Bunji
03-19-2012, 09:06 PM
<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">CRITICAL MITIGATION REMOVAL</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Critical Mitigation (the stat) has been removed from the game.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">NPCs no longer use Critical Bonus to add to critical damage.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Buffs and debuffs that had Critical Mitigation elements to them have had those elements replaced with other elements instead, so that those buffs/debuffs do not lose effectiveness.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Critical Mitigation values on adornments have been replaced with maximum health bonuses.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">NOTE: This change has no effect on PvP game play. The “PvP Critical Mitigation” stat is still useful for game balance in PvP play and is not being changed.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">ABILITIES / ALTERNATE ADVANCEMENT</span></span></span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Mystic</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Bolstering Spirits improves the attributes granted by Bolster. The Critical Mitigation component has been removed.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Deterioration now improves the agility and strength reductions by 20% per rank. The Crit Bonus reduction has been removed.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Predator</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Noxious Enfeeblement now debuffs attributes instead of Crit Bonus.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Enhance: Noxious Enfeeblement now improves the Crit Chance and attribute reductions of Noxious Enfeeblement.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Rogue</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Enhance: Thieving Essence now siphons Potency instead of Crit Bonus.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Shadowknight</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Essence Siphoning now adds Potency to Siphon Strength. The Crit Bonus component has been removed.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Warden</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Critical Debilitation is now Aura of Health. Aura of Health grants increased max health instead of critical mitigation.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Warrior</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Critical Bulwark is now Robust Bulwark. It grants increased max health instead of critical mitigation.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">LIVE EVENTS</span></span></span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">City Festivals</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Sanya Farshore, general goods merchant, now sells Imperceptible Beauty armor!</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><em><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Brewday Festival</span></span></span></em></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Glacierbane Axe - Can now be equipped by beastlords.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">ITEMS</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Critical Aegis and Bulwark of Faith procs now give maximum health instead of critical mitigation.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">The proc Gore and Conquest will now only hit the target encounter.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">The proc effect radius on Vallon's Hardmode BPs and Tradeskill Apprentice priest 2handers has been adjusted to 10m.</span></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffcc99;">Increased values of defensive stats on POW tank gear.</span></span></span></p>