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Valdar
10-01-2011, 11:41 AM
<p>Seriously,</p><p>Why are you guys adding more content when there are some aspects of the game that have been broken for ages (BG<, PVP)? Especially doing stuff like a house raiting system, I mean seriously is this Barbie online or something...</p>

Raiwon
10-01-2011, 12:02 PM
<p>And dont forget to finish sm 3.0, remember you hyped that years ago and it would be 'finished' with GU53...</p><p>After delays we finaly got a buggy mess and you abandon it...</p><p>The upcoming features will probably suffer the same fate if this keeps going.</p>

Felshades
10-01-2011, 04:32 PM
<p><cite>Raiwon wrote:</cite></p><blockquote><p>And dont forget to finish sm 3.0, remember you hyped that years ago and it would be 'finished' with GU53...</p><p>After delays we finaly got a buggy mess and you abandon it...</p><p>The upcoming features will probably suffer the same fate if this keeps going.</p></blockquote><p>I thought I saw something where they said they weren't going to work on it anymore.</p><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp. I want to pvp, I'll play a game designed for it from the ground up.</p>

Sasquatch
10-01-2011, 05:36 PM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Raiwon wrote:</cite></p><blockquote><p>And dont forget to finish sm 3.0, remember you hyped that years ago and it would be 'finished' with GU53...</p><p>After delays we finaly got a buggy mess and you abandon it...</p><p>The upcoming features will probably suffer the same fate if this keeps going.</p></blockquote><p>I thought I saw something where they said they weren't going to work on it anymore.</p><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp. I want to pvp, I'll play a game designed for it from the ground up.</p></blockquote><p>And a large portion of eq2 players (whats left of them) will say PvP is a big part of this game whether you like it not. selfish much?</p>

Rijacki
10-01-2011, 06:05 PM
<p><cite>Sasquatch wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Raiwon wrote:</cite></p><blockquote><p>And dont forget to finish sm 3.0, remember you hyped that years ago and it would be 'finished' with GU53...</p><p>After delays we finaly got a buggy mess and you abandon it...</p><p>The upcoming features will probably suffer the same fate if this keeps going.</p></blockquote><p>I thought I saw something where they said they weren't going to work on it anymore.</p><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp. I want to pvp, I'll play a game designed for it from the ground up.</p></blockquote><p>And a large portion of eq2 players (whats left of them) will say PvP is a big part of this game whether you like it not. selfish much?</p></blockquote><p>By that same logic, a large portion of EQ2 players will say that craftging and house decorating are a big part of this game and the primary reasons they play it instead of anything else, whether you like it or not. Selfish much?</p><p>ALL aspects of gameplay hae players who enjoy it and deserve to have content for them. ALL aspects of game play DO get development time (just not all the time and in every single update).</p>

Crismorn
10-01-2011, 07:31 PM
<p>I like how you imply that PvP receives resources without having any clue about it whatsoever, well done!</p>

Rijacki
10-01-2011, 09:13 PM
<p><cite>Crismorn wrote:</cite></p><blockquote><p>I like how you imply that PvP receives resources without having any clue about it whatsoever, well done!</p></blockquote><p>Yup, PvP never gets -any- development time or development resources. They never ever think about how a new feature will impact PvP servers and then devote efforts to come up with a solution: <a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=507601" target="_blank">http://forums.station.sony.com/eq2/...topic_id=507601</a></p><p>Yeah, I have no clue that all the different playstyles receive some measure of development resources. It may not be all the time on each aspect of gameplay and each may feel every other gameplay aspect is less important than theirs and so shouldn't get as much dev resources, but they all do get some.</p><p>Personally, I think crafting gets the shortest end of the stick for dev resources, especially since Domino has moved into doing other things. There are crafting issues which have been in game since LU#22 and completely unaddressed. There are a couple crafting classes which have gotten little to no attention whatsoever while other classes (with one in particular) have gotten a lot including having "missing" recipes returned or filled in, etc.</p><p>Oh.. and before you think about throwing around insults about playing the game casually vs whatever, I play several aspects of the game including progression raiding (currently #10 guild on AB).</p>

