PDA

View Full Version : Please remove the access quests to Poet's Palace


CoLD MeTaL
12-16-2011, 11:22 AM
<p>It's got to be the only sub 70 group zone that still has required access quests.</p><p>Why?</p>

thewarriorpoet
12-16-2011, 11:36 AM
<p>Dirge Epic</p>

Gaealiege
12-16-2011, 11:47 AM
<p>Why are people always too lazy to do access?  It almost seems that if a week passes after an access quest comes out people are demanding it be removed.</p><p>I realize it hasn't been a week for Poet's Palace, but come on Cold.  You've had years to do it.  You couldn't find the 15 minutes it takes to do the quest?</p>

Lempo
12-16-2011, 12:01 PM
<p>The access quest for poets palace is extremely easy and takes little time.</p><p>Do not remove the access quest to this there is no need other than to just give in to the demands of a segment of the playerbase that can not have the game made easy enough for them.</p>

CoLD MeTaL
12-16-2011, 12:25 PM
<p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>Why are people always too lazy to do access?  It almost seems that if a week passes after an access quest comes out people are demanding it be removed.</p><p>I realize it hasn't been a week for Poet's Palace, but come on Cold.  You've had years to do it.  You couldn't find the 15 minutes it takes to do the quest?</p></blockquote><p>It's the 25th time that's a pain.  Come on, who even cares about this content.</p>

Elspith
12-16-2011, 12:44 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>Why are people always too lazy to do access?  It almost seems that if a week passes after an access quest comes out people are demanding it be removed.</p><p>I realize it hasn't been a week for Poet's Palace, but come on Cold.  You've had years to do it.  You couldn't find the 15 minutes it takes to do the quest?</p></blockquote><p>It's the 25th time that's a pain.  Come on, who even cares about this content.</p></blockquote><p>It's not ALL ABOUT YOU, sorry to break it to ya.</p><p>I have never run it... I love low level content.</p><p>Please do not remove the Access quest.</p>

Littlelove
12-17-2011, 12:17 AM
<p>I have to disagree with the OP.  Please do not remove the access quests.  I enjoy these types of requirements in the game.  If you are too lazy, don't do them.  Quit trying to nerf content, the game is easy enough as it is.</p>

Hamervelder
12-17-2011, 03:19 AM
<p>The access quest to Poet's Palace isn't that bad.  Now, those stupid doors on the 3rd floor (or is it the 4th floor) ... those suck.  Whoever designed those needs a neck punch, lol.</p>

Felshades
12-17-2011, 04:10 AM
<p><cite>Elhonas@Antonia Bayle wrote:</cite></p><blockquote><p>The access quest to Poet's Palace isn't that bad.  Now, those stupid doors on the 3rd floor (or is it the 4th floor) ... those suck.  Whoever designed those needs a neck punch, lol.</p></blockquote><p>This.</p><p>Not to mention if you're not annoying about it, you can usually get someone to zone you in.</p><p>Still have to do the mirror quests.</p>

Gaealiege
12-17-2011, 11:01 AM
<p>I guess they could put in a token on the shady then like "to speak as a dragon."</p>

Cocytus
12-17-2011, 03:47 PM
<p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>I guess they could put in a token on the shady then like "to speak as a dragon."</p></blockquote>

Halo of G4
12-18-2011, 10:15 PM
<p><cite>Elspith wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>Why are people always too lazy to do access?  It almost seems that if a week passes after an access quest comes out people are demanding it be removed.</p><p>I realize it hasn't been a week for Poet's Palace, but come on Cold.  You've had years to do it.  You couldn't find the 15 minutes it takes to do the quest?</p></blockquote><p>It's the 25th time that's a pain.  Come on, who even cares about this content.</p></blockquote><p>It's not ALL ABOUT YOU, sorry to break it to ya.</p><p>I have never run it... I love low level content.</p><p>Please do not remove the Access quest.</p></blockquote><p>Neither is it all about you. I don't know anyone who enjoys doing old access quests. Tedious time wasting does not equal 'challenge', a good chunk of access quests require to either kill certain trash mobs that are not plentiful or to kill a name (non-loot) that takes eons for him to spawn. Also SoE doesn't get rid of access quests, they just make it so its optional.</p><p>And yes, you're a vocal minority. You make up less then 1% of the population. The type of people who sit around in old dead zones trying to relive nostalgia. I'm on crushbone, one of the most populated servers, do a typical /who @all in all these old zones, you'll be lucky enough to find another person, or even two, especially with DoF (excluding SS) zones.</p><p><cite>Littlelove@Crushbone wrote:</cite></p><blockquote><p>I have to disagree with the OP.  Please do not remove the access quests.  I enjoy these types of requirements in the game.  If you are too lazy, don't do them.  Quit trying to nerf content, the game is easy enough as it is.</p></blockquote><p>Again with the term 'easy' Why do people keep using this term for getting rid of tedious redudant boring designs? Is there some sort of parasite running around that scrambles the victims brain by mixing up directly sabotaging their vocabulary? You want a challenge? Do <a name="5650105">Strategist's Stronghold final boss. Very exciting, fun, and challenging a boss.  </a></p>

Aest
12-19-2011, 08:04 AM
<p><cite>Halo of G4 wrote:</cite></p><blockquote><p> You want a challenge? Do <a name="5650105">Strategist's Stronghold final boss. Very exciting, fun, and challenging a boss.  </a></p></blockquote><p>Straight burn of some trash and a named. How is that challenging?</p><p>Either way ... PP access is alright. Just take the few minutes and do it. More in need of a change would be the random doors blocking access to the final floor in PP. The access quest and the mirror quests you do once, which is fine, the waiting around for doors to open randomly you have to deal with every time.</p>

