View Full Version : 2x /Stuck in 15 minutes no GM no /unstuck command :((((
Axyrem
01-04-2012, 03:12 PM
<p>Teleport home is on 28 mins timer</p><p>Escape was just used on 1st Stuck</p><p>The Leaper Pets suck, they get stuck in walls, between walls and and and......</p><p>Currently i am watching my character with arms up stuck in a wall and cant do anything....</p><p>WHERE IS THE /UNSTUCK COMMAND IN EQ22 ?????</p>
darwich
01-04-2012, 03:29 PM
log out log back in.. there is also call of the guild hall.. or you can /ooc and ask someone to COV you to them etc.. ask a conjy to COH you etc.. etc..
Lempo
01-04-2012, 04:20 PM
<p>You can also buy a racial change potion, change to a dark elf (i think) and get a racial call, or buy a summoning orb or global bell transport charm. SC is your friend!</p>
Brigh
01-04-2012, 06:31 PM
/petition Stuck character
Felshades
01-04-2012, 06:44 PM
<p><cite>Brigh wrote:</cite></p><blockquote>/petition Stuck character</blockquote><p>Petitions are so backed up right now its not even funny.</p><p>Put one in last night. I don't expect a reply for a week.</p>
Squeecha
01-04-2012, 08:04 PM
<p>You can also ask in the channels if any Guide on is on or not. Depending on what zone you're in, if one is on they might be able to help.</p>
bks6721
01-04-2012, 10:28 PM
<p>get some training wheels for that jumper or something. I have never managed to get stuck since I started in 06.</p>
Lempo
01-04-2012, 11:20 PM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>get some training wheels for that jumper or something. I have never managed to get stuck since I started in 06.</p></blockquote><p>Well we are all very proud of you, to begin with jumper mounts were not in game until june of 2011 so the fact that you do not have one nor have ever gotten stuck since '06 means nothing, you are only derailing threads with your drivel, just like your post that you use CoV EVERY day and that it has only failed you once, you are posting nonsense.</p><p>If you have NEVER gotten stuck in anything since '06 the only thing that is clear is you have very little playtime outside of running around in the CL or Antonica.</p>
Felshades
01-04-2012, 11:57 PM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>get some training wheels for that jumper or something. I have never managed to get stuck since I started in 06.</p></blockquote><p>Well we are all very proud of you, to begin with jumper mounts were not in game until june of 2011 so the fact that you do not have one nor have ever gotten stuck since '06 means nothing, you are only derailing threads with your drivel, just like your post that you use CoV EVERY day and that it has only failed you once, you are posting nonsense.</p><p>If you have NEVER gotten stuck in anything since '06 the only thing that is clear is you have very little playtime outside of running around in the CL or Antonica.</p></blockquote><p>I've never gotten stuck either except in ISK under the beds after a rez.</p>
Suprchik407
01-05-2012, 03:16 AM
<p>Ive had this happen a number of times, one time all the suggested things absolutely did not work and a GM had to help me. It happened in GFay after I revived and I spawned onto a cross. Yes my arms were up and lets just say my little fae looked like a bug pinned to a cross at all the contact points. Hopefully someone can help you soon ,I understand the frustration.</p>
Amekoi
01-05-2012, 03:57 AM
<p>I think I get babied playing a small scout class, and never get stuck on it.</p><p>My bigger humans/iksar/troll toons get stuck frequently; sometimes I can muscle out, sometimes I need to apologetically ask friends for favours to get me unstuck. I would LOVE to have a /stuck command, or at worst, a kill command. I will take a voluntary death in order to free myself from the stupid places I managed to get wedged into.</p>
Felshades
01-05-2012, 04:04 AM
<p><cite>Amekoi wrote:</cite></p><blockquote><p>I think I get babied playing a small scout class, and never get stuck on it.</p><p>My bigger humans/iksar/troll toons get stuck frequently; sometimes I can muscle out, sometimes I need to apologetically ask friends for favours to get me unstuck. I would LOVE to have a /stuck command, or at worst, a kill command. I will take a voluntary death in order to free myself from the stupid places I managed to get wedged into.</p></blockquote><p>I know WoW had both of those in the beginning, but people were using them as free travel, essentially. That's probably why they don't have one here. Possiblity to exploit.</p><p>The /stuck command in wow did a few things over its iteration before being removed... sent you to your bind point, sent you to the nearest graveyard, moved you a few points on the X, Y or Z axis, depending on where you were. People were using it to get into places they weren't supposed to be.</p>
Amekoi
01-05-2012, 04:14 AM
