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Questall
10-01-2011, 08:44 AM
<p>i finally turned 90 with my sk. My aim will prolly be the Ry'Gorr armor as i hate raiding. So how do i go about? Which (easier)dungeons do i look for that have some sk pq gear upgrades, which quests to do first, which rep to go first and how to go about it.</p><p>Also....i mainly soloed this sk up to 90...erhm, so how do i present myself...tank? (no xperience whatsoever), dps??? (if so i'd prolly have to respec and need a different rotation or such)(can an sk get to parse in a grp with scout or mages and if not why would anyone take an sk along in dungeons?)</p>

Onurissa
10-01-2011, 11:53 AM
<p><cite>chardz wrote:</cite></p><blockquote><p>i finally turned 90 with my sk. My aim will prolly be the Ry'Gorr armor as i hate raiding. So how do i go about? Which (easier)dungeons do i look for that have some sk pq gear upgrades, which quests to do first, which rep to go first and how to go about it.</p><p>Also....i mainly soloed this sk up to 90...erhm, so how do i present myself...tank? (no xperience whatsoever), dps??? (if so i'd prolly have to respec and need a different rotation or such)(can an sk get to parse in a grp with scout or mages and if not why would anyone take an sk along in dungeons?)</p></blockquote><p>If your not in a guild already, join one where you can practise tanking with guildies maybe? Im sure they would also let you come along just to get gear, depending on guild. You can get "tokens" from doing a solo mission daily by thurgadin docks. Then when you get 20 of the jewels, you can get someone to make you a rygorr piece of armor. (cheaper in long run then faction merchant). Thats the easiest way to "solo" get a set of rygorr.</p>

Khiah
10-01-2011, 12:49 PM
<p>Yep. Practicing with guildees is best bet... or go along for dps on a couple dom runs as 'dps', most ppl me included dont mind a tank tagging along for shards/gear especially when someone has no gear. Most are already geared enouph to blow through those zones as it is. Thats what we did for our guildees just had their new tanks tag along on dom runs. Dont forget the solo shard shard quest too.</p>

Questall
10-01-2011, 01:13 PM
<p>Whoaa!!! I just did my first forgotten pools...</p><p>I have full Woe pq set and tempted blade as weapon, altogether 95% crit mit. </p><p>I wasnt able to hold aggro for one measly second</p><p>Even when i used abilities that increase threat position with 3 positions, like rescue or sneering assault. I'd get threat and then loose it within the same second. At one point i used both abilities and STILL loose aggro within the second. Im definitely of no use whatsoever in dungeons, neither tank nor dps wise</p><p>I think i will opt for the solo shard missions, it was a bloody nightmare</p><p>edit : that solo shard mission is the one where u have to kill gorodeth maulhammer for instance?</p>

Talathion
10-01-2011, 01:23 PM
<p><cite>chardz wrote:</cite></p><blockquote><p>i finally turned 90 with my sk. My aim will prolly be the Ry'Gorr armor as i hate raiding. So how do i go about? Which (easier)dungeons do i look for that have some sk pq gear upgrades, which quests to do first, which rep to go first and how to go about it.</p><p>Also....i mainly soloed this sk up to 90...erhm, so how do i present myself...tank? (no xperience whatsoever), dps??? (if so i'd prolly have to respec and need a different rotation or such)(can an sk get to parse in a grp with scout or mages and if not why would anyone take an sk along in dungeons?)</p></blockquote><p>You could always run around circles in freeport like I do.</p>

