View Full Version : Broken Group window with Mercenary stays in group after dismissal.
<p><img src="https://lh6.googleusercontent.com/-CMm4UNZmK6A/TvAyRJ29R4I/AAAAAAAACsk/oZb5RcRUz0s/s1152/EQ2_000028.png" /></p><p>Hi, The picture above shows the issue i am having. I have a merc in group window, named Tuffnut, graying out my encounters and i have an active merc named Bellut Shortsong. The inactive, dismissed merc named Tuffnut (49 gnome dirge) wont leave my group which is not allowing me to group with anyone?</p><p>The initially happened when i zoned into a dungeon finder group with the merc, Tuffnut, active and unsuspended. When I suspended in the mission, i didn't see any group members in my group window but they were all there with green name labels.</p><p>Thank you for your time.</p><p>TakahopsTakabyte</p>
<p>-from 12/20/11 patch notes...</p><p><em><strong>MERCENARIES</strong></em></p><p><em> </em></p><ul><li><em><strong>Gaeri Tallspire</strong> and <strong>Firus Scorchtouch</strong> have abandoned their job as a mercenary for a short time.</em></li></ul><p><em> </em></p><ul><li><em>The “Back Off” command will now work for Mercenaries, it will set the assist to “none” for you.</em></li></ul><p><em> </em></p><ul><li><strong><em><span style="color: #ff0000;">Fixed a bug where doing a dungeon finder group with mercs could put your character into an ungroupable state.</span></em></strong></li></ul><p><em> </em></p><ul><li><em>Mercenaries will now count towards the 3 member minimum for Bloodletter.</em></li></ul><p>Will check and see if this fixes me. As soon as i get off work <img src="/smilies/9d71f0541cff0a302a0309c5079e8dee.gif" border="0" alt="SMILEY" /></p>
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