, as it is the potion is stron enough and powerful enough to make it through with or fail in many different scenarios, which I will say once again is the epitome of Pay-2-Win, even if it costs $0.01</p>

Koleg
05-02-2012, 06:50 PM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Seliri wrote:</cite></p><blockquote><p><span style="color: #ff6600;">the item isn't overpowered i suppose...</span></p><p><span style="color: #ff6600;">it's just ethically wrong to offer the best cure solution for $0.50 cents</span></p><p><span style="color: #ff6600;">not something in line with player wishes had overseers regarded an attention span ;{</span></p></blockquote><p>The item is overpowered in relation to what is available in game, if a cure pot like this was in game then yeah maybe not overpowered, as it is the potion is stron enough and powerful enough to make it through with or fail in many different scenarios, which I will say once again is the epitome of Pay-2-Win, even if it costs $0.01</p></blockquote><p>A portion of all those proceeds help pay for every players Subscription that has a high level Alchemist, or didn't you read that part?</p>

Lempo
05-02-2012, 07:10 PM
<p><cite>Koleg@Unrest_old wrote:</cite></p><blockquote><p>A portion of all those proceeds help pay for every players Subscription that has a high level Alchemist, or didn't you read that part?</p></blockquote><p>Must have missed that... having a high level alchemist with every recipe that matters I guess I stepped on my own toes here... lol.</p>

bks6721
05-03-2012, 12:04 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>Someone said they didn't cure curses, I bought 2 (6 uses) of them to test.</p><p>I tried to test it in SoH as I was testing the misleading 'potion of luck' which incorrectly stated that it 'increased loot coin of caster by 25%' and it did not, anywho on Master P'Tasa I tried to cure a curse with my cure pot but I died before I got it off.</p><p>Regardless of whether they do or not is not the point those things are ridicuously overpowered and have no place being in the SC now, or to begin with on Freeport. There is nothing player made that even approaches the power of it.</p></blockquote><p>so they didn't work but you consider them overpowered?</p></blockquote><p>As usual you either don't read or are attempting to instigate a battle, I will assume you misunderstood.</p><p>The potions that say they increase ALL coin loot 25% did not work on plat chests, OK? that's over, done with and 50SC well spent, my loss and anyone elses gain that didn't get taken by it, freebie on the house.</p><p>The potions that say they cure 500 levels of hostile effects, behave EXCATLY like any individual cure port that cures Arcane, Elemental, Noxious or Trauma. THERE IS NO POTION THAT CURES CURSES, I would expect you to know that, maybe I am wrong in assuming you have at least that knowledge level of the game.</p><p>The curse that I had when I tried to cure with the 500 level cure pot in question I died  BEFORE  the potion had a chance to do anything.</p><p>If you do not understand that there is a problem with a potion that with a single click can eliminate 5 detriments from level 98 mobs with one click that has the same reuse as the one that the best you can do in game which will only remove 1 detriment, while you die from one fo the other 4.  I said this in another thread this is the epitome of Pay-2-Win, it is not a rant, it is not sensationalism this item (gone for now) is so powerful that it could be the make or break on a fight where things got ugly and a recovery was underway because of a great group, knowledgeable players that would have gotten through it with skill if any one of them healers or alchemist could make a potion or cast a spell that would dispell 500 levels of hostile effects.</p><p>Do you honestly not consider this overpowered?</p><p>Put our differences aside here we are only going to agree once in a blue moon but please for the sake of argument at least think this one though.</p></blockquote><p>if YOUR alchemist could make them, you would use them and you would NOT consider them overpowered.  You just don't like the source of the potions.</p>

bks6721
05-03-2012, 12:05 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>No Kryvak you are wrong, you misunderstand what the 500 levels means</p><p>It means that If I had 5 detriments on me from level 98 mobs that one click and poof they are gone, ALL of them lol.</p></blockquote><p>my merc healer can do that too</p>

Yimway
05-03-2012, 03:25 PM
<p>Curing 500 levels of detriments is grossly overpowered and doesn't belong in the game, period.</p>