ffd700
10-01-2011, 02:25 PM
<p><cite>chardz wrote:</cite></p><blockquote><p>Whoaa!!! I just did my first forgotten pools...</p><p>I have full Woe pq set and tempted blade as weapon, altogether 95% crit mit. </p><p>I wasnt able to hold aggro for one measly second</p><p>Even when i used abilities that increase threat position with 3 positions, like rescue or sneering assault. I'd get threat and then loose it within the same second. At one point i used both abilities and STILL loose aggro within the second. Im definitely of no use whatsoever in dungeons, neither tank nor dps wise</p><p>I think i will opt for the solo shard missions, it was a bloody nightmare</p><p>edit : that solo shard mission is the one where u have to kill gorodeth maulhammer for instance?</p></blockquote><p>Not sure about the solo shard instance, but here's a tip for tanking:</p><p>Make sure your auto-attack is engaged and that you are facing the mob.  If you're not facing the mob then you're not swinging your sword, and that's going to make it much harder to keep aggro.  You'd be surprised at how many new tanks I see that are facing away from the mobs.</p><p>If you go into Options > Controls > View Options, make sure there's a check-mark next to Combat Auto Face Avatar.  That'll spin your character around to face the mob when you engage so your auto-attack swings will land.  Some people prefer that off, but as a new tank you might find it useful till you get the hang of it.</p>

Wyrmypops
10-01-2011, 09:13 PM
<p>You've got your Pq gear, so you have a cloudy velium gems to hand in. Chucking them at the Thurgadin faction makes sense as they don't have a daily quest for faction.</p><p>Do work those factions. Othmir in Icy Fingers and in coastal Eastern Wastes, the Snowfang Gnolls just south of Icy Fingers, and the Rygorr in Eastern Wastes. The items they offer at faction increments from 10k to 40k are worth it. Covers pretty much every slot the PQ's didn't.</p><p>Not sure if it's still the case (or ever was really) but a certain amount of Thurgadin faction is purportedly needed to be able to do the solo shard run. It's in the bar area of the docks, from a Provocateur. The specific scenario you have to do in there (Iceshard Keep) is one of three that rotates. All very easy, and take but a few minutes. You even get a cloudy velium gem if it goes well, to reduce the amount of daily faction quests you might have remaining.</p><p>Do invest in some hate adornments. Crafters can make some nifty +hate ones, and you can pick up some yellow +hate ones from the factions in DoV. Though you might prefer to save the shards they cost for the Rygorr armour, instead you could do the daily quest back in Paineel to pick up the adornments there, though they aren't quite as good.</p><p>That Rygorr armour is also going to require a dropped gem. Two of them drop frequently (emerald for hands, black marble for head) and can picked up off the broker cheap, some others are pricey but do-able while there's also some that are priced up the wazoo. Fortunately they can wait till you have the shards anyway, by which point you might have managed to start heading into the zones that drop them.  </p>

Questall
10-02-2011, 07:28 AM
<p><cite>Wyrmypops wrote:</cite></p><blockquote><p>You've got your Pq gear, so you have a cloudy velium gems to hand in. Chucking them at the Thurgadin faction makes sense as they don't have a daily quest for faction.</p><p>Do work those factions. Othmir in Icy Fingers and in coastal Eastern Wastes, the Snowfang Gnolls just south of Icy Fingers, and the Rygorr in Eastern Wastes. The items they offer at faction increments from 10k to 40k are worth it. Covers pretty much every slot the PQ's didn't.</p><p>Not sure if it's still the case (or ever was really) but a certain amount of Thurgadin faction is purportedly needed to be able to do the solo shard run. It's in the bar area of the docks, from a Provocateur. The specific scenario you have to do in there (Iceshard Keep) is one of three that rotates. All very easy, and take but a few minutes. You even get a cloudy velium gem if it goes well, to reduce the amount of daily faction quests you might have remaining.</p><p>Do invest in some hate adornments. Crafters can make some nifty +hate ones, and you can pick up some yellow +hate ones from the factions in DoV. Though you might prefer to save the shards they cost for the Rygorr armour, instead you could do the daily quest back in Paineel to pick up the adornments there, though they aren't quite as good.</p><p>That Rygorr armour is also going to require a dropped gem. Two of them drop frequently (emerald for hands, black marble for head) and can picked up off the broker cheap, some others are pricey but do-able while there's also some that are priced up the wazoo. Fortunately they can wait till you have the shards anyway, by which point you might have managed to start heading into the zones that drop them.  </p></blockquote><p>Yes, for solo shard u still need 10K positive faction with thurgadin. I just did some quests from around the docks and inside city and around RW, that got me up there fast enough.</p><p>Thanks for all ur info, its really helpful</p>

