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View Full Version : Hey! Can you add Drundar Zones to Hotzone/DD?


Talathion
11-21-2011, 05:32 PM
<p>Please?</p><p>Also can you add the mount to all zones?</p>

CoLD MeTaL
11-21-2011, 05:34 PM
<p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p>Please?</p><p>Also can you add the mount to all zones?</p></blockquote><p>Why add zones that 97% of the people can't do to the DD?</p>

SiegaPlays
11-21-2011, 05:42 PM
<p>In they hopes they will try anyway?</p>

feldon30
11-21-2011, 06:00 PM
<p><cite>SiegaPlays wrote:</cite></p><blockquote><p>In they hopes they will try anyway?</p></blockquote><p>"Trying anyway" is what killed Dungeon Finder.</p>

SiegaPlays
11-21-2011, 06:03 PM
<p>Ouch, another feature I have yet to try, this is getting embarassing.</p><p>I am such a shy fragile flower, I stick to guild runs only 8-)</p>

Malleria
11-21-2011, 09:18 PM
<p>HZ at least would be nice.</p>

Mafortion
11-21-2011, 09:29 PM
<p>they should add them to the DD and HZ Rotations... when the expac first came out the kael zones were hard for most people and they could not be completed as the dd... there is no difference </p><p>and if people state that you have to complete the drunder zones in order to get access to the next one... that was the case with the rime zones as well... and I am sure there are quite a few people that have done all the zones already so only need one to get in the zones</p><p>my thoughts</p>

Felshades
11-21-2011, 09:52 PM
<p><cite>Mafortion@Guk wrote:</cite></p><blockquote><p>they should add them to the DD and HZ Rotations... when the expac first came out the kael zones were hard for most people and they could not be completed as the dd... there is no difference </p><p>and if people state that you have to complete the drunder zones in order to get access to the next one... that was the case with the rime zones as well... and I am sure there are quite a few people that have done all the zones already so only need one to get in the zones</p><p>my thoughts</p></blockquote><p>I know people that have issues with drunder in raid gear.</p><p>How about no.</p>

Mafortion
11-21-2011, 09:57 PM
<p>raid gear dont mean skill... I have seen people go through there in full rygor and x2 jewelry and come back out alive... raid gear can help witht he survivablilty but it dont guarantee it</p>

kahonen
11-21-2011, 09:57 PM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Mafortion@Guk wrote:</cite></p><blockquote><p>they should add them to the DD and HZ Rotations... when the expac first came out the kael zones were hard for most people and they could not be completed as the dd... there is no difference </p><p>and if people state that you have to complete the drunder zones in order to get access to the next one... that was the case with the rime zones as well... and I am sure there are quite a few people that have done all the zones already so only need one to get in the zones</p><p>my thoughts</p></blockquote><p>I know people that have issues with drunder in raid gear.</p><p>How about no.</p></blockquote><p>We're in raid gear, in Drunder and don't have problems.  I think we're people. </p><p>How about yes?</p>

Talathion
11-21-2011, 09:59 PM
<p><span style="color: #3a3a3a; font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px; background-color: #bacdd8;">A </span><strong>hot zone</strong><span style="color: #3a3a3a; font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px; background-color: #bacdd8;"> is a </span><a title="Instance" href="http://eq2.wikia.com/wiki/Instance">dungeon</a><span style="color: #3a3a3a; font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px; background-color: #bacdd8;"> of </span><a title="Norrath" href="http://eq2.wikia.com/wiki/Norrath">Norrath</a><span style="color: #3a3a3a; font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px; background-color: #bacdd8;"> that is selected daily to offer a higher than normal chance of dropping Exquisite </span><a title="Chests" href="http://eq2.wikia.com/wiki/Chests">chests</a><span style="color: #3a3a3a; font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px; background-color: #bacdd8;">. Hot zones first became active in game on August 28, 2009 on servers in the European Union and on September 5, 2009 (Labor Day weekend) in the United States. Under normal circumstances there is a single hot zone per day determined by a rotation.</span></p>