Lempo
05-03-2012, 03:33 PM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote>if YOUR alchemist could make them, you would use them and you would NOT consider them overpowered.  You just don't like the source of the potions. </blockquote><p>IF my alchemist could make them then it would not be a Pay-2-Win item and we would not be having this discussion.</p>

Lempo
05-03-2012, 03:36 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Curing 500 levels of detriments is grossly overpowered and doesn't belong in the game, period.</p></blockquote><p>At least someone understands this.</p><p>Anywho I confirmed that they don't cute a curse and deleted my remaining 4 uses.</p><p>I am still wondering if I should deman a refund of the 50SC from the 'luck potion', but since they took them away I'm just gonna let it go.</p>

CoLD MeTaL
05-03-2012, 03:51 PM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Curing 500 levels of detriments is grossly overpowered and doesn't belong in the game, period.</p></blockquote><p>At least someone understands this.</p><p>Anywho I confirmed that they don't cute a curse and deleted my remaining 4 uses.</p><p>I am still wondering if I should deman a refund of the 50SC from the 'luck potion', but since they took them away I'm just gonna let it go.</p></blockquote><p>Why a refund for "Luck Potion"?  I still have 5 waiting to do PR runs with em.</p>

ReddyKY
05-03-2012, 04:00 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Curing 500 levels of detriments is grossly overpowered and doesn't belong in the game, period.</p></blockquote><p>At least someone understands this.</p><p>Anywho I confirmed that they don't cute a curse and deleted my remaining 4 uses.</p><p>I am still wondering if I should deman a refund of the 50SC from the 'luck potion', but since they took them away I'm just gonna let it go.</p></blockquote><p>Why a refund for "Luck Potion"?  I still have 5 waiting to do PR runs with em.</p></blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>I tried to test it in SoH as I was testing the misleading 'potion of luck' which incorrectly stated that it 'increased loot coin of caster by 25%' and it did not,</p></blockquote><p>Which was in the thread earlier. <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>

yohann koldheart
05-03-2012, 04:05 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Curing 500 levels of detriments is grossly overpowered and doesn't belong in the game, period.</p></blockquote><p>At least someone understands this.</p><p>Anywho I confirmed that they don't cute a curse and deleted my remaining 4 uses.</p><p>I am still wondering if I should deman a refund of the 50SC from the 'luck potion', but since they took them away I'm just gonna let it go.</p></blockquote><p>Why a refund for "Luck Potion"?  I still have 5 waiting to do PR runs with em.</p></blockquote><p>the discription on the luck potion is wrong and very misleading. it has no effect on chest drops, they only increase body dropped coin . </p>

CoLD MeTaL
05-03-2012, 04:21 PM
<p><cite>yohann koldheart wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Why a refund for "Luck Potion"?  I still have 5 waiting to do PR runs with em.</p></blockquote><p>the discription on the luck potion is wrong and very misleading. it has no effect on chest drops, they only increase body dropped coin . </p></blockquote><p>$OE is the king of misleading wording. </p>

The_Cheeseman
05-03-2012, 11:37 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Curing 500 levels of detriments is grossly overpowered and doesn't belong in the game, period.</p></blockquote><p>Not really. Personally, I don't consider them worth buying considering the cure potions we already have in-game. I can see them being helpful if people run out of pots while repeatedly wiping against some specific raid encounter, but the last time I can remember that happening was raiding VS back in Kunark. I can't see these potions having any noticeable effect on the game at all, even if some suckers do end up buying them.</p>

Yimway
05-04-2012, 12:21 PM
<p><cite>The_Cheeseman wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>Curing 500 levels of detriments is grossly overpowered and doesn't belong in the game, period.</p></blockquote><p>Not really. Personally, I don't consider them worth buying considering the cure potions we already have in-game. I can see them being helpful if people run out of pots while repeatedly wiping against some specific raid encounter, but the last time I can remember that happening was raiding VS back in Kunark. I can't see these potions having any noticeable effect on the game at all, even if some suckers do end up buying them.</p></blockquote><p>I've posted this in another thread.. but I'll reiterate here.</p><p>Releasing these items was no mistake, they threw them out here to test our reaction.</p><p>What did they learn?  Most of us have more issue with the 500 levels of curing than we do the potions themselves.  See you in fact don't really care since the player made ones are out there with no cost anyway right?</p><p>So, if they were to re-release these with just 175 levels of cures, then well, no harm - no foul, right?</p><p>But, then your raiding one night and you run out of elemental cure pots in the middle of a fight.  Do you make a fool of yourself announcing your mistake?  Or do you drop 150 SC and instantly get a small stack of them to get you thru the fight / night and then replenish later?</p><p>And its a rhetorical question, some players will just admit their mistake and possibly die that fight and borrow some before the next pull.  Others will just click the SC potion and not show their mistake to their others, cause pier pressure to be 'good' is a powerful motivating factor.</p>

