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View Full Version : [Skyshrine] Quest Bugs and Feedback


Kaitheel
03-15-2012, 02:00 PM
<p><span>Heyya all!</span></p><p>Please assemble any bugs or feedback you have pertaining to the Skyshrine zone quests in this thread.  Be sure to note the name of the quest and the quest giver to best assure that the correct designer will see it.</p><p>I will only be addressing quest related issues in this thread.</p><p>Thank you!</p><p>~Kaitheel</p>

Sircee
03-15-2012, 04:09 PM
<p>Tradeskill quest: Totemic Reinforcement</p><p>Able to place 3 totems...don't see 4th stone pop to place 4th</p>

Gravy
03-15-2012, 05:30 PM
<p>90 SK with 300 AA. No AoD.</p><p>Turned in about 10 collections. Received no XP for them.</p>

Maroger
03-15-2012, 05:32 PM
<p>How do you get to Skyshrine?</p>

Kuulei
03-15-2012, 05:39 PM
<p><cite>Gravy wrote:</cite></p><blockquote><p>90 SK with 300 AA. No AoD.</p><p>Turned in about 10 collections. Received no XP for them.</p></blockquote><p>Well AoD is the expansion that gave 20 more AA's, so you wont get additional aa's without it.  You may be still set to 100 % aa and need to fix that?</p><p>Or might be a 'bug' with the new content and levels tied to AoD rather then DOV.</p>

Gninja
03-15-2012, 05:47 PM
<p>Did you use the buff bauble to unlock the ability to level past 90?</p>

Maroger
03-15-2012, 05:50 PM
<p>What bauble - where do I get it I am in the camp in the Withered lands now.</p>

Gninja
03-15-2012, 05:56 PM
<p>There are a bunch up on the broker. Search for "Skyshrine Beta Buff Bauble"</p>

Kaitheel
03-15-2012, 06:00 PM
<p><cite>Sircee wrote:</cite></p><blockquote><p>Tradeskill quest: Totemic Reinforcement</p><p>Able to place 3 totems...don't see 4th stone pop to place 4th</p></blockquote><p>That is a tradeskill quest that involves Withered Lands, not Skyshrine.  I'd suggest you post it the associated zone or topic thread.</p><p>~Kaitheel</p>

Maroger
03-15-2012, 06:02 PM
<p>How about a message that tells player how to get to the 2 zone and how to get the bauble - IT would really be helpful as we are not mindreaders. I am only coming as there is someting new to test.</p>

Synya
03-15-2012, 06:02 PM
<p>Per the test update notes:  </p><p>Abilities/Alternate Advancement</p><p>"You should now only be able to move the AA slider if you are not capped at your current level."</p><p>Could someone explain this in a little more detail please?  </p><p>i.e., does "capped" mean the max AA you're allowed at a certain level?  and if you cannot then move the AA slider, does it reset to zero XP going to AA once you're capped, so you cannot stockpile AA any longer?</p>

Kaitheel
03-15-2012, 06:04 PM
<p>This shread is for Skyshrine zone quest feedback and bugs only. </p><p>Please submit other topics of concern elsewhere or make new threads to best assure that the most appropriate developer will see your posts.</p><p>~Kaitheel</p>

Miapa
03-15-2012, 07:19 PM
<p>I'm posting everything for the quested instance in this thread.  Or, should I break it up between this and the Zone Bugs thread?</p><p>Zone: Covenant District [Solo]</p><p>- I could not find Commander Mirrakar for the quest "Marauding the Market".  I killed every NPC in the zone, except one and could never find Commander Mirrakar on track.</p><p>- Captain Veezaran is undefeatable by melee classes.  He gains an ability to "Negate 95% of physical damage" and never loses it.  I'm assuming that he gets it while he's rooted and summons an add.  I kill the add and he becomes unrooted.  However, he still has this buff- it never goes away.</p><p>- Get hit randomly when engaged by enemies with an enemy called 'comet'.  Comet hits me for well over 1mil damage.  I saw it once and ran away.  The other times it hit me from the side or behind and did not see it coming.  It'd be nice to have a text message about an incomming comet or something.</p><p>- There are no animations of the golem guys and the droags fighting.  You run up to them and they stand there.  A few seconds later the droags reset and the golems die.  This doesn't seem to be a distance animation bug as I can run right up to them.</p>