Felshades
11-21-2011, 10:01 PM
<p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Mafortion@Guk wrote:</cite></p><blockquote><p>they should add them to the DD and HZ Rotations... when the expac first came out the kael zones were hard for most people and they could not be completed as the dd... there is no difference </p><p>and if people state that you have to complete the drunder zones in order to get access to the next one... that was the case with the rime zones as well... and I am sure there are quite a few people that have done all the zones already so only need one to get in the zones</p><p>my thoughts</p></blockquote><p>I know people that have issues with drunder in raid gear.</p><p>How about no.</p></blockquote><p>We're in raid gear, in Drunder and don't have problems.  I think we're people. </p><p>How about yes?</p></blockquote><p>Only if they stick a zone that people have half a shot in hell of completing alongside it.</p><p>I, for one, would be highly irritated that in order to get the DD or HZ for a day that I can't take the character I'd rather be playing because she doesn't have the gear to do it, only to wipe for 3 hours in a drunder instance.</p><p>And they'd have to fix the difficulty scaling on them. There is no reason for Spire of Rage to be harder than Tower of Tactics.</p><p>I've had raid tanks drop like rocks in Spire.</p>

kahonen
11-21-2011, 10:14 PM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Mafortion@Guk wrote:</cite></p><blockquote><p>they should add them to the DD and HZ Rotations... when the expac first came out the kael zones were hard for most people and they could not be completed as the dd... there is no difference </p><p>and if people state that you have to complete the drunder zones in order to get access to the next one... that was the case with the rime zones as well... and I am sure there are quite a few people that have done all the zones already so only need one to get in the zones</p><p>my thoughts</p></blockquote><p>I know people that have issues with drunder in raid gear.</p><p>How about no.</p></blockquote><p>We're in raid gear, in Drunder and don't have problems.  I think we're people. </p><p>How about yes?</p></blockquote><p>Only if they stick a zone that people have half a shot in hell of completing alongside it.</p><p>I, for one, would be highly irritated that in order to get the DD or HZ for a day that I can't take the character I'd rather be playing because she doesn't have the gear to do it, only to wipe for 3 hours in a drunder instance.</p><p>And they'd have to fix the difficulty scaling on them. There is no reason for Spire of Rage to be harder than Tower of Tactics.</p><p>I've had raid tanks drop like rocks in Spire.</p></blockquote><p>If you've had raid tanks drop like rocks in Spire, either they don't know what they are doing or the groups they are with don't (or both of course).</p><p>I see your point, let's only have the easy zones in the DD rotation, mustn't let them be a challenge.  That would be silly.</p>

Avirodar
11-21-2011, 11:11 PM
<p><cite>Mafortion@Guk wrote:</cite></p><blockquote><p>they should add them to the DD and HZ Rotations... when the expac first came out the kael zones were hard for most people and they could not be completed as the dd... there is no difference </p><p>and if people state that you have to complete the drunder zones in order to get access to the next one... that was the case with the rime zones as well... and I am sure there are quite a few people that have done all the zones already so only need one to get in the zones</p><p>my thoughts</p></blockquote><p>I agree. Very valid points regarding Fortress Spire, and the Kael Drakkel zones. The Drunder heroic zones have as much right to be on the DD/HZ rotations, as any other DoV zone. I see groups forming for the said zones daily, they are not as bad as some people try to make out.</p>

Avirodar
11-21-2011, 11:22 PM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>kahonen wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Mafortion@Guk wrote:</cite></p><blockquote><p>they should add them to the DD and HZ Rotations... when the expac first came out the kael zones were hard for most people and they could not be completed as the dd... there is no difference </p><p>and if people state that you have to complete the drunder zones in order to get access to the next one... that was the case with the rime zones as well... and I am sure there are quite a few people that have done all the zones already so only need one to get in the zones</p><p>my thoughts</p></blockquote><p>I know people that have issues with drunder in raid gear.</p><p>How about no.</p></blockquote><p>We're in raid gear, in Drunder and don't have problems.  I think we're people. </p><p>How about yes?</p></blockquote><p>Only if they stick a zone that people have half a shot in hell of completing alongside it.</p><p>I, for one, would be highly irritated that in order to get the DD or HZ for a day that I can't take the character I'd rather be playing because she doesn't have the gear to do it, only to wipe for 3 hours in a drunder instance.</p><p>And they'd have to fix the difficulty scaling on them. There is no reason for Spire of Rage to be harder than Tower of Tactics.</p><p>I've had raid tanks drop like rocks in Spire.</p></blockquote><p>The whole purpose of HZ's and DD's is not to cater exclusively to you.People who have worked their way up through the current expansion, and are now progressing through Drunder, have just as much right for Drunder zones to be DD's and HZ's as any other heroic zone. The reason the zones rotate is to add variety, and give different players at different stages of progression, opportunities for the bonuses that are relevant to their stage of progression.Just because YOU are not working on Drunder zones, or can not find good groups for it, does not mean they should not be added to the DD/HZ list. HZ's and DD's were not made purely for charity, or the Kael zones would not have been included (pre nerf). The people who have invested the effort into EQ2 and are working their way through Drunder, deserve the same privilages, and access to HZ + DD benefits when due turn comes, in the zones they are working on.The heroic Drunder zones are far from impossible.</p>