Oxie
05-04-2012, 12:57 PM
<p>I know that I'd pay SC for a recipe that made these potions to use/sell. Only problem is, I know that the ingredients to make them would be those stupid dusts that come from making adept 3s (or whatver they are called now.)</p><p>They could call it "the one potion to cure them all", and it would save a few bag slots.</p>

The_Cheeseman
05-04-2012, 10:12 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>I've posted this in another thread.. but I'll reiterate here.</p><p>Releasing these items was no mistake, they threw them out here to test our reaction.</p><p>What did they learn?  Most of us have more issue with the 500 levels of curing than we do the potions themselves.  See you in fact don't really care since the player made ones are out there with no cost anyway right?</p><p>So, if they were to re-release these with just 175 levels of cures, then well, no harm - no foul, right?</p><p>But, then your raiding one night and you run out of elemental cure pots in the middle of a fight.  Do you make a fool of yourself announcing your mistake?  Or do you drop 150 SC and instantly get a small stack of them to get you thru the fight / night and then replenish later?</p><p>And its a rhetorical question, some players will just admit their mistake and possibly die that fight and borrow some before the next pull.  Others will just click the SC potion and not show their mistake to their others, cause pier pressure to be 'good' is a powerful motivating factor.</p></blockquote><p>Well, arguing whether SOE has some hidden agenda and released these potions "accidentally-on-purpose" is pointless, as none of us really know what they're thinking. I choose to believe that somebody just honestly messed-up. But then, I also don't believe the government or military could keep aliens a secret either--I am not much of a conspiracy theorist.</p><p>As for your rhetorical situation, I don't see a problem there. The guy ran out of potions, so he dropped a bit of cash to get some quick replacements. How is this a bad thing? Nobody forced him to do that, he wouldn't have had any significant negative repercussions from making the opposite decision (besides his guildmates ribbing him a bit). Seems to me this is an example of exactly how these sort of items are meant to be used.</p>

Hateeternal
05-08-2012, 07:12 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Seliri wrote:</cite></p><blockquote><p><span style="color: #ff6600;">the item isn't overpowered i suppose...</span></p><p><span style="color: #ff6600;">it's just ethically wrong to offer the best cure solution for $0.50 cents</span></p><p><span style="color: #ff6600;">not something in line with player wishes had overseers regarded an attention span ;{</span></p></blockquote><p>The item is overpowered in relation to what is available in game, if a cure pot like this was in game then yeah maybe not overpowered, as it is the potion is stron enough and powerful enough to make it through with or fail in many different scenarios, which I will say once again is the epitome of Pay-2-Win, even if it costs $0.01</p></blockquote><p>Oh my god please quit the whining.</p><p>There is nothing overpowered with this potion and I can't hear this "pay2win" nonsense anymore.</p><p>Someone already explained why they have to work that way and otherwise would be completely useless.</p><p>So, I don't use any of that stuff and still did "win" all of the last night's raid fights...</p><p>Someone who buys that potion will have no significant advantage over someone with normal potions period.</p><p>Pay to win means like you have to buy certain pvp gear items in order to compete with others or if you had to buy some kind of item to be able to kill some boss and progress in a zone, or anything like that, but a potion -</p><p>come on seriously <_<</p>

