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View Full Version : Exorcism Endline (Exorcise) very very broken on test.


technologically
08-03-2011, 03:31 AM
<p>I know I mentioned this in both the thread on turn undead and in the one I just made for feedback about the entire line, but I wanted to give the Red names a chance to respond to this issue without having to weigh in on how poor the rest of the line is.</p><p>On test it currently not only disables beneficial spells, it also disables the use of many potions (Quel'ule Arcane Destruction | exlir of thorns), clickable items( no illusions allowed, including lon damage shield ones), <strong>AND ALL OF OUR PROCS, including overwhelming arms and fanatical devotions</strong>, ect.</p><p>I can't imagine this being intentional, especially the procs.</p><p>Is this truely working as intended?</p>

Ragefighter
08-03-2011, 04:43 AM
<p><cite>technologically wrote:</cite></p><blockquote><p>I know I mentioned this in both the thread on turn undead and in the one I just made for feedback about the entire line, but I wanted to give the Red names a chance to respond to this issue without having to weigh in on how poor the rest of the line is.</p><p><span style="text-decoration: underline;"><strong>On test it currently not only disables beneficial spells, it also disables the use of many potions (Quel'ule Arcane Destruction | exlir of thorns), clickable items( no illusions allowed, including lon damage shield ones), </strong><strong>AND ALL OF OUR PROCS, including overwhelming arms and fanatical devotions, ect.</strong></span></p><p>I can't imagine this being intentional, especially the procs.</p><p>Is this truely working as intended?</p></blockquote><p>Please look at this end line!</p>

Cratoh
08-03-2011, 04:47 AM
<p>On another note, when you have it running you also cannot interract with clicky stuff  such as the objects tht need examiming for one of the rygorr quests.</p>

slippery
08-03-2011, 02:12 PM
This goes to show how drastic and severe "cannot cast beneficial spells" is and why it should not be used. It just goes too far and does too much. This ability would be fine if it was "cannot cast healing spells" because then it would at least be decent in certain situations. Right now it is just flat out useless and far more annoying than it's really minimal value.