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View Full Version : Launch Pad doesn't recognize new Adobe Flash 11. HELP!!!!


Van Leuven Kendal
11-27-2011, 05:21 PM
<p>Help!</p><p>I have tried several times to load Everyquest 2.  That part works from disc.  Whenever, I try to launch the Pad it says it needs to load Adobe Flash.  Launch Pad doesn't even update the Adobe Flash.  Everything on my computer along with my browser is running the latest Adobe Flash, (11).  I have been to Adobe.com support to see if I am running the Flash.  And Adobe test shows I am running with no errors.</p><p>SOE needs to get on the ball and update their games to use Adobe Flash 11 and run DirectX 11 <span style="text-decoration: underline;"><strong>BETTER.! </strong></span></p>

TSR-JoshuaM
11-28-2011, 05:56 PM
<p>Our engine has nothing to do with DX11, this is misunderstanding how the technology works.  Our engine is built on DX9.</p><p>I support the forum community here and will get to each thread as soon as I can.  It is not necessary, and explicitly prohibited, to report the same commentary or issue to multiple threads.</p><p>Locking this up as I have addressed/am still addressing this on threads which you have participated on.</p>