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View Full Version : Dungeon Finder and Third-Party UI mods


SmokeJumper
10-03-2011, 07:14 PM
<p>Hey folks,</p><p>If anyone wants a heads-up for how DF behaves with third-party UI mods, the current news is:</p><ul><li>Profit : This UI mod has no "Reinforce" button on the group pane. Thus, the only way to Reinforce while using Profit is to open the DF interface and use the button there.</li><li>Drums : Game crashes after players leave Character Selection.</li><li>FetishNightFall : The "zones" window will not open, thus preventing access to either DF or Battlegrounds.</li><li>eXtreme : Like Profit, there is no Reinforce button on the group pane. Same workaround.</li></ul><p>That's what we see with our testing. This is a heads-up about the potential issues. We don't support use of third-party UI mods, but we wanted to list the potential issues so that a) you're aware of them, and b) to give the third-party UI groups time to adapt, if they so desire, by testing their mods against the Test Server content.</p>