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View Full Version : Black floors in caves and dungeons. Any advise?


deedee1982
08-10-2011, 09:47 AM
<p>This the problem i get on certain parts of dungeons. this is in Fens, nurgeun mines.</p><p>Any advise will be appreciated <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /> thanks!</p><p><img src="http://i56.photobucket.com/albums/g187/neimaddamien2/ForumUse.jpg" width="800" height="450" /></p>

gimme
08-11-2011, 11:32 AM
<p>I suspect this is a shader 3.0 issue. Try it with shader 1.0 instead. I (and everyone else) seems to get this prob in bonemire also.</p><p>Let us know, cheers.</p>

TSR-JoshuaM
08-11-2011, 12:42 PM
<p>I'll jump in there and confirm with shader 1 and 3, and get it reported up as soon as possible.</p>

deedee1982
08-11-2011, 01:39 PM
<p>using a ATI 5850 and turned off shader 3.0</p><p>_____________________________________</p><p><p>Driver Packaging Version<span style="white-space: pre;"> </span>8.872-110707b-122565C-ATI<span style="white-space: pre;"> </span></p><p>Catalyst™ Version<span style="white-space: pre;"> </span>11.7<span style="white-space: pre;"> </span></p><p>Provider<span style="white-space: pre;"> </span>AMD Technologies Inc.<span style="white-space: pre;"> </span></p><p>2D Driver Version<span style="white-space: pre;"> </span>6.14.10.7206<span style="white-space: pre;"> </span></p><p>2D Driver File Path<span style="white-space: pre;"> </span>System/CurrentControlSet/Control/Video/{EB388A45-026D-4857-9DF3-66CA4A9C6945}/0000<span style="white-space: pre;"> </span></p><p>Direct3D Version<span style="white-space: pre;"> </span>6.14.10.0847<span style="white-space: pre;"> </span></p><p>OpenGL Version<span style="white-space: pre;"> </span>6.14.10.10907<span style="white-space: pre;"> </span></p><p>Catalyst™ Control Center Version<span style="white-space: pre;"> </span>2011.0707.2315.39839<span style="white-space: pre;"> </span></p><p><p>Processor<span style="white-space: pre;"> </span>x86 Family 6 Model 23 Stepping 10 GenuineIntel ~2938 Mhz</p><p>Processor<span style="white-space: pre;"> </span>x86 Family 6 Model 23 Stepping 10 GenuineIntel ~2938 Mhz</p><div>_____________________________________</div><div></div><div>Using shader 1.09 worked like a charm <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></div></p></p><p>thanks for the advise!</p>

TSR-JoshuaM
08-11-2011, 01:40 PM
<p>Thanks for the confirmation it's being included in my reports.</p>