Darkholis
03-15-2012, 11:11 PM
<p>Did a group/raid today in Skyshrine.</p><p>1- ALL Osseous tagged mobs are unkilable with over 2.2 billion hp confirmed by Gninja</p><p>2- Nameds encounters are ten times easier than any trash mobs</p><p>3- I love challenge but kinda hard to move 6 inches without aggroing 10 mobs</p><p>4- Red con mobs should be checked, my group and I were critting more than 93% of the time on a 99 heroic as 90 players.</p><p>5-Same thing with Honvar, 12x 90 players took him down to 50% without much trouble and he's red to us.</p><p>6- More to come</p>

Darkholis
03-16-2012, 12:18 AM
<p>Just got my access to group zone Covenant District EM/HM, zone-in is currently bugged. Each group members get pulled into a seperate instance.</p>

Chrol
03-16-2012, 04:56 PM
<p><cite>Xivian@Permafrost wrote:</cite></p><blockquote><p>Zone: Covenant District [Solo]</p><p>- Captain Veezaran is undefeatable by melee classes.  He gains an ability to "Negate 95% of physical damage" and never loses it.  I'm assuming that he gets it while he's rooted and summons an add.  I kill the add and he becomes unrooted.  However, he still has this buff- it never goes away.</p></blockquote><p>There was an issue with Captain Veezaran's script which should be corrected tomorrow.  Thanks for reporting this!</p>

Mono
03-16-2012, 06:17 PM
<p>Zone: Skyshrine:The City of Dracur</p><p>Quest: Marauding the Market</p><p>NPC :Cek'Archor</p><p>Solo instance you have to zone in and killed Commander Mirrakar.</p><p>Comet which i thought was an NPC or a named at least hit me for 10million + HP 3 times so i died then he just disappeared.</p><p>The items that drop Fragment of Gravitational Potential and Equivalence stone i found were ineffective not only that i used the Equivalence stone and it then removed Fragment of Gravitational Potential from my bags!</p><p>I found Captain Veezaran disproportinally harder than the other named that were easier than the trash if i'm honest.</p><p>Lastly upon killing Commander Mirrakar some 96 down arrow a mass of spiritual energy spawned and they had more hit points than anything else in the zones however upon killing them they repoped as  8 or more lvl 96 x 4 epic mobs and one shot me.</p><p>Hope that helps. </p>

Kryvak
03-16-2012, 07:24 PM
<p>The quest "Blast in the Past" seems to be zoning everyone in Skyshrine into a separate Point in the Past: Ocean of Tears instance, whether they're grouped or not, whenever you tell the questgiver "Yes, I am ready."</p>

Kaitheel
03-16-2012, 08:07 PM
<p><cite>Kryvak@Everfrost wrote:</cite></p><blockquote><p>The quest "Blast in the Past" seems to be zoning everyone in Skyshrine into a separate Point in the Past: Ocean of Tears instance, whether they're grouped or not, whenever you tell the questgiver "Yes, I am ready."</p></blockquote><p>Oh, that's not good.  Players in a group should be ported to the same Ocean of Tears instance.</p><p>I'll correct that!</p><p>~Kaitheel</p>

Kryvak
03-16-2012, 08:54 PM
<p>The scroll for the quest "Actuation Scroll Acquisition" is not there or nearly impossible to find. Our group went in there and searched for about half an hour with no luck. We're in the special instance, and searched all 3 districts without finding anything. If the scroll is actually there, some better directions would be very helpful.</p><p>Edit: After a long search, we finally found it... in a barely visibly glowing vase. Maybe mentioning it was in a vase would help, because I think everyone was looking for a scroll, not a vase. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

Kaitheel
03-16-2012, 09:10 PM
<p><cite>Kryvak@Everfrost wrote:</cite></p><blockquote><p>The scroll for the quest "Actuation Scroll Acquisition" is not there or nearly impossible to find. Our group went in there and searched for about half an hour with no luck. We're in the special instance, and searched all 3 districts without finding anything. If the scroll is actually there, some better directions would be very helpful.</p></blockquote><p>The scroll is there, but there's a lot to search through in that zone, I know.  Quest ROIs (Regions of Interest - those blue quest helpers on the map) will help immensely!  I've been working on them for most of the day today, and should have them done tonight, in time for the update on Monday.</p><p>~Kaitheel</p>

Darkholis
03-16-2012, 10:27 PM
<p>Yeah, they are hard to find but they are there...have done ALL access quest here hehe.</p><p>Btw, did Challenge mode Covenant District group zone today, everything went well but I think the Captain is bugged. He get the same 95% dmg reduction buff as the solo version.</p><p>Out of curiosity, when you kill the drake add that he spawns, there is a column with a small orb surrounding it, what are we supposed to do with it? I tried to drag named through it, have all group standing in the orb...nothing he still keep his buff.....</p><p>Small thing here but just curious to know if it's part of the fight to be nuked for over 200k dmg everytime we kill the add?</p>

