Mathrim
10-05-2011, 06:15 PM
<p>With the proposed changes to Rygorr and Thurgadin armor on test, people are very quickly going to find themselves sitting on a ton of shards with nothing to spend them on. With the ease of access/aquisition of Thurgadin/Rygorr gear, people are going to completely ignore TOFS and Rime zones in order to go after gems and better gear in Kael and Drunder. Even the Dominace quest will be worthless if this change goes live since 2 out of 3 Dominance groups will be sub-par.</p><p>This also leaves the Dungeon Finder in a bad position as you will be cutting out 6 of the 12 DoV zones right off the bat from the lack of interest in loot. Especially when noone needs the shards from those zones anymore.</p><p>It might be a good idea to consider adding a black market vendor into DoV just like we had with TSO and SF. Put the common fabled and boss drops up there for a reasonable (40-70) amount of shards. Leave the rare named drops solely for the zones. This would give people an incentive to continue queueing up for TOFS and Rime since they can be done much faster and easier with PUGS to earn shards that will actually be useful for something besides an adornment.</p><p>I know the Rygorr and Thurgadin merchants have a few fabled items for 25 shards and thats great, but those few items won't keep your playerbase chewing through shards for more than a week or 2 at this rate.</p><p>If the developers do decide to go forward with the proposed changes on test, at least please consider and implement something for the playerbase to do with the shards from DoV besides adornments.</p>