PDA

View Full Version : New Marketplace Items: Tenebrous Island Refuge, Brewmaster's Furniture, & Allizewsaur


Amnerys
07-26-2011, 03:16 PM
<p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/banners/marketplace_new.png" width="480" height="192" /></p><p style="text-align: center;"><strong>Tenebrous Island Refuge </strong></p><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/2011/072011/tenebrous_island_refuge_th.jpg" border="0" width="450" height="350" /></p><p style="text-align: center;"><strong>Brewmaster's Furniture Essentials </strong></p><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/2011/072011/brewmasters_furniture_th.jpg" border="0" width="450" height="350" /></p><p style="text-align: center;"> </p><p style="text-align: center;"><strong>Allizewsaur House Pet</strong></p><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/2011/072011/allizewsaur_th.jpg" border="0" width="450" height="350" /></p><p style="text-align: center;"> </p><p style="text-align: center;"><a href="http://everquest2.com/news/read/current/4006" target="_blank"><img src="http://everquest2.com/images/en/community/buttons/readmore.png" border="0" width="175" height="44" /></a></p>

Amuli
07-26-2011, 06:04 PM
<p>I love the TT island!!! Thank you so much devs for making it <img src="/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" alt="SMILEY" /></p>

Carthalis
07-26-2011, 06:29 PM
<p>Any news on when we will be able to buy the Felwithe Mansion? Really looking forward to buying that. Thanks</p>

IceStormx
07-26-2011, 07:01 PM
<p><cite>Amnerys wrote:</cite></p><blockquote><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/banners/marketplace_new.png" width="480" height="192" /></p><p style="text-align: center;"><strong>Allizewsaur House Pet</strong></p><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/2011/072011/allizewsaur_th.jpg" border="0" width="450" height="350" /></p><p style="text-align: center;"> </p><p style="text-align: center;"><a href="http://everquest2.com/news/read/current/4006" target="_blank"><img src="http://everquest2.com/images/en/community/buttons/readmore.png" border="0" width="175" height="44" /></a></p></blockquote><p>Nice idea but kinda useless since it cannot be placed in guild halls also is it a plushy or can it move and what kind of tricks can it do if its a pet does it get any special tricks like other pets?</p>

Eveningsong
07-26-2011, 07:18 PM
<p><cite>IceStormx wrote:</cite></p><blockquote><p><cite>Amnerys wrote:</cite></p><blockquote><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/banners/marketplace_new.png" width="480" height="192" /></p><p style="text-align: center;"><strong>Allizewsaur House Pet</strong></p><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/2011/072011/allizewsaur_th.jpg" border="0" width="450" height="350" /></p><p style="text-align: center;"> </p><p style="text-align: center;"><a href="http://everquest2.com/news/read/current/4006" target="_blank"><img src="http://everquest2.com/images/en/community/buttons/readmore.png" border="0" width="175" height="44" /></a></p></blockquote><p>Nice idea but kinda useless since it cannot be placed in guild halls also is it a plushy or can it move and what kind of tricks can it do if its a pet does it get any special tricks like other pets?</p></blockquote><p>According to a post in the Homeshow forum its a house pet not a plushie, so it would move around and presumably have a few "tricks".</p>

Troubor
07-26-2011, 07:21 PM
<p><cite>Carthalis@Antonia Bayle wrote:</cite></p><blockquote><p>Any news on when we will be able to buy the Felwithe Mansion? Really looking forward to buying that. Thanks</p></blockquote><p>Although the island is nice, the Felwithe one I have to admit is what I'm truly looking forward to, an ETA on it (or even a "soon(tm)" if you must) would be appricated.</p>

Troubor
07-26-2011, 07:23 PM
<p><cite>IceStormx wrote:</cite></p><blockquote><p><cite>Amnerys wrote:</cite></p><blockquote><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/banners/marketplace_new.png" width="480" height="192" /></p><p style="text-align: center;"><strong>Allizewsaur House Pet</strong></p><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/2011/072011/allizewsaur_th.jpg" border="0" width="450" height="350" /></p><p style="text-align: center;"> </p><p style="text-align: center;"><a href="http://everquest2.com/news/read/current/4006" target="_blank"><img src="http://everquest2.com/images/en/community/buttons/readmore.png" border="0" width="175" height="44" /></a></p></blockquote><p>Nice idea but kinda useless since it cannot be placed in guild halls also is it a plushy or can it move and what kind of tricks can it do if its a pet does it get any special tricks like other pets?</p></blockquote><p>Someone kind of already answered this, but to add to this there already is a plushy form of him, although a pretty rare one.  The chronoportal event from earlier this year included him as one of the replica plushies one could get.</p>

