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View Full Version : Public Quest for Low/intermediate level ?


arthemis1er
07-21-2011, 11:06 AM
<p>Hello everyone,</p><p>could not find any informations relating to this thanks to the search option not accepting + or AND and giving 85000+ results when searching in title only for public + quest or public AND quest...</p><p>Is there any project to develop the public quest concept to lower or intermediate level ? If not, why not ?</p><p>It would give an incentive to player to stay longer at lower or intermediate level instead of trying to grind to level 90.</p><p>Or maybe it is purposely a end game experience thing ?</p><p>What do you think about this idea ?</p>

Onurissa
07-21-2011, 11:07 AM
<p>There is plan to open one in Commonlands for i believe level 20. But no timetable at least that i recall was stated.</p>

Gninja
07-21-2011, 11:36 AM
<p>The commonlands one should be coming with GU62(Freeport)</p>

Onurissa
07-21-2011, 11:37 AM
<p><cite>Gninja wrote:</cite></p><blockquote><p>The commonlands one should be coming with GU62(Freeport)</p></blockquote><p>Ahh thanks, i knew i had read about it somewhere or heard it during live chat at FF, but wasnt sure on Timetable. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p>

ffd700
07-21-2011, 11:38 AM
<p>Oooh, will it be Orc sieges!?</p>

Senrow
07-21-2011, 11:38 AM
<p>Good achievement XP there if you are 90 :p</p>

d1anaw
07-21-2011, 11:43 AM
<p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>That's what I would be concerned about. A bunch of level 90s going in there and basically "taking over". I know I often go back and do quests I skipped, but usually I'm soloing and not interferring. I think it would be intimidating to real newbies to have all these high level people tromping their PQ. I think it's a good idea. I just think there needs to be some kind of way to ensure that people who participate mentor or are the proper level.</p>

Onurissa
07-21-2011, 11:46 AM
<p><cite>d1anaw wrote:</cite></p><blockquote><p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>That's what I would be concerned about. A bunch of level 90s going in there and basically "taking over". I know I often go back and do quests I skipped, but usually I'm soloing and not interferring. I think it would be intimidating to real newbies to have all these high level people tromping their PQ. I think it's a good idea. I just think there needs to be some kind of way to ensure that people who participate mentor or are the proper level.</p></blockquote><p>+1 to this.</p>

Senrow
07-21-2011, 11:47 AM
<p>Definitly! Considering how most of my toon are lower leveled...</p><p>and it would kinda take the true challenge out of it if level 90's stomped all over the mobs even if they are mentored.</p>

ffd700
07-21-2011, 11:51 AM
<p>Maybe they can make it auto-mentor anyone who wanders into the area, kind of like how you automatically receive a PQ quest when you walk into it's range.</p>

Elomort
07-21-2011, 11:51 AM
<p><cite>Gninja wrote:</cite></p><blockquote><p>The commonlands one should be coming with GU62(Freeport)</p></blockquote><p>Wicked!</p><p>Added to the revamp of the current transmute quality fableds at that level this will really help players new to the game get geared up!</p><p>I really hope you add one at 40 and 60 as well!</p><p>And please, for fun, make it so people can't join if mentored/chronoed outside f maybe 10 levels. Definately no 90s, they would trivialise the battle.</p>

Senrow
07-21-2011, 11:54 AM
<p>Or make it a zone..</p>

Resstful
07-21-2011, 12:24 PM
<p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>This poster speaks truth. The level 90's will dominate the PQs. Lower to intermediate levels will be harrassed in and out of chat.</p><p>The loot, set for lower to intermediate levels will be the topic of many threads in the forums complaining and whining that there is nothing for the level 90 player.</p><p>AA, also set for lower to intermediate levels, will not be immediately obvious to the intant gratification 90s who will be expecting immediate, easy AA. More threads will ensue.</p><p>Level 90 guilds and players who care about players learning how to come up the ranks, learning the subtle strats of grouping and raiding will, once again, be lumped in with the instagrats and harmony in Norrath will be stretched thinly.</p><p>Please detail the levels the PQs are designed for and the max levels for loot and AA. Something that instagrats can be pointed to explaining the quests.</p>

ffd700
07-21-2011, 12:32 PM
<p>I'm not sure where I read it, maybe on eq2wire, but they mentioned that the CL PQ might drop tokens instead of armor that way anyone who participates regardless of level could get a reward that would be level appropriate.</p>

