Bunji
04-05-2012, 08:48 PM
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;">This update should occur around 7pm PST.</span></p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">GENERAL</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Fixed a crash bug with loading layouts in player made dungeons.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">POPULATION / ZONE PROGRESSION</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">The Awakened mobs that are seen fighting the defending Skysrhine dracurions are now reverted back to the previous setup. The attackable mobs will no longer start out as an actor. This affects the following zones:</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Lyceum of the Recondite [Challenge] </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Lyceum of the Recondite </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Lyceum of the Recondite [Solo] </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Dracur Prime [Challenge] </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Dracur Prime </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Dracur Prime [Solo] </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Covenant District [Challenge] </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Covenant District </span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Covenant District [Solo]</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><em><span style="font-family: arial,helvetica,sans-serif;">Withered Lands</span></em></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Population in the Kval Ruins, Riven Plateau and Waning Forest has been updated based on feedback.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Talapatook'tei and Japalatook'tei should be much more formidable.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">TRADESKILLS</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Dracurion Research Prisms now require level 90 tradeskill to activate.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">ABILITIES / ALTERNATE ADVANCEMENT</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><em><span style="font-family: arial,helvetica,sans-serif;">Brigand</span></em></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Low Blow no longer requires the target to be over 75% maximum health.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><em><span style="font-family: arial,helvetica,sans-serif;">Swashbuckler</span></em></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Pirate's Fancy no longer requires the target to be under 25% maximum health.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><em><span style="font-family: arial,helvetica,sans-serif;">Ranger</span></em></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Arrow Rain now deals 21% additional damage per rank and properly specifies it only works on profession abilities.</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><em><span style="font-family: arial,helvetica,sans-serif;">Inquisitor</span></em></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Perfect Timing now directly states that it applies to Smite Heretic. The functionality has not been changed.</span></span></p>