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Odys
08-08-2011, 01:51 PM
<p>Apparently paladin get the ability to summon a small dwarft that immediatly run to the next tavern.</p><p>How is it that such a pathetic effct have ben accpeted by the players ?</p><p>Could we hvae somehting usefull</p>

The_Cheeseman
08-08-2011, 10:21 PM
<p>I assume you're referring to the Holy Avenger ability. Take a number and line up behind the summoners and sorcerers who have been complaining about the uselessness of limited pets for years now. At least you can take solace in knowing that the Pally mythical is still nice if just for the damage reduction effect.</p>

Ymarik
08-09-2011, 03:07 AM
<p>It's much worse than with summoners.</p><p>The pet from the paladin mythical won't go around corners. You can't pet pull with it.</p><p>It's basically useless. I can't remember the last time my paladin used one as anything other than a joke.</p>

Elomort
08-09-2011, 06:41 AM
<p><span style="color: #ffffff; font-family: Times; font-size: 13px; line-height: 23px; background-color: #000000;">When the Paladin takes damage they will heal themselves for 10% of the damage amount.</span></p><p>Sounds ok to me for what is basically appearance stuff.</p><p>/shrug</p><p>Edit: BTW, what do you expect for something that apart from Vasty Deep can be soloed by most mediocre players in a few days? Well, I know my Warden has - soloed the lot in 3 days apart from Vasty Deep (which I needed a group for) and he is pretty mediocre <img src="/eq2/images/smilies/69934afc394145350659cd7add244ca9.gif" border="0" /></p><p>Not bothered doing it on my other toons, I have other appearance weapons in mind. The Claymore quest is easily 100 times more involved and doesn't have the 10% damage reduction. The shield from that would loook nice on my pallies back.</p>

Odys
08-09-2011, 10:57 AM
<p><span style="color: #ffffff; font-family: Times; font-size: 13px; line-height: 23px; background-color: #000000;">When the Paladin takes damage they will heal themselves for 10% of the damage amount.</span></p><p>I m speaking about the non permanent effect, not about the permanent buff which is fine. The fact that it is now trivial to get is irrelevant, my warden mythical effects  were not changed when epic repercussion became trivial.</p><p>Ypu vae to be a very mediocre player to compare our Dwarf with effect line spirit tap (mystic), 3 charges stoneskin (warden), quick cure even while moving (inquisitor).</p><p><strong></strong><strong></strong></p>

Talathion
08-09-2011, 01:57 PM
<p>Don't forget the other -10% Damage Reduction already on it ontop of the 10% all Damage is healed.. yeah this is so underpowered man.</p><p>totally worse then guardians 5% Damage reduction (which is up half the time) and riposte immunity!<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

The_Cheeseman
08-10-2011, 05:57 AM
<p><cite>Elomort wrote:</cite></p><blockquote><p>Not bothered doing it on my other toons, I have other appearance weapons in mind.</p></blockquote><p>Just saying, anybody who doesn't bother to get their mythical buff isn't a person I'd want to group with. This is not about appearance gear, it's about a class-defining ability that people expect any level 90 character to possess.</p>

Elomort
08-10-2011, 06:37 AM
<p><cite>The_Cheeseman wrote:</cite></p><blockquote><p><cite>Elomort wrote:</cite></p><blockquote><p>Not bothered doing it on my other toons, I have other appearance weapons in mind.</p></blockquote><p>Just saying, anybody who doesn't bother to get their mythical buff isn't a person I'd want to group with. This is not about appearance gear, it's about a class-defining ability that people expect any level 90 character to possess.</p></blockquote><p>It's cool. I don't think you will be grouping with me. I have it on the only toon I actively play, my warden. Take care!</p><p><img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p>

Irgun
08-10-2011, 01:11 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>So probably the most overpowered mythical in the game needs more done to it?</p><p>Gotcha...</p></blockquote><p>You got nothing, Mrs.</p><p>The thread is about a component of a clicky which is useless atm, nothing more.</p><p>Your attitude every other tank is OP but only yours is useless is kinda lame, tbh.</p><p>Wonder if you can get suspended for a few days for continuous fingerpointing and making stupid accusations.</p>