Felshades
07-21-2011, 12:39 PM
<p><cite>Resstful wrote:</cite></p><blockquote><p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>This poster speaks truth. The level 90's will dominate the PQs. Lower to intermediate levels will be harrassed in and out of chat.</p><p>The loot, set for lower to intermediate levels will be the topic of many threads in the forums complaining and whining that there is nothing for the level 90 player.</p><p>AA, also set for lower to intermediate levels, will not be immediately obvious to the intant gratification 90s who will be expecting immediate, easy AA. More threads will ensue.</p><p>Level 90 guilds and players who care about players learning how to come up the ranks, learning the subtle strats of grouping and raiding will, once again, be lumped in with the instagrats and harmony in Norrath will be stretched thinly.</p><p>Please detail the levels the PQs are designed for and the max levels for loot and AA. Something that instagrats can be pointed to explaining the quests.</p></blockquote><p>You get AA xp from PQs?</p><p>I sure as hell don't. The names all still have stars on them so I'm not getting AA for the kills. The completion XP is crap, and the orbs are crap. I'd expect the orbs to be even more crap at level 20 since its easier to get AA at lower levels.</p>

Onurissa
07-21-2011, 12:42 PM
<p><cite>ffd700 wrote:</cite></p><blockquote><p>I'm not sure where I read it, maybe on eq2wire, but they mentioned that the CL PQ might drop tokens instead of armor that way anyone who participates regardless of level could get a reward that would be level appropriate.</p></blockquote><p>I recall seeing this too. THink it was on Eq2wire as you stated.</p>

Delimant
07-21-2011, 01:03 PM
<p><cite>Sakiri@Crushbone wrote:</cite></p><blockquote><p><cite>Resstful wrote:</cite></p><blockquote><p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>This poster speaks truth. The level 90's will dominate the PQs. Lower to intermediate levels will be harrassed in and out of chat.</p><p>The loot, set for lower to intermediate levels will be the topic of many threads in the forums complaining and whining that there is nothing for the level 90 player.</p><p>AA, also set for lower to intermediate levels, will not be immediately obvious to the intant gratification 90s who will be expecting immediate, easy AA. More threads will ensue.</p><p>Level 90 guilds and players who care about players learning how to come up the ranks, learning the subtle strats of grouping and raiding will, once again, be lumped in with the instagrats and harmony in Norrath will be stretched thinly.</p><p>Please detail the levels the PQs are designed for and the max levels for loot and AA. Something that instagrats can be pointed to explaining the quests.</p></blockquote><p>You get AA xp from PQs?</p><p>I sure as hell don't. The names all still have stars on them so I'm not getting AA for the kills. The completion XP is crap, and the orbs are crap. I'd expect the orbs to be even more crap at level 20 since its easier to get AA at lower levels.</p></blockquote><p>Everytime I complete a PQ, be it SG or RW, I get about 5% of an AA when I loot the chest.  Then, if I choose to take the AA reward from the chest, I get between 10-20% more based on the quality of the cache I got.</p>

Felshades
07-21-2011, 01:08 PM
<p><cite>Delimant@Butcherblock wrote:</cite></p><blockquote><p><cite>Sakiri@Crushbone wrote:</cite></p><blockquote><p><cite>Resstful wrote:</cite></p><blockquote><p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>This poster speaks truth. The level 90's will dominate the PQs. Lower to intermediate levels will be harrassed in and out of chat.</p><p>The loot, set for lower to intermediate levels will be the topic of many threads in the forums complaining and whining that there is nothing for the level 90 player.</p><p>AA, also set for lower to intermediate levels, will not be immediately obvious to the intant gratification 90s who will be expecting immediate, easy AA. More threads will ensue.</p><p>Level 90 guilds and players who care about players learning how to come up the ranks, learning the subtle strats of grouping and raiding will, once again, be lumped in with the instagrats and harmony in Norrath will be stretched thinly.</p><p>Please detail the levels the PQs are designed for and the max levels for loot and AA. Something that instagrats can be pointed to explaining the quests.</p></blockquote><p>You get AA xp from PQs?</p><p>I sure as hell don't. The names all still have stars on them so I'm not getting AA for the kills. The completion XP is crap, and the orbs are crap. I'd expect the orbs to be even more crap at level 20 since its easier to get AA at lower levels.</p></blockquote><p>Everytime I complete a PQ, be it SG or RW, I get about 5% of an AA when I loot the chest.  Then, if I choose to take the AA reward from the chest, I get between 10-20% more based on the quality of the cache I got.</p></blockquote><p>Must be nice. Because I'm lucky to see 10% total with both. I've noticed after 250 it sucks. -_-</p>

