Bunji
08-29-2011, 11:29 PM
<p style="margin: 0in 0in 0pt;"><span><span style="color: #ffffff; font-size: small;">GENERAL</span></span></p><ul><li><div><span><span style="color: #ffffff; font-size: small;">Fixed an issue with Guild Halls.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Fixed an issue causing the streaming client to use old assets.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Fixed an issue which could cause the streaming client to crash on startup.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Fixed a disconnect bug where some characters would get dropped to character select upon login.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span><span style="color: #ffffff; font-size: small;">Players will now be prompted for a one-time, free item unattuning:</span></span></p><ul><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">If you answer yes, all items will be immediately unattuned. Any equipped items will be popped into overflow.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">If you answer no, items will not be unattuned and you will not be asked again. </span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="font-size: small;"> </span></p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><span style="color: #ffffff; font-size: small;">POPULATION / ZONE PROGRESSION</span></span></p><p style="margin: 0in 0in 0pt;"><span><em><span style="color: #ffffff; font-size: small;">Elements of War</span></em></span></p><ul><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">Steam Vents should now give you more time to move before being blasted.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><em><span style="color: #ffffff; font-size: small;">Foundations of Stone [Challenge]</span></em></span></p><ul><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">The Automatons of Escalation in the statue of Rallos Zek fight should spawn in more predictable locations.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><em><span style="color: #ffffff; font-size: small;">Sullon’s Spire [Challenge]</span></em></span></p><ul><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">Ragebourne Gregor Haldane’s clone should no longer have symbiotic aura/cooperative strike.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><em><span style="color: #ffffff; font-size: small;">Throne of Storms: Hall of Legends [Challenge]</span></em></span></p><ul><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">The interdimensional anchor in the King Tormax fight now has less health. Retaliation of Rallos buff now lasts for 7 seconds instead of 10.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><em><span style="color: #ffffff; font-size: small;">Silent City: The Delving Dead</span></em></span></p><ul><li><div><span><span style="color: #ffffff; font-size: small;">Lowered hit points and difficulty on level 90 non-boss mobs overall.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Collections should now spawn on all levels of scale.</span></span></div></li><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">Goos in sewer areas no longer respawn.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"><span style="color: #ffffff;"> </span></p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">ABILITIES / ALTERNATE ADVANCEMENT</span></span></p><p style="margin: 0in 0in 0pt;"><span><em><span style="color: #ffffff; font-size: small;">Summoner</span></em></span></p><ul><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">Symbiosis now correctly works as a toggleable ability.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><span style="color: #ffffff; font-size: small;">TRADESKILLS</span></span></p><ul><li><div><span><span style="color: #ffffff; font-size: small;">Ample Harvest now also improves Ground Mount Speed.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Swift Creation now also improves out of combat run speed.</span></span></div></li><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">High Quality Materials now also improves the duration of food and drinks.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><span style="color: #ffffff; font-size: small;">ITEMS</span></span></p><ul><li><div><span><span style="color: #ffffff; font-size: small;">All heritage items should once again have their options to change them into house items.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">The Longarm bow should once again be 50 range</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">The Bow of Underfoot should once again be 50 range</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">The brown treeglider mount plushie now converts correctly back to mount form.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">The casino house objects will now display the same result to all players present.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">The Gorget of the Seal Guardian should once again be usable in wrist and neck slots.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Plane of War instance rare loot items have been retuned to fit better within the progression of Velious.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Accessories and some weapon types should now have a second primary attribute on them.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Sentinel’s Fate raid items should now properly scale up in power based on the tier they came from.</span></span></div></li><li><div><span><span style="color: #ffffff; font-size: small;">Silent City: The Delving Dead loot has been increased in power to reflect the challenge.</span></span></div></li><li><div><span><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">Hategain has been replaced on tradeskill ranged items.</span></span></div></li></ul><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"> </p><p style="margin: 0in 0in 0pt;"><span><span style="color: #ffffff; font-size: small;">QUESTS</span></span></p><ul><li><div><span><span style="color: #ffffff; font-size: small;">The dwarvish axes necessary for the quest "Mutual Adversaries" have had their spawn count increased to make them easier to find.</span></span></div></li><li><div><span style="font-family: arial,helvetica,sans-serif; color: #ffffff; font-size: small;">Objects necessary for the Wizard Epic, Warlock Epic, Mystic Epic, and Anashti Sul deity quest lines should now be back in Thundering Steppes.</span></div></li></ul>