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View Full Version : Various server delay/disconnect issues


Prrasha
09-01-2011, 03:50 PM
<p>For the past few days, I and my guildies (on Unrest) have been seeing the following issues:</p><p>1) Upon entering the game, I cannot interact with the world for 15-20 seconds.  (I can open my bags, but not equip or examine items, including mouseovers; I cannot hail NPCs, though I can see other players hailing NPCs; I cannot send /tells; I cannot interact with switches/teleporters/doors/etc in the world.  I can walk around, and others can see me walking around, so I am not 100% linkdead, just... semi-linkdead.)</p><p>2) Upon typing "/camp alt":</p><p>- 20% (about) of the time, I begin the 20 second Camping countdown immediately.</p><p>- 75% (or more) of the time, I stand around (or kneel in the /camp animation) for about 15-25 seconds, and THEN the 20-second camp countdown timer begins, and I switch alts normally.  (During this additional delay time, I lose ability to interact with the world as above... no /tells or /hails, etc.  If I try to /tell during the delay, it queues and sends once the "camping" countdown timer begins.)</p><p>- 5% (or less) of the time, I am immediately booted to character select ("/camp alt", hit enter key, black screen within 0.1 seconds), and have to wait to go linkdead.  (I two-box, and can watch the other alt remain in game and not attempt to /camp.)</p><p>3) For some zonelines, I also get the same 15-25 second delay (again, unable to send /tells while I'm waiting for my click-on-the-door to take effect... this happened while leaving the Miragul/scion-of-ice series zones to return to Everfrost, but has never happened while leaving the "daily velium shard" zone to return to Great Divide.)</p><p>...these are NOT exclusively guildhall related; they happen in our guildhall, they happen in overland zones (Great Divide) and they happen in dungeons.</p><p>(My GUESS is this is related to the "unattune fix", and the delay is due to writing my entire inventory+bank back to the database every time my character has to move between different pieces of hardware, and your current database setup is being swamped by all this additional data from all these additional inventory writes from everyone in the world.)</p>

Delirya
09-01-2011, 03:56 PM
I've noticed the same on Guk, when camping to alts. Also when zoning (outside zones, or housing/GH), its taking a really long time.

Tallithia
09-01-2011, 06:05 PM
<p>The bag issue has been happening for weeks prior to gu61.  NPC's/players/mobs not showing up right away as well.  Since the last hotfix however I have been freezing upon log out.  </p>

Beagley
09-02-2011, 10:25 AM
<p>+1</p><p>Same for me on Everfrost server</p>

Prrasha
09-13-2011, 01:25 PM
<p>This was fixed for a while, and then came back (about the time of the big power outage).</p><p>It is now so bad that I can do "/camp alt", and immediately stand up and run around to try to cancel the /camp... and I'll still switch alts since the server takes over 20 seconds to decide to communicate with the client again.  (Same for using /tell or /guildsay or whatever during a /camp... they never get sent since i'm out of the game before the server lets me do anything.)</p>

Detor
09-14-2011, 11:25 AM
<p><cite>Prrasha wrote:</cite></p><blockquote><p>(My GUESS is this is related to the "unattune fix", and the delay is due to writing my entire inventory+bank back to the database every time my character has to move between different pieces of hardware, and your current database setup is being swamped by all this additional data from all these additional inventory writes from everyone in the world.)</p></blockquote><p>I'd say most people have probably logged in at least once now, so maybe they could just remove whatever workaround they put in temporary to make unattunes permanent?</p>