CoLD MeTaL
12-19-2011, 11:09 AM
<p><cite>Aest wrote:</cite></p><blockquote><p><cite>Halo of G4 wrote:</cite></p><blockquote><p> You want a challenge? Do <a name="5650105">Strategist's Stronghold final boss. Very exciting, fun, and challenging a boss.  </a></p></blockquote><p>Straight burn of some trash and a named. How is that challenging?</p><p>Either way ... PP access is alright. Just take the few minutes and do it. More in need of a change would be the random doors blocking access to the final floor in PP. The access quest and the mirror quests you do once, which is fine, the waiting around for doors to open randomly you have to deal with every time.</p></blockquote><p>It's not a 'challenge' either way, the named being up is another matter.  I can level completely through the content before that name spawns.  That's the problem.</p><p>It's the only access left below 70 Im pretty sure and it needs to go.</p>

Nrgy
12-19-2011, 03:46 PM
<p><cite>Halo of G4 wrote:</cite></p><blockquote><p><cite>Elspith wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>Why are people always too lazy to do access?  It almost seems that if a week passes after an access quest comes out people are demanding it be removed.</p><p>I realize it hasn't been a week for Poet's Palace, but come on Cold.  You've had years to do it.  You couldn't find the 15 minutes it takes to do the quest?</p></blockquote><p>It's the 25th time that's a pain.  Come on, who even cares about this content.</p></blockquote><p>It's not ALL ABOUT YOU, sorry to break it to ya.</p><p>I have never run it... I love low level content.</p><p>Please do not remove the Access quest.</p></blockquote><p>Neither is it all about you. I don't know anyone who enjoys doing old access quests. Tedious time wasting does not equal 'challenge', a good chunk of access quests require to either kill certain trash mobs that are not plentiful or to kill a name (non-loot) that takes eons for him to spawn. Also SoE doesn't get rid of access quests, they just make it so its optional.</p><p>And yes, you're a vocal minority. You make up less then 1% of the population. The type of people who sit around in old dead zones trying to relive nostalgia. I'm on crushbone, one of the most populated servers, do a typical /who @all in all these old zones, you'll be lucky enough to find another person, or even two, especially with DoF (excluding SS) zones.</p><p><cite>Littlelove@Crushbone wrote:</cite></p><blockquote><p>I have to disagree with the OP.  Please do not remove the access quests.  I enjoy these types of requirements in the game.  If you are too lazy, don't do them.  Quit trying to nerf content, the game is easy enough as it is.</p></blockquote><p>Again with the term 'easy' Why do people keep using this term for getting rid of tedious redudant boring designs? Is there some sort of parasite running around that scrambles the victims brain by mixing up directly sabotaging their vocabulary? You want a challenge? Do <a name="5650105">Strategist's Stronghold final boss. Very exciting, fun, and challenging a boss.  </a></p></blockquote><p>The thing is .... if the PP zone is worth while going into for the toons at all then the access quest is equally worth while.  If the access quest is not worth while then neither is the zone.  If you want to farm PP or just run in and get the update then doing the access is little more than a speed bump.  If you want to run the zone at level, when it is a challenge, then the access quest is still worth while.  Leave it be ...</p>

CoLD MeTaL
12-19-2011, 04:29 PM
<p><cite>Nrgy wrote:</cite></p><blockquote><p>The thing is .... if the PP zone is worth while going into for the toons at all then the access quest is equally worth while.  If the access quest is not worth while then neither is the zone.  If you want to farm PP or just run in and get the update then doing the access is little more than a speed bump.  If you want to run the zone at level, when it is a challenge, then the access quest is still worth while.  Leave it be ...</p></blockquote><p>Without the access quest it would be worth the AA to run it as you come up, with the access quest it isn't worth the time to camp.  It's very simple, and why all other access quests in the tier and below have already been removed.</p>

Nrgy
12-19-2011, 06:18 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Nrgy wrote:</cite></p><blockquote><p>The thing is .... if the PP zone is worth while going into for the toons at all then the access quest is equally worth while.  If the access quest is not worth while then neither is the zone.  If you want to farm PP or just run in and get the update then doing the access is little more than a speed bump.  If you want to run the zone at level, when it is a challenge, then the access quest is still worth while.  Leave it be ...</p></blockquote><p>Without the access quest it would be worth the AA to run it as you come up, with the access quest it isn't worth the time to camp.  It's very simple, and why all other access quests in the tier and below have already been removed.</p></blockquote><p>So... there is no AA from running the access quest ... FAIL!  And No, the "lack" of AA from the other previously removed quest lines is not the reason they were removed.  And further, there isn't any camping in EQ2 as it was termed in EQ1.</p><p>If you want AA then there is nothing wrong with access quests in any portion of the "grind", if your looking to farm within PP solo, with or without a Merc in tow, then spend the minutes it takes to do the quest line or move to Clefts or SoS like everyone else.</p>

CoLD MeTaL
12-19-2011, 06:31 PM
<p><cite>Nrgy wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Nrgy wrote:</cite></p><blockquote><p>The thing is .... if the PP zone is worth while going into for the toons at all then the access quest is equally worth while.  If the access quest is not worth while then neither is the zone.  If you want to farm PP or just run in and get the update then doing the access is little more than a speed bump.  If you want to run the zone at level, when it is a challenge, then the access quest is still worth while.  Leave it be ...</p></blockquote><p>Without the access quest it would be worth the AA to run it as you come up, with the access quest it isn't worth the time to camp.  It's very simple, and why all other access quests in the tier and below have already been removed.</p></blockquote><p>So... there is no AA from running the access quest ... FAIL!  And No, the "lack" of AA from the other previously removed quest lines is not the reason they were removed.  And further, there isn't any camping in EQ2 as it was termed in EQ1.</p><p>If you want AA then there is nothing wrong with access quests in any portion of the "grind", if your looking to farm within PP solo, with or without a Merc in tow, then spend the minutes it takes to do the quest line or move to Clefts or SoS like everyone else.</p></blockquote><p>Access quest to AA is extremely low due to camping the named (I don't care if it isn't as long as EQ1, I camped blodtalon for 3 days straight once in rotation with my guildees and i know it isn't that long) which time standing still for a named to pop = 0AA/min where as doing anything else is > AA.</p>