Onorem
07-21-2011, 01:13 PM
<p>I would expect that just like everywhere else, there would be level restrictions to prevent lvl 90s (or 35s or whatever the cutoff is at that level) from benefiting on trivialized content.</p><p>I would also expect that the /petitions would quickly be responded to if lvl 90 grievers came in and destroyed the encounters knowing that they had nothing to gain from it.</p><p>5% seems very low as an AA reward from a PQ where you actually see the hard encounter. I think I was seeing 13-15% right up to 300 as a reward.</p>

darwich
07-21-2011, 01:43 PM
I wouldnt expect any level 90 to come to it as a lvl 90... but why would it be fair to have content not available to mentor to if you were 90?? Mentoring is available at any level currently, so you are now going to say its not fair to have mentoring?? OOOO just in PQs....bs... mentoring to any level should be allowed, or not allowed, not just because you have 12 new people that dont want 90s interfering.. we have a right to that content that wasnt there when we were 20 as much as a new player that IS 20.. mentoring and doing these SHOUld be allowed...

PSmith
07-21-2011, 01:54 PM
<p>Something I've not understood is why it's taken so long to get PQs into EQ2 in the first place.  I also play Champions Online, and that game started with PQs; there's one in the tutorial zone.  The PQ runs continuously; you just get into the area and you're part of it.</p><p>So why has it taken EQ2 so long?</p>

darwich
07-21-2011, 02:03 PM
lets see.. eq2 is 7 yrs old?

Illmarr
07-21-2011, 02:14 PM
<p><cite>Sakiri@Crushbone wrote:</cite></p><blockquote><p><cite>Resstful wrote:</cite></p><blockquote><p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>This poster speaks truth. The level 90's will dominate the PQs. Lower to intermediate levels will be harrassed in and out of chat.</p><p>The loot, set for lower to intermediate levels will be the topic of many threads in the forums complaining and whining that there is nothing for the level 90 player.</p><p>AA, also set for lower to intermediate levels, will not be immediately obvious to the intant gratification 90s who will be expecting immediate, easy AA. More threads will ensue.</p><p>Level 90 guilds and players who care about players learning how to come up the ranks, learning the subtle strats of grouping and raiding will, once again, be lumped in with the instagrats and harmony in Norrath will be stretched thinly.</p><p>Please detail the levels the PQs are designed for and the max levels for loot and AA. Something that instagrats can be pointed to explaining the quests.</p></blockquote><p>You get AA xp from PQs?</p><p>I sure as hell don't. The names all still have stars on them so I'm not getting AA for the kills. The completion XP is crap, and the orbs are crap. I'd expect the orbs to be even more crap at level 20 since its easier to get AA at lower levels.</p></blockquote><p>Obviously they give AA if they have stars. The fact that you (And I) and any number of people at 90/300 don't get AA for PQs, or anything else for that matter has zero impact on the AA earned by my 90s with less than 300AA.</p><p>I'd expect a 20's PQ named to give level 20 worth of exp and AAXP, as would an orb of advancements if available as a choice in a low level PQ to anyone not capped.</p><p><em>EDIT after seeing your later reply: Now sure why you would not get AAXP if not capped, and the star should have disappeared if you sucessfully killed the mob before being capped. With 255 on my Defiler I still get close to 10% a PQ</em></p>

Illmarr
07-21-2011, 02:19 PM
<p><cite>PSmith wrote:</cite></p><blockquote><p>Something I've not understood is why it's taken so long to get PQs into EQ2 in the first place.  I also play Champions Online, and that game started with PQs; there's one in the tutorial zone.  The PQ runs continuously; you just get into the area and you're part of it.</p><p>So why has it taken EQ2 so long?</p></blockquote><p>Because. That's all the answer there is really. Housing is wildly popular in EQ2. Why after 7 years hasn't it made it's way into WoW. Why wasn't it designed into Rift? (Maybe it was, didn't make it past level 20 before falling asleep).</p>

arthemis1er
07-22-2011, 08:37 AM
<p>This is a good news. Missed the LU62 information on public quest and yes, limiting access to the appropriate level is definitly a good idea because even a chronoed character 90 @ level 30 is pretty much slashing thru peanut butter in the tier 20-30 so it should be a straight limitation based on the real level of a character</p>

darwich
07-22-2011, 09:52 AM
I dont see where anyone said no chrono's were allowed. You just cant participate if you are NOT chrono'd. I dont feel its right to limit anyone from chronoing to JUST this part of the game... either you CAN chrono or you CANT.. shouldnt be... 1 item limiting you. My opinion.