IceStormx
07-26-2011, 08:05 PM
<p><cite>Troubor wrote:</cite></p><blockquote><p><cite>IceStormx wrote:</cite></p><blockquote><p><cite>Amnerys wrote:</cite></p><blockquote><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/banners/marketplace_new.png" width="480" height="192" /></p><p style="text-align: center;"><strong>Allizewsaur House Pet</strong></p><p style="text-align: center;"><img src="http://eq2players.station.sony.com/images/en/features/articles/marketplace/2011/072011/allizewsaur_th.jpg" border="0" width="450" height="350" /></p><p style="text-align: center;"> </p><p style="text-align: center;"><a href="http://everquest2.com/news/read/current/4006" target="_blank"><img src="http://everquest2.com/images/en/community/buttons/readmore.png" border="0" width="175" height="44" /></a></p></blockquote><p>Nice idea but kinda useless since it cannot be placed in guild halls also is it a plushy or can it move and what kind of tricks can it do if its a pet does it get any special tricks like other pets?</p></blockquote><p>Someone kind of already answered this, but to add to this there already is a plushy form of him, although a pretty rare one.  The chronoportal event from earlier this year included him as one of the replica plushies one could get.</p></blockquote><p>Got that 1 from chronoportals event its in bank until I run out of space and delete it since it cannot be placed in a guild hall either</p>

ttobey
07-26-2011, 08:15 PM
<p>I'll have to set him up to do tricks. I didn't know he was going in as a pet.</p>

Flamewi
07-26-2011, 08:24 PM
<p>Well... I went and tour'd the new floating TT island and my honest (non-sarcastic) comment on it would be that I found it very underwhelming.</p><p>Let me say that I don't mean to imply anything bad about the designers. I mean... the waterfall is neat looking but omg is it boring. If it was, say, 1-2 small islands + the large one you come in on (and also assuming you <strong>ENABLED FLYING IN THAT HOUSE -- HINT HINT HINT!!!</strong>) I could maybe see it but atm all it looks like is someone's back lot with a pond and the ability to fall off the edges and get ported back to the entrance without harm.</p><p>No offense guys but I felt this was "a swing and a miss".</p>

Senya
07-26-2011, 08:28 PM
<p>Decorators have long requested a large flat place to build their own house.   It's probably not for everyone, but for those who have been breaking out and building their own structures this island is a dream house (because we can turn it into exactly that - our dream house).  <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

Morghus
07-26-2011, 08:32 PM
<p>I just wish we could use our flying/etc mounts in that home.</p>

p3t3rl1
07-26-2011, 09:33 PM
<p><cite>Senya wrote:</cite></p><blockquote><p>Decorators have long requested a large flat place to build their own house.   It's probably not for everyone, but for those who have been breaking out and building their own structures this island is a dream house (because we can turn it into exactly that - our dream house).  <img src="/eq2/images/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" /></p></blockquote><p>Hehe yep</p>

Cloudrat
07-26-2011, 09:54 PM
<p>YAY!  Sorry I didn't come say thanks sooner but  I had to jump in and start decorating my island on Everfrost hehe. I don't know what I am going to do now that Aeryal has 10 prestige houses when the felwithe one gets here.</p><p>Dang pets and big houses can't you stick in a stay put option on them while you are adding tricks?<img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

ShadowplayDarkstar
07-26-2011, 10:21 PM
<p>  So when do we get the non SC  versions of these prestige houses....yknow for the people who pay for accounts and dont want to spend more money on things which should be put in game and quested?  So far out of all the new prestige houses  only one has been in game dropped.....which is sad for people who will not pump more money into the game for smed bucks.</p>