Nrgy
12-19-2011, 06:48 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Nrgy wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Nrgy wrote:</cite></p><blockquote><p>The thing is .... if the PP zone is worth while going into for the toons at all then the access quest is equally worth while.  If the access quest is not worth while then neither is the zone.  If you want to farm PP or just run in and get the update then doing the access is little more than a speed bump.  If you want to run the zone at level, when it is a challenge, then the access quest is still worth while.  Leave it be ...</p></blockquote><p>Without the access quest it would be worth the AA to run it as you come up, with the access quest it isn't worth the time to camp.  It's very simple, and why all other access quests in the tier and below have already been removed.</p></blockquote><p>So... there is no AA from running the access quest ... FAIL!  And No, the "lack" of AA from the other previously removed quest lines is not the reason they were removed.  And further, there isn't any camping in EQ2 as it was termed in EQ1.</p><p>If you want AA then there is nothing wrong with access quests in any portion of the "grind", if your looking to farm within PP solo, with or without a Merc in tow, then spend the minutes it takes to do the quest line or move to Clefts or SoS like everyone else.</p></blockquote><p>Access quest to AA is extremely low due to camping the named (I don't care if it isn't as long as EQ1, I camped blodtalon for 3 days straight once in rotation with my guildees and i know it isn't that long) which time standing still for a named to pop = 0AA/min where as doing anything else is > AA.</p></blockquote><p>Move along now ... you use to have better arguements than simply crying... Whah-whah!</p>

Halo of G4
12-25-2011, 05:46 AM
<p><cite>Nrgy wrote:</cite></p><blockquote><p><cite>Halo of G4 wrote:</cite></p><blockquote><p><cite>Elspith wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>Why are people always too lazy to do access?  It almost seems that if a week passes after an access quest comes out people are demanding it be removed.</p><p>I realize it hasn't been a week for Poet's Palace, but come on Cold.  You've had years to do it.  You couldn't find the 15 minutes it takes to do the quest?</p></blockquote><p>It's the 25th time that's a pain.  Come on, who even cares about this content.</p></blockquote><p>It's not ALL ABOUT YOU, sorry to break it to ya.</p><p>I have never run it... I love low level content.</p><p>Please do not remove the Access quest.</p></blockquote><p>Neither is it all about you. I don't know anyone who enjoys doing old access quests. Tedious time wasting does not equal 'challenge', a good chunk of access quests require to either kill certain trash mobs that are not plentiful or to kill a name (non-loot) that takes eons for him to spawn. Also SoE doesn't get rid of access quests, they just make it so its optional.</p><p>And yes, you're a vocal minority. You make up less then 1% of the population. The type of people who sit around in old dead zones trying to relive nostalgia. I'm on crushbone, one of the most populated servers, do a typical /who @all in all these old zones, you'll be lucky enough to find another person, or even two, especially with DoF (excluding SS) zones.</p><p><cite>Littlelove@Crushbone wrote:</cite></p><blockquote><p>I have to disagree with the OP.  Please do not remove the access quests.  I enjoy these types of requirements in the game.  If you are too lazy, don't do them.  Quit trying to nerf content, the game is easy enough as it is.</p></blockquote><p>Again with the term 'easy' Why do people keep using this term for getting rid of tedious redudant boring designs? Is there some sort of parasite running around that scrambles the victims brain by mixing up directly sabotaging their vocabulary? You want a challenge? Do <a name="5650105">Strategist's Stronghold final boss. Very exciting, fun, and challenging a boss.  </a></p></blockquote><p>The thing is .... if the PP zone is worth while going into for the toons at all then the access quest is equally worth while.  If the access quest is not worth while then neither is the zone.  If you want to farm PP or just run in and get the update then doing the access is little more than a speed bump.  If you want to run the zone at level, when it is a challenge, then the access quest is still worth while.  Leave it be ...</p></blockquote><p>This is probably the worst case of an argument i have heard yet. Give me a reason why I should do the access quest. Please do.</p><p>Also farm PP? LOL ok buddy. I duo RoK/TSO raid zones for plat, why in gods name would i want to farm PP?</p><p>Also you're not giving a good reason on why it should be left. Why should PP have mandatory access, yet all other previous Shatted/DoF/KoS zones not? It's called incoherency. But then again, SoE never did give much attention to DoF's level 50-60 tier after KoS.</p>

Mohee
12-25-2011, 09:09 AM
<p>I like access quests and the lore behind them. Maybe i'm just the odd one out who actually reads/listens to quests anymore...</p><p>plus they're worth XP and AA and give you a nice reward... opening up a zone for you to do!</p>

Felshades
12-25-2011, 03:52 PM
<p>The only thing I wish they'd change is the timer on those damned doors on the third floor is it? Ugh.</p>

