View Full Version : Unable to add mobs to tool box
Pixiewrath
12-12-2011, 12:38 AM
<p>I just bought 5 random mobs from the War Booster Pack to use in the dungeon creator.4 of them limited, one Elite mob.There is no option to add them to the toolbox however.Is this a bug or do they seriously expect people to run around with 500 mob spawners in their bags before designing a dungeon?They are also yellow in the tool box, treated like furniture...</p>
Mermut
12-12-2011, 02:33 AM
<p>"Use" or double-click the items in your inventory. That adds them to your toolbox. You don't need to be in a dungeon to do this.</p>
Noviets
12-12-2011, 02:54 AM
<p><cite>Mermut wrote:</cite></p><blockquote><p>"Use" or double-click the items in your inventory. That adds them to your toolbox. You don't need to be in a dungeon to do this.</p></blockquote><p>You missed what he said. I also have this problem. There is no "Use" feature for the ones you buy from marketplace. They remain in your inventory untill you are in the dungeon to be able to Place them.</p><p>I've had to empty my bags to carry all the house items and spawners in them, Can we have the option to add house items to the Dungeon Toolbox aswell, or have some kind of "Container" we can have inside our bags to hold them all that are for dungeon maker-compatible items only if we are unable to add them to the toolbox?</p>
Mermut
12-12-2011, 02:55 AM
<p>Sorry about that, you're right, I did misread.</p>
Pixiewrath
12-12-2011, 09:24 AM
<p>Honestly, I don't see why we can't use this. When we claimed the Collector Edition Crate and unpacked it we got like 40 - 50 items in our bags and we could "use" all of the to assign them to the dungeon maker.I think this is a bug and the developers forgot to add the "use" feature on them.I am gonna use a /bug in-game to report it but since there is still a bug on the quests of the Isle of Mara that I reported 1 ½ year ago or so... I am sceptical to those bug reports even being read.</p>
Treflor
12-12-2011, 11:39 AM
<p>Pretty sure it's not a bug but just the "limited" part of the booster pack item. Meaning you can only place them once (like your own furniture).</p>
Pixiewrath
12-12-2011, 12:04 PM
<p><cite>Treflor wrote:</cite></p><blockquote><p>Pretty sure it's not a bug but just the "limited" part of the booster pack item. Meaning you can only place them once (like your own furniture).</p></blockquote><p>Only 4 of these mobs were limited, one was not. Couldn't "use" this one either.Besides, boss mobs are also limited. They can only be placed once in a zone, then they can't be placed anymore.This should be the case to the limited mobs as well. They could put a "Limited" section to it and let us place them there. Running around with 200 limited mobs you don't want to use in the current dungeon is just absurd.Also it kind of forces you to have them in the zone just to free up slots. If you make story driven dungeons like me, it doesn't make any sense to put a coldain in an orc infested dungeon.</p>
Rijacki
12-12-2011, 12:35 PM
<p>You might be able to get better insights if you were to post in the Dungeon Maker forum rather than General Gameplay.</p>
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