ReddyKY
05-08-2012, 10:33 AM
<p><cite>Hateeternal wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Seliri wrote:</cite></p><blockquote><p><span style="color: #ff6600;">the item isn't overpowered i suppose...</span></p><p><span style="color: #ff6600;">it's just ethically wrong to offer the best cure solution for $0.50 cents</span></p><p><span style="color: #ff6600;">not something in line with player wishes had overseers regarded an attention span ;{</span></p></blockquote><p>The item is overpowered in relation to what is available in game, if a cure pot like this was in game then yeah maybe not overpowered, as it is the potion is stron enough and powerful enough to make it through with or fail in many different scenarios, which I will say once again is the epitome of Pay-2-Win, even if it costs $0.01</p></blockquote><p>Oh my god please quit the whining.</p><p>There is nothing overpowered with this potion and I can't hear this "pay2win" nonsense anymore.</p><p>Someone already explained why they have to work that way and otherwise would be completely useless.</p><p>So, I don't use any of that stuff and still did "win" all of the last night's raid fights...</p><p>Someone who buys that potion will have no significant advantage over someone with normal potions period.</p><p>Pay to win means like you have to buy certain pvp gear items in order to compete with others or if you had to buy some kind of item to be able to kill some boss and progress in a zone, or anything like that, but a potion -</p><p>come on seriously <_<</p></blockquote><p>So what comes first? The implementation of pay to win items or the mechanics that require those items? Would seem kind of silly to put in the mechanics first as that would just cogblock people from progressing until they added the items. So it seems pretty obvious to me that pay to win items would come first, simply as a convenience, and then the mechanics that require them would come later and turn that convenience into a must have.</p><p>The way to keep pay to win mechanics out of the game is to keep items such as these out of the game to start with. People should not be able to buy items that make up for a lack of skill or effort...and that is what items of this sort do.</p>

Hateeternal
05-08-2012, 11:02 AM
<p><cite>ReddyKY wrote:</cite></p><blockquote><p><cite>Hateeternal wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Seliri wrote:</cite></p><blockquote>...</blockquote><p>...</p></blockquote>...</blockquote><p>So what comes first? The implementation of pay to win items or the mechanics that require those items? Would seem kind of silly to put in the mechanics first as that would just cogblock people from progressing until they added the items. So it seems pretty obvious to me that pay to win items would come first, simply as a convenience, and then the mechanics that require them would come later and turn that convenience into a must have.</p><p>The way to keep pay to win mechanics out of the game is to keep items such as these out of the game to start with. People should not be able to buy items that make up for a lack of skill or effort...and that is what items of this sort do.</p></blockquote><p>Very wisely thought with the "add now as convenience, make mandatory later", you should really be in SOE-marketing (you would be the only person there I guess, hehe ;P). I didn't think that far.</p><p>So basically we're gonna have encounters in the future where you get like 5 dots and you die if they're not cured simultaniously - may sound far-fetched but I think it's the direction that your thought goes.</p><p>But even with that in mind, I would say the two mentioned items (cure potion and luck-thingy for coin drops) don't really make up for a lack of skill or commitment. You would still have to click the potion at the right time which (kind of) requires skill and/or knowledge about the mobs.</p>

Laenai
05-08-2012, 11:11 AM
<p><cite>Hateeternal wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Seliri wrote:</cite></p><blockquote><p><span style="color: #ff6600;">the item isn't overpowered i suppose...</span></p><p><span style="color: #ff6600;">it's just ethically wrong to offer the best cure solution for $0.50 cents</span></p><p><span style="color: #ff6600;">not something in line with player wishes had overseers regarded an attention span ;{</span></p></blockquote><p>The item is overpowered in relation to what is available in game, if a cure pot like this was in game then yeah maybe not overpowered, as it is the potion is stron enough and powerful enough to make it through with or fail in many different scenarios, which I will say once again is the epitome of Pay-2-Win, even if it costs $0.01</p></blockquote><p>Oh my god please quit the whining.</p><p>There is nothing overpowered with this potion and I can't hear this "pay2win" nonsense anymore.</p><p>Someone already explained why they have to work that way and otherwise would be completely useless.</p></blockquote><p>There is no reason why they "need" to work this way. The way they work is what makes them so ridiculously overpowered.</p>

agnott
05-08-2012, 11:48 AM
<p><cite>Hateeternal wrote:</cite></p><blockquote><p>Oh my god please quit the whining.</p><p>There is nothing overpowered with this potion and I can't hear this "pay2win" nonsense anymore.</p></blockquote><p>People of your ilk were saying a couple years ago that the small drip in the basement was nothing to worry about. And here you stand with water up to your waist and still can't admit there is a problem.</p><p>At least admit that you realize that SOE will push this to the very limits. You have to admit this now because you will not be able to hear me a year from now for your head will be underwater.</p>