Alvane
01-09-2012, 01:06 PM
<p>Someone mentioned PP is the only access quest as far as they know.</p><p>Within PP there are access quests for each floor.</p><p>Splitpaw has several access quests in order to progress through the timeline or you can't get into certain zones within.</p><p>DoF raids have several access quests</p><p>Permafrost timeline has access quest to the Chamber</p><p>Although above just above 70 access quests (which begin below 70) are required for the Tower of the Four Winds and the raid of the Roost</p><p>Access to the Necro Lair still needs a quest in order to enter.</p><p>Silent City as access quests to the Halls of Learning in which you must perform certain things to be able to climb walls. Same thing with Peacock Club Timeline and the wall in the Tomb.</p><p>Get rid of every single access quests and you just totally trivialize what is left. What the hey - just go to The Prism or get instant faction or skip timeline parts.</p><p>Already EQ2 is turning into an Asian game with grinds for everything you need. Even at level 90 you can't progress without preforming certain access quests. Level 80 still has access quests (think VP - Trak).</p><p>It's all part of the progress. And BTW, you miss a lot of AA by turning down access quests whether required or not.</p>

Alvane
01-09-2012, 01:17 PM
<p><cite>Felshades wrote:</cite></p><blockquote><p>The only thing I wish they'd change is the timer on those damned doors on the third floor is it? Ugh.</p></blockquote><p>Our static group recently worked through the entire Shimmering Citadel access quests plus the quests for PP and then some.</p><p>We spent 4 hours (2 evenings total) working the SC/PP quests which included access quests plus extras.  We also were working a few quests from Peacock Club Timeline at the same time. Then we spent slightly less than one hour inside PP killing every single mob, finishing most SC quests, doing all internal floor access quests plus ring events and saying hello to the Master Djinn as well as getting several achievements in the process. And we managed to get a few L&Ls done (cyclops, naga & djinn). All that for a total of 5 hours spread over 3 visits.</p><p>The doors really were not a big deal on the third floor. I think the longest we had to wait for door #2 to open was about 30 seconds. Most were less than 20 seconds. And our group was below the average level of the mobs with no mentoring nor chronomaging, nor any mercanaries.</p>

Alvane
01-09-2012, 01:21 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Access quest to AA is extremely low due to camping the named .....</p></blockquote><p>What named in SC for access to PP requires you to camp? Our static group recently did this zone and there was never any camping required for any named. We even killed several names (with stars) for some nice AA.</p>

CoLD MeTaL
01-18-2012, 07:26 PM
<p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Access quest to AA is extremely low due to camping the named .....</p></blockquote><p>What named in SC for access to PP requires you to camp? Our static group recently did this zone and there was never any camping required for any named. We even killed several names (with stars) for some nice AA.</p></blockquote><p>PP access is like 6 quests, and the named is "<a class="more" href="http://eq2.wikia.com/wiki/Tan%27Ke_Rei,_the_Pillar_Guardian"><span style="text-decoration: underline;"><span style="color: #0066cc;">Tan'Ke Rei, the Pillar Guardian</span></span></a>" which is in Pillars of Flames.  But it seems most people here enjoy watching people piddle around running and zoning.  Someday like the "Speak as a Dragon" thing it will be simplified.</p><p>I would much prefer unlocks and access quests be 'per account' than 'per character' but oh well.</p>

SisterTheresa
01-18-2012, 09:18 PM
<p><cite>Elhonas@Antonia Bayle wrote:</cite></p><blockquote><p>The access quest to Poet's Palace isn't that bad.  Now, those stupid doors on the 3rd floor (or is it the 4th floor) ... those suck.  Whoever designed those needs a neck punch, lol.</p></blockquote><p>Hah I agree!</p><p>And some of those access quests that aren't required to do anymore, I still do them.  Got some nice furnature and items for it.</p><p>I'm sort of torn.  I like not having to do so much to get into a place, yet having those quests give some extra background and possibly lore to get in.</p>

Gladiolus
01-18-2012, 11:58 PM
<p>Please remove the need for the access quest, especially as there's a lockout after doing it. The quests should not be removed but remain for those who wish to do them.</p>

Alvane
01-19-2012, 12:36 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>Access quest to AA is extremely low due to camping the named .....</p></blockquote><p>What named in SC for access to PP requires you to camp? Our static group recently did this zone and there was never any camping required for any named. We even killed several names (with stars) for some nice AA.</p></blockquote><p>PP access is like 6 quests, and the named is "<a class="more" href="http://eq2.wikia.com/wiki/Tan%27Ke_Rei,_the_Pillar_Guardian"><span style="text-decoration: underline;"><span style="color: #0066cc;">Tan'Ke Rei, the Pillar Guardian</span></span></a>" which is in Pillars of Flames.  But it seems most people here enjoy watching people piddle around running and zoning.  Someday like the "Speak as a Dragon" thing it will be simplified.</p><p>I would much prefer unlocks and access quests be 'per account' than 'per character' but oh well.</p></blockquote><p>PP access quests:</p><p>"The Master's Museum"</p><p>"The Caretaker"</p><p>"Be Careful what you Wish For"</p><p>Total of 3 quests (all gave AA) required not 6.</p><p>As for the so-called camping of Tan'Ke Rei, which may or may not be required depending on the random collection of "The Master's Museum, there is no camping unless you wish it. Tan'Ke Rei is there on the top of djinn island unless he was killed within 2 hours. Since few people bother, more than likely he is there waiting. If not, go collect the other two items or work on another quest, then come back. Gone are the days where you had 4-5 guilds hanging around camping for the named to appear.</p><p>Our group went to kill him - he wasn't around, so we collected the other two items and finished off a couple quests. When we came back to check, he was up and waiting for us. No camping required - unless you wish.</p>

Alvane
01-19-2012, 12:39 PM
<p><cite>Gladiolus wrote:</cite></p><blockquote><p>Please remove the need for the access quest, especially as there's a lockout after doing it. The quests should not be removed but remain for those who wish to do them.</p></blockquote><p>There is absolutely NO LOCKOUT once you complete the 3 access quests for Poets Palace. Our static group completed it then immediately went inside PP. We completed PP in less than one hour and we were a few levels below most of the mobs - no mentoring, no chronomage, no merc.</p><p>The only lockout of PP is just like every other lockout - zone out after killing certain mob and your lockout commences.</p>