Talathion
11-22-2011, 01:33 AM
<p>I agree with statement above  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Gaealiege
11-22-2011, 01:38 AM
<p>You would have to be a complete mental invalid to have problems with Drunder in full raid gear group, Nad.</p><p>These zones need to be put on the hotzone, DD, dominance cycle.</p><p>As it was said before Kael was on it long before the average player could steamroll through it.  These zones are not any different.  I expect when Siren's Grotto comes out we'll just repeat the process.  The mediocres will run Drunder and I'll be selling them the discos in the grotto.</p>

Talathion
11-22-2011, 01:41 AM
<p><cite>Gaealiege@Butcherblock wrote:</cite></p><blockquote><p>You would have to be a complete mental invalid to have problems with Drunder in full raid gear group, Nad.</p><p>These zones need to be put on the hotzone, DD, dominance cycle.</p><p>As it was said before Kael was on it long before the average player could steamroll through it.  These zones are not any different.  I expect when Siren's Grotto comes out we'll just repeat the process.  The mediocres will run Drunder and I'll be selling them the discos in the grotto.</p></blockquote><p>whats siren's grotto?</p>

kdmorse
11-22-2011, 01:46 AM
<p>Query:</p><p>Compared to Dunder 1, how difficult are Dunder 2 and 3?  Assume a guild has made it up through heroic content to the point where they can just now clear Dunder 1.  What's Dunder 2 gonna do to us?</p>

Talathion
11-22-2011, 01:52 AM
<p>I think Drundar 2/3 are easier then 1, Tbh.</p>

Gaealiege
11-22-2011, 01:52 AM
<p>Challenge you.  Korok Hai might make you scream at the moniter a few times, but when you beat him you'll have that rare gem in EQ2.  A sense of satisfied achievement.</p><p>In Tactics, Packlasher will probably be the only challenging mob for you.  It's mainly frustrating for healers.</p><p>Siren's Grotto is a dungeon.  Almost certainly it will be the dungeon set upgrade past Drunder. </p>

Daggster
11-22-2011, 03:29 AM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p>I know people that have issues with drunder in raid gear.</p><p>How about no.</p></blockquote><p>I've seen raid-geared tanks that can't keep mobs off the healer, so?</p><p>How about yes.</p><p>Edit: worm mob in fortress spire, the named one kept going after the healer at some point in fight, aoe hate and/or switching target mid-fight seemed to be a bit too much for that tank, seemd he had no idea what was happening, granted he wasn't in full raid-set IIRC, but mostly raid-geared. On another run in ToS, in full EM set, another tank, pally to boot, couldn't keep single mobs off the ry'gorr level geared dirge, let alone the dps's. I bet some ppl have trouble with Erudin Library in raid gear...</p>

Crismorn
11-22-2011, 03:45 AM
<p>I cant walk through this zone without dying so please dont add it as a HZ/DD?  Makes alot of sense...</p>

Valonia
11-22-2011, 07:57 AM
<p>I'm clearly against adding Drunder or EoW to the rotations for the simple reason that, at least on Nagafen evil side, there is no audience for them. As in, there are only a seleected few that are doing Drunder in purely heroic attained gear. Some are stuck somewhere below Kael and have no chance of completing any Drunder zone at the moment and the big rest is decked out in stupid raid gear that trivalizes the zones. (And yes, given a decked out group the zones are not hard they know the scripts).</p><p>The former would lose the chance at doing a hotzone/dominance they have a chance to complete. And the latter, quite frankly, has no need for the zones being incldued except maybe to equip alts. So at least to me it would make no sense to include Drunder  in the rotation at the current place in time.</p>

Malleria
11-22-2011, 08:17 AM
<p><cite>Valonia@Nagafen wrote:</cite></p><blockquote><p>The former would lose the chance at doing a hotzone/dominance they have a chance to complete. And the latter, quite frankly, has no need for the zones being incldued except maybe to equip alts. So at least to me it would make no sense to include Drunder  in the rotation at the current place in time.</p></blockquote><p>Ry'gorr armor costs 0 shards to make.</p><p>Drunder armor costs 45 shards to make.</p><p>Sounds like the people doing drunder need the shards more.</p>