sick720
10-03-2011, 02:37 AM
<p>dont get disheartened, you will struggle with agro etc if you freshly dinged 90 with poor gear, just stick in there and keep grinding away, youll find you improve as you go and when you get into the swing of it, itll become easier. grind AAs in your downtime because im going to assume your not maxxed, these will help with agro and dps, do all the rygorr faction quests in eastern wastes, this is an easy one to reach 40k nowadays and youll be able to bag a few decent upgrades from the faction merchant there. other than that, there is some good advice here, listen to what everyone else has said and you wont go far wrong. oh and pools and ascent are probably where you want to be concentrating on as well as the daily solo shard, these are the quicker zones to do and lots of people grind them. stick in there.</p>

Eugam
10-04-2011, 08:46 AM
<p><cite>chardz wrote:</cite></p><blockquote><p>Whoaa!!! I just did my first forgotten pools...</p><p>I have full Woe pq set and tempted blade as weapon, altogether 95% crit mit. </p><p>I wasnt able to hold aggro for one measly second</p><p>Even when i used abilities that increase threat position with 3 positions, like rescue or sneering assault. I'd get threat and then loose it within the same second. At one point i used both abilities and STILL loose aggro within the second. Im definitely of no use whatsoever in dungeons, neither tank nor dps wise</p><p>I think i will opt for the solo shard missions, it was a bloody nightmare</p><p>edit : that solo shard mission is the one where u have to kill gorodeth maulhammer for instance?</p></blockquote><p>As someone said above. Find a guild or people willing to adopt to you. Your problem is less based on items then on dps classes who dont care for you or cant control their class because they think its either max or nothing. Once you tank for people who are willing to adopt it may be a blast.</p><p>The other problem is mem wipe. Currently not playing 90 instances, but i hear its overly used. Nothing can be done about it. But your SK has good AE skills. You ll have to learn and understand how mem wipe works in groups. Again nothing items are able to solve on their own.</p>

Questall
10-04-2011, 11:52 AM
<p>Thanks all, just joined a guild. Lets hope they 1) join up for pools and ascent regularly and 2) have a bit of patience.</p><p>I also learned that tanking in DoV has more to do with dps rather than actual threat, and it was to a well equipped swashy and assassin that i kept on loosing my aggro. Guildleader says there's no shame in that.</p><p>Second thing i learned is that i have to read up on strategies...had to tank demitriks bastion and EResearchHalls for Epic repercussions for a guildee and ehm....lets say i broke my armor twice lol. Reading up on boss strategy helps as well, since 1) i dont know the instance 2)so concentrated on keeping aggro i hardly understand what else is happening.</p><p>I dont wanna put any adorn on pq gear tbh, everything is quite costly, moreover since its gear ur working on to replace asap.</p><p>I have been comparing the stats of Woe'ed pq gear with Ry'Gorr armor tho....not really that impressed tbh....i'd go from 95% CM to 108% CM. Actually starting to doubt if full Ry'Gorr armor is what im aiming for (tho im already allied with them)</p>

thewarriorpoet
10-04-2011, 11:58 AM
<p>Tower. Go to the tower. You skipped the tower and went to pools. Did I mention the tower? Coming out of SF, the indended progression is to do the DoV quests then hit up the tower and the PQs.</p>

sick720
10-04-2011, 12:20 PM
<p>"I have been comparing the stats of Woe'ed pq gear with Ry'Gorr armor tho....not really that impressed tbh....i'd go from 95% CM to 108% CM. Actually starting to doubt if full Ry'Gorr armor is what im aiming for"</p><p>with a full set of rygorr and the bp from spire, all yellow adorned for crit mit youll have 162 cm. rygorr is the best stuff youll get outside of raiding. youll not likely get into any raids without it as a minimum. it also has a lot of mitigation over pq as well as various focuses, not to mention a decent amount more hp and main stats.</p>