Gladiolus
10-01-2011, 09:39 PM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp.</p></blockquote><p>Nor did I come to EverQuest to play at making a dolls house so I'dd rather have itemisation fixed than stars on houses.</p>

Delethen
10-02-2011, 12:46 AM
<p><cite>Rijacki wrote:</cite></p><blockquote><p>Personally, I think crafting gets the shortest end of the stick for dev resources, especially since Domino has moved into doing other things. There are crafting issues which have been in game since LU#22 and completely unaddressed. There are a couple crafting classes which have gotten little to no attention whatsoever while other classes (with one in particular) have gotten a lot including having "missing" recipes returned or filled in, etc.</p></blockquote><p>The difference is crafting actually works.  Try queuing up for a BG sometime and see how that works out. Oh wait, it doesn't actually work at all for long periods. Amazingly, this steaming pile of crap feature appears to be getting worse too.</p><p>And to think I thought they were supposed to fix game breaking issues like this. </p>

Felshades
10-02-2011, 01:48 AM
<p><cite>Gladiolus wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp.</p></blockquote><p>Nor did I come to EverQuest to play at making a dolls house so I'dd rather have itemisation fixed than stars on houses.</p></blockquote><p>I kinda like the itemization. I didn't like having to mess around with 50 billion stats. Now I just look at the numbers. Higher numbers = upgrade. ^.^</p>

Felshades
10-02-2011, 01:51 AM
<p><cite>Delethen@Mistmoore wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>Personally, I think crafting gets the shortest end of the stick for dev resources, especially since Domino has moved into doing other things. There are crafting issues which have been in game since LU#22 and completely unaddressed. There are a couple crafting classes which have gotten little to no attention whatsoever while other classes (with one in particular) have gotten a lot including having "missing" recipes returned or filled in, etc.</p></blockquote><p>The difference is crafting actually works.  Try queuing up for a BG sometime and see how that works out. Oh wait, it doesn't actually work at all for long periods. Amazingly, this steaming pile of crap feature appears to be getting worse too.</p><p>And to think I thought they were supposed to fix game breaking issues like this. </p></blockquote><p>BGs were bustling at one point only because the gear was viable for PvE. I had guildmates logging in and complaining that they can't do anything becaue they don't have BG gear. They NEED to get BG gear in order to do things because it was some of the best easily attained gear in the game.</p><p>When I saw the game's direction going towards that of WoW, I got sad. Over there, for the longest time, if you wanted easy to get, really good gear, you did BGs or lost 10 arena matches a week for points and got your gear.</p><p>Now that it's not as easy to get PvP gear, an the gear isn't great for PvE anymore, the PvEers aren't doing BGs. Thats why theres no one doing them.</p><p>Most of the people that did BGs that I knew that don't play on nagafen did it for the gear. Not because they liked PvP.</p>

Delethen
10-02-2011, 07:39 AM
<p>I'm not going to get into a debate about why people do or do not do BGs - the fact is there ARE people outside nagafen who still regularly try to do BGs, and they are consistently frustrated in this by the fact the matchmaker is almost completely broken.</p>

SnoesieQ
10-02-2011, 09:22 AM
<p>Housing leaderboards ARE PvP. More so than anything that relies mainly on game mechanics and not on the players, which is the case for the combat PvP.</p><p>Besides, the decorators are only the guinea pigs allowed to be griefed as a beta best for the player made dungeon leaderboards, as is evident on this and many threads, adventurers will cry wimper and moan way louder and more dramatic than any decorators. (And the decorators even give constructive feedback to top it off)</p>

Anestacia
10-02-2011, 08:35 PM
<p><cite>Gladiolus wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp.</p></blockquote><p>Nor did I come to EverQuest to play at making a dolls house so I'dd rather have itemisation fixed than stars on houses.</p></blockquote><p>Except that EQ2 had housing before it had PvP, so your reasons for coming here are irrelevant to everyone but yourself. They add more content to all aspects of the game even PvP, but housing covers many areas of play (solo, group, raids, collections,etc) while PvP covers a very small minority.</p>

