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View Full Version : DM Avatars power increased -- are you sure you did this right?


Aethn
12-20-2011, 03:31 PM
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;"><strong><span style="color: #ff0000;">DUNGEON MAKER</span></strong></span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;"><strong><span style="color: #ff0000;">The amount of power that Dungeon Maker Avatars have has been significantly increased.</span></strong></span></span></p><p>Are you sure this was patch correctly?  The avatar I use typically is FAR worse then before, I can not kill an even con 3 pull any longer, I run out of mana before the first ones dead and the Auto Melee attack seems to be significantly reduced.  It is almost as if you guys flipped this around and every change you made was actually in reverse. </p><p>I tried several Avatars and this was pretty consistant after the patch today, Avatars are horrible now.  This has to be a bug with the patch, I cant imagine you would do this intentionally ... right?</p>

ozien2
12-20-2011, 09:08 PM
<p>Near as I can tell, they tripled the amount of power that DM avatars have.  Unfortunately, it looks like they tripled the amount of power that abilities consume at the same time.  So basically it's a wash.</p>

Vashte
12-20-2011, 09:22 PM
<p>While the power increased, the abilities use the same percentage of power that they did previously. Power drains as fast as before, but with so much more power, it takes a lot longer to fill it back up resulting in a lot more downtime between encounters. If this is as intended, well.. lets hope not.</p>

Debbani
12-20-2011, 11:00 PM
<p>Wow, just tried this out myself as the downtime was keeping me from doing dungeons at all.  Just don't have time or want to sit around and wait for my power to come back up.  This is lamer than lame.</p>