CoLD MeTaL
01-19-2012, 02:51 PM
<p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p><span style="color: #ffff00;">Required Prerequisites that apparently all knowning people don't know about:</span></p><p><span style="color: #ffff00;">"The Name of My Forefathers"</span></p><p><span style="color: #ffff00;">"Lady Naga"</span></p><p><span style="color: #ffff00;">"Visit the Scriptorium"</span></p><p>PP access quests:</p><p>"The Master's Museum"</p><p>"The Caretaker"</p><p>"Be Careful what you Wish For"</p><p>Total of 3 quests (all gave AA) required not 6.</p><p>As for the so-called camping of Tan'Ke Rei, which may or may not be required depending on the random collection of "The Master's Museum, there is no camping unless you wish it. Tan'Ke Rei is there on the top of djinn island unless he was killed within 2 hours. Since few people bother, more than likely he is there waiting. If not, go collect the other two items or work on another quest, then come back. Gone are the days where you had 4-5 guilds hanging around camping for the named to appear.</p><p>Our group went to kill him - he wasn't around, so we collected the other two items and finished off a couple quests. When we came back to check, he was up and waiting for us. No camping required - unless you wish.</p></blockquote><p><span style="color: #ffff00;">I just started working on my Troub's epic and have run into this again.  Can i do it? Sure.  But when i realized what all i was gonna need I just logged for a day with more patience.</span></p><p><span style="color: #ffff00;">On top of that I did thru "Visit the scriptorium" and Kedar will not offer me a quest so at this point it may be bugged or whatever.</span></p><p><span style="color: #ffff00;">At this point it's easier to find someone who has done the access quets (like my dirge on my other account) and just get them to zone you in.  With the other access quests that have been removed, it only makes sense to remove this one.  The only reason it hasn't is so very few people go in there, know about the zone at all, and it is extremely old content.</span></p>

Nrgy
01-19-2012, 04:17 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><span style="color: #ffff00;">I just started working on my Troub's epic and have run into this again.  Can i do it? Sure.  But when i realized what all i was gonna need I just logged for a day with more patience.</span><p><span style="color: #ffff00;">On top of that I did thru "Visit the scriptorium" and Kedar will not offer me a quest so at this point it may be bugged or whatever.</span></p><p><span style="color: #ffff00;"><span style="color: #ff0000;">At this point it's easier to find someone who has done the access quets (like my dirge on my other account) and just get them to zone you in. </span> With the other access quests that have been removed, it only makes sense to remove this one.  The only reason it hasn't is so very few people go in there, know about the zone at all, and it is extremely old content.</span></p></blockquote><p><span style="color: #ff0000;">^^ That is ALWAYS the easiest way, not sure what you're complaining about since access is not an issue.  Might even be able to sell zone-in access to the 2 or 3 people that are actually interested in it.  Make yourself a quick 50 gold pieces, argh!</span></p>

Lempo
01-19-2012, 04:26 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><span style="color: #ffff00;">I just started working on my Troub's epic and have run into this again.  Can i do it? Sure.  But when i realized what all i was gonna need I just logged for a day with more patience.</span></p><p><span style="color: #ffff00;">On top of that I did thru "Visit the scriptorium" and Kedar will not offer me a quest so at this point it may be bugged or whatever.</span></p><p><span style="color: #ffff00;">At this point it's easier to find someone who has done the access quets (like my dirge on my other account) and just get them to zone you in.  With the other access quests that have been removed, it only makes sense to remove this one.  The only reason it hasn't is so very few people go in there, know about the zone at all, and it is extremely old content.</span> </p></blockquote><p>I did it on my troubs epic on the 14th of January and ER on the 15th, it wasn't bugged. So double check that you have done all the pre-reqs for it.</p>

Felshades
01-19-2012, 05:01 PM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><span style="color: #ffff00;">I just started working on my Troub's epic and have run into this again.  Can i do it? Sure.  But when i realized what all i was gonna need I just logged for a day with more patience.</span></p><p><span style="color: #ffff00;">On top of that I did thru "Visit the scriptorium" and Kedar will not offer me a quest so at this point it may be bugged or whatever.</span></p><p><span style="color: #ffff00;">At this point it's easier to find someone who has done the access quets (like my dirge on my other account) and just get them to zone you in.  With the other access quests that have been removed, it only makes sense to remove this one.  The only reason it hasn't is so very few people go in there, know about the zone at all, and it is extremely old content.</span> </p></blockquote><p>I did it on my troubs epic on the 14th of January and ER on the 15th, it wasn't bugged. So double check that you have done all the pre-reqs for it.</p></blockquote><p>Maybe if he didn't whine so much someone with access could zone him in.</p>