<p><cite>Felshades wrote:</cite></p><blockquote><p><cite>Amekoi wrote:</cite></p><blockquote><p>I think I get babied playing a small scout class, and never get stuck on it.</p><p>My bigger humans/iksar/troll toons get stuck frequently; sometimes I can muscle out, sometimes I need to apologetically ask friends for favours to get me unstuck. I would LOVE to have a /stuck command, or at worst, a kill command. I will take a voluntary death in order to free myself from the stupid places I managed to get wedged into.</p></blockquote><p>I know WoW had both of those in the beginning, but people were using them as free travel, essentially. That's probably why they don't have one here. Possiblity to exploit.</p><p>The /stuck command in wow did a few things over its iteration before being removed... sent you to your bind point, sent you to the nearest graveyard, moved you a few points on the X, Y or Z axis, depending on where you were. People were using it to get into places they weren't supposed to be.</p></blockquote><p>I dunno, having a /kill command to give the option to respawn would be pretty hard to exploit. It would essentially be the same as smacking a mob and getting it to kill you just to have the option to respawn at a set point... except it can be used when stuck in geometry.</p><p>I'm still all for having a voluntary kill command.</p>
Felshades
01-05-2012, 04:29 AM
<p><cite>Amekoi wrote:</cite></p><blockquote><p><cite>Felshades wrote:</cite></p><blockquote><p><cite>Amekoi wrote:</cite></p><blockquote><p>I think I get babied playing a small scout class, and never get stuck on it.</p><p>My bigger humans/iksar/troll toons get stuck frequently; sometimes I can muscle out, sometimes I need to apologetically ask friends for favours to get me unstuck. I would LOVE to have a /stuck command, or at worst, a kill command. I will take a voluntary death in order to free myself from the stupid places I managed to get wedged into.</p></blockquote><p>I know WoW had both of those in the beginning, but people were using them as free travel, essentially. That's probably why they don't have one here. Possiblity to exploit.</p><p>The /stuck command in wow did a few things over its iteration before being removed... sent you to your bind point, sent you to the nearest graveyard, moved you a few points on the X, Y or Z axis, depending on where you were. People were using it to get into places they weren't supposed to be.</p></blockquote><p>I dunno, having a /kill command to give the option to respawn would be pretty hard to exploit. It would essentially be the same as smacking a mob and getting it to kill you just to have the option to respawn at a set point... except it can be used when stuck in geometry.</p><p>I'm still all for having a voluntary kill command.</p></blockquote><p>The issue they had was that you'd die at the one end of the zone, and then kill yourself and revive at the graveyard on the other end of the zone, without risking the travel.</p><p>Hence, exploit. They wanted you to trudge through the zone manually, not get yourself killed for a free ride.</p><p>This was back when there was like maybe 2 graveyards in any given zone, and they were almost always near towns.</p>
Elomort
01-05-2012, 05:53 AM
<p><cite>Amekoi wrote:</cite></p><blockquote><p>I think I get babied playing a small scout class, and never get stuck on it.</p><p>My bigger humans/iksar/troll toons get stuck frequently; sometimes I can muscle out, sometimes I need to apologetically ask friends for favours to get me unstuck. I would LOVE to have a /stuck command, or at worst, a kill command. I will take a voluntary death in order to free myself from the stupid places I managed to get wedged into.</p></blockquote><p>I would love to see a /killme command, but it would need to be protected so that you wouldn't get the trolls trying it in 1-9</p><p>[1-9] Troll: Wow did you see the new instakill command?</p><p>[1-9] Noob: Really?</p><p>[1-9] Troll: Sure, it's great, I just one-shot Lord Bob instead of needing to do all that living wall junk</p><p>[1-9] Noob: Tell me how?</p><p>[1-9] Troll: Just type /kill %t</p><p>The sounds of adolescent laughter echo in some basement while across the country another starts cussing.</p>
Amekoi
01-05-2012, 05:56 AM
<p><cite>Elomort wrote:</cite></p><blockquote><p><cite>Amekoi wrote:</cite></p><blockquote><p>I think I get babied playing a small scout class, and never get stuck on it.</p><p>My bigger humans/iksar/troll toons get stuck frequently; sometimes I can muscle out, sometimes I need to apologetically ask friends for favours to get me unstuck. I would LOVE to have a /stuck command, or at worst, a kill command. I will take a voluntary death in order to free myself from the stupid places I managed to get wedged into.</p></blockquote><p>I would love to see a /killme command, but it would need to be protected so that you wouldn't get the trolls trying it in 1-9</p><p>[1-9] Troll: Wow did you see the new instakill command?</p><p>[1-9] Noob: Really?</p><p>[1-9] Troll: Sure, it's great, I just one-shot Lord Bob instead of needing to do all that living wall junk</p><p>[1-9] Noob: Tell me how?</p><p>[1-9] Troll: Just type /kill %t</p><p>The sounds of adolescent laughter echo in some basement while across the country another starts cussing.</p></blockquote><p>Would I be a bad person for wanting to do something like that?</p><p>I also got a kick out of putting that insta-kill button in the guild hall, and excitedly telling guildmates that if they pressed it, they would get this uber buff.</p>