Lempo
10-04-2011, 01:59 PM
<p><cite>Eugam wrote:</cite></p><blockquote><p><cite>chardz wrote:</cite></p><blockquote><p>Whoaa!!! I just did my first forgotten pools...</p><p>I have full Woe pq set and tempted blade as weapon, altogether 95% crit mit. </p><p>I wasnt able to hold aggro for one measly second</p><p>Even when i used abilities that increase threat position with 3 positions, like rescue or sneering assault. I'd get threat and then loose it within the same second. At one point i used both abilities and STILL loose aggro within the second. Im definitely of no use whatsoever in dungeons, neither tank nor dps wise</p><p>I think i will opt for the solo shard missions, it was a bloody nightmare</p><p>edit : that solo shard mission is the one where u have to kill gorodeth maulhammer for instance?</p></blockquote><p>As someone said above. Find a guild or people willing to adopt to you. Your problem is less based on items then on dps classes who dont care for you or cant control their class because they think its either max or nothing. Once you tank for people who are willing to adopt it may be a blast.</p><p>The other problem is mem wipe. Currently not playing 90 instances, but i hear its overly used. Nothing can be done about it. But your SK has good AE skills. You ll have to learn and understand how mem wipe works in groups. Again nothing items are able to solve on their own.</p></blockquote><p>His problem is more that after 1 run through pools he is ready to give up. You will also note in his reply to you he has no desire to put adornments on PQ gear because it will be getting replaced, just like all gear, it is easier to blame DPS, or call on SOE to nerf it even further. No excuse.</p><p>He is also throwing around crit mit #'s which maybe he isn't aware which is understandable as it is recent, the zones he is/should be focusing on right now no longer require crit mit.</p><p>It is not the job of DPS to let up, they are there to DPS and if the group is properly formed, buffs properly applied and gear adorned properly then hate is not an issue.</p><p>You are giving bad advice, if you are not running 90 instances what are you doing? Are you a tank, DPS, utility, what? The answer to a tank losing agro is not always a mem wipe or someone else did something wrong, especially if you have not done what you can do to yourself to help correct it.</p>

SisterTheresa
10-04-2011, 02:40 PM
<p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p><cite>chardz wrote:</cite></p><blockquote><p>i finally turned 90 with my sk. My aim will prolly be the Ry'Gorr armor as i hate raiding. So how do i go about? Which (easier)dungeons do i look for that have some sk pq gear upgrades, which quests to do first, which rep to go first and how to go about it.</p><p>Also....i mainly soloed this sk up to 90...erhm, so how do i present myself...tank? (no xperience whatsoever), dps??? (if so i'd prolly have to respec and need a different rotation or such)(can an sk get to parse in a grp with scout or mages and if not why would anyone take an sk along in dungeons?)</p></blockquote><p>You could always run around circles in freeport like I do.</p></blockquote><p>LOL Tala ... that's funny. <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>As for the OP, I do agree to try and find a guild on your server who won't mind someone learning the tank ropes.  You did kind of (bad word filer thingie) yourself over just by soloing up til then (I did that a good amount on my Guardian .. and it is a BIG difference from solo to grouping).  But don't panic!</p><p>Get 10K faction wiht THurgadin and you can do the daily shard missions.  Even if you mess up a little you will always get a Primal Shard.  These can be done once a day (either in 18h or 24h I can't remember).</p><p>As for your taunting, I don't personally have an SK so I can't help you on that side, but I can recommend looking into the adornments that raise your hate gain.</p>

feldon30
10-04-2011, 07:41 PM
Crit Mit is not needed in the Velious group instances anymore (besides Drunder and War). Focus on DPS. Multi-Attack, Crit Bonus, Potency, etc. Run Pools and Ascent til you are blue in the face. And the solo Shard mission technically happens inside a version of Icesharkd Keep, but the actual quest and zone-in are outside Thurgadin. You only have to kill 2 mobs in the zone, and they are single arrow up.