Alvane
01-20-2012, 12:31 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p><span style="color: #ffff00;">Required Prerequisites that apparently all knowning people don't know about:</span></p><p><span style="color: #ffff00;">"The Name of My Forefathers"</span></p><p><span style="color: #ffff00;">"Lady Naga"</span></p><p><span style="color: #ffff00;">"Visit the Scriptorium"</span></p><p>PP access quests:</p><p>"The Master's Museum"</p><p>"The Caretaker"</p><p>"Be Careful what you Wish For"</p><p>Total of 3 quests (all gave AA) required not 6.</p><p>As for the so-called camping of Tan'Ke Rei, which may or may not be required depending on the random collection of "The Master's Museum, there is no camping unless you wish it. Tan'Ke Rei is there on the top of djinn island unless he was killed within 2 hours. Since few people bother, more than likely he is there waiting. If not, go collect the other two items or work on another quest, then come back. Gone are the days where you had 4-5 guilds hanging around camping for the named to appear.</p><p>Our group went to kill him - he wasn't around, so we collected the other two items and finished off a couple quests. When we came back to check, he was up and waiting for us. No camping required - unless you wish.</p></blockquote><p><span style="color: #ffff00;">I just started working on my Troub's epic and have run into this again.  Can i do it? Sure.  But when i realized what all i was gonna need I just logged for a day with more patience.</span></p><p><span style="color: #ffff00;">On top of that I did thru "Visit the scriptorium" and Kedar will not offer me a quest so at this point it may be bugged or whatever.</span></p><p><span style="color: #ffff00;">At this point it's easier to find someone who has done the access quets (like my dirge on my other account) and just get them to zone you in.  With the other access quests that have been removed, it only makes sense to remove this one.  The only reason it hasn't is so very few people go in there, know about the zone at all, and it is extremely old content.</span></p></blockquote><p>You added additional items in yellow that are not required for Poets Palace access. In fact, they aren't even required for Shimmering Citadel access, though they used to be required.</p><p>Two of the quests, "The Name of My Forefathers" given by Zeke in Maj'Dul; "Lady Naga" were access quests for Shimmering Citadel. I say "were" because you don't need to do them at all if you don't wish it. Just click on the mirror behind Lady Naga and you will be instantly transported into Shimmering Citadel without those quests. Some people like doing them for the house item "Simirah's mirror" which is a transportation from your house into Shimmering Citadel. Also given is a house/arena pet - Tidal Lord.</p><p>The quest "Visit the Scriptorium" can be considered a pre-requisite for Poets Palace access. It's a simple update type quest to locate and harvest 3 items from 3 towers within the Citadel. It's a very easy and simple quest. Upon return to The Curator (Kedar), you'll then get the first of the 3 required quests of access for PP - "The Master's Museum."</p><p>So, since you consider it part of the access - I'll give you 4 quests for PP access, but the other two are definately not required to complete as pre-requisites, preliminary or what ever you wish to call it. You don't even need to do those for Shimmering Citadel access.</p><p>Since you are doing your Toubador's epic weapon series, this means your Troub is at minimum level 80. It also means all the above 4 quests are grey to your character. You don't have to fight or kill anything that isn't necessary to complete those 3 - oops - 4 quests.</p><p>So - to put things in perspective:</p><p>1. Visit the Scriptorium would take your Troub about 6 minutes to complete.</p><p>2. The Masster's Museum would take about 10 minutes for collection 1 and about the same for collection 2 unless someone recently killed Tan'Ke in which you can just run by there later on. NBD.</p><p>3. The Caretaker is a simple 2 minute delivery and return.</p><p>4. Be Careful What You Wish For would take your Troubador who is level 80 or above perhaps 20-30 minutes with use of call of Ro, speed pots/flying mounts and evac totem or ability.</p><p>So in all total that's about less than an hour for all 4 quests to obtain access to PP. And you wouldn't have to kill anything except a few required MOBs along the way. Since they all would be grey you could prolly one shot them!</p><p>I guess you consider that to be such a hassle that you must insist the access to Poets Palace be removed.</p><p>I also suggest you ask for automatic language requirements, too. That way you wouldn't have to complete the language requirements of Uruvanian, Death's Whisper and Druzaic.</p><p>Because the Troubador's Epic Weapon quests include speaking with The Djinn Master, I'm surprised you didn't also request deletion of access requirements for the 3 mirrors inside PP to enter the 4th mirror to speak with the Djinn.Then you wouldn't have to waste your time doing all those ring events on each floor - the books, the statues, the scarabs & the red orb!</p><p>Do you also have a thread demanding the access requirements for Court of Korucust as well as to summon Korucust be dropped? That would mean your Troubador would have one less mob to kill (The Bridge Keeper) and one less quest "The Bones of Korucust" to complete.</p><p>Oh, heck, why not just ask for an automatic epic weapon drop from one mob - then you don't have to do anything for your Troub's epic weapon requirements?</p><p>As to your argument that since it's "extremely old content" access should be deleted - well, that is just your desires. You have no numbers to back up your belief that "so very few people go in there" or "know about the zone at all." You are just guessing. Perhaps SoE should get rid of Shattered lands because, after all - except for a couple TSO dungeons, it's "extremely old content."</p><p>I know for a fact when our static group was playing around Shimmering Citadel, Maj'Dul and areas that concerned these quests in question, in doing a "who is in zone" check, we found that we were not alone by any means. As for PP, since it is a private zone, one doesn't have any way of really knowing how many instances are being used unless you have privy to that information from SoE.</p>

CoLD MeTaL
01-20-2012, 01:00 PM
<p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p><cite>...</cite></p></blockquote><p>Today I went and did everything through "Visit the scriptorium" and Kedar still will not offer me "The Master's Museum" something isn't right. He will talk to me but not offer me a quest, no feather.  This is the bs that hacks me off.</p>

CoLD MeTaL
01-20-2012, 01:57 PM
<p><cite>Alvane@Unrest wrote:</cite></p><blockquote><p>...4. Be Careful What You Wish For would take your Troubador who is level 80 or above perhaps 20-30 minutes with use of call of Ro, speed pots/flying mounts and evac totem or ability....</p></blockquote><p>Finally got the one quest still trying to find the item in Living tombs so 20-30 min is pure bs.  Even after i have done this I would still vote to remove the requirement.</p><p>I hate Easter egg hunts.</p>

CoLD MeTaL
01-20-2012, 04:59 PM
<p>I have finally finished the access quest, and still vote to have it made 'not required'.</p>

