Xukas
01-18-2012, 10:17 AM
<p>All this week I have been unable to get past the Login Servers and it just rolls through them 1-7 until I quit.</p><p>What are the IP addresses and ports used please so I can check if some new firewall rules have been set that are interfering. Or any suggestions on what to try.</p><p>This does work fine at home it is just a PC I use at lunchtime at work, but still very annoying having nothing to do for an hour.</p>
TSR-JoshuaM
01-19-2012, 05:19 PM
<p><cite>Xukas wrote:</cite></p><blockquote><p>All this week I have been unable to get past the Login Servers and it just rolls through them 1-7 until I quit.</p><p>What are the IP addresses and ports used please so I can check if some new firewall rules have been set that are interfering. Or any suggestions on what to try.</p><p>This does work fine at home it is just a PC I use at lunchtime at work, but still very annoying having nothing to do for an hour.</p></blockquote><p>Chances are your business firewall isn't allowing our connection to be made. You can use this info but more than likely you would have to speak with your Network Admin to push the required configuration changes and most business won't do that so you can play a game at work <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /> Here's the info just in case!</p><p>Sony Online Entertainment does not support the use of firewalls and proxies, including cable/DSL NAT routers, campus and office networks, or any type of Internet connection sharing services. However, in an effort to assist you in configuring your systems on your own, we would like to provide the following information which may help you in setting up your firewall to work with EverQuest II</p><p>EverQuest II Station Launcher and Patch Servers:</p><p>A TCP connection is initiated from a Station Launcher client port greater than 1023 to patch.station.sony.com port 7000. </p><p>A UDP connection is initiated from the Station Launcher client port greater than 1023 to sdlaunchpad1.station.sony.com and sdlaunchpad2.station.sony.com port range 3016-3021 and 9700-9703. </p><p>EverQuest II Patch: </p><p>A TCP connection is initiated from the EverQuest II client port greater than 1023 to patch.everqeust2.com, abepatch.everquest2.com, laepatch.everquest2.com, or amspatch.everquest2.com at port 7010. </p><p>Everquest II Game Client:</p><p>UDP connections are initiated from the EverQuest II client port greater than 1023 to servers on UDP ports 9100, and UDP ports in the range 32800-33000 </p><p>Additionally, ICMP messages type 0 (echo reply), 3 (unreachable), 8 (echo request) and 11 (expired) should be permitted bi-directionally between the client PC and the EverQuest II servers. </p><p>EverQuest II Servers Subnets:</p><p>There are multiple IP addresses for the Patch and Station Launcher clusters, and they may change as the network demands, so check often using a DNS lookup tool if you provide a specific firewall rule for these services. The EverQuest II server IP addresses are currently in these subnets: 64.37.158.*, 199.108.2.*, 199.108.12.*, 199.108.202.*, 199.108.203.*, 195.33.135.* </p>
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