Hateeternal
05-08-2012, 12:06 PM
<p><cite>agnott wrote:</cite></p><blockquote><p><cite>Hateeternal wrote:</cite></p><blockquote><p>Oh my god please quit the whining.</p><p>There is nothing overpowered with this potion and I can't hear this "pay2win" nonsense anymore.</p></blockquote><p>People of your ilk were saying a couple years ago that the small drip in the basement was nothing to worry about. And here you stand with water up to your waist and still can't admit there is a problem.</p><p>At least admit that you realize that SOE will push this to the very limits. You have to admit this now because you will not be able to hear me a year from now for your head will be underwater.</p></blockquote><p>Of course SOE will push this to the limits but I sure won't be under any water ...  if I don't like the concept of the game anymore because there's too much pay2win (and I'm talking REAL pay2win, not some kind of curepotion that doesn't bring any real advantage over other ingame items) I will simply leave.</p><p>Also pretty much everybody knew it would develop that way, ever since the Marketplace was introduced!</p><p>If there was a "problem" (real P2W items), referring to your metaphor, I sure would have no problems "admitting" (try to fight against it or leave the game).</p><p>But people of "your like" are always whining over things that may or may not happen in the future which is kind of silly.</p>

agnott
05-08-2012, 12:46 PM
<p><cite>Hateeternal wrote:</cite></p><blockquote><p><cite>agnott wrote:</cite></p><blockquote><p><cite>Hateeternal wrote:</cite></p><blockquote><p>Oh my god please quit the whining.</p><p>There is nothing overpowered with this potion and I can't hear this "pay2win" nonsense anymore.</p></blockquote><p>People of your ilk were saying a couple years ago that the small drip in the basement was nothing to worry about. And here you stand with water up to your waist and still can't admit there is a problem.</p><p>At least admit that you realize that SOE will push this to the very limits. You have to admit this now because you will not be able to hear me a year from now for your head will be underwater.</p></blockquote><p>Of course SOE will push this to the limits but I sure won't be under any water ...  if I don't like the concept of the game anymore because there's too much pay2win (and I'm talking REAL pay2win, not some kind of curepotion that doesn't bring any real advantage over other ingame items) I will simply leave.</p><p>Also pretty much everybody knew it would develop that way, ever since the Marketplace was introduced!</p><p>If there was a "problem" (real P2W items), referring to your metaphor, I sure would have no problems "admitting" (try to fight against it or leave the game).</p><p>But people of "your like" are always whining over things that may or may not happen in the future which is kind of silly.</p></blockquote><p>Universally, people don't want to give up power & advantage. One of the ways they do that is to deny the power & advantage exists.</p><p>ps  "ilk" is a word ..not a typo of the word "like"</p>

Hateeternal
05-08-2012, 04:02 PM
<p><cite>agnott wrote:</cite></p><blockquote><p><cite>Hateeternal wrote:</cite></p><blockquote><p><cite>agnott wrote:</cite></p><blockquote><p><cite>Hateeternal wrote:</cite></p><blockquote>...</blockquote>...</blockquote>...</blockquote><p>Universally, people don't want to give up power & advantage. One of the ways they do that is to deny the power & advantage exists.</p><p>ps  "ilk" is a word ..not a typo of the word "like"</p></blockquote><p>Okay let me add that the only things I ever bought with SC are character slots, 2 mounts (one of those were wings)</p><p>and I think an expansion for my second account on triple SC day.</p><p>Like I said before, if there really were any p2w items you would need to progress or keep up with other players in pvp, I wouldn't buy them too and eventually leave the game.</p><p>ps: thank you for pointing that out with the word.... really! you might have guessed that I'm no native english speaker but I'm always eager to learn new stuff <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>