SgtPmpkn
03-17-2012, 09:50 AM
<p>Done the Covenant District [Solo] instance.  One thing that stuck out was getting one shotted by a skill called Fire of Fyrm, which hit for over 14million points of dmg.  It didnt say which mob cast it, or why.  Is this intended?</p><p>Also, what is needed to access the group instances in Skyshrine, I did not see an entrance anywhere, so figured there was some flagging involved.</p><p>Thanks.</p>

Kryvak
03-17-2012, 09:54 AM
<p><cite>SgtPmpkn wrote:</cite></p><blockquote><p>Done the Covenant District [Solo] instance.  One thing that stuck out was getting one shotted by a skill called Fire of Fyrm, which hit for over 14million points of dmg.  It didnt say which mob cast it, or why.  Is this intended?</p><p>Also, what is needed to access the group instances in Skyshrine, I did not see an entrance anywhere, so figured there was some flagging involved.</p><p>Thanks.</p></blockquote><p>I was getting that too, pretty sure it's intended, the drakes cast it on pull, what you need to do is pull and run backwards out of it's range, then you'll be safe for the rest of the fight.</p><p>Edit because I missed your second question, you need to do the quests in Skyshrine starting with Hazrem's and continuing with Jorlak's quests to get access to the instances.</p>

SgtPmpkn
03-17-2012, 10:02 AM
<p><cite>Kryvak@Everfrost wrote:</cite></p><blockquote><p><cite>SgtPmpkn wrote:</cite></p><blockquote><p>Done the Covenant District [Solo] instance.  One thing that stuck out was getting one shotted by a skill called Fire of Fyrm, which hit for over 14million points of dmg.  It didnt say which mob cast it, or why.  Is this intended?</p><p>Also, what is needed to access the group instances in Skyshrine, I did not see an entrance anywhere, so figured there was some flagging involved.</p><p>Thanks.</p></blockquote><p>I was getting that too, pretty sure it's intended, the drakes cast it on pull, what you need to do is pull and run backwards out of it's range, then you'll be safe for the rest of the fight.</p><p>Edit because I missed your second question, you need to do the quests in Skyshrine starting with Hazrem's and continuing with Jorlak's quests to get access to the instances.</p></blockquote><p>Thanks.  From what I saw the quests are related to contested parts of Skyshrine?</p>

Kryvak
03-17-2012, 10:04 AM
<p><cite>SgtPmpkn wrote:</cite></p><blockquote><p><cite>Kryvak@Everfrost wrote:</cite></p><blockquote><p><cite>SgtPmpkn wrote:</cite></p><blockquote><p>Done the Covenant District [Solo] instance.  One thing that stuck out was getting one shotted by a skill called Fire of Fyrm, which hit for over 14million points of dmg.  It didnt say which mob cast it, or why.  Is this intended?</p><p>Also, what is needed to access the group instances in Skyshrine, I did not see an entrance anywhere, so figured there was some flagging involved.</p><p>Thanks.</p></blockquote><p>I was getting that too, pretty sure it's intended, the drakes cast it on pull, what you need to do is pull and run backwards out of it's range, then you'll be safe for the rest of the fight.</p><p>Edit because I missed your second question, you need to do the quests in Skyshrine starting with Hazrem's and continuing with Jorlak's quests to get access to the instances.</p></blockquote><p>Thanks.  From what I saw the quests are related to contested parts of Skyshrine?</p></blockquote><p>Yes, a couple of them have you going into different instances, but that should be pretty obvious when you get them.</p>

d1anaw
03-18-2012, 01:08 PM
<p><cite>Gninja wrote:</cite></p><blockquote><p>There are a bunch up on the broker. Search for "Skyshrine Beta Buff Bauble"</p></blockquote><p>FYI, hubby came into test for the first time last night and discovered that some creep had bought all the baubles and was selling them on the broker for 70 plat. Yeah, you get 1K plat when you use it, but if you don't have that up front, you are screwed. And it's just the idea of doing that. It's a crappy thing to do.</p>

