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Agein
08-29-2011, 11:11 PM
<p>Hi im currently trying to find the History and Lore (not the quest conversations) behind the item rewards from the Heritage quests and am wondering if anyone can point me in the right direction for a website(s) that might be able to help please...... thx</p>

Lodrelhai
08-29-2011, 11:49 PM
<p>Short answer is that HQ rewards are gear that is/was generally considered important in EQ1 for one reason or another. </p><p>Some of it doesn't actually have much of a story beyond that - the greater lightstone, for example, was usually the best lightsource available to low-level characters.  If there were wisps in the area where you started, you killed wisps to get one.  I don't think it's ever been explained why Cannix Silverflame takes such a strong interest in it.</p><p>I believe you can find every HQ item on <a href="http://everquest.allakhazam.com" target="_blank">Zam</a>.  If there's a quest related to it, they'll have the quest conversation, which may be the only lore available for it.</p>

Cusashorn
08-30-2011, 01:06 AM
Back in EQlive, certain items were highly sought after because they were... well, good items to use. Powerful weapons and armor that everyone wanted to get their hands on. The Flowing Black Silk Sash, for example. Haste items were GODLY back when the game first started. The Frenzied Ghoul in Lower Guk was camped literally non-stop for as long as the servers were up just so people could get that sash. They have no lore behind them other than what the HQs themselves tell you as you do them. They were just really powerful and important items.

Cyliena
08-30-2011, 01:33 AM
<p>They summed it up pretty well. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>Most of our HQ quests refer to the mobs that dropped the items. Some were quested in EQ but a lot were simply drops. Things like the <a href="http://everquest.allakhazam.com/db/item.html?item=1925" target="_blank">Fishbone Earring</a> were iconic not only because water breathing was so uber to have back then but also because Hadden was such a rare spawn and you'd see people sitting there camping for hours and hours just in hopes of getting the drop.</p><p>The <a href="http://everquest.allakhazam.com/db/quest.html?quest=411" target="_blank">Wurmslayer</a> is one that actually was quested. I admit I haven't done that HQ so I can't compare the lore there.</p>

Meirril
08-30-2011, 09:01 PM
<p>A lot of the heritage item are a kind of "you had to be there" sort of thing, like the greater light stone. Usually the items themselves were iconic of at least one time period in EQ1. Like everybody and his brother were dual wielding Lamentation and Wyrumslayer if they could dual wield. A few items had a lot of actual game lore behind them, but those are the minority of items (things like the Hammer of Thex).</p><p>The Wyrumslayer actually starts off nearly identical to the EQ1 quest. After you get the inital weapon it goes above and beyond where it was in EQ1. It is both a great nod to the origin and its own beast at the same time.</p><p>If the chronomancer event returns they actually represent the spirit in which heritage quests were made. The Desert of Ro instance is very nostalgic for those of us that played EQ1 back in the old days.</p>

Lodrelhai
08-30-2011, 11:47 PM
<p><cite>Meirril wrote:</cite></p><blockquote><p>A lot of the heritage item are a kind of "you had to be there" sort of thing, like the greater light stone. Usually the items themselves were iconic of at least one time period in EQ1. Like everybody and his brother were dual wielding Lamentation and Wyrumslayer if they could dual wield. A few items had a lot of actual game lore behind them, but those are the minority of items (things like the Hammer of Thex).</p><p>The Wyrumslayer actually starts off nearly identical to the EQ1 quest. After you get the inital weapon it goes above and beyond where it was in EQ1. It is both a great nod to the origin and its own beast at the same time.</p><p>If the chronomancer event returns they actually represent the spirit in which heritage quests were made. The Desert of Ro instance is very nostalgic for those of us that played EQ1 back in the old days.</p></blockquote><p>Amen to that.  I just about died at the camp check, not to mention all the NPCs yelling theories on how to spawn the Ancient Cyclops.  (The Ancient Cyclops was needed for the Journeyman Boots, IIRC, one of the few current HQs that actually had a quest in EQ1).</p>

Cyliena
08-31-2011, 12:04 AM
<p><cite>Lodrelhai wrote:</cite></p><blockquote><p><cite>Meirril wrote:</cite></p><blockquote><p>If the chronomancer event returns they actually represent the spirit in which heritage quests were made. The Desert of Ro instance is very nostalgic for those of us that played EQ1 back in the old days.</p></blockquote><p>Amen to that.  I just about died at the camp check, not to mention all the NPCs yelling theories on how to spawn the Ancient Cyclops.  (The Ancient Cyclops was needed for the Journeyman Boots, IIRC, one of the few current HQs that actually had a quest in EQ1).</p></blockquote><p>I loved the Quillmane one. I have a Magician who was stuck with the Pegasus Feather Cloak as last piece until someone took pity on me and multi-quested it, so that really cracked me up. The camp check was pretty awesome as well. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Agein
09-03-2011, 08:21 PM
<p>K thx... Have made a heritage hall in my personal library... and was planning on placing a book above each item with a little bit of history behind the item but i guess i am going to have to rethink this..</p>