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View Full Version : Warrior Wisdom Line AA: Unshakeable...


Talathion
08-07-2011, 03:42 PM
<p><img src="http://img856.imageshack.us/img856/5917/222na.png" /></p><p>Currently the Worst AA in the game, 10 points can add an awesome 250 Mitigation (it goes down alot when you add more points into it), Currently the character sheet adds 750 Mitigation... this is NOT in line with the current content or game.</p><p>Please change it to 1% Damage Reduction or Minus 5-50 (scale) to all damage per point spent.</p><p>P.S. It would also be nice if you changed the Damage Per Second Above it to Autoattack Modifier.</p>

Talathion
08-10-2011, 01:00 PM
<p>Reduces "Physical" Damage by 1% Per Point.</p>

urgthock
08-10-2011, 01:16 PM
<p>I can agree that the mitigation it grants is very low and needs to be increased or changed to something like damage reduction. But I think the DPS AA in that line is fine the way it is.</p>

Talathion
08-10-2011, 01:20 PM
<p><cite>urgthock wrote:</cite></p><blockquote><p>I can agree that the mitigation it grants is very low and needs to be increased or changed to something like damage reduction. But I think the DPS AA in that line is fine the way it is.</p></blockquote><p>Other classes get autoattack modifier, as a "warrior" who is NOT a hybrid in any way, I think we should also get auto-attack modifier, up to 0.12</p>

aislynn00
08-10-2011, 08:04 PM
<p>I agree on both counts if brawlers aren't getting a nerf.</p>

Ilovecows
08-10-2011, 08:16 PM
<p>I agree with this change.  But i think dps is fine how it is... although if the auto attack multiplier will give me more damage than i am all for that one.</p>

Talathion
08-10-2011, 08:20 PM
<p><cite>Steppen@Nagafen wrote:</cite></p><blockquote><p>I agree with this change.  But i think dps is fine how it is... although if the auto attack multiplier will give me more damage than i am all for that one.</p></blockquote><p>after you get 100 DPS mod (which is very easy) the DPS gains afterwords are cr@p.</p><p>Autoattack Modifier is basicly uncapped DPS mod, its the same thing except its not capped, therefore regardless what your DPS mod it, it will ALWAYS increase your autoattack damage by a certain percent, making it 999x better.</p><p>I usually go around with 200 DPS mod, which is 125% Extra Autoattack Damage, adding another 35 with the aa line (which seems like alot), isn't, it only increases it to 128%.</p><p>While if it was autoattack modifier, say... all 10 points netting you 0.15 Autoattack Modifier, thats 15% extra autoattack damage, regardless of what your DPS mod is or what equipment you wear, which is in my opinion MUCH better because even you can get 200 DPS as a guardian grouped with a coercer or inquisitor.</p>

Ilovecows
08-10-2011, 08:28 PM
<p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Steppen@Nagafen wrote:</cite></p><blockquote><p>I agree with this change.  But i think dps is fine how it is... although if the auto attack multiplier will give me more damage than i am all for that one.</p></blockquote><p>after you get 100 DPS mod (which is very easy) the DPS gains afterwords are cr@p.</p><p>Autoattack Modifier is basicly uncapped DPS mod, its the same thing except its not capped, therefore regardless what your DPS mod it, it will ALWAYS increase your autoattack damage by a certain percent, making it 999x better.</p><p>I usually go around with 200 DPS mod, which is 125% Extra Autoattack Damage, adding another 35 with the aa line (which seems like alot), isn't, it only increases it to 128%.</p><p>While if it was autoattack modifier, say... all 10 points netting you 0.15 Autoattack Modifier, thats 15% extra autoattack damage, regardless of what your DPS mod is, which is in my opinion MUCH better, because even you can get 200 DPS as a guardian grouped with a coercer or inquisitor.</p></blockquote><p>well, i guess i am level 39 so the dps mod as is would be much more helpful, but soe doesn't care about me so i guess whichever you need more is what will happen :/</p>

Talathion
08-10-2011, 08:53 PM
<p><cite>Steppen@Nagafen wrote:</cite></p><blockquote><p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p><cite>Steppen@Nagafen wrote:</cite></p><blockquote><p>I agree with this change.  But i think dps is fine how it is... although if the auto attack multiplier will give me more damage than i am all for that one.</p></blockquote><p>after you get 100 DPS mod (which is very easy) the DPS gains afterwords are cr@p.</p><p>Autoattack Modifier is basicly uncapped DPS mod, its the same thing except its not capped, therefore regardless what your DPS mod it, it will ALWAYS increase your autoattack damage by a certain percent, making it 999x better.</p><p>I usually go around with 200 DPS mod, which is 125% Extra Autoattack Damage, adding another 35 with the aa line (which seems like alot), isn't, it only increases it to 128%.</p><p>While if it was autoattack modifier, say... all 10 points netting you 0.15 Autoattack Modifier, thats 15% extra autoattack damage, regardless of what your DPS mod is, which is in my opinion MUCH better, because even you can get 200 DPS as a guardian grouped with a coercer or inquisitor.</p></blockquote><p>well, i guess i am level 39 so the dps mod as is would be much more helpful, but soe doesn't care about me so i guess whichever you need more is what will happen :/</p></blockquote><p>What if you grouped with a coercer or someone that buffs DPS to 100?</p>