Soresha
03-18-2012, 02:05 PM
<p><strong>Hazrem - The Breach</strong></p> <p>Love the dialogue, nice introduction to what's going on. I'm not sure about the terms drakiz and drakizslath though. I'm guessing drakiz is them and drakizslath is us mortals? Am I supposed to have picked up on this somewhere?</p> <p><strong>Cek'Arctor</strong></p> <p>In his dialogue he says the portal are linked to the lunar cycle. This is confusing, to most people this would mean the quests can be repeated once a month! Seems they're one quest per day though.</p> <p><strong>Marauding the Market - Covenant District</strong></p><p>comet's Fire of Wyrm hits you for 9273321 fire damage - OWWWW!!! Ok I'd second a comment I saw someone else make here. I've not done the heroic stuff yet, and in the red past instances I never saw anything. I was killed by it about 3 or 4 times and still couldn't see what was happening. I got the answer by reading it here on the forums.</p> <p>Another than that, can I just say... that was SO MUCH FUN! Again, again! I want to go again! What do you mean I have to wait until tomorrow???</p><p>Seriously it was a blast in there. Thank you for making us a mission zone where we can run around solo and blast stuff like this. I really enjoy grouping for instances too, but sometimes, you know, guildies aren't around, or doing something else, etc, etc.</p><p>My fury had her pally merc to help. And ok I'll admit I was cheating using my bugged stormwing pet because it's too much fun not to for now, so my dps would have been higher than expected. Still I suspect these "solo" zones were balanced for mercs, and there's money dropping in there to pay for them.</p>

Deadbones
03-19-2012, 04:34 AM
<p><strong>[97] Broken Bones(Heroic)</strong></p><p>The quest says Jorlak provided me with a device called a' nechronosync'. Sadly I didn't receive this quest item and can not update the quest to continue with the instance quests.</p><p>As mentioned in above posts the Osseous Corruptors(involved with this quest) have a lot of hp, iirc the parse showed about 120 million each. =|</p>

TheGeneral
03-19-2012, 10:10 AM
<p>The final named in the covenant district for the quest given by the Droag outside is still not spawning once you clear the 4 original named in the zone.  The was as of about 11pm eastern on Friday the 16th.</p>

Chrol
03-19-2012, 02:46 PM
<p><cite>TheGeneral wrote:</cite></p><blockquote><p>The final named in the covenant district for the quest given by the Droag outside is still not spawning once you clear the 4 original named in the zone.  The was as of about 11pm eastern on Friday the 16th.</p></blockquote><p>A fix is in for this so it should appear on test within the next 48 hours.</p>

Kaitheel
03-20-2012, 04:00 PM
<p>I've got some changes headed your way!</p><p><span style="text-decoration: underline;">Skyshrine: The Underdepths</span></p><ul><li>Mystery in the Underdepths- Killing Theldek the Stinger is now the fourth step of the quest, immediately following investigating Charayan's body.</li></ul><p><span style="text-decoration: underline;">Skyshrine: The City of Dracur</span></p><ul><li>Item drop quests are now available and have RoIs.</li></ul><p><span style="text-decoration: underline;">Skyshrine: The Forbidden City of Dracur</span></p><ul><li>Quests should now have RoIs.</li></ul><p>I don't know when these changes will be on the Test servers, but they should be listed in the update notes when they are.</p><p>Thank you!</p><p>~Kaitheel</p>

Skeez1e
03-22-2012, 02:54 AM
<p>We started the group quest tonight; got to the OOT part and Skeezie hailed to get ported.  It zoned the entire group in except Skeezie.  She hailed again, got ported that time.  We ran the script but only Skee could 'overhear' the NPCs.  We killed the named but only Skeezie got the update.   Everyone had the lockout so the rest of the group will have to get their update tomorrow (too late tonight!).</p><p>I'm assuming you don't want the fighter_arm_735, etc reported?</p><p>Edited to say:  fun times!</p>

Lylah
03-22-2012, 06:02 PM
<p><cite>Kaitheel wrote:</cite></p><blockquote><p><cite>Kryvak@Everfrost wrote:</cite></p><blockquote><p>The quest "Blast in the Past" seems to be zoning everyone in Skyshrine into a separate Point in the Past: Ocean of Tears instance, whether they're grouped or not, whenever you tell the questgiver "Yes, I am ready."</p></blockquote><p>Oh, that's not good.  Players in a group should be ported to the same Ocean of Tears instance.</p><p>I'll correct that!</p><p>~Kaitheel</p></blockquote><p>As Skeezie pointed out, the whole group gets ported now, however, only the first person in the group that got to click "yes, i am ready" was the only one who got the quest update and progress.  The rest of us had to coordinate on the clicks to get ported and have to wait for zone reset.</p><p>Would be great to update the whole group as well as port them together in the same instance.</p>

Kaitheel
03-23-2012, 10:14 PM
<p>Thank you for the recent feedback.  You helped me track down the bug and make this change:Skyshrine: The City of Dracur</p><ul><li>Blast in the Past - The entire group gets teleported to the Point in the Past: Ocean of Tears, including the player that speaks with Jorlak and everyone's quest is advanced.</li></ul><p>I don't know when this change will be on the Test servers, but it should be listed in the update notes when it is.Thank you!~Kaitheel</p>

