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View Full Version : Unbalanced Fallen Swords Charm Rewards... and a few other things.


Mogrim
11-12-2011, 03:00 PM
<p>Currently there are a few issues with the Fallen Swords Charms...The Mage and Priest Charms aren't balanced with each other. Both are inferior to the Fighter/Scout Charms.  The Mage Charm's blue stats are inferior to the Priest stats, AND the clicky isn't that great. Replace the Hate Gain Reduction w/ 10 Potency to make it better, and bump up the cast speed and dps. Melee Mages are getting hosed because of the charm change.The Mage/Priest clickies only last 20 seconds, and the fighter scout ones last 30. Please give ours a 30 second duration. Make all 4 charms insta-cast perhaps.</p><p>Another possible fix, make the Mage/Priest charms Mage/Priest equippable, and likewise for Fighter/Scout. This way, classes could simply decide which style they like better.</p><p>While we're on the issue, can we make Empowered Sleeper Totem and Sealed Book of Knowledge (Optional) so they can be used w/out being equipped?</p>

Parable
12-03-2011, 07:49 PM
The mage charm reward is still complete trash compared to the other archetypes' charms.

Banditman
12-05-2011, 11:54 AM
<p>Fighter charm is terrible.  No inate Multi Attack.</p>

Vitriol
12-06-2011, 12:24 PM
<p><cite>Mogrim wrote:</cite></p><blockquote><p>While we're on the issue, can we make Empowered Sleeper Totem and Sealed Book of Knowledge (Optional) so they can be used w/out being equipped?</p></blockquote><p>I'd like this, since hardly anyone goes to the trouble of doing Claymore now I bet, and the items are otherwise rotting in my bags...</p>