Yimway
08-10-2011, 01:35 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>So probably the most overpowered mythical in the game needs more done to it?</p></blockquote>Wonder if you can get suspended for a few days for continuous fingerpointing and making stupid accusations.</blockquote><p>Keep doing it and let us know <img src="/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" alt="SMILEY" /></p><p>Many classes get no additional clicky effect on their myth.  Yours can be used for several things, none of them particularly noteworthy, but the 10% DR and 10% passive heal does make the Paladin myth more valuable that most others.</p><p>There is no justification to further improve it as compaired to other fighter myths.</p><p>But keep fingerpointing!</p>

Faildozer
08-10-2011, 03:07 PM
<p>lmfao at atan thinking pally myth is the most powerful myth effect..</p><p>signed,</p><p>dirges.</p>

Gungo
08-10-2011, 03:13 PM
<p>The myth clicky is fine as long as SONY gets off thier rump and fix the other 1000000 temp pets every class is complaining about.</p><p>Make them immune to aoe if not direct and share stats. Adjust any temp pets from there that are overpowered due to shared stats.</p><p>Temp Pets can still be targeted directly and killed, they can still die to aoe auto atk, they can still die to direct aoe's such as frontals etc. and it makes the pet scale with the player.</p>

Yimway
08-10-2011, 03:23 PM
<p><cite>Faildozer@Permafrost wrote:</cite></p><blockquote><p>lmfao at atan thinking pally myth is the most powerful myth effect..</p><p>signed,</p><p>dirges.</p></blockquote><p>Seems I omitted *fighter* from that statement...</p><p>You win on the dirge myth, even Xelgad hinted to it this week.</p>

Irgun
08-10-2011, 05:22 PM
<p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>So probably the most overpowered mythical in the game needs more done to it?</p></blockquote>Wonder if you can get suspended for a few days for continuous fingerpointing and making stupid accusations.</blockquote><p>Keep doing it and let us know <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>Many classes get no additional clicky effect on their myth.  Yours can be used for several things, none of them particularly noteworthy, but the 10% DR and 10% passive heal does make the Paladin myth more valuable that most others.</p><p>There is no justification to further improve it as compaired to other fighter myths.</p><p>But keep fingerpointing!</p></blockquote><p>I`m not fingerpointing, you are - and your 8k+ posts full of crying bull bolster this ~</p><p>You act like being someone on a crusade against every other class except your own - how stupid is this? Mind your own business mate.</p>

Loranthala
08-10-2011, 05:40 PM
<p>Its just too bad that usually, Atan is right. You really should stop the personal attacks, its doing nothing to get your point across.</p><p>Sorry that you feel that your dumbfire pet is worthless, welcome to the club. There are lots of classes with useless dumbfires. I know on my necro I don't even bother casting them because it lowers my dps to do so. Perhaps your efforts would be better rewarded to make dumbfires more useful, rather than try to change your myth clicky, when the rest of the myth seems properly balanced against other fighters.</p>

Yimway
08-10-2011, 06:25 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p>You act like being someone on a crusade against every other class except your own - how stupid is this? Mind your own business mate.</p></blockquote><p>This amuses me, as I play many classes, in fact I'm raiding on my paladin in a few hours...</p><p>But its cool, attack me personally, not what I post, if that does it for you, go for it.</p><p>I'd find the list of reasons the paladin mythical isn't up to snuff with other fighter mythicals an interesting read.  Honest.</p>

Irgun
08-11-2011, 10:37 AM
<p><cite>Simonx@Unrest wrote:</cite></p><blockquote><p>Its just too bad that usually, Atan is right. You really should stop the personal attacks, its doing nothing to get your point across.</p><p>Sorry that you feel that your dumbfire pet is worthless, welcome to the club. There are lots of classes with useless dumbfires. I know on my necro I don't even bother casting them because it lowers my dps to do so. Perhaps your efforts would be better rewarded to make dumbfires more useful, rather than try to change your myth clicky, when the rest of the myth seems properly balanced against other fighters.</p></blockquote><p>No, he`s not, he`s just annoying and should keep his mouth shut about things which dont affect him.</p><p>Yes, dumbfires should be fixed, however Paladins myth clickie is a dumbfire, so has clearly the right to get an improvement.</p>

Irgun
08-11-2011, 10:38 AM
<p>@Atan</p><p>what you play doesnt really matter, look where you are - its not anywhere with experience.</p>

Wasuna
08-11-2011, 11:30 AM
<p>He plays a Paladin in a raid setting at level 90/300. It effects him. Not sure how you think it doesn't.</p><p>Just becasue you don't like what he says doesn't mean you have the right to personally attack him.</p><p>Maybe you can hold your breath until he stops posting to this thread....</p>

