View Full Version : Scout gear in various x4
Sleap
10-29-2011, 01:15 AM
<p>I had been raiding Drunder x4 for about a month now and all the scout gear seems to be pretty lame. No MA on charms, no 6 sec delay scout wpn's. The HM scout wpn from Kraytoc's has only dropped twice in 4 months, yet the brawler wpn drops 80% of the time along with the fighter sword/shield. I personally have taken a hiatas from the game due to alot of dissapointment in drop rates and gear from Drunder x4. However for the other scouts stll playing, give them some love with gear that is useful to them. The charm that i have seen from Drunder x4 has no MA, but 2-3% Flurry.. who in the right mind would trade out that much MA for so little Flurry? If it were 12-15% Flurry then it would be acceptable.</p><p>To the guild i left after i took my hiatas, congrats on killing the HM shoulders mob right after i dropped guild heh. I'm glad you guys dont need me to progress, dont feel as bad now.</p>
Errrorr
10-29-2011, 09:23 AM
<p><cite>Coppan@Oasis wrote:</cite></p><blockquote><p>I had been raiding Drunder x4 for about a month now and all the scout gear seems to be pretty lame. No MA on charms, no 6 sec delay scout wpn's. The HM scout wpn from Kraytoc's has only dropped twice in 4 months, yet the brawler wpn drops 80% of the time along with the fighter sword/shield. I personally have taken a hiatas from the game due to alot of dissapointment in drop rates and gear from Drunder x4. However for the other scouts stll playing, give them some love with gear that is useful to them. The charm that i have seen from Drunder x4 has no MA, but 2-3% Flurry.. who in the right mind would trade out that much MA for so little Flurry? If it were 12-15% Flurry then it would be acceptable.</p><p>To the guild i left after i took my hiatas, congrats on killing the HM shoulders mob right after i dropped guild heh. I'm glad you guys dont need me to progress, dont feel as bad now.</p></blockquote><p>There is a 6s delay weapon from Mrogr Bloodtaint in Sullons (EM and HM).</p><p><img src="http://eq2.xanadu-community.com/images/items/4312.png" width="271" height="325" /></p><p>EM Sullons Charm (Haldane):</p><p><img src="http://eq2.xanadu-community.com/images/items/4301.png" width="271" height="277" /></p><p>Granted the HM Charm doesnt have MA, and that was a disappointing factor.</p><p>The gear is somewhat disappointing in Drunder yes, some items clearly lack some useful stats like Multi-attack, but then saying that, so did some original DoV content (EM Statue charm).</p>
Sleap
10-29-2011, 09:45 AM
<p>EM Zek charm is lame and i never bid on it just because there is no MA. The 6 sec delay Drunder wpn you linked i dont ever recall seeing, i would have bid on it if i did see it. The charm you linked i think i saw once, i bid on it some but i let it go to someone else since it wasnt really a big upgrade for me. I find it strange that when i ran HM Thrones scout gear dropped almost everytime, Kraytoc's HM however the scout weapon is so extremely rare i wanted to /exit everytime i killed the named and didn't drop. The only thing i had to look forward to in Drunder x4 is the armor since its a little better than EM Thrones/Zek/Kraytoc's. One improvement could be made though for drunder EM, have 2 patterns drop instead of just the 1, raiders will literally spend an entire year raiding it just to get a few peices of armor that isnt HM and will make it more worthwhile for scouts.</p>
Errrorr
10-29-2011, 10:01 AM
<p>Drops in EM Drunder follow the same pattern as the other EM zones. 2 items per kill + War rune + master.</p><p>Personally I prefer the drunder way, as it mixes it up with jewelery and armor at the same time, as opposed to original DoV where you would only get 1 slot from a mob, and if you couldnt kill the next mob, you'd end up farming the same slot endlessly.</p><p>Drunder HM only drops 3 items per kill, which includes 2 armor pieces + jewelry. If they bumped EM to 2 armor per kill, they'd have to bump up the drunder HM as well, and guilds would be finished with the zones within a few weeks, which isn't what SoE wants.</p><p>As for chances of scout loot. Its all Random Number Generator. You may just be unlucky, but I see the scout HM weapon from Kraytocs HM a fair amount.</p>
Felshades
10-29-2011, 04:34 PM
<p><cite>Errrorr@Splitpaw wrote:</cite></p><blockquote><p>Drops in EM Drunder follow the same pattern as the other EM zones. 2 items per kill + War rune + master.</p><p>Personally I prefer the drunder way, as it mixes it up with jewelery and armor at the same time, as opposed to original DoV where you would only get 1 slot from a mob, and if you couldnt kill the next mob, you'd end up farming the same slot endlessly.</p><p>Drunder HM only drops 3 items per kill, which includes 2 armor pieces + jewelry. If they bumped EM to 2 armor per kill, they'd have to bump up the drunder HM as well, and guilds would be finished with the zones within a few weeks, which isn't what SoE wants.</p><p>As for chances of scout loot. Its all Random Number Generator. You may just be unlucky, but I see the scout HM weapon from Kraytocs HM a fair amount.</p></blockquote><p>And that one pattern per Drunder kill is why we still do EM x4 launch zones. Some people still need certain pieces, like hats, and only getting one at a time in Drunder stinks when we can go knock out Throne and get 2.</p>
Errrorr
10-30-2011, 09:15 AM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Errrorr@Splitpaw wrote:</cite></p><blockquote><p>Drops in EM Drunder follow the same pattern as the other EM zones. 2 items per kill + War rune + master.</p><p>Personally I prefer the drunder way, as it mixes it up with jewelery and armor at the same time, as opposed to original DoV where you would only get 1 slot from a mob, and if you couldnt kill the next mob, you'd end up farming the same slot endlessly.</p><p>Drunder HM only drops 3 items per kill, which includes 2 armor pieces + jewelry. If they bumped EM to 2 armor per kill, they'd have to bump up the drunder HM as well, and guilds would be finished with the zones within a few weeks, which isn't what SoE wants.</p><p>As for chances of scout loot. Its all Random Number Generator. You may just be unlucky, but I see the scout HM weapon from Kraytocs HM a fair amount.</p></blockquote><p>And that one pattern per Drunder kill is why we still do EM x4 launch zones. Some people still need certain pieces, like hats, and only getting one at a time in Drunder stinks when we can go knock out Throne and get 2.</p></blockquote><p>And this is why they did it. So you don't just do drunder, and not do the original EM launch zones as well. Maybe its just preference, personally I prefer it that when you kill a new mob in Drunder, you have 2 or 3 different items to look forward to, rather than just 1 slot.</p>
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