Onurissa
07-22-2011, 10:54 AM
<p><cite>darwich wrote:</cite></p><blockquote>I dont see where anyone said no chrono's were allowed. You just cant participate if you are NOT chrono'd. I dont feel its right to limit anyone from chronoing to JUST this part of the game... either you CAN chrono or you CANT.. shouldnt be... 1 item limiting you. My opinion.</blockquote><p>I dont see why 90s cant chrono for this. Not sure who said they cant. I really dont see too many 90s doing it anyways, unless it gives something they can use like tokens, if its AA, PQ their own level would be much better overall. But if they wanted to join if they chronoed to right level then that should be fine.</p>

arthemis1er
07-22-2011, 10:56 AM
<p>Maybe there is a way to fix this by adapting the reward system so that even chronoed a level 90 completing a task for a PQ level 20 would get far less completion "point" than a real level 20.</p><p>That would somewhat limit the incentive to do PQ several time for high level as the reward would not be very appealing.</p><p>What would be the point of doing a PQ quest and getting only a thrumming cache ?</p>

darwich
07-22-2011, 10:58 AM
<p><cite>Onurissa@Antonia Bayle wrote:</cite></p><blockquote><p><cite>darwich wrote:</cite></p><blockquote>I dont see where anyone said no chrono's were allowed. You just cant participate if you are NOT chrono'd. I dont feel its right to limit anyone from chronoing to JUST this part of the game... either you CAN chrono or you CANT.. shouldnt be... 1 item limiting you. My opinion.</blockquote><p>I dont see why 90s cant chrono for this. Not sure who said they cant. I really dont see too many 90s doing it anyways, unless it gives something they can use like tokens, if its AA, PQ their own level would be much better overall. But if they wanted to join if they chronoed to right level then that should be fine.</p></blockquote><p>The guy below said that... chronoing in my opinion should be allowed.</p><p><table cellspacing="1" cellpadding="3" width="100%"><form action="/eq2/posts/doModeration.m" accept-charset="UNKNOWN" enctype="application/x-www-form-urlencoded" method="post"><tbody><tr><td rowspan="2" align="left" valign="top"><div><span ><a href="http://forums.station.sony.com/eq2/user/profile.m?user_id=556197"><span style="color: #99cc00; font-size: x-small;">arthemis1er</span></a></span></div><span style="font-size: xx-small;"><span ><span style="color: #80cde1;">Elder Joined: Mar 8, 2011Messages: 14</span><span ><span style="color: #00cc00;">Online</span></span><span style="color: #80cde1;"> </span></span></span></td><td valign="top"><span ><p>This is a good news. Missed the LU62 information on public quest and yes, limiting access to the appropriate level is definitly a good idea because even a chronoed character 90 @ level 30 is pretty much slashing thru peanut butter in the tier 20-30 so it should be a straight limitation based on the real level of a character</p></span></td></tr></tbody></form></table></p>