Silverzx
07-27-2011, 01:31 AM
<p><cite>ShadowplayDarkstar wrote:</cite></p><blockquote><p>  So when do we get the non SC  versions of these prestige houses....yknow for the people who pay for accounts and dont want to spend more money on things which should be put in game and quested?  So far out of all the new prestige houses  only one has been in game dropped.....which is sad for people who will not pump more money into the game for smed bucks.</p></blockquote><p>theres plenty of houses already in game available without SC.  if you want them to put extra development in to creating extra houses, then cough up those extra dollars.</p>

Mandaline
07-27-2011, 02:26 AM
<p>Any ETA on Felwithe Mansion ?</p>

Elomort
07-27-2011, 03:57 AM
<p>Any chance of starting to make things like plushies placable in Guild Halls?</p><p>Does anyone know of a good reason why they can't? Things like hte gambling sets recently seem to be custom made for guildhalls, plushies too for some, but they are set house only.</p><p>Is it just a bug like the Pheonix mount being attunable or is there some legal or commercial reason not to make things guild hall placeable?</p>

Elomort
07-27-2011, 03:59 AM
<p>edit: oops double post</p>

quiarrah
07-27-2011, 11:33 AM
<p><span style="font-size: medium; color: #cc99ff; font-family: andale mono,times;">HOW do you get to the top island?? (I don't have portals. . .. and even if I did. . how would I get one up there anyway??))</span></p><p><span style="font-size: medium; color: #cc99ff; font-family: andale mono,times;">And same as everyone else. . . .WHEN is the Felweith one coming online???????????????????????</span></p>

Rijacki
07-27-2011, 11:42 AM
<p><cite>quiarrah wrote:</cite></p><blockquote><p><span style="font-size: medium; font-family: andale mono,times; color: #cc99ff;">HOW do you get to the top island?? (I don't have portals. . .. and even if I did. . how would I get one up there anyway??))</span></p><p><span style="font-size: medium; font-family: andale mono,times; color: #cc99ff;">And same as everyone else. . . .WHEN is the Felweith one coming online???????????????????????</span></p></blockquote><p>You can get portals with the current Live Event. Just gather up some of the purple shineys if you can't do either the fighting parts or the beer/crystal runs. If the killing waves are done, the portal pads are just 10 tokens. If not, they're 20.</p>

ffd700
07-27-2011, 12:01 PM
<p><cite>Elomort wrote:</cite></p><blockquote><p>Any chance of starting to make things like plushies placable in Guild Halls?</p><p>Does anyone know of a good reason why they can't? Things like hte gambling sets recently seem to be custom made for guildhalls, plushies too for some, but they are set house only.</p><p>...</p></blockquote><p>They've never come back with an explanation why certain plushies are house only and some can be put in a guild hall.  Doesn't make any sense why some are and some aren't.</p>

darwich
07-27-2011, 12:11 PM
<p><cite>Rijacki wrote:</cite></p><blockquote><p><cite>quiarrah wrote:</cite></p><blockquote><p><span style="font-family: andale mono,times; color: #cc99ff; font-size: medium;">HOW do you get to the top island?? (I don't have portals. . .. and even if I did. . how would I get one up there anyway??))</span></p><p><span style="font-family: andale mono,times; color: #cc99ff; font-size: medium;">And same as everyone else. . . .WHEN is the Felweith one coming online???????????????????????</span></p></blockquote><p>You can get portals with the current Live Event. Just gather up some of the purple shineys if you can't do either the fighting parts or the beer/crystal runs. If the killing waves are done, the portal pads are just 10 tokens. If not, they're 20.</p></blockquote><p>There is a post with the portal pad location for the top island here     </p><div><span style="font-family: Arial; color: #810081; font-size: x-small;"><span ><a href="http://forums.station.sony.com/eq2/posts/list.m?topic_id=503850" target="_blank">http://forums.station.sony.com/eq2/...topic_id=503850</a></span></span></div><p>            but you will need to use layout editor..</p>

Zehl_Ice-Fire
07-27-2011, 12:13 PM
<p>You can't? I think it's time to allow mounts in <strong>all </strong>houses & guild halls, even small ones. We can always dismount if it feels too cramped.</p><p><cite>Morghus wrote:</cite></p><blockquote><p>I just wish we could use our flying/etc mounts in that home.</p></blockquote>