Vitriol
01-05-2012, 07:24 AM
<p><cite>Amekoi wrote:</cite></p><blockquote><p><cite>Elomort wrote:</cite></p><blockquote><p><cite>Amekoi wrote:</cite></p><blockquote><p>I think I get babied playing a small scout class, and never get stuck on it.</p><p>My bigger humans/iksar/troll toons get stuck frequently; sometimes I can muscle out, sometimes I need to apologetically ask friends for favours to get me unstuck. I would LOVE to have a /stuck command, or at worst, a kill command. I will take a voluntary death in order to free myself from the stupid places I managed to get wedged into.</p></blockquote><p>I would love to see a /killme command, but it would need to be protected so that you wouldn't get the trolls trying it in 1-9</p><p>[1-9] Troll: Wow did you see the new instakill command?</p><p>[1-9] Noob: Really?</p><p>[1-9] Troll: Sure, it's great, I just one-shot Lord Bob instead of needing to do all that living wall junk</p><p>[1-9] Noob: Tell me how?</p><p>[1-9] Troll: Just type /kill %t</p><p>The sounds of adolescent laughter echo in some basement while across the country another starts cussing.</p></blockquote><p>Would I be a bad person for wanting to do something like that?</p><p>I also got a kick out of putting that insta-kill button in the guild hall, and excitedly telling guildmates that if they pressed it, they would get this uber buff.</p></blockquote><p>Yeah we told a guildie that it had a random chance to grant you plat or kill you, so he went and broke his armour on it... no plat <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>
Zergosch
01-05-2012, 07:49 AM
<p>the kill command where put away to not exploit it? to not get through a zone without having to travel? oO</p><p>there where one, i know, as i used him several times at the very begin of eq2 as i got stuck more often <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>
darwich
01-05-2012, 08:52 AM
i remember in eq1 telling new people about how you turn on the bonus experience... yeah type /ex and you get like double exp man!! /ex would exit you from the game <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> hehehe..
Griffildur
01-05-2012, 09:47 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>get some training wheels for that jumper or something. I have never managed to get stuck since I started in 06.</p></blockquote><p>Well we are all very proud of you, to begin with jumper mounts were not in game until june of 2011 so the fact that you do not have one nor have ever gotten stuck since '06 means nothing, you are only derailing threads with your drivel, just like your post that you use CoV EVERY day and that it has only failed you once, you are posting nonsense.</p><p>If you have NEVER gotten stuck in anything since '06 the only thing that is clear is you have very little playtime outside of running around in the CL or Antonica.</p></blockquote><p>I never got stuck anywhere either in several years, but thank you for your useless post and attitude.</p>
bks6721
01-05-2012, 11:19 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>get some training wheels for that jumper or something. I have never managed to get stuck since I started in 06.</p></blockquote><p>Well we are all very proud of you, to begin with jumper mounts were not in game until june of 2011 so the fact that you do not have one nor have ever gotten stuck since '06 means nothing, you are only derailing threads with your drivel, just like your post that you use CoV EVERY day and that it has only failed you once, you are posting nonsense.</p><p>If you have NEVER gotten stuck in anything since '06 the only thing that is clear is you have very little playtime outside of running around in the CL or Antonica.</p></blockquote><p>10 level 90's and about 8 hours a day. Yep, I never play. I'm sorry you don't believe me, but I really don't care. I guess I'm just smart enough to NOT get stuck in places I shouldn't be.</p>
bks6721
01-05-2012, 11:23 AM
<p>IF stuck:</p><p>open EQ2 menu, Select the option for Housing ratings</p><p>zone into a random house</p><p>while in that house use your recall spell, if you zone out through the front door you will return to your stuck spot.</p><p>no longer stuck</p>
Lempo
01-05-2012, 11:40 AM
<p><cite>Pauly@Befallen wrote:</cite></p><blockquote><p>10 level 90's and about 8 hours a day. Yep, I never play. I'm sorry you don't believe me, but I really don't care. I guess I'm just smart enough to NOT get stuck in places I shouldn't be.</p></blockquote><p>The Tserrina fight, The second encounter in EoW both have knockbacks that cause players to get stuck it isn't players going, or trying to go where they shouldn't be. Again just because it doens't happen to you in Fallen Gate or the Wailing Caves doesn't mean that it is affecting other players. It is an issue that has been in the game for a very long time, it was a big enough issue in EQ for a command to be put in because of it, and something could be done about it here. Just run along, you have nothing of value to add here and your intent is clear.</p>
vBulletin® v3.7.5, Copyright ©2000-2025, Jelsoft Enterprises Ltd.