Questall
10-05-2011, 02:07 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><strong><em></em></strong></p><p>His problem is more that after 1 run through pools he is ready to give up. You will also note in his reply to you he has no desire to put adornments on PQ gear because it will be getting replaced, just like all gear, it is easier to blame DPS, or call on SOE to nerf it even further. No excuse.</p><p>He is also throwing around crit mit #'s which maybe he isn't aware which is understandable as it is recent, the zones he is/should be focusing on right now no longer require crit mit.</p><p>It is not the job of DPS to let up, they are there to DPS and if the group is properly formed, buffs properly applied and gear adorned properly then hate is not an issue.</p><p>You are giving bad advice, if you are not running 90 instances what are you doing? Are you a tank, DPS, utility, what? The answer to a tank losing agro is not always a mem wipe or someone else did something wrong, especially if you have not done what you can do to yourself to help correct it.</p></blockquote><p>K, this makes no sense whatsoever to me. First of all i dont understand the term mem wipe. Second, if gear and thus dps doesnt mattter to keep aggro then what does and third but not least, im standing naked here, i just admitted im weak but looking for a solution to get better, also did not put blame on anyone else,so , if ur here to pound on me a bit more just keep ur "advice".</p>

Questall
10-05-2011, 02:08 AM
<p><cite>feldon30 wrote:</cite></p><blockquote>Crit Mit is not needed in the Velious group instances anymore (besides Drunder and War). Focus on DPS. Multi-Attack, Crit Bonus, Potency, etc. Run Pools and Ascent til you are blue in the face. And the solo Shard mission technically happens inside a version of Icesharkd Keep, but the actual quest and zone-in are outside Thurgadin. You only have to kill 2 mobs in the zone, and they are single arrow up.</blockquote><p>yes, did those several times now, they are mainly stealth and deception quests and two kills at the end, as u said.</p>

Questall
10-05-2011, 02:11 AM
<p><cite>thewarriorpoet wrote:</cite></p><blockquote><p>Tower. Go to the tower. You skipped the tower and went to pools. Did I mention the tower? Coming out of SF, the indended progression is to do the DoV quests then hit up the tower and the PQs.</p></blockquote><p>I did all quests in Great Divide and EW that are soloable. Did NOT know bout the tower, actually thought it would be off limits for me, even thought Tower was more of a raid zone, so thanks for that.</p>

sick720
10-05-2011, 02:38 AM
<p>first of all ignore lempo, ive seen him im a few threads like this one. he seems to think every new player is asking for a free ride when actually most people are just asking for advice on how to improve. the solo instance is in thurg harbour, on the top area just before you head out onto the tundra. you need 20k faction to be able to see and get it. as for adorns, i didnt adorn any of my gear until i had better than PQ either and im a transmuter. adorns can be very expensive, unless you have the plat to burn (which you probably dont) dont bother adorning until you get to rygorr level.</p><p>ps - mem wipe = memory wipe, its where the mob resets agro to zero, and usually changes target to one of the dps or healer, you often need to use one of you agro positional hate snaps to get agro back quickly. mem wipes are usually only on nameds.</p>

Questall
10-05-2011, 02:52 AM
<p><cite>Craized@Splitpaw wrote:</cite></p><blockquote><p>first of all ignore lempo, ive seen him im a few threads like this one. he seems to think every new player is asking for a free ride when actually most people are just asking for advice on how to improve. the solo instance is in thurg harbour, on the top area just before you head out onto the tundra. you need 20k faction to be able to see and get it. as for adorns, i didnt adorn any of my gear until i had better than PQ either and im a transmuter. adorns can be very expensive, unless you have the plat to burn (which you probably dont) dont bother adorning until you get to rygorr level.</p><p>ps - mem wipe = memory wipe, its where the mob resets agro to zero, and usually changes target to one of the dps or healer, you often need to use one of you agro positional hate snaps to get agro back quickly. mem wipes are usually only on nameds.</p></blockquote><p>Thanks, so how and when does a mem wipe usually occur? </p>