Gwyrdd
07-27-2011, 01:51 PM
<p><cite>ShadowplayDarkstar wrote:</cite></p><blockquote><p>  So when do we get the non SC  versions of these prestige houses....yknow for the people who pay for accounts and dont want to spend more money on things which should be put in game and quested?  So far out of all the new prestige houses  only one has been in game dropped.....which is sad for people who will not pump more money into the game for smed bucks.</p></blockquote><p>I'm an avid decorator. Before multiple houses went in, all my alts were "born" as I developed different housing concepts and the personalities that would live there. Even with multiple houses, I'll probably still do that if I have ideas that don't fit with my main's character concept if other folks don't commission similar ideas from me, for their spaces.</p><p>I've paid for a couple prestige homes, I'll admit. The triple SC promotion was great, in that it allowed me to add a balance without going under; adding more SC is unlikely in the near-to-moderate future, at least. I think these new houses are pretty cool, and they definitely offer options not available through the usual city houses. (I like those too!) The thing is, I can imagine different deco for all of them, in many forms. There's no way that I'll drop the cash to get them all so that I can work with the spaces, so it all depends on whether someone who does is interested in my help with the layout.</p><p>I had planned for the Thurgadin Grand Hall to be my last purchase, but waited while I complete my current decoration projects. I'm glad I did. The Tenebrous Island will be my last SC home instead.</p><p>I'd really appreciate more quested, faction purchased, or looted prestige homes available through normal mechanisms in the game. Not only would this provide more options for people who don't have bottomless pockets, but it could be a great way to add flavor and interest to older zones.  (The same could apply to leaping/gliding/flying mounts, by the way; they could just be made available to those who had already completed the primary quests to gain access to those mount types, much as the Velious collector's edition griffon worked.)</p><p>I think the prestige house portals are fun, too, especially as house items for linking houses together. One of the things I really liked about the Thurgadin house is that its main door actually ties into the zone its associated with.</p><p>Wouldn't it be fun to be able to acquire a residence in Grobb, with enough faction, and walk in the front door? Or to be able to loot a deed (preferably heirloom) for a retreat that's actually in the Silent City? [I'd just love a place in the residence court of the Living Tombs.] Pretty much any zone that's set up as a city, village, or other home for NPCs is ripe for housing. Private getaways off the beaten path in the world would work well too (a hidden cove off the Commonlands coast? a cave in the Pillars of Flame? an estate in Nektulos? a compound in the hill over Mara?). There are so many possibilities that could be dovetailed into the world and, as I said before, spice up older zones by tying the acquisition of those homes to adventuring or tradeskilling activities in the places they're from.</p><p>Without investing the development time in all the possible houses, SOE could add world drops of current prestige homes once they have been on the Marketplace for some time. People will still buy them, if they've the means and don't want to invest the time and effort in acquiring them through gameplay methods.</p>

ShadowplayDarkstar
07-27-2011, 02:13 PM
<p>     See this is what i mean, this is how many other games that use RL money for purchasing in game items work.   Station Cash items in general should be  in game  and questable. For those people who dont want to take the time to do that , fine then use the quick and easy station store method.</p><p>   I dont care how nice an item is, i pay for an account, i will never buy imaginary items with real money, the general account is more then suffecient to cover the cost for developing these items. If you notice the next expansion has a lack of content, this seems to be generally a station cash  weighted move.  </p><p>   Of course this will get flamed and this is why soe continues to get away with the whole station cash debacle.</p>

Gwyrdd
07-28-2011, 01:48 AM
<p>You know, a version of the Tenebrous Island Refuge, but in The Bonemire palette, could be awesome.</p>

