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ShadowMunkie
08-12-2011, 07:39 PM
<p>I give you guys a hand but, Domino should have never issued me the challenge to break it. I broke it and its gone now. There was no loot on the corpse however, what should be the loot table is 100% to get the item again. <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p><p>I guess Illusionist's don't need help after all. <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p>

Nevao
08-12-2011, 07:49 PM
<p><cite>Senkai@Everfrost wrote:</cite></p><blockquote><p>I give you guys a hand but, Domino should have never issued me the challenge to break it. I broke it and its gone now. There was no loot on the corpse however, what should be the loot table is 100% to get the item again. <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p><p>I guess Illusionist's don't need help after all. <img src="/eq2/images/smilies/97ada74b88049a6d50a6ed40898a03d7.gif" border="0" /></p></blockquote><p>dude, what in the world are you talking about?</p>

ShadowMunkie
08-12-2011, 07:52 PM
<p>Item in question: aITEM -126089058 -835694822: Personal Archery Target/a</p><p>Domino gave me one on test copy and she told me to post if I broke it. She logged off like 2 seconds before I broke mine.</p><p>Basically its a training dummy for your house but, it isn't suppose to die it heals for like 100k+ HPS. If you throw enough stuff at it, you kill it completely and are left with a lootable corpse which contains no loot.</p>

Nevao
08-12-2011, 08:16 PM
<p>Now that is cool. I would love to have one of those.</p>

ShadowMunkie
08-12-2011, 08:23 PM
<p>If you happen to kill it, it respawns whenever you zone out of your house and back into it.</p>

Domino
08-12-2011, 09:03 PM
<p>Thanks for the notes, sorry I got disconnected unexpectedly from Test!</p><p>It's just a potential item I've been playing with. Apparently I need to make it more unkillable! (or nerf Illusionists, mwahaha) <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

ShadowMunkie
08-12-2011, 09:07 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p>Apparently I need to make it more unkillable! (or nerf Illusionists, mwahaha) <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p></blockquote><p>/sarcasm I'd stick with your first idea, we don't want you suddenly coming up missing because you nerfed an entire classes because of me now do we? /sarcasm</p><p>On a more serious note, you should get an Achievement for killing it along with a Broken Personal Archery Target. Then you could leave it as is, because it took me using a miracle and a blessing to kill it but, it is doable and you have to be fast about it. You only have a 3-4 second window before killing it luckily it was just enough time to get off a few very potent double casts.</p><p>One other thing, it needs to have a name so that it can be tracked to be more inlined with the training dummy's.</p>

ShadowMunkie
08-13-2011, 05:03 PM
<p>Domino I figured out how to effectively kill it every time, its repeatable and very funny. Damage over time spells left on the target will not trigger the heal that you added to it whenever it takes damage. That was very clever, it took me a minute tofigure it out completely.</p><p>Steps to kill it.Step 1: Cast all dots on target.Step 2: Turn auto attack off.Step 3: Wait.</p><p>This effectively kills it every time within 10 seconds. If you hit it anytime before the dots wear off you will heal it back to 100%.</p>

Domino
08-13-2011, 08:10 PM
<p><cite>Senkai@Everfrost wrote:</cite></p><blockquote><p>Domino I figured out how to effectively kill it every time, its repeatable and very funny. Damage over time spells left on the target will not trigger the heal that you added to it whenever it takes damage. That was very clever, it took me a minute tofigure it out completely.</p><p>Steps to kill it.Step 1: Cast all dots on target.Step 2: Turn auto attack off.Step 3: Wait.</p><p>This effectively kills it every time within 10 seconds. If you hit it anytime before the dots wear off you will heal it back to 100%.</p></blockquote><p>Very interesting, thank you for the repro steps, O breaker of things!  </p>

ShadowMunkie
08-14-2011, 02:10 PM
<p><cite>DominoDev wrote:</cite></p><blockquote><p><cite>Senkai@Everfrost wrote:</cite></p><blockquote><p>Domino I figured out how to effectively kill it every time, its repeatable and very funny. Damage over time spells left on the target will not trigger the heal that you added to it whenever it takes damage. That was very clever, it took me a minute tofigure it out completely.</p><p>Steps to kill it.Step 1: Cast all dots on target.Step 2: Turn auto attack off.Step 3: Wait.</p><p>This effectively kills it every time within 10 seconds. If you hit it anytime before the dots wear off you will heal it back to 100%.</p></blockquote><p>Very interesting, thank you for the repro steps, O breaker of things!  </p></blockquote><p>Your welcome. I only noticed it because Physic Trauma (Heroid Encahnter end line) triggered 22 times on it and killed, then I started looking into other else would cause it and found that any DoT spell would do it. I love breaking things though, got anything else that needs broken?</p>

technologically
08-16-2011, 08:23 AM
<p>If you're working on a training dummy type object, could you see how hard it would be to get a few more specialized dummies?  A dummy that autoattacks,ca's, and cast spells for 1 damage would be nice for parsing reverse trigger damage / damage shields.  Also a set of dummies that puts out damage in different shapes, ie medium consistent damage, high spike damage, 4k, 8k, 12k dps, to test healing on?</p><p><3</p>

ShadowMunkie
08-16-2011, 03:03 PM
<p><cite>technologically wrote:</cite></p><blockquote><p>If you're working on a training dummy type object, could you see how hard it would be to get a few more specialized dummies?  A dummy that autoattacks,ca's, and cast spells for 1 damage would be nice for parsing reverse trigger damage / damage shields.  Also a set of dummies that puts out damage in different shapes, ie medium consistent damage, high spike damage, 4k, 8k, 12k dps, to test healing on?</p><p><3</p></blockquote><p>She wasn't working on the training dummy's persae, she was working on a person training dummy for your house that would never die.</p><p>However, I do agree that they should add a set of training dummies for healers.</p>

Whilhelmina
08-17-2011, 08:05 PM
<p>I loved this target. Thanks very much for sending it. With my low DPS there's no way I could kill it, but I loved the item.</p>

Whailor
08-23-2011, 05:36 AM
<p>Training dummy what could be added to player house would be great, would finally make sense in personal dojos, both self-built or prestige dojos. Hopefully we can see such an item soon, maybe even in GU61.</p>

Cloudrat
08-23-2011, 06:04 AM
<p>I love having the target for decoration hehe  I would prefer a training fishing node for my pond and  training disarm chest for my house.</p>