Irgun
08-11-2011, 12:48 PM
<p><cite>Wasuna wrote:</cite></p><blockquote><p>He plays a Paladin in a raid setting at level 90/300. It effects him. Not sure how you think it doesn't.</p><p>Just becasue you don't like what he says doesn't mean you have the right to personally attack him.</p><p>Maybe you can hold your breath until he stops posting to this thread....</p></blockquote><p>He`s pushing guardians wherever he can, derails threads about any AAs/abilities/spells etc. wherever he can - thats annoying - theres no way around not to get personal - he is always there, unwanted, uninvited and annoying - its all about him, nothing more.</p><p>If he will quit behaving like that someday: fine - but that wont happen, ever.</p><p>Besides: it doesnt make sense to claim something is OP over and over while defending his attitude since he is affected as well, thats masochism.</p>

HBP
08-11-2011, 01:01 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Wasuna wrote:</cite></p><blockquote><p>He plays a Paladin in a raid setting at level 90/300. It effects him. Not sure how you think it doesn't.</p><p>Just becasue you don't like what he says doesn't mean you have the right to personally attack him.</p><p>Maybe you can hold your breath until he stops posting to this thread....</p></blockquote><p>He`s pushing guardians wherever he can, derails threads about any AAs/abilities/spells etc. wherever he can - thats annoying - theres no way around not to get personal - he is always there, unwanted, uninvited and annoying - its all about him, nothing more.</p><p>If he will quit behaving like that someday: fine - but that wont happen, ever.</p><p>Besides: it doesnt make sense to claim something is OP over and over while defending his attitude since he is affected as well, thats masochism.</p></blockquote><p> He's expressing his opinions.  That's what forums are for.  </p>

Loranthala
08-11-2011, 01:50 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Simonx@Unrest wrote:</cite></p><blockquote><p>Its just too bad that usually, Atan is right. You really should stop the personal attacks, its doing nothing to get your point across.</p><p>Sorry that you feel that your dumbfire pet is worthless, welcome to the club. There are lots of classes with useless dumbfires. I know on my necro I don't even bother casting them because it lowers my dps to do so. Perhaps your efforts would be better rewarded to make dumbfires more useful, rather than try to change your myth clicky, when the rest of the myth seems properly balanced against other fighters.</p></blockquote><p>No, he`s not, he`s just annoying and should keep his mouth shut about things which dont affect him.</p><p>Yes, dumbfires should be fixed, however Paladins myth clickie is a dumbfire, so has clearly the right to get an improvement.</p></blockquote><p>Of course he's right, thats why its so annoying to you.</p><p>Pally epic doesn't need to be fixed. It is working exactly as intended. Dumbfires are terrible, that's life. Sorry that you got a dumbfire for the pally epic, but its working as intended, until the devs decide that dumbfires will be changed.</p>

Alpharaz
08-11-2011, 02:00 PM
<p>gosh this thead looks like the trash talk from eq2flames without all the cursing lol. maybe the thread should of been called "Paladin mythical pet joke ..." instead of just "Paladins mythical joke ..." so there wouldn't of been any confusion because Yes, the paladins myth buff itself is fine when comparing it to all other tanks myth buffs i would agree, but the pet is most definatly useless and needs a fix, or a complete change all together.. Thats not to say summoners and sorcerers shouldn't get a fix to their temporary pets too , they most definatly should. I have a paladin, but my conjuror is my main toon, so i can relate and i  agree there has been some serious issues with some worthless "temp" pets. and seems like in the summoners case they will just remove them all together on GU61 to fix that issue. Maybe if they just replace their myth clicky pet with another taunt.. (nothing special) but something they can use and wont make them any more overpowered than any other tank class, or just do away with it all together if it causes too much controversy on class imbalances.</p>

Yimway
08-11-2011, 02:02 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Simonx@Unrest wrote:</cite></p><blockquote><p>Sorry that you feel that your dumbfire pet is worthless, welcome to the club. There are lots of classes with useless dumbfires. I know on my necro I don't even bother casting them because it lowers my dps to do so. Perhaps your efforts would be better rewarded to make dumbfires more useful, rather than try to change your myth clicky, when the rest of the myth seems properly balanced against other fighters.</p></blockquote><p>Yes, dumbfires should be fixed, however Paladins myth clickie is a dumbfire, so has clearly the right to get an improvement.</p></blockquote><p>The dumbgire clicky is just gravy, even if you removed it entirely, this is still argueably the best fighter mythical in game from its passive benefits alone.  I do not see much justification to see it further improved.</p>