Deadbones
03-24-2012, 05:40 AM
<p><strong>Skyshrine: The Underdepths</strong></p><p>Theldek the Stinger encounter spawns 'a greater neather-wing' adds which didn't despawn on Theldek's death. I counted 45 ^^^ a greater neather-wing on track after we killed him. <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" />It didn't happen on the first run through but it did the second time.</p><p>'The Temporal Chamber Portal' doesn't have a right click drop down option of portal locations. Is this intentional because mousing over says the portal is a little unstable?</p><p>After killing Ikatiar and taking the portal the 'an emerald-talon drake' won't travel back down to the lower area if you have completed the quest already.</p><p>You're able to feather-fall down at bridge to the lower area, intentional? You can land in between two bosses but aren't in aggro range.</p><p>I learned after the fact you have to active 'the Great Hallway Portal' when you're on the quest down there or you can't easily get back. I can see this causing groups a problem if they miss the side room all together.</p><p>The end Boss Dozekar is currently bugged and cannot be seen but is still attack-able and kill-able like a normal boss mob.</p>

Soresha
03-25-2012, 05:40 PM
<p>Few thoughts from the first few quests in the heroic line:</p><p><strong>The Breach</strong></p><p>The bodies are re-clickable after awhile, maybe that's intended because it's a contested area? But we got all 8 updates from repeating the first 3 we found, didn't have to go any further. It is possible to make them such that each player can only get an update off each body once? I'm assuming there are at least another 5 in the zone somewhere.</p> <p><strong>Defending Dracur </strong></p><p>Typo in quest description says "cloister*" with an asterisk.</p><p>Now fighting in here in a group, I found the debris on floor was causing LoD issues with healing the tank at times. Possibly aggravated because I'm a small character.</p><p><strong>Blast in the Past</strong></p><p>Merc in group didn't zone in with us to the Ocean of Tears - is that normal?</p><p><strong> </strong></p> <p><strong>Actuation Scroll Acquisition</strong></p><p>Gate caller NPC - was expecting a proper fight here, group was prepared for one, but he just fell over dead as soon as the tank hit him. Felt like there should have been a bit more to it.</p><p>No POI for the exit portal, or clue for how to get back when you're on the last step, it just tells you that you need to return.</p>

Kaitheel
03-26-2012, 06:45 PM
<p>I've got some more changes headed to the Test servers!Skyshrine: The City of Dracur</p><ul><li>Actuation Scroll Acquisition - A Draconic Gate Caller has been buffed for battle.</li><li>Actuation Scroll Acquisition - Quest journal now points out that “Jorlak's Chrono Periapt can return me to my time.”</li><li>Dabbling in Draconic Alchemy - Using Jorlak's Chrono Periapt to travel to the past now updates the quest for the entire group.</li><li>Dabbling in Draconic Alchemy - The Flawless Drakiz Gem, Ground Ancient Drakiz Shell, and Undying Drakiz Blood respawn much faster now!</li></ul><p>I don't know when these changes will be on the Test servers, but they should be listed in the update notes when they are.Thank you, all!~Kaitheel</p>

Whilhelmina
03-27-2012, 06:56 PM
<p>Achievement bug:</p><p>I just finished the 2nd solo zone mission and got the achievement "Commander Mirrakar's demise (solo)". It actually dinged 2 achievements with the same name, one saying that I had killed Mirrakar in Covenant district and the other in Lyceum of the recondite. One of the 2 achievements is missnamed for "Arch-Necranaut Yolth's demise (solo)".</p>

Skeez1e
04-01-2012, 10:57 PM
<p>Defending Dracur - four in the group had finished the quest prior - we were trying to help 2 finish it.  They were on the Yarglig the Hunter step and we couldn't get him to spawn.  Their maps showed the step to be in the NE corner of Covenant, we cleared the area - they walked through the entire area, between boxes, everywhere - and no Hunter.  They relogged, tried again - we evac'd and returned to the NE corner - nada, no Hunter. </p>

Stuez
04-02-2012, 04:03 AM
<p>I'm wondering why the mobs in the solo instances are labeled as Heroic, when they are clearly no more difficult than the overland solo mobs.  Not trying to troll or anything, I just don't find them as deserving this....since they are in a SOLO zone.  Going into the actually contested skyshrine, I proceed to get rolled by mobs with similar Heroic labels.  Seems a bit off.</p>