EvilAstroboy
10-02-2011, 09:36 PM
<p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Delethen@Mistmoore wrote:</cite></p><blockquote><p><cite>Rijacki wrote:</cite></p><blockquote><p>Personally, I think crafting gets the shortest end of the stick for dev resources, especially since Domino has moved into doing other things. There are crafting issues which have been in game since LU#22 and completely unaddressed. There are a couple crafting classes which have gotten little to no attention whatsoever while other classes (with one in particular) have gotten a lot including having "missing" recipes returned or filled in, etc.</p></blockquote><p>The difference is crafting actually works.  Try queuing up for a BG sometime and see how that works out. Oh wait, it doesn't actually work at all for long periods. Amazingly, this steaming pile of crap feature appears to be getting worse too.</p><p>And to think I thought they were supposed to fix game breaking issues like this. </p></blockquote><p>BGs were bustling at one point only because the gear was viable for PvE. I had guildmates logging in and complaining that they can't do anything becaue they don't have BG gear. They NEED to get BG gear in order to do things because it was some of the best easily attained gear in the game.</p><p>When I saw the game's direction going towards that of WoW, I got sad. Over there, for the longest time, if you wanted easy to get, really good gear, you did BGs or lost 10 arena matches a week for points and got your gear.</p><p>Now that it's not as easy to get PvP gear, an the gear isn't great for PvE anymore, the PvEers aren't doing BGs. Thats why theres no one doing them.</p><p>Most of the people that did BGs that I knew that don't play on nagafen did it for the gear. Not because they liked PvP.</p></blockquote><p>I agree, thats the biggest problem. The gear is now completely irrelevant for PvE. So the only reason to get it is for appearance gear. Back then there were good PvP items for PvE and good PvE items for PvP which was cool and promoted playing both aspects of the game. Definitely not a fan of the current dichotomy. </p><p>EQ2 is probably the only MMO I know where PvP gear is completely useless in PvE. Even WoW PvP gear is still useful in PvE, but each set is obviously better for its own purpose.</p><p>Judging by their current itemisation woes though, I doubt that they will be able to create balanced items like that any time soon.</p>

Ruut Li
10-03-2011, 07:14 AM
<p>all playstyles deserve development time, but for a while, for too long, the only updates that are pushed to live <strong>successfully</strong> are decorating stuff. It also shows in attitudes in this forum, where decorators and the likes are quite content. The adventurers´updates are completely broken, and feedback (whining?) is being blatantly ignored. Wishlists for fluff and appearance items are very much appreciated by the devs these days.</p><p>They stopped copying wow (be careful what u wish for lol) and started copying sims. Its the armageddon of adventuring.</p>

tfetterman
10-03-2011, 08:30 AM
<p>EVERDECORATING!</p>

Michayla
10-03-2011, 11:06 AM
<p>Right, because the small minority on ONE server deserves more development time than content that can be shared on ALL servers. /sarcasm</p><p>Give me a break. If you want unbroken PvP, there's plenty of MMOs out there that are built from the ground up on PvP. That and shooters. Until then, get used to the fact that you're A) A minority and B) playing a game that tried to put the PvP square peg into the PvE round hole.</p>

d1anaw
10-03-2011, 12:50 PM
<p><cite>Sasquatch wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Raiwon wrote:</cite></p><blockquote><p>And dont forget to finish sm 3.0, remember you hyped that years ago and it would be 'finished' with GU53...</p><p>After delays we finaly got a buggy mess and you abandon it...</p><p>The upcoming features will probably suffer the same fate if this keeps going.</p></blockquote><p>I thought I saw something where they said they weren't going to work on it anymore.</p><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp. I want to pvp, I'll play a game designed for it from the ground up.</p></blockquote><p>And a large portion of eq2 players (whats left of them) will say PvP is a big part of this game whether you like it not. selfish much?</p></blockquote><p>So let me get this straight since this is not the first time in the past week I've seen the "PVP is so much more important than anything else" mentality, it's selfish for those who have no use for beating up on other players to ask for things, but it's not selfish for those for whom that's their bread and butter to demand they do nothing but work on PVP. Well alrighty then. As for your insinuation that the majority are for PVP, I think the fact that the number of servers dedicated to it and the number of people on those servers suggest that is not the case.</p>