Wasuna
08-11-2011, 02:05 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p>He`s pushing guardians wherever he can, derails threads about any AAs/abilities/spells etc. wherever he can - thats annoying - theres no way around not to get personal - he is always there, unwanted, uninvited and annoying - its all about him, nothing more.</p><p>If he will quit behaving like that someday: fine - but that wont happen, ever.</p><p>Besides: it doesnt make sense to claim something is OP over and over while defending his attitude since he is affected as well, thats masochism.</p></blockquote><p>He's usually pretty spot on in terms of balance. I haven't agreed with him on everything but I always understand his position.</p><p>You migth think he's pushing Guardians but that was becasue Guardians were basically the absolute worst fighter and one of the worst over all classes in the game in TSO and SF. I had several people blanket replying to my posts for that same reason. Asking for balance is usually taken as a nerf request for those that are at the top and they hate people that ask for balance.</p><p>That being said, he playes many 90/300 raid geared charachters and can provide perspective. Many people that focus on one class only usually do not like that perspective becasue they take comments about that one class as nerf requests.</p><p>The game must be balanced to a reasonable extent or it will die. Perspective is what allows for balance. It's not masochim(sp) at all and usually it's nothing personal against the class that is being discussed.</p>

Irgun
08-11-2011, 02:08 PM
<p>It would be much more brilliant instead of calling for nerfs calling for improvements to be on par.</p>

Wasuna
08-11-2011, 02:11 PM
<p><cite>Alpharaz wrote:</cite></p><blockquote><p>gosh this thead looks like the trash talk from eq2flames without all the cursing lol. maybe the thread should of been called "Paladin mythical pet joke ..." instead of just "Paladins mythical joke ..." so there wouldn't of been any confusion because Yes, the paladins myth buff itself is fine when comparing it to all other tanks myth buffs i would agree, but the pet is most definatly useless and needs a fix, or a complete change all together.. Thats not to say summoners and sorcerers shouldn't get a fix to their temporary pets too , they most definatly should. I have a paladin, but my conjuror is my main toon, so i can relate and i  agree there has been some serious issues with some worthless "temp" pets. and seems like in the summoners case they will just remove them all together on GU61 to fix that issue. Maybe if they just replace their myth clicky pet with another taunt.. (nothing special) but something they can use and wont make them any more overpowered than any other tank class, or just do away with it all together if it causes too much controversy on class imbalances.</p></blockquote><p>I'd trade any Paladin in the game their mythical buff for my Guardian mythical buff and throw in several thousand platnium also.</p><p>It would be great if they fixed the dumbfire pets but adding anything else to the Paladin mythical would be crazy based on a direct comparision between mythicals.</p>

Wasuna
08-11-2011, 02:14 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p>It would be much more brilliant instead of calling for nerfs calling for improvements to be on par.</p></blockquote><p>I don't remmember anybody calling for a nerf. People just started laughing at others that said the Paladin mythical needed a boost due to a dumfire pet.</p>

Irgun
08-12-2011, 02:45 AM
<p>Read again, if someone claims something is OP its calling for a nerf or at least a hint it has to get toned down.</p>

Ryai
08-12-2011, 03:11 AM
Yeah, fix dumbfire pets. I want Netherlord to be my best spell.

Wurm
08-12-2011, 09:33 AM
<p><cite>Gorock@Storms wrote:</cite></p><blockquote><p>Apparently paladin get the ability to summon a small dwarft that immediatly run to the next tavern.</p><p>How is it that such a pathetic effct have ben accpeted by the players ?</p><p>Could we hvae somehting usefull</p></blockquote><p>It works well to pull mobs. Its fine as is.</p>

Odys
08-12-2011, 10:24 AM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>So probably the most overpowered mythical in the game needs more done to it?</p></blockquote>Wonder if you can get suspended for a few days for continuous fingerpointing and making stupid accusations.</blockquote><p>Keep doing it and let us know <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>Many classes get no additional clicky effect on their myth.  Yours can be used for several things, none of them particularly noteworthy, but the 10% DR and 10% passive heal does make the Paladin myth more valuable that most others.</p><p>There is no justification to further improve it as compaired to other fighter myths.</p><p>But keep fingerpointing!</p></blockquote><p>I`m not fingerpointing, you are - and your 8k+ posts full of crying bull bolster this ~</p><p>You act like being someone on a crusade against every other class except your own - how stupid is this? Mind your own business mate.</p></blockquote><p>Please don't enter a stupid war, Atan is most of the time posting reasonnable views. I may agree, i may not.</p><p>I the case of the paladin myth i disagree, the permanent buff is certainly fine but the non permanent one is simply ridiculous.</p><p>I don't have other tank mythical but I know how powerfull are spirit drain (mystic) and the warden thorns.</p>