Trynt
01-20-2012, 06:12 PM
<p>The access quest is fine.</p>

Mohee
01-20-2012, 08:16 PM
<p>Bring back all Access quests!!! <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p>

Tyrus Dracofire
01-21-2012, 02:44 PM
<p>solution right here!!!</p><p>remove excessive timed swinging doors, only need 1 door in designed walls/room section instead of 3 doors, it would cut down amount of time waiting spend.</p><p>or hunt down a key carrier mob, only need 1 key for entire floor section, removed once players zoned out of palace. keys can ignore timed close doors.</p>

Freejazzlive
02-11-2012, 11:33 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>The access quest for poets palace is extremely easy and takes little time.</p><p>Do not remove the access quest to this there is no need other than to just give in to the demands of a segment of the playerbase that can not have the game made easy enough for them.</p></blockquote><p>This. I read the thread title & thought, "O FFS, more 'nerf it please' whining???"</p><p>/facepalm</p>

Kryvak
02-12-2012, 12:29 AM
<p><cite>Mohee wrote:</cite></p><blockquote><p>Bring back all Access quests!!! <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p></blockquote><p>+1 <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p>

MrWolfie
02-12-2012, 07:05 PM
<p><cite>Kryvak@Everfrost wrote:</cite></p><blockquote><p><cite>Mohee wrote:</cite></p><blockquote><p>Bring back all Access quests!!! <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p></blockquote><p>+1 <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p></blockquote><p>Access quests haven't been removed. It's just you people want to force them down other people's throats. There's NOTHING stopping you from doing the quests, but it would seem that even you NEED to be FORCED to do them.</p><p>If I want to do a quest line, I do it. Why can't you?!?</p><p>As for my thoughts on Poet's Palace:</p><p>1. The access quest should no longer be required to gain entry.</p><p>2. All the doors should activate with a click. ALL OF THEM!!</p><p>3. The mirror quests should also be optional.</p><p>4. The ring event should be optional too.</p><p>5. And finally, the mobs should actually start showing up on the proper floors. That bug has been hanging around for far too long.</p>

Raknid
02-13-2012, 11:35 AM
<p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p><cite>Kryvak@Everfrost wrote:</cite></p><blockquote><p><cite>Mohee wrote:</cite></p><blockquote><p>Bring back all Access quests!!! <img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /><img src="/eq2/images/smilies/908627bbe5e9f6a080977db8c365caff.gif" border="0" /></p></blockquote><p>+1 <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p></blockquote><p>Access quests haven't been removed. It's just you people want to force them down other people's throats. There's NOTHING stopping you from doing the quests, but it would seem that even you NEED to be FORCED to do them.</p><p>If I want to do a quest line, I do it. Why can't you?!?</p><p>As for my thoughts on Poet's Palace:</p><p>1. The access quest should no longer be required to gain entry.</p><p>2. All the doors should activate with a click. ALL OF THEM!!</p><p>3. The mirror quests should also be optional.</p><p>4. The ring event should be optional too.</p><p>5. And finally, the mobs should actually start showing up on the proper floors. That bug has been hanging around for far too long.</p></blockquote><p>LOL...can add number 6 to make it even more easy for the lazy, entitlement, "If I have to spend more than 5 minutes it's too much" crowd.</p><p>6) "Easy" button. Push. Get loot.</p>

MrWolfie
02-13-2012, 12:15 PM
<p><cite>Raknid wrote:</cite></p><blockquote><p>6) "Easy" button. Push. Get loot.</p></blockquote><p>You're doubly mistaken:</p><p>I already have that button, it's called chrono-mentoring. :P</p><p>And the loot isn't worth the effort. Some people aren't playing the game for "the loot", especially not from PP. Indeed, I shouldn't think <em>ANYONE </em>will agree with you that the phat lewt in PP is worth waiting for a single one of those doors to open.</p>

Raknid
02-13-2012, 01:05 PM
<p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p><cite>Raknid wrote:</cite></p><blockquote><p>6) "Easy" button. Push. Get loot.</p></blockquote><p>You're doubly mistaken:</p><p>I already have that button, it's called chrono-mentoring. <img src="/smilies/69934afc394145350659cd7add244ca9.gif" border="0" alt="SMILEY" /></p><p>And the loot isn't worth the effort. Some people aren't playing the game for "the loot", especially not from PP. Indeed, I shouldn't think <em>ANYONE </em>will agree with you that the phat lewt in PP is worth waiting for a single one of those doors to open.</p></blockquote><p>Then what updates are you going there for all the time that make this such a perpetual problem?</p>

Freejazzlive
02-13-2012, 11:40 PM
<p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p>It's just you people want to force them down other people's throats.</p></blockquote><p>Nothing in this game is being "forced down" anyone's throat. Everything in this game is optional -- do it, or don't do it, the choice is yours.</p><p>Such is so with this access quest: if you wish access to Poet's Palace, you must do the quest. It's no big deal, especially for a level 80. I've done it since Cold Metal started this thread, BTW -- on my own Troubie -- & had no trouble with it at all.</p><p>Yea: I've done the quest, so you can, too. Or, maybe you can't. Your issue, not mine.</p>