Eugam
10-05-2011, 03:07 AM
<p><cite>chardz wrote:</cite></p><blockquote><p>Thanks, so how and when does a mem wipe usually occur? </p></blockquote><p>Usually short after pull or once or multiple times while fighting. While fighting its either a timer (every x seconds) or at certain stages of the mobs HP (like 15%, 45% etc.). Sometimes there is a signal. If a mob starts to talk, then something is about it. Doesnt have to be a mem wipe, but usually mobs talk only as a signal for the players.</p><p>This is, as your guildies said, the part where you need to learn the strats and mobs. There is nothing wrong with asking the group if someone knows the mob and strat. Learning by doing and sharing knowledge is the only way to learn the strats.</p>

Eugam
10-05-2011, 03:50 AM
<p><cite>chardz wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><strong><em></em></strong></p><p>His problem is more that after 1 run through pools he is ready to give up. You will also note in his reply to you he has no desire to put adornments on PQ gear because it will be getting replaced, just like all gear, it is easier to blame DPS, or call on SOE to nerf it even further. No excuse.</p><p>He is also throwing around crit mit #'s which maybe he isn't aware which is understandable as it is recent, the zones he is/should be focusing on right now no longer require crit mit.</p><p>It is not the job of DPS to let up, they are there to DPS and if the group is properly formed, buffs properly applied and gear adorned properly then hate is not an issue.</p><p>You are giving bad advice, if you are not running 90 instances what are you doing? Are you a tank, DPS, utility, what? The answer to a tank losing agro is not always a mem wipe or someone else did something wrong, especially if you have not done what you can do to yourself to help correct it.</p></blockquote><p>K, this makes no sense whatsoever to me. First of all i dont understand the term mem wipe. Second, if gear and thus dps doesnt mattter to keep aggro then what does and third but not least, im standing naked here, i just admitted im weak but looking for a solution to get better, also did not put blame on anyone else,so , if ur here to pound on me a bit more just keep ur "advice".</p></blockquote><p>Dont listen. DPS and heals have to adopt to a tank. period.</p><p>Yes, a well itemized and played tank is more fun for heals and dps. But  a newcomer cant itemize and learn without a group supporting him. That means more work for heals and controlled dps. This is how it was from day 1 of EQ2 and nothing ever will change this. And it doesnt get better since most players have to solo all their way to cap.</p><p>Anything matters. Each +1 on something makes you +1 better. This is what they call progression. It is your decisssion how much you want to put into it. Current heroic endgame is... uhm.. well, look and make your own decissions.</p>

Eugam
10-05-2011, 04:06 AM
<p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p>You are giving bad advice, if you are not running 90 instances what are you doing? Are you a tank, DPS, utility, what? The answer to a tank losing agro is not always a mem wipe or someone else did something wrong, especially if you have not done what you can do to yourself to help correct it.</p></blockquote><p>Raid experience with Warden, Mystic, Illusionist and Warlock over the last 6 years. I suc* at tanking. As healer for 6 years and Illu i know how others work and as warlock i know how to make a tanks life misserable and how to make him dig a hole and hide in it. Gave up on all raiding since it became a boring kaboom fest for teens.</p><p>I dislike heroic DoV to say the least. If an armor slot within one tier jumps from 55 to 135 STAT, then the game is utterly broken in my oppinion. I was in beta and it first felt ok, but release was not fun. What a chore. Currently playing a locked lvl32 and doing oldschool progression while hoping endgame returns back to sane.</p><p>Nothing of your or my oppinion changes the fact that a new tank needs support to become a real tank in 2011. And support is healing more and dps'ing less.</p>

Yimway
10-05-2011, 12:34 PM
<p>To me this is just another sign of how bad this game has become.  Where a tank gets max level and has no idea how to tank. </p><p>I don't blame the player nearly as much as I blame the game design.</p><p>I'm just curious, how many hours the OP has played the toon already before just now attempting its multi-player role?</p>

