PDA

View Full Version : Update Notes: Thursday, September 29, 2011


Bunji
09-29-2011, 08:56 PM
<p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">DUNGEON FINDER</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Instances in Kael Drakkel should no longer require a specific amount of critical mitigation in order to queue up for them in the dungeon finder.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">POPULATION / ZONE PROGRESSION</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Temple of Rallos Zek: Foundations of Stone [Challenge]</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">The damage from the breath weapons that the Statue of Rallos Zek uses is easier to mitigate.  The statue of Rallos zek will wait a couple of seconds after it says its text before casting retaliation of zek on itself.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Tallon's Stronghold [Challenge]</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">General Aakita and Utehk have less maximum health.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">The Hole: Spirit’s Resonance</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Nortlav the Scalekeeper should no longer get stuck after returning from possession.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">LIVE EVENTS</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Nights of the Dead</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">The emerald cave bat's description now identifies it as a house pet.</span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">The emerald cave bat no longer has the useless commands "Pet" or "Taunt".</span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">The emerald cave bat no longer breaks upon attempting to be woken up.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">ACHIEVEMENTS</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">All instances of Bregador Bitelimb have been corrected to Bendegor Bitelimb.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">ITEMS</span></span></p><ul><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Fixed an issue with Visionary Mesmer's Leggings.</span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">The wand dropped in Tower of Vuul should now be properly named.</span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Gruplinort in Sebilis should more reliably drop loot.</span></span></div></li><li><div><span style="font-size: small;"><span style="font-family: arial,helvetica,sans-serif;">Northman's Broadaxe should once again have a valid two handed appearance.</span></span></div></li></ul>