d1anaw
10-03-2011, 12:53 PM
<p><cite>tfetterman wrote:</cite></p><blockquote><p>EVERDECORATING!</p></blockquote><p>EVERCOMPLAINING</p>

Ruut Li
10-03-2011, 02:32 PM
<p><cite>d1anaw wrote:</cite></p><blockquote><p><cite>Sasquatch wrote:</cite></p><blockquote><p><cite>Nadirah@Crushbone wrote:</cite></p><blockquote><p><cite>Raiwon wrote:</cite></p><blockquote><p>And dont forget to finish sm 3.0, remember you hyped that years ago and it would be 'finished' with GU53...</p><p>After delays we finaly got a buggy mess and you abandon it...</p><p>The upcoming features will probably suffer the same fate if this keeps going.</p></blockquote><p>I thought I saw something where they said they weren't going to work on it anymore.</p><p>And personally, I'll take house ratings over pvp fixes. I didn't come to a pve game for pvp. I want to pvp, I'll play a game designed for it from the ground up.</p></blockquote><p>And a large portion of eq2 players (whats left of them) will say PvP is a big part of this game whether you like it not. selfish much?</p></blockquote><p>So let me get this straight since this is not the first time in the past week I've seen the "PVP is so much more important than anything else" mentality, it's selfish for those who have no use for beating up on other players to ask for things, but it's not selfish for those for whom that's their bread and butter to demand they do nothing but work on PVP. Well alrighty then. As for your insinuation that the majority are for PVP, I think the fact that the number of servers dedicated to it and the number of people on those servers suggest that is not the case.</p></blockquote><p>but you got and get what you ask for...house rating, fluff, appearance. I dont see the "PVP is so much more important than anything else" mentality anywhere. However, I see lots of wishlists for fluff, appearance, crafting and decorating stuff. And if a pvp:er or adventurer (raider!!! zomg!) asks for some repairs pls, for a little while, to all thats broken they are being callled out as being higher than thou...thats a really weird (selfish) attitude.</p><p>And from the start this game was not as heavily focused on /play house, fluff and appearance as today, so dont act as if it was created to serve you from the start. If theres ever going to be a fair balance there needs to be focus on whats broken, for some time, not for an eternity. Are you already running out of the gazillion fun items? You cant afford to share some dev time?</p>

thewarriorpoet
10-03-2011, 02:50 PM
<p>As much as I would LOVE to have all new feature developement stop on EQ2 in favor of finally fixing some of the larger issues and bugs, it will never happen. It can't happen. I feel this same way about the project I develop for...the old lagacy code I inherrit that is just crap. The world doesn't work like that. New features are always needed as management everywhere believes you cannot sell quality, only new features.  Even if they didn't to fall behind by giving up completely on the new would be a bad idea. EQ2 is showing its age and the, what appears to be a, lack of direction from SOE regarding anything, this will not get better. Stop paying for stuff. Don't buy the xpac and stop getting SC items. This is the only /feedback they will register. EQ2 is still viable and SOE knows that, but they just need make decisions, tell what they are, and get stuff the F done.</p>

Neskonlith
10-03-2011, 02:54 PM
<p><cite>thewarriorpoet wrote:</cite></p><blockquote><p>EQ2 is showing its age and the, what appears to be a, lack of direction from SOE regarding anything, this will not get better. Stop paying for stuff. Don't buy the xpac and stop getting SC items.</p><p>This is the only /feedback they will register. EQ2 is still viable and SOE knows that, but they just need make decisions, tell what they are, and get stuff the F done.</p></blockquote><p>Makes sense: why bother buying an expansion when the main game is neglected and breaking down?</p>

