ShadowPiglet
08-14-2011, 10:27 PM
<p>I am a returning player and was wondering if anyone has a guide as to which Level Traditions a Wood Elf Conjuror should take. Or is it an insignificant thing?</p><p>Hate to take something and realize I've messed up.</p>
Xalmat
08-14-2011, 11:34 PM
<p>To be honest, Wood Elf is one of the very worst races for a Conjuror, as far as Traditions go. Wood Elves are more geared for being scouts or priests, and not mages unfortunately. However the differences are not game breaking, and at the end of the day are very, very minor boosts which can all be made up by gear.</p><p>I would take the following, in any order:</p><ul><li>Soldiers of Tunare's Alacrity</li><li>Elvish Spirits</li><li>Woodland Regeneration</li><li>Gift of Tunare</li><li>Vitality of the Fier'Dal</li><li>Shield of Nature</li><li>Shield of Bark</li></ul><p>If you want to race change, I recommend the following races from a racial traditions point of view: Arasai, Dark Elf, Gnome, Ratonga, Iksar, Erudite, Freeblood, Half Elf, High Elf, Human, Kerra.</p><p>Now as far as character <em>traits</em>, which everyone has access to regardless of race and class, you want to get +INT, +Max HP, and +Physical Mitigation.</p>
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