Lempo
10-05-2011, 12:43 PM
<p><cite>Eugam wrote:</cite></p><blockquote><strong>Nothing of your or my oppinion changes the fact that a new tank needs support to become a real tank in 2011. And support is healing more and dps'ing less.</strong></blockquote><p>if the group is properly formed, buffs properly applied and gear adorned properly then hate is not an issue.</p><p>Did you miss where I said that?</p><p>The game has certain mechanics, you can just grab a tank, any two healers, any DPS and any support and roll effectively and it does not need to be that way otherwise just get rid of all the class labels and call them tank, heals, DPS or utility.</p>

Lempo
10-05-2011, 12:51 PM
<p><cite>chardz wrote:</cite></p><blockquote><p><cite>Lempo@Everfrost wrote:</cite></p><blockquote><p><strong><em></em></strong></p><p>His problem is more that after 1 run through pools he is ready to give up. You will also note in his reply to you he has no desire to put adornments on PQ gear because it will be getting replaced, just like all gear, it is easier to blame DPS, or call on SOE to nerf it even further. No excuse.</p><p>He is also throwing around crit mit #'s which maybe he isn't aware which is understandable as it is recent, the zones he is/should be focusing on right now no longer require crit mit.</p><p>It is not the job of DPS to let up, they are there to DPS and if the group is properly formed, buffs properly applied and gear adorned properly then hate is not an issue.</p><p>You are giving bad advice, if you are not running 90 instances what are you doing? Are you a tank, DPS, utility, what? The answer to a tank losing agro is not always a mem wipe or someone else did something wrong, especially if you have not done what you can do to yourself to help correct it.</p></blockquote><p>K, this makes no sense whatsoever to me. First of all i dont understand the term mem wipe. Second, if gear and thus dps doesnt mattter to keep aggro then what does and third but not least, im standing naked here, i just admitted im weak but looking for a solution to get better, also did not put blame on anyone else,so , if ur here to pound on me a bit more just keep ur "advice".</p></blockquote><p>Your 4th post ITT when Eugam suggested getting some hate adorns was an immediate snap back "I dont want to put adorns on PQ gear tbh".</p><p>You prior post to that was along the lines of "OMG I just did pools for the first time and it was HARD I'm off to something else.</p><p>The reply was not to you it was to Eugam who said thet it wasn't your fault it was the fault of the DPS because it is "all or nothing" for a lot of them.</p><p>At the point of that reply you didn't ask what the term mem wipe was, he just threw it out there as an example of a possible issue which is not what was happening by what you were describing, he even claimed at the time he deosn't even do the instances being discussed here.</p><p>You were not pounded on at all.</p>

Questall
10-06-2011, 04:35 AM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>To me this is just another sign of how bad this game has become.  Where a tank gets max level and has no idea how to tank. </p><p>I don't blame the player nearly as much as I blame the game design.</p><p>I'm just curious, how many hours the OP has played the toon already before just now attempting its multi-player role?</p></blockquote><p>dunno how many hours, quite a lot, but as u can see on my signature, i did quite some questing already.</p><p>And altho i dont want to assign guilt of my shortcomings to someone else i do agree that the current design of the game does play a role. Even if i did find a group under 90 and even if i did tank under 90. Tanking in DoV and tanking anywhere else is something completely different, which means there is no way to learn ur class untill the very  minute u enter the endgame.</p>

Jasmy
10-06-2011, 12:05 PM
<p>Actually no it isn't different.  The mechanics are still the same for the most part as they were when the game began, there are very few new tricks.  You just maybe didn't notice them because the lower level game has gotten so easy now due to gear changes and most of it can just be ignored until DoV.</p>

Yimway
10-07-2011, 02:41 PM
<p><cite>Jasmyna wrote:</cite></p><blockquote><p>Actually no it isn't different.  The mechanics are still the same for the most part as they were when the game began, there are very few new tricks.  You just maybe didn't notice them because the lower level game has gotten so easy now due to gear changes and most of it can just be ignored until DoV.</p></blockquote><p>Yet somehow allowing players to jump to end-game is somehow 'game breaking'...</p>