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View Full Version : General Zone Progression, DoV to Skyshrine?


Geothe
03-16-2012, 01:22 PM
<p>I'd like to see some dev input here with just a rough outline if possible.</p><p>What is the envisioned zone progression from DoV to the GU63 content, on the heroic as well as raid level?Since there is only a 2 level increase, I'm guessing that you are not wanting to make all DoV instance content immediately obsolete, but just continue on the progression.</p><p>As examples.On the raid side of things, do you see the difficulty and loot from the new raid instances falling in between HM DoV and HM drunder, or HM Drunder and PoW, or beyond PoW?</p><p>On heroic side of things, are the new instances supposed to be a step beyond Drunders and EoW?  Or is the difficulty easier and the loot planned to be better?</p><p>If you give us (the players) a picture of what your intention is, we can provide much better feedback if there are major abnormalities or not.  Currently we are just shooting blind because we have no idea as to what the planned intention is.</p>

SgtPmpkn
03-16-2012, 03:14 PM
<p>I'd also like to see a progression, sorta like a zone list:</p><p>Overland - Withering Lands (lvl90-92)</p><p>Instances: Solo - Skyshrine - names and lvl</p><p>Group - Skyshrine - names and lvl</p><p>Raid - Skyshrine - names and lvl</p><p>Other group/raid instances?</p><p>Thanks.</p>

Nrgy
03-16-2012, 03:23 PM
<p><cite>Geothe wrote:</cite></p><blockquote><p>I'd like to see some dev input here with just a rough outline if possible.</p><p>What is the envisioned zone progression from DoV to the GU63 content, on the heroic as well as raid level?Since there is only a 2 level increase, I'm guessing that you are not wanting to make all DoV instance content immediately obsolete, but just continue on the progression.</p><p>As examples.On the raid side of things, do you see the difficulty and loot from the new raid instances falling in between HM DoV and HM drunder, or HM Drunder and PoW, or beyond PoW?</p><p>On heroic side of things, are the new instances supposed to be a step beyond Drunders and EoW?  Or is the difficulty easier and the loot planned to be better?</p><p>If you give us (the players) a picture of what your intention is, we can provide much better feedback if there are major abnormalities or not.  Currently we are just shooting blind because we have no idea as to what the planned intention is.</p></blockquote><p>Considering how it is now in DOV 1.0</p><ul><li>Grind 90/320 while mentored down in POA</li><li>Zone into GH and craft full Ry'Gorr armor</li><li>Zone into DOV 1.0 and Raid</li></ul><p>Why would we expect anything different in DOV 2.0?</p><ul><li>Grind 92/320 while mentored down in POA</li><li>Zone into GH and craft full Ry'Gorr (or the next faction crafted gear)</li><li>Zone into DOV 2.0 and Raid</li></ul>

Geothe
03-18-2012, 02:05 PM
<p>Would really like to get Dev input as to their plans, so players dont have to randomly guess.</p>