Michayla
10-03-2011, 04:02 PM
<p><cite>Ruut Li wrote:</cite></p><blockquote><p>but you got and get what you ask for...house rating, fluff, appearance. I dont see the "PVP is so much more important than anything else" mentality anywhere. However, I see lots of wishlists for fluff, appearance, crafting and decorating stuff. And if a pvp:er or adventurer (raider!!! zomg!) asks for some repairs pls, for a little while, to all thats broken they are being callled out as being higher than thou...thats a really weird (selfish) attitude.</p><p>And from the start this game was not as heavily focused on /play house, fluff and appearance as today, so dont act as if it was created to serve you from the start. If theres ever going to be a fair balance there needs to be focus on whats broken, for some time, not for an eternity. Are you already running out of the gazillion fun items? You cant afford to share some dev time?</p></blockquote><p>There is a very large difference between creating a new housing item and reworking an enormous amount of code to suit your playstyles.</p><p>Or would you like to compare apples to brussel sprouts some more?</p>

Rubba
10-03-2011, 07:07 PM
<p><cite>Michayla@Najena wrote:</cite></p><blockquote><p><cite>Ruut Li wrote:</cite></p><blockquote><p>but you got and get what you ask for...house rating, fluff, appearance. I dont see the "PVP is so much more important than anything else" mentality anywhere. However, I see lots of wishlists for fluff, appearance, crafting and decorating stuff. And if a pvp:er or adventurer (raider!!! zomg!) asks for some repairs pls, for a little while, to all thats broken they are being callled out as being higher than thou...thats a really weird (selfish) attitude.</p><p>And from the start this game was not as heavily focused on /play house, fluff and appearance as today, so dont act as if it was created to serve you from the start. If theres ever going to be a fair balance there needs to be focus on whats broken, for some time, not for an eternity. Are you already running out of the gazillion fun items? You cant afford to share some dev time?</p></blockquote><p>There is a very large difference between creating a new housing item and reworking an enormous amount of code to suit your playstyles.</p><p>Or would you like to compare apples to brussel sprouts some more?</p></blockquote><p>As for House Decorating, I don't see it as fluff. I raid 4x a week and find house decorating a pleasant, relaxing, AND challenging part of the game - just take a look at some of the houses up in the leaderboard - some of the decoraters have done AWESIME jobs and it is quite the challenge to try to meet the standard of some. For anyone who hasn't tried it, or poo poos it as fluff, they should try it and try to do it well. It requires a different mindset and can be just as rewarding as raid progression.</p>

Tyrus Dracofire
10-03-2011, 08:00 PM
<p>there other players who get upset with skill nerf/rebalanced in PvE just to balance for PvP, folks who dont play PvP got fed up with devs changing the way we played in PvE.</p><p>no wonder why Blackgaurd and Meanbeard were oppose PvP and were let go of their job, PvP and PvE are not the same.</p><p>current team were, i believed influenced by Guild Wars.</p>

Ruut Li
10-04-2011, 04:50 AM
<p><cite>Rubba@Kithicor wrote:</cite></p><blockquote><p><cite>Michayla@Najena wrote:</cite></p><blockquote><p><cite>Ruut Li wrote:</cite></p><blockquote><p>but you got and get what you ask for...house rating, fluff, appearance. I dont see the "PVP is so much more important than anything else" mentality anywhere. However, I see lots of wishlists for fluff, appearance, crafting and decorating stuff. And if a pvp:er or adventurer (raider!!! zomg!) asks for some repairs pls, for a little while, to all thats broken they are being callled out as being higher than thou...thats a really weird (selfish) attitude.</p><p>And from the start this game was not as heavily focused on /play house, fluff and appearance as today, so dont act as if it was created to serve you from the start. If theres ever going to be a fair balance there needs to be focus on whats broken, for some time, not for an eternity. Are you already running out of the gazillion fun items? You cant afford to share some dev time?</p></blockquote><p>There is a very large difference between creating a new housing item and reworking an enormous amount of code to suit your playstyles.</p><p>Or would you like to compare apples to brussel sprouts some more?</p></blockquote><p>As for House Decorating, I don't see it as fluff. I raid 4x a week and find house decorating a pleasant, relaxing, AND challenging part of the game - just take a look at some of the houses up in the leaderboard - some of the decoraters have done AWESIME jobs and it is quite the challenge to try to meet the standard of some. For anyone who hasn't tried it, or poo poos it as fluff, they should try it and try to do it well. It requires a different mindset and can be just as rewarding as raid progression.</p></blockquote><p>I decorated alot back when it wasnt hyped and basically no dev time allocated to it. Thats when it was fun and you needed to be way more creative than today. It was and is fluff, it was fun, now its just sims and the only thing that devs manage to get to live right. Anyway, I ask again: are you running out of the gazillion decor items? Im running out of unbroken adventuring content.</p>

