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View Full Version : warder levelling improved on test?


IvyBlackrose
03-15-2012, 05:05 PM
<p>so did you guys fix warder levelling on test? or is it supposed to be faster there? i found that levelling a warder on test seems well thought out and balanced its nowheres near as painful as it is currently on live, if this is the way its going to be then thank you its much appreciated.</p><p>also savagery gain on test did you fix this as well? i find that on live when in spiritual stance a lot of times savagery doesnt gain at all dont know if its a bug or not but the bar doesnt seem to move, on test it seems a little too easy to gain the savagery but its way better than it is on live.</p><p>third thank you for maintaining aspect ratio of the new pups that get tamed its nice to see that if we tame a pup it stays as a pup when tamed.....ni sign of the new warders yet unless they are just new warder skins? i see several skins but no new classes</p><p>btw to the decorating team, the new tiles are great but you forgot one particular set - Indium indium tiles are the only tiles of that particular color and style and as of right now we have no half blocks pillars columns etc in that color tone at all it would be nice to see them added as that is the actual brick color that was used back in the era of most decor also sandstone color blocks to match castles of that era etc would be good as well</p>

Pyrochick
03-15-2012, 09:04 PM
<p>/bump im curious about this as well warder levelling seems very smooth on test on live its horrible and makes me not even want to play a beastlord</p>

Nrgy
03-16-2012, 12:34 PM
<p>Pretty sure the Test server has advanced XP rewards built into it ... something like 100% 24/7/365.</p>

Morrias
03-16-2012, 01:10 PM
<p>Test is supposed to have double XP, I don't know if that would apply to warders or not though..</p>