Arslan2000
07-28-2011, 11:22 AM
<p>There are also things like our DoF djinni bottle. We can go in, but we can't decorate it.  I would love to be able to decorate that, and I already own it.  Instead they give me the Maj'Dul vacation house, if I want to spend money on SC.  That's not quite fair, in particular as they took the same idea as the bottle for the house.</p>

thewarriorpoet
07-28-2011, 11:41 AM
<p><cite>ShadowplayDarkstar wrote:</cite></p><blockquote><p>     See this is what i mean, this is how many other games that use RL money for purchasing in game items work.   Station Cash items in general should be  in game  and questable. For those people who dont want to take the time to do that , fine then use the quick and easy station store method.</p></blockquote><p>Live had its chance when the vote happened so many years ago. It escentially told SOE that live does not ever want RWM to be used to get stuff that can be acquired it game. Now I know that is a bit of "dumb" way to look at the vote, but honestly the moment SC can be used to by something you can get in game is the moment the other half of the live starts to complain. SOE is damned if they do and damned if they don't. The poeple who spend SC will do so with or without there being in game equivalents. This way, as long as SC is the only way to get this stuff SOE can keep the "micro-transaction" not so micro.</p><p>Not gonna change, ever. /fact</p>

GussJr
07-28-2011, 12:35 PM
<p>I am so happy with my island!!! lol The only things I have placed on it right now are my two teleporters to get from the lower island to the top!</p><p>Oh, and there is an easier way to place the teleporters, than using the layout editor... Go stand by the waterfall in the pond, angle your view down until you are looking directly at the waterfall reflection...place the first teleporter pad and press ctrl while scrolling up...do this while watching the reflection of the water fall until it passes the top of the upper island (the pad will look like it is moving away from you in the reflection)...then place the other teleporter pad down.</p><p>Run over the one on the lower island, port yourself to the upper one, then pick up the upper one and jump onto the upper island...then place the teleporter pad back down...Ta-da!!</p><p>At least, that's what I did.</p>

Arslan2000
07-28-2011, 01:16 PM
<p><cite>thewarriorpoet wrote:</cite></p><blockquote><p><cite>ShadowplayDarkstar wrote:</cite></p><blockquote><p>     See this is what i mean, this is how many other games that use RL money for purchasing in game items work.   Station Cash items in general should be  in game  and questable. For those people who dont want to take the time to do that , fine then use the quick and easy station store method.</p></blockquote><p>Live had its chance when the vote happened so many years ago. It escentially told SOE that live does not ever want RWM to be used to get stuff that can be acquired it game. Now I know that is a bit of "dumb" way to look at the vote, but honestly the moment SC can be used to by something you can get in game is the moment the other half of the live starts to complain. SOE is damned if they do and damned if they don't. The poeple who spend SC will do so with or without there being in game equivalents. This way, as long as SC is the only way to get this stuff SOE can keep the "micro-transaction" not so micro.</p><p>Not gonna change, ever. /fact</p></blockquote><p>SC IS a RWM transaction.  I am giving real money over to a company for virtual money to buy virtual goods, at a rate that encourages me to continue spending at the SC as there is always change between what I can buy, and the increments of real cash to smedbucks.</p><p>SC is RMT, just like buying plat, or dealing with the Bazaar server.   The ONLY difference is that Sony is in charge of it.</p><p>If they wanted to make this fair, they should let us earn smedbucks in the game somehow.</p>

ShadowplayDarkstar
07-28-2011, 02:30 PM
<p><cite>Arslan2000 wrote:</cite></p><blockquote><p><cite>thewarriorpoet wrote:</cite></p><blockquote><p><cite>ShadowplayDarkstar wrote:</cite></p><blockquote><p>     See this is what i mean, this is how many other games that use RL money for purchasing in game items work.   Station Cash items in general should be  in game  and questable. For those people who dont want to take the time to do that , fine then use the quick and easy station store method.</p></blockquote><p>Live had its chance when the vote happened so many years ago. It escentially told SOE that live does not ever want RWM to be used to get stuff that can be acquired it game. Now I know that is a bit of "dumb" way to look at the vote, but honestly the moment SC can be used to by something you can get in game is the moment the other half of the live starts to complain. SOE is damned if they do and damned if they don't. The poeple who spend SC will do so with or without there being in game equivalents. This way, as long as SC is the only way to get this stuff SOE can keep the "micro-transaction" not so micro.</p><p>Not gonna change, ever. /fact</p></blockquote><p>SC IS a RWM transaction.  I am giving real money over to a company for virtual money to buy virtual goods, at a rate that encourages me to continue spending at the SC as there is always change between what I can buy, and the increments of real cash to smedbucks.</p><p>SC is RMT, just like buying plat, or dealing with the Bazaar server.   The ONLY difference is that Sony is in charge of it.</p><p>If they wanted to make this fair, they should let us earn smedbucks in the game somehow.</p></blockquote><p>   There we go, great idea, give us a way to earn smed bucks in game.  Make it somewhat time consuming and challenging  and those who dont want to do that can use their own money.  Also it would be nice if us carpenter got new furniture to craft that has taken some thought ( like sc) and not just cut and paste items already in the game.</p>