Wasuna
08-12-2011, 11:29 AM
<p>It's a fluff spell. It's suppose to be rediculious...</p>

Wurm
08-12-2011, 04:10 PM
<p><cite>Gorock@Storms wrote:</cite></p><blockquote><p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p><cite>Irgin@Valor wrote:</cite></p><blockquote><p><cite>Atan@Unrest wrote:</cite></p><blockquote><p>So probably the most overpowered mythical in the game needs more done to it?</p></blockquote>Wonder if you can get suspended for a few days for continuous fingerpointing and making stupid accusations.</blockquote><p>Keep doing it and let us know <img src="/eq2/images/smilies/8a80c6485cd926be453217d59a84a888.gif" border="0" /></p><p>Many classes get no additional clicky effect on their myth.  Yours can be used for several things, none of them particularly noteworthy, but the 10% DR and 10% passive heal does make the Paladin myth more valuable that most others.</p><p>There is no justification to further improve it as compaired to other fighter myths.</p><p>But keep fingerpointing!</p></blockquote><p>I`m not fingerpointing, you are - and your 8k+ posts full of crying bull bolster this ~</p><p>You act like being someone on a crusade against every other class except your own - how stupid is this? Mind your own business mate.</p></blockquote><p>Please don't enter a stupid war, Atan is most of the time posting reasonnable views. I may agree, i may not.</p><p>I the case of the paladin myth i disagree, the permanent buff is certainly fine but the non permanent one is simply ridiculous.</p><p>I don't have other tank mythical but I know how powerfull are spirit drain (mystic) and the warden thorns.</p></blockquote><p>And I say once again, as someone who has only played Paladin since release, it is fine as is.</p><p>I use it to make tricky pulls in instances all the time.</p><p>That's what its there for and if that isn't how you are using it, you are doing it wrong.</p>

Yimway
08-12-2011, 04:13 PM
<p><cite>Irgin@Valor wrote:</cite></p><blockquote><p>It would be much more brilliant instead of calling for nerfs calling for improvements to be on par.</p></blockquote><p>Check my posts in the SK myth thread, where I did provide feedback on how to improve it.  Cause that myth does need improvement.</p><p>Pallies are fine where they are, I feel strongly about that cause of the passive effect being really nice, and then other class myths having no additional clicky.</p><p>If I was commenting on what needs to happen to balance the paladin myth I would say the passive effect should be turned into a proc to bring it inline with the guard one.  However I didn't suggest that as I don't think the imbalance between those two effects is so big that it needs precious dev time wasted on it.</p>

StormQueen
08-12-2011, 06:14 PM
<p><cite>Wasuna wrote:</cite></p><blockquote><p>It's a fluff spell. It's suppose to be rediculious...</p></blockquote><p>Not the fluff Squire spell: the mythical dumbfire pet. </p><p>As an Inquisitor, I get both effects off my weapon as useful things.  I have my buff and my fastcast grp cure that I can cast on the run.</p><p>My Mystic has his buff and his Spirit Tap. </p><p>But my Paladin has the damage reduction buff and a barely-used dumbfire pet "holy avenger".  Thing does about 3 damage before it dies; the only use is to pull and that's limited by  line of sight.  It's too dumb to go around a corner.  So I don't even bother with it except for amusement.</p>

Yimway
08-12-2011, 06:21 PM
<p><cite>Leeroy@Blackburrow wrote:</cite></p><blockquote><p><cite>Wasuna wrote:</cite></p><blockquote><p>It's a fluff spell. It's suppose to be rediculious...</p></blockquote><p>But my Paladin has the damage reduction buff and a barely-used dumbfire pet "holy avenger".  Thing does about 3 damage before it dies; the only use is to pull and that's limited by  line of sight.  It's too dumb to go around a corner.  So I don't even bother with it except for amusement.</p></blockquote><p>I suggest you chck some more classes. Some have no click effect, or one that has little to no value.</p><p>There is nothing that mandates every class must have a click effect that is meaningful.  Sure some do, but its not consistent or necesarily required.</p><p>Buffing the pally clicky would only further demonstrate the need to buff several other classes.</p>