Bunji
09-26-2011, 09:19 PM
<p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">HOUSE RATING SYSTEM</span></span></p><ul><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The House Rating System has been modified to use the median value of all ratings instead of a simple average. </span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">This will reduce the effect caused by players leaving extremely low or extremely high values that are outside of the norm for that house.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">POPULATION / ZONE PROGRESSION</span></span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Kylong Plains</span></span></p><ul><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Gregor Footstomper, Warlord Di'Ouz, Gorguolatha and Widow Mistress Xalthira in Kylong Plains should now drop treasure.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Nektulos</span></span></p><ul><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">All Griffin flight paths in Nektulos will now function properly. </span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif; font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">ITEMS</span></span></p><ul><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Fixed an issue where the incorrect leg shader would appear when wearing kilts.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">The Deepwater Researcher's Sigil can no longer be traded.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Kael and Drunder group BPs have been modified to better fit within the progression.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Temple of Rallos Zek Raid Hard mode BPs have had their power increased.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Fixed the focus effect for Hard mode Illusionist robes.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Simmering Odachi of Feverous Advance now properly displays as a Fabled item.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Fixed crit values on Hard mode Drunder belts.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif;"><span style="font-size: small;">Velious instance rare loot has been rebalanced.</span></span></div></li></ul>