Indabuff
10-04-2011, 11:10 AM
<p>People wonder why they dont get heard. Look at this thread concept was good, people are concernedwith stuff not getting fixed but that all gets lost in this fighting on different playstyles. Which btwserves no purpose whatsoever and will get the thread ignored totally by soe.</p><p>To the original poster....what would have been wrong with simply saying that you were concerned thatprevious content needed to be adressed over adding new stuff. There was no need to blame decoratorcontent for it. Come on guys you can use the forums as a tool to comunicate your views to SOE oryou can use them to fight with each other.</p><p>Totally up to you but then accept the results for the direction you choose.</p>

thewarriorpoet
10-04-2011, 11:56 AM
<p><cite>Indabuff wrote:</cite></p><blockquote><p>People wonder why they dont get heard. Look at this thread concept was good, people are concernedwith stuff not getting fixed but that all gets lost in this fighting on different playstyles. Which btwserves no purpose whatsoever and will get the thread ignored totally by soe.</p><p>To the original poster....what would have been wrong with simply saying that you were concerned thatprevious content needed to be adressed over adding new stuff. There was no need to blame decoratorcontent for it. Come on guys you can use the forums as a tool to comunicate your views to SOE oryou can use them to fight with each other.</p><p>Totally up to you but then accept the results for the direction you choose.</p></blockquote><p>I do agree. A lot in the forum is lost behind the clowns that fight over how others play the game. Kindergarten really did teach us all we needed...one of those lessons was mind your own F'in business. Anyways, it doesn't help that SOE does things that feeds the animosity. For example, CM.</p>

Valdar
10-04-2011, 07:22 PM
<p><cite>thewarriorpoet wrote:</cite></p><blockquote><p><cite>Indabuff wrote:</cite></p><blockquote><p>People wonder why they dont get heard. Look at this thread concept was good, people are concernedwith stuff not getting fixed but that all gets lost in this fighting on different playstyles. Which btwserves no purpose whatsoever and will get the thread ignored totally by soe.</p><p>To the original poster....what would have been wrong with simply saying that you were concerned thatprevious content needed to be adressed over adding new stuff. There was no need to blame decoratorcontent for it. Come on guys you can use the forums as a tool to comunicate your views to SOE oryou can use them to fight with each other.</p><p>Totally up to you but then accept the results for the direction you choose.</p></blockquote><p>I do agree. A lot in the forum is lost behind the clowns that fight over how others play the game. Kindergarten really did teach us all we needed...one of those lessons was mind your own F'in business. Anyways, it doesn't help that SOE does things that feeds the animosity. For example, CM.</p></blockquote><p>I posted this here because the pvp and BG forum have been ignored for months.</p><p>I do not blame decorator content, I blame the devs for adding new content while current content is virtually unplayable, and trust me pvp and especially BG's are bugged all the way to h3ll at the moment. I would appreciate them spending some more time on bugfixing and maintaining current content over adding new content, especially as the new content will undoubtedly have some issues in a few months at which point it will stay bugged for...?</p><p>As I write this Rothgar has made a post in the pvp section, so maybe it helped, let's hope so.</p>