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View Full Version : Mystic or Shadowknight for solo play?


Xzyle
08-30-2011, 10:33 PM
<p>I am new to EQ2 and have played a Mystic to 20 and a Shadowknight to 20.</p><p>I really enjoy both playstyles but am trying to decide which one to proceed with. I am mainly looking for the best solo ability in overzones and dungeons. I have limited time to play so am not really focused on raiding or group endgame content. Just looking to get opinions on which class would let me see the most of the game solo.</p><p>If anyone can offer any insight it would be greatly appreciated. Thanks.</p>

Cratoh
08-31-2011, 03:52 AM
<p>SK</p>

wullailhuit
08-31-2011, 03:59 AM
<p><cite>Xzyle wrote:</cite></p><blockquote><p>I am new to EQ2 and have played a Mystic to 20 and a Shadowknight to 20.</p><p>I really enjoy both playstyles but am trying to decide which one to proceed with. I am mainly looking for the best solo ability in overzones and dungeons. I have limited time to play so am not really focused on raiding or group endgame content. Just looking to get opinions on which class would let me see the most of the game solo.</p><p>If anyone can offer any insight it would be greatly appreciated. Thanks.</p></blockquote><p>SK</p>

Tigress
08-31-2011, 04:15 AM
<p>opposite much? lol. </p><p>btwn the two: shadowknight, without a doubt.  shadowknights make a great solo'er.  mystics are OK for solo'ing but they are healer, who ward more than heal & have super duper long casting times for their wards (especially at lower levels).  as a mystic, you can take on a lot less than you can as a shadowknight.</p>

Elf_Queen
08-31-2011, 05:31 AM
<p>Mystics solo well but due to the long cast times on wards it's not as good as an SK, if you like soloing and healing Inquis might be another option, with a bit faster heals and can wear plate armor.</p>

Tigress
08-31-2011, 07:40 AM
<p>to the OP:  not sure how much you know of EQ2 & if you already know this, nvmd <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p><p>for solo'ing, its always faster if you are a tank vs. healer.  i would pick paladin (tank) over inquisitor (healer) for solo'ing.  if you are looking for heals while you run around solo, paladin is a tank with great heals & is great to solo. (opposite of the SK, its what you would become if you betray the dark side for the not dark.)  you mentioned only SK & mystic, which is why i did not mention paladin above.</p><p>paladin=good tank character</p><p>shadowknight=evil tank character</p><p>inquisitor=good/evil heal character</p><p>mystic=good healing character</p>

Xzyle
08-31-2011, 09:50 AM
<p>Thanks for the responses.</p><p>Tigress I had a general idea of the classes and their roles. I started a Mystic and Shadowknight because I wanted to test a "good" and "evil" character to see the different starting areas. I know they are very opposing playstyles and class choices. I just liked the general description of each.</p><p>Sounds like Shadowknight may be the way to go.</p><p>Again appreciate all the responses.</p>

baldbrian
08-31-2011, 10:58 AM
<p>I have to dissent here.  I play a mystic and my firends who play say that my ability to handle fights is amazing.  Additionally, I would characterize myself has a average to less than average able player.</p><p>My only true advice would be to play what you see yourself enjoying all the same.</p><p>Oh, and good luck in the game!</p>

Arbreth
08-31-2011, 12:33 PM
<p>My suggestion?  If you are going to primarily solo is set up a battle Mystic AA set and make sure you include the dog in that.  Personally my Mystic is Healer specced, but I do know of others that solo quite well.  When you are bored with the SK, play with the Shaman and note the continuing differences.  You can solo a Mystic, just a bit slower and it takes a bit more effort and paying attention to using the dog.</p><p>Have Fun!</p>

Regholdain
09-02-2011, 03:14 PM
<p>I didn't play my mystic much after 20, but I can tell you I did enjoy the playstyle.  With wards up and battle spec'd you do sort of feel invincible.</p><p>My main is an SK, and for soloing he tears it up.  You can generally survive multiple mob encounters without much issues since you have damage aoe that self-heals, and single target spells and many other buffs that proc self heals as well.  It's extremely fun.  The more mobs the better - to a point.  Interrupts really really give you headaches when you have a lot of mobs encircling ya.  Fail that Tap Veins several times in a row and it could spell trouble - but that's when you feign death and then give it another go. <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>Experiment with both for a while, but I think SK will eventually be your best choice.  They can survive A LOT.</p>

x82nd77
09-04-2011, 04:23 AM
<p>SK by a mile compared to any class... that is why you can't swing a dead kerra without hitting 5 of them.  As long as you don't mind being one of a cast of thousand when it comes to finding groups when you want them at 80 they are the way to go.</p>

LilNut
09-09-2011, 12:52 PM
<p><cite>x82nd77 wrote:</cite></p><blockquote><p>SK by a mile compared to any class... that is why you can't swing a dead kerra without hitting 5 of them.  As long as you don't mind being one of a cast of thousand when it comes to finding groups when you want them at 80 they are the way to go.</p></blockquote><p>this.</p><p>i derive much humor and amusement in listening to arguments that such and such a class is a better solo-stomper than sk.</p><p>theres none. its easy mode roll.</p><p>enjoy the awesomeness.</p>