Onurissa
07-22-2011, 11:01 AM
<p><cite>darwich wrote:</cite></p><blockquote><p><cite>Onurissa@Antonia Bayle wrote:</cite></p><blockquote><p><cite>darwich wrote:</cite></p><blockquote>I dont see where anyone said no chrono's were allowed. You just cant participate if you are NOT chrono'd. I dont feel its right to limit anyone from chronoing to JUST this part of the game... either you CAN chrono or you CANT.. shouldnt be... 1 item limiting you. My opinion.</blockquote><p>I dont see why 90s cant chrono for this. Not sure who said they cant. I really dont see too many 90s doing it anyways, unless it gives something they can use like tokens, if its AA, PQ their own level would be much better overall. But if they wanted to join if they chronoed to right level then that should be fine.</p></blockquote><p>The guy below said that... chronoing in my opinion should be allowed.</p><p><table cellspacing="1" cellpadding="3" width="100%"><form action="/eq2/posts/doModeration.m" accept-charset="UNKNOWN" enctype="application/x-www-form-urlencoded" method="post"><tbody><tr><td rowspan="2" align="left" valign="top"><div><span><a href="http://forums.station.sony.com/eq2/user/profile.m?user_id=556197"><span style="color: #99cc00; font-size: x-small;">arthemis1er</span></a></span></div><span style="font-size: xx-small;"><span><span style="color: #80cde1;">Elder Joined: Mar 8, 2011Messages: 14</span><span><span style="color: #00cc00;">Online</span></span><span style="color: #80cde1;"> </span></span></span></td><td valign="top"><span><p>This is a good news. Missed the LU62 information on public quest and yes, limiting access to the appropriate level is definitly a good idea because even a chronoed character 90 @ level 30 is pretty much slashing thru peanut butter in the tier 20-30 so it should be a straight limitation based on the real level of a character</p></span></td></tr></tbody></form></table></p></blockquote><p>Ahh yes i saw that, but its just hearsay, no red name has officially said that 90s cant participate, so till then, i would assume they can chrono, and in fact as if i recall correctly, from FF they even said 90s are encouraged to chrono down.</p>

Tigress
07-23-2011, 05:24 AM
<p><cite>Cisteros@Crushbone wrote:</cite></p><blockquote><p><cite>Sakiri@Crushbone wrote:</cite></p><blockquote><p><cite>Resstful wrote:</cite></p><blockquote><p><cite>Senrow@Butcherblock wrote:</cite></p><blockquote><p>Good achievement XP there if you are 90 :p</p></blockquote><p>This poster speaks truth. The level 90's will dominate the PQs. Lower to intermediate levels will be harrassed in and out of chat.</p><p>The loot, set for lower to intermediate levels will be the topic of many threads in the forums complaining and whining that there is nothing for the level 90 player.</p><p>AA, also set for lower to intermediate levels, will not be immediately obvious to the intant gratification 90s who will be expecting immediate, easy AA. More threads will ensue.</p><p>Level 90 guilds and players who care about players learning how to come up the ranks, learning the subtle strats of grouping and raiding will, once again, be lumped in with the instagrats and harmony in Norrath will be stretched thinly.</p><p>Please detail the levels the PQs are designed for and the max levels for loot and AA. Something that instagrats can be pointed to explaining the quests.</p></blockquote><p>You get AA xp from PQs?</p><p>I sure as hell don't. The names all still have stars on them so I'm not getting AA for the kills. The completion XP is crap, and the orbs are crap. I'd expect the orbs to be even more crap at level 20 since its easier to get AA at lower levels.</p></blockquote><p>Obviously they give AA if they have stars. The fact that you (And I) and any number of people at 90/300 don't get AA for PQs, or anything else for that matter has zero impact on the AA earned by my 90s with less than 300AA.</p><p>I'd expect a 20's PQ named to give level 20 worth of exp and AAXP, as would an orb of advancements if available as a choice in a low level PQ to anyone not capped.</p><p><em>EDIT after seeing your later reply: Now sure why you would not get AAXP if not capped, and the star should have disappeared if you sucessfully killed the mob before being capped. With 255 on my Defiler I still get close to 10% a PQ</em></p></blockquote><p>i dont get much XP/AA, either.  i dont have an exact number for you but it is only a few %.  the last orb of advancement gave me 1%.  the mobs always have stars for me, too.</p><p>mentored down 90s can still one-hit the mobs so unless they forbid ppl from mentoring down and participating in the PQs for the 20s, that wont make any difference.</p>

Kynre
07-23-2011, 05:36 PM
<p>I am just hoping that the new Commonland PQ is geared towards the lower level characters it is designed for.  Also, the itemization changes coming will have a factor on how these are set up.  I, for one, am looking forward to these new changes and have several 20-30 level characters I am holding gaining levels to participate.  </p><p>Once Freeport is revamped, all evil characters will be funneled towards Freeport instead of Butcherblock mountains as is the case now.  Freeport will be the new quest hub and I foresee ALOT of more quests added to Commonlands and hopefully thru Nektolus Forest in the near future.  hehe perhaps there will be folks doing the original Armor Quests once again!!!!!!!</p><p>I do think that the PQ will be an orc lead event, but I am hoping that the dreaded MOSS snake rears its head to kick and slash us as it was in EQ1!!!!!!!!!!!!!!!</p>