Geothe
08-10-2011, 09:02 PM
<p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p>Currently the Worst AA in the game, 10 points can add an awesome 250 Mitigation (it goes down alot when you add more points into it),</p></blockquote><p>lol with sweeping statements.And I can trump you.Brigands have an AA in the very last row of our Shadows AA tree, spending 5 points adds 100 physical mitigation at level 90.heh.</p>

Talathion
08-10-2011, 09:06 PM
<p><cite>Geothe wrote:</cite></p><blockquote><p><cite>Talathion@Antonia Bayle wrote:</cite></p><blockquote><p>Currently the Worst AA in the game, 10 points can add an awesome 250 Mitigation (it goes down alot when you add more points into it),</p></blockquote><p>lol with sweeping statements.And I can trump you.Brigands have an AA in the very last row of our Shadows AA tree, spending 5 points adds 100 physical mitigation at level 90.heh.</p></blockquote><p><span style="color: #3a3a3a; font-family: Helvetica, Arial, sans-serif; font-size: 13px; line-height: 23px; background-color: #cccccc;"><strong>EverQuest II Alternate Advancement Information</strong><a title="Category:AAs" href="http://eq2.wikia.com/wiki/Category:AAs">AAs</a> » <a title="Category:Shadows AAs" href="http://eq2.wikia.com/wiki/Category:Shadows_AAs">Shadows AAs</a> » <a title="Category:Brigand Shadows AAs" href="http://eq2.wikia.com/wiki/Category:Brigand_Shadows_AAs">Brigand Shadows AAs</a><table style="background-color: #000000; color: #ffffff; font-family: Times; margin: 0px; border: 3px solid black;" cellspacing="0" cellpadding="0" width="100%"><tbody><tr><td colspan="2" align="left">Rugged Shielding</td><td align="right">Rank (*/5)</td></tr><tr><td width="25%" align="left"><span style="font-style: inherit; vertical-align: baseline; color: #ffff00; padding: 0px; margin: 0px; border: 0px initial initial;">Brigand</span></td><td width="50%"> </td><td width="25%" align="right">1 point</td></tr><tr><td colspan="3"><span style="font-style: inherit; vertical-align: baseline; color: red; padding: 0px; margin: 0px; border: 0px initial initial;">Requires 170 AA Points spend and 10 of them in <a title="Category:General Shadows AAs" href="http://eq2.wikia.com/wiki/Category:General_Shadows_AAs">General tree</a>, 10 of them in <a title="Category:Scout Shadows AAs" href="http://eq2.wikia.com/wiki/Category:Scout_Shadows_AAs">Scout tree</a> and 10 of them in <a title="Category:Rogue Shadows AAs" href="http://eq2.wikia.com/wiki/Category:Rogue_Shadows_AAs">Rogue tree</a></span></td></tr><tr><td colspan="3"> </td></tr><tr><td colspan="2">Improves the mitigation bonuses found on the brigand's self buff.</td><td align="right"> </td></tr><tr><td colspan="3"> </td></tr><tr><td colspan="3">Passive Spell</td></tr><tr><td colspan="3"> </td></tr><tr><td colspan="3">Effects:</td></tr><tr><td colspan="3"><ul ><li style="font-style: inherit; vertical-align: baseline; list-style-image: url(http://images.wikia.com/eq2/images/e/ea/Eq2bullet.gif); padding: 0px; margin: 0px; border: 0px initial initial;">Improves the physical mititgation by X%.</li></ul></td></tr></tbody></table></span></p>

Geothe
08-10-2011, 09:22 PM
<p>good job you can copy and paste!</p><p>5 points = 15% increase.15% increase of a 700 physical mit buff=5 points for 110 physical mit for Brigsvs10 points for 250 mit for Warriors.Like I said, Warriors AA isnt the worst ;p</p>

Talathion
08-10-2011, 09:25 PM
<p><cite>Geothe wrote:</cite></p><blockquote><p>good job you can copy and paste!</p><p>5 points = 15% increase.15% increase of a 700 physical mit buff=5 points for 110 physical mit for Brigsvs10 points for 250 mit for Warriors.Like I said, Warriors AA isnt the worst ;p</p></blockquote><p>Your right! <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p><p>But its in the shadow's tree, you can select other things besides that craqqy spell, while in the KoS tree you "must" take it to get whatever is below :/</p>