Arslan2000
07-28-2011, 04:37 PM
<p>Instead of 5 booster packs of LoN, give the subscribing players the equivelant of a bit less in SC.</p><p>Have a list of weekly quests that give SC, and instead of making everyone get tokens for one time world events, give them access to SC to buy the 'event' trinkets, or just access to things to buy on SC.</p>

Lera
07-28-2011, 05:00 PM
<p><cite>ffd700 wrote:</cite></p><blockquote><p><cite>Elomort wrote:</cite></p><blockquote><p>Any chance of starting to make things like plushies placable in Guild Halls?</p><p>Does anyone know of a good reason why they can't? Things like hte gambling sets recently seem to be custom made for guildhalls, plushies too for some, but they are set house only.</p><p>...</p></blockquote><p>They've never come back with an explanation why certain plushies are house only and some can be put in a guild hall.  Doesn't make any sense why some are and some aren't.</p></blockquote><p>They don't allow SC items in guildhalls because it would likely turn into a customer service nightmare, with people complaining that the guild kicked them out and is keeping the item they paid real money for.</p><p>I think they should make them placeable in guildhalls, with a warning box that pops up when it's placed. But you know people would still whine about it.</p>

CorpseGoddess
07-28-2011, 06:04 PM
<p><cite>Lera@Antonia Bayle wrote:</cite></p><blockquote><p><cite>ffd700 wrote:</cite></p><blockquote><p><cite>Elomort wrote:</cite></p><blockquote><p>Any chance of starting to make things like plushies placable in Guild Halls?</p><p>Does anyone know of a good reason why they can't? Things like hte gambling sets recently seem to be custom made for guildhalls, plushies too for some, but they are set house only.</p><p>...</p></blockquote><p>They've never come back with an explanation why certain plushies are house only and some can be put in a guild hall.  Doesn't make any sense why some are and some aren't.</p></blockquote><p>They don't allow SC items in guildhalls because it would likely turn into a customer service nightmare, with people complaining that the guild kicked them out and is keeping the item they paid real money for.</p><p>I think they should make them placeable in guildhalls, with a warning box that pops up when it's placed. But you know people would still whine about it.</p></blockquote><p>The simple solution is to make the items placeable by the guild leader only--now that things are giftable again, it also doesn't leave the financial burden on the guild leader to buy everything.  There are enough workarounds for this idea to make it work for the playerbase, I think; of course, those same workarounds will lead to the inevitable whining when somebody gets booted and wants their stuff back.  But on the surface, it seems like a viable solution.  <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p>

Lera
07-29-2011, 11:57 AM
<p><cite>Streppoch@Guk wrote:</cite></p><blockquote><p>The simple solution is to make the items placeable by the guild leader only--now that things are giftable again, it also doesn't leave the financial burden on the guild leader to buy everything.  There are enough workarounds for this idea to make it work for the playerbase, I think; of course, those same workarounds will lead to the inevitable whining when somebody gets booted and wants their stuff back.  But on the surface, it seems like a viable solution.  <img src="/eq2/images/smilies/283a16da79f3aa23fe1025c96295f04f.gif" border="0" /></p></blockquote><p>They could, although the problem with that is that it leaves the guildleader as the owner of everything, and for guilds where people stay around and aren't having disagreements, the buyer of the item might want to put it in the hall for a while and then remove it later, especially if the hall is almost full. That's what my guild does - nifty new things get put in there to let everyone see them, and then removed.</p><p>I think the better solution is to pop up a warning box whenever you try to place an SC item, something about how the guild can remove trustee access at any time and by placing it, you're donating it to the guild, and if you leave or get kicked out, SOE will not give you the item back. So do you really want to place it? And once you click the yes button, SOE can say you knew what you were doing when you placed it.</p>