Rainmare
11-22-2011, 09:33 AM
<p>Rygorr armor requires gems you can only get from doing the Kael zones, or unless your rich and can afford to spend 200p per gem save for 2 of them.</p><p>the problem I find is that the people who need Kael, can't get groups for it becuase people are either A) not at the point they can survive Kael easily and people bail on them after the first death, or B) they are well past Kael and into Drunder and can't be troubled to do Kael zones ever again.</p><p>even when Kael is the HZ or the DD.</p><p>heck peopel won't even do ToFS anymore when it's the HZ or DD or Dominance simply becuase they can't be bothered with a zone that has no loot upgrade. nevermind they are usually the same people complaing that the shard costs for things are too much, but they won't do 'easy' zones for shards becuase there's no 'loot' in it for them.</p><p>this makes groups of people that have PQ gear but crap jewelry, becuase they can't get groups to get access to the ToFSx2 zone. then they have issues in the Velk zones..or since no one touches Velk or Tofs...try to jump from PQ gear directly into Kael and get mocked and laughed at when the mobs beat the hell out of them.</p>

Malleria
11-22-2011, 10:07 AM
<p><cite>Rainmare@Oasis wrote:</cite></p><blockquote><p>Stuff</p></blockquote><p>What does any of that have to do with Drunder being added to the HZ/DD/Dominance rotation?</p><p>You don't need shards or an exquisite chest to get the gems from the kael zones, so none of the bonus' have any bearing on that.</p>

Halo of G4
11-22-2011, 11:01 AM
<p><cite>Daggster wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p>I know people that have issues with drunder in raid gear.</p><p>How about no.</p></blockquote><p>I've seen raid-geared tanks that can't keep mobs off the healer, so?</p><p>How about yes.</p><p>Edit: worm mob in fortress spire, the named one kept going after the healer at some point in fight, aoe hate and/or switching target mid-fight seemed to be a bit too much for that tank, seemd he had no idea what was happening, granted he wasn't in full raid-set IIRC, but mostly raid-geared. On another run in ToS, in full EM set, another tank, pally to boot, couldn't keep single mobs off the ry'gorr level geared dirge, let alone the dps's. I bet some ppl have trouble with Erudin Library in raid gear...</p></blockquote><p>Depends on the AA setup and what class the tank is playing as. I know for a fact that zerks have a trouble with keeping hate for crap compared to an SK who can just stare down a mob to death.</p>

Hateeternal
11-22-2011, 11:14 AM
<p>To the "please no, I can't do the zone..." -sayers:</p><p>Remember back in TSO when a LOT of players couldn't complete the Guk instances (especially Guk3) and those zones were also in the rotation of DD/HZ?</p><p>Remember back in SF, when <em>even more</em> players wouldn`t be able to pass the second encounter in Palace and let alone complete it and it was also in the rotation?</p><p>Remember when DoV launched and a ton of players couldn't complete Kael 2 and 3 and even 1 only hardly...</p><p>Those were also in the rotation, so afterall I see no point in having harder zones not in the rotation.</p><p>My guess would be it is some kind of technical issue why the Drunder zones weren't in the rotation in the first place.</p><p>And we all know how much SOE "likes" to "adress" those kind of technical issues.... ;p</p><p>Plus why again should one kind of player ([hc]raider) not be able to profit from the same bonus as another kind of player (casual). SOE always highlight how they're able to give the same pleasing content to a great variety of playstyles...</p><p>best regards</p>

Gilli
11-22-2011, 12:57 PM
<p>Fine by me.  Gives us more reasons to keep throwing ourselves at it. </p><p>I understand the argument against this, though I don't necessarily agree with it. It's definitely annoying to have zones you can't run push out zones that you can run in the HZ rotation.  But that's how it has always worked.  Nobody in our guild could finish Palace in the last xpac, so we just sighed when that came up. For a while, most of the Vigilant was on that list, too, but eventually we clawed our way through it.</p><p>Imo, it would be neat to have an easy hot zone rotation and a challenge hot zone rotation.  The first being exactly what it is now and the second being vanilla drunder and then going through all the HM versions available.  Places like drunder and all the HM stuff has definitely created a new tier of player.</p>