MrWolfie
02-15-2012, 10:29 AM
<p><cite>Raknid wrote:</cite></p><blockquote><p>Then what updates are you going there for all the time that make this such a perpetual problem?</p></blockquote><p><span style="color: #ffcc00;">Updates? Who said updates? Maybe I'm looking for FUN? Remember that - no, clearly not, since this game isn't about having FUN, it's about standing around waiting for doors to open.</span></p><p><span style="color: #ffcc00;">Although, there is an NPC up the top who you need to see several times in a questline. Getting to him is a PITA and you'll get locked out holding up that questline unnecessarily. Sigh.</span></p><p><span style="color: #ffcc00;">And having run a bazillion characters thru the entrance requirements, I'm not saying it's HARD - I'm saying it's UNFUN.</span></p><p><span style="color: #ffcc00;">Access Quests, in general, are UNFUN. Standing around waiting for doors to open for no apparent reason is UNFUN. Doing the same bloody quests over and over is UNFUN. Killing no-name mobs with no worthwhile loot just to open doors is UNFUN. Once you've done it once, it's a CHORE. And chores are UNFUN too.</span></p><p><span style="color: #ffcc00;">Sorry that you're unable to distiguish between FUN and UNFUN without being told. I'm doubly sorry and full of pity for you that you're not playing to have FUN, but for some other reason that has to involve "updates" and "loot". But let me be far from it to tell you that you CANNOT play the way you want. If you're not interested in FUN who am I to agrue with you and try to force it on you?? You just carry on with your playstyle, let's see if you can actually leave me to mine, eh? </span></p><p><cite>Freejazzlive wrote:</cite></p><blockquote><p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p>It's just you people want to force them down other people's throats.</p></blockquote><p>Nothing in this game is being "forced down" anyone's throat.</p><p><span style="color: #ffcc00;">Oh please, learn to READ. Who said the GAME was forcing anything down anyone's throat??? No-one, that's who. What I said was that "YOU" want to force "YOUR WAY" down other people's throats EVEN THOUGH if it wasn't obligatory YOU probably wouldn't do it voluntarily.</span> <span style="color: #ffcc00;">Yes, Your attitude is: YOU need to be FORCED and therefore so does EVERYONE ELSE. That's what I said right there!</span></p><p>Everything in this game is optional -- do it, or don't do it, the choice is yours.</p><p><span style="color: #ffcc00;">That's not choice. Real choice is: do it this way, or do it another. Not doing something is NOT a choice. Like not voting, like not eating, like not breathing. They're all not choices*.</span></p><p>Such is so with this access quest: if you wish access to Poet's Palace, you must do the quest. It's no big deal, especially for a level 80. I've done it since Cold Metal started this thread, BTW -- on my own Troubie -- & had no trouble with it at all.</p><p><span style="color: #ffcc00;">Whooo. Ive done it loads too, yeah!!! Aren't we great & super? Yay, us!!</span></p><p><span style="color: #ffcc00;">That still does not negate my points that it's old content and nothing is worth the effort required in getting in and having gotten in, standing around fiddling with the rest of the "requirements". And you know what: if you wanted into Deathtoll you HAD to do the quest too. UNTIL THEY CHANGED IT!</span></p><p><span style="color: #ffcc00;">Nothing is written in stone. It can be changed and on this occasion I have reasons why it should and you have squat.</span></p><p>Yea: I've done the quest, so you can, too. Or, maybe you can't. Your issue, not mine.</p><p><span style="color: #ffcc00;">Clearly you do have some issues.</span></p></blockquote><p style="text-align: right;"><span style="font-size: xx-small; color: #ffcc00;">*not voting is a waste. not a choice. It can also be a statement, but it's still not a choice.</span></p>

Freejazzlive
02-15-2012, 11:29 AM
<p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p><cite><span style="color: #ffcc00;">What I said was that "YOU" want to force "YOUR WAY" down other people's throats .</span></cite></p></blockquote><p>/facepalm</p><p>That's not true, either: I'm not "forcing" anything down anyone's throat, nor could I, since I have no control over your actions. For example, <strong>NOBODY</strong> "forces" you to do the freekin' Troubie epic, which means <strong>NOBODY</strong> "forces" you to have anything at all to do with freekin' Poet's freekin' Palace.</p><p>Because your very first line was dismally *censored for forum bots*, the rest of your response isn't worth reading. Please, get a grip on reality.</p>

CoLD MeTaL
02-15-2012, 02:24 PM
<p><cite>Raknid wrote:</cite></p><blockquote><p><cite>Aemm@Splitpaw wrote:</cite></p><blockquote><p><cite>Raknid wrote:</cite></p><blockquote><p>6) "Easy" button. Push. Get loot.</p></blockquote><p>You're doubly mistaken:</p><p>I already have that button, it's called chrono-mentoring. <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p><p>And the loot isn't worth the effort. Some people aren't playing the game for "the loot", especially not from PP. Indeed, I shouldn't think <em>ANYONE </em>will agree with you that the phat lewt in PP is worth waiting for a single one of those doors to open.</p></blockquote><p>Then what updates are you going there for all the time that make this such a perpetual problem?</p></blockquote><p>From my viewpoint, the zone is so unfun due to entrance reqs and doors and moving stupid cyclops statues, I only go there if there is a required update for something i feel like i have to have like an epic weapon for the ER buff which is a must if you are going to keep a character.</p><p>Because it is so bad is why it was underutiliized back in the day and why it remains so now.</p>

Freejazzlive
02-15-2012, 03:03 PM
<p><cite>CoLD MeTaL wrote:</cite></p><blockquote><p>I only go there if there is a required update for something i feel like i have to have like an epic weapon for the ER buff which is a must if you are going to keep a character</p></blockquote><p>That's the only reason I went there with my own Troubie, a couple weeks back. The whole process -- from the start of the access quest, to getting the update -- took me about 2.5 hours or so, mostly because the griffon egg wasn't anywhere near the spot that Wiki gave for it. The Poet's Palace portion itself was a cakewalk.</p><p>Frankly, I wish they'd put a lot more access quests back in.</p>

Guy De Alsace
02-15-2012, 10:25 PM
<p>You think they'll bother with such an old zone?</p><p>I found it to be an extremely poor zone when DoF was out. After the master spell drop fiasco was over it was hard to find a group for it as it was so tedious to run it.</p>