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View Full Version : Orange buffs


Bacci
12-26-2011, 06:37 AM
<p>Since AoD went live, i noticed that my  orange buffs ( those i cast on group members) go away if the group zones, the member with the buff leaves the zone for a short duration etc.</p><p>So now, i have a lot more to do with rebuffing my group members.</p><p>Is this intended?</p>

Odys
12-26-2011, 07:04 AM
<p>I believe it is.</p><p>I used to buf friend and to saty afk at home. If i remember correctly you could have a spell like Spores running on a level 10 friend. Running around with a level 90 tenacity runnning was probably a popular power leveling method.</p>

Mohee
12-26-2011, 01:36 PM
<p>I've always noticed in the past, if you try doing what hortefoutre was talking about, if you are in a different zone, your orange buff no longer affects them and says "target out of range" when you hover over the spell in your maintained window.</p><p>Maybe that wasn't the case for spores though, but I've tried this with my 90 conj Damage Shield on a lowbie and it says "out of range" when they're in a different zone.</p><p>So not sure why there's so many problems with buffs staying on after zoning. I don't think it is intended. Just more stuff getting broke and most likely will stay that way =</p>

Maevianiu
01-04-2012, 08:46 PM
<p>This was not intended and a fix is on the way ASAP sorry for the delay. </p>

Bacci
01-07-2012, 09:55 AM
<p><cite>Maevianiu wrote:</cite></p><blockquote><p>This was not intended and a fix is on the way ASAP sorry for the delay. </p></blockquote><p>Thank you for this info Maevianiu. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>