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View Full Version : AA with Radeon 6xxx series works fine. Here's how!


Amanathia
06-28-2011, 01:48 PM
<p>I've seen and heard a lot of complaints that people with new AMD cards can't get AA to work in EQ2.  Fortunately, you can, and it's extremely easy.</p><p>Step 1:  <a href="http://www.radeonpro.info/en-US/">http://www.radeonpro.info/en-US/</a>  Download this and install it.</p><p>Step 2:  Make a new profile.  Point it to the everquest executable.  You can also point it to the launcher in addition.</p><p>Step 3:  In the profile, turn AA to the desired settings.  For some reason, edge-detect may not work on some cards.  Your mileage may vary.  Adaptive AA may cause glitches, I'd advise not using it.</p><p>Step 4:  Go to the tweaks tab.  Set the anti-aliasing profile to <em>Force Single GPU</em>.</p><p>Step 5:  Enjoy the AA.  Note that it may not apply if you run EQ2 as administrator.  So don't do that. =p</p><p>My recommendations for 6950/6970 users (i'll let you in on a nice image quality secret, shhh):</p><p>The 6950/6970 cards hold a substantial fill rate (raw pixel pushing power) advantage over the current generation of geforces, including the GTX580.  This doesn't matter in most modern games unless you are running at very high resolutions.  In this case, though, it lets you do something quite nice.  I play at 2560x1440 using a 6950 overclocked and with shaders unlocked, so your mileage may vary...for those playing at lower resolutions this should work even better.</p><p>1.  Turn AA to 4x, with the regular Box filter.</p><p>2.  Turn the AA quality slider to "Supersampling"</p><p>3.  Force Anisotropic Filtering to 16x.</p><p>4.  In the advanced tab leave the top three check boxes blank.  Turn on the surface format optimization (may be called something else for you).  Turn both quality sliders to quality (there's no noticeable difference whatsoever between quality and high quality in EQ2).</p><p>5.  Turn texture LOD to negative 1  (-1).    This is key. <img src="/smilies/3b63d1616c5dfcf29f8a7a031aaa7cad.gif" border="0" alt="SMILEY" /></p><p>6.  Enjoy an extremely smooth yet detailed rock solid image with no aliasing whatsoever.  Supersampling is really resource intensive.  You may need to turn shadows off or down for playable framerates (or use CPU shadows on miniminal or average without environment ones on).  FPS should hover between 25 and 50 depending on the area, mostly in the 30's if you have EQ2's config set right.   Enjoy.</p>

Coolit
06-28-2011, 03:25 PM
<div>When I was trying to get AA working with my 6870 I did try with radeonpro and it never worked regardless of setting. I went through nearly every setting including what you suggested, I also tried forcing a different AA game profile (several actually) without any success.</div><div></div><div>Are you using the 11.6 catalyst drivers? maybe they have changed the driver functionality in these, I'll try it again and see if it works now out of interest. </div><div></div><div>Now that MSAA has been implemented I'm more than happy using that as its very high quality and I was already using SM3.0.</div><div></div><div></div><div></div><div></div><div>UPDATE: I tested this out again to see if anything had changed with the 11.6 drivers and still cant get AA working by forcing it. For me currently only two methods work in EQ2, in game MSAA which I use and ticking Morphological Filtering in the CCC/radeonpro which messes up my UI text as it AA's the full screen. </div>

Amanathia
06-28-2011, 04:04 PM
<p>Using the latest cats.  If you used the wizard to create the profile, go to the tab manually for the eq2 profile and make sure to change aa compat to "force single gpu".  If that doesn't work try forcing it to starcraft II or bioshock.  Also, try lauching it from within RadeonPro.</p><p>Edit:  also if you are launching with the launcher, try not doing that.</p>

Coolit
06-28-2011, 04:57 PM
<p>I just tried it again with the <span style="font-family: verdana, arial, helvetica, sans-serif;"><em>Force Single GPU </em>profile and it does indeed work, that's interesting! could swear I went through all the profiles and none of them worked last month. </span></p><p>It's good there's another option to force AA if you don't want to use SM3.0 but its not so good you have to install and configure another program to do it. </p><p>Nice find though!</p>

TSR-JoshuaM
06-30-2011, 05:38 PM
<p>